increased the melee attack of the Saurian Oracle from 5-2 to 4-3
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3 changed files with 9 additions and 3 deletions
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@ -10,6 +10,9 @@ Version 1.3.10+svn:
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* WML engine:
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* implemented the #ifndef directive, the opposite of #ifdef, in the preprocessor,
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to parse the following block only when the symbol is not defined
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* units:
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* balancing changes:
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* increased the melee attack of the Saurian Oracle from 5-2 to 4-3
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* WML terrains:
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* added 'Mushroom Grove lit' (on cave) using string 'Uu^Ufi'
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* [modify_side] can now override the recruit list, just like [set_recruit]; should be
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@ -39,8 +39,8 @@ Special Notes:"+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_HEALS}
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icon=attacks/staff-magic.png
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type=impact
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range=melee
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damage=5
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number=2
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damage=4
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number=3
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[/attack]
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[attack]
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name=curse
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@ -4,7 +4,10 @@ changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
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Version 1.3.10+svn:
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* Language and translations
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* Updated translations: Czech, French, Polish, Portuguese (Brazil) Swedish.
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* Updated translations: Czech, French, Polish, Portuguese (Brazil), Swedish.
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* Unit changes and balancing:
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* Increased the melee attack of the Saurian Oracle from 5-2 to 4-3.
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Version 1.3.10:
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* Campaigns
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