Rev's for TRoW

This commit is contained in:
James Spencer 2004-08-09 18:41:42 +00:00
parent d3dcbf873a
commit e4a3126105

View file

@ -1,4 +1,9 @@
CVS HEAD:
* The Rise of Wesnoth fixes:
* WML Plague is weaker in Temple of the Deep
* quartex's Clearwater Port dialogue changes
* Typo's and minor dialogue Tweaks and Fixes
* Please Note: Sign's and Dialogue featuring the 'Narrator' were broken in .8.1 so if you felt like you were missing something. . .
* new and improved graphics:
* canyons
* signpost
@ -20,6 +25,7 @@ CVS HEAD:
* support for per-scenario configurable village flags, sample black-eyed banner for Son of the Black Eye campaign
* support for relative {./includes} in WML files
* added recruit event
* fixed Messages by Narrator not appearing
* fixed enemies being on wrong side in 'The Dark Hordes: A New Chance' scenario
* fixed image::locator not building on MSVC6
* fixed sending incorrect packet length causing wesnoth and wesnothd to abort
@ -33,8 +39,6 @@ CVS HEAD:
* fixed map border not getting changed when using [terrain] to change terrain (#9840)
* fixed extraneous dots path (#9903)
* fixed shift due to the way coordinates are now interpreted
* fixed objectives, spelling and grammar in 'The Rise of Wesnoth' campaign
* fixed 'The Rise of Wesnoth: Temple of Deep' scenario
* fixed seeing invisible units when they move (#9488)
* fixed bug with exiting caves in 'The Eastern Invasion: Captured' scenario
* fixed bugs in 'The Eastern Invasion: Evacuation' scenario