Rev's for TRoW
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1 changed files with 6 additions and 2 deletions
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* The Rise of Wesnoth fixes:
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* WML Plague is weaker in Temple of the Deep
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* quartex's Clearwater Port dialogue changes
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* Typo's and minor dialogue Tweaks and Fixes
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* Please Note: Sign's and Dialogue featuring the 'Narrator' were broken in .8.1 so if you felt like you were missing something. . .
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* new and improved graphics:
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* canyons
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* signpost
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@ -20,6 +25,7 @@ CVS HEAD:
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* support for per-scenario configurable village flags, sample black-eyed banner for Son of the Black Eye campaign
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* support for relative {./includes} in WML files
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* added recruit event
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* fixed Messages by Narrator not appearing
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* fixed enemies being on wrong side in 'The Dark Hordes: A New Chance' scenario
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* fixed image::locator not building on MSVC6
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* fixed sending incorrect packet length causing wesnoth and wesnothd to abort
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@ -33,8 +39,6 @@ CVS HEAD:
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* fixed map border not getting changed when using [terrain] to change terrain (#9840)
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* fixed extraneous dots path (#9903)
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* fixed shift due to the way coordinates are now interpreted
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* fixed objectives, spelling and grammar in 'The Rise of Wesnoth' campaign
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* fixed 'The Rise of Wesnoth: Temple of Deep' scenario
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* fixed seeing invisible units when they move (#9488)
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* fixed bug with exiting caves in 'The Eastern Invasion: Captured' scenario
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* fixed bugs in 'The Eastern Invasion: Evacuation' scenario
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