increased the melee attack of the Saurian Oracle from 5-2 to 4-3

This commit is contained in:
Gunter Labes 2007-11-15 18:06:07 +00:00
parent eded8d3ec4
commit e399071077
3 changed files with 9 additions and 3 deletions

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@ -10,6 +10,9 @@ Version 1.3.10+svn:
* WML engine:
* implemented the #ifndef directive, the opposite of #ifdef, in the preprocessor,
to parse the following block only when the symbol is not defined
* units:
* balancing changes:
* increased the melee attack of the Saurian Oracle from 5-2 to 4-3
* WML terrains:
* added 'Mushroom Grove lit' (on cave) using string 'Uu^Ufi'
* [modify_side] can now override the recruit list, just like [set_recruit]; should be

View file

@ -39,8 +39,8 @@ Special Notes:"+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_HEALS}
icon=attacks/staff-magic.png
type=impact
range=melee
damage=5
number=2
damage=4
number=3
[/attack]
[attack]
name=curse

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@ -4,7 +4,10 @@ changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
Version 1.3.10+svn:
* Language and translations
* Updated translations: Czech, French, Polish, Portuguese (Brazil) Swedish.
* Updated translations: Czech, French, Polish, Portuguese (Brazil), Swedish.
* Unit changes and balancing:
* Increased the melee attack of the Saurian Oracle from 5-2 to 4-3.
Version 1.3.10:
* Campaigns