update changelog

This commit is contained in:
Chris Beck 2014-05-22 23:39:30 -04:00
parent 4547204922
commit e45c40931d

View file

@ -15,6 +15,16 @@ Version 1.11.14+dev:
from the 'Unit Description' menu entry or from side pane.
* Fix bug #21977: ready blocked on scenario transition, when
allow_new_game=yes
* Fix minor issue mentioned in #21800: team names not displayed properly
in debug mode.
* Fixup to bug fix 21882: fight_on_without_leader replaced with
"defeat_condition" flag of team. remove_from_carryover_on_leaders_loss
renamed to "remove_from_carryover_on_defeat". The WML developer now has
much more control: Instead of 'fight_on_without_leader'=yes/no, they have
have 'defeat_condition'=no_leader/no_units/always/never
* As part of the fixup to bug fix 21882, victory_when_enemies_defeated
was fixed up so that it will always behave properly even in corner
cases in mp. It no longer uses the "is_observer" function of team.
Version 1.11.14:
* Campaigns: