updated British English translation

This commit is contained in:
Nils Kneuper 2021-03-27 12:21:56 +01:00
parent 21275921f4
commit e366879eeb
9 changed files with 204 additions and 682 deletions

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@ -6,7 +6,7 @@ msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2021-03-21 01:03 UTC\n"
"PO-Revision-Date: 2021-02-22 13:37+1100\n"
"PO-Revision-Date: 2021-03-23 09:21+1100\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n"
@ -35,7 +35,7 @@ msgstr "Citizen"
#. [campaign]: id=Dead_Water
#: data/campaigns/Dead_Water/_main.cfg:18
msgid "Easy"
msgstr ""
msgstr "Easy"
#. [campaign]: id=Dead_Water
#: data/campaigns/Dead_Water/_main.cfg:19

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@ -8,7 +8,7 @@ msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2021-03-21 01:03 UTC\n"
"PO-Revision-Date: 2020-05-04 17:56+1000\n"
"PO-Revision-Date: 2021-03-23 09:22+1100\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n"
@ -52,7 +52,7 @@ msgstr "Swordsman"
#. [campaign]: id=Eastern_Invasion
#: data/campaigns/Eastern_Invasion/_main.cfg:20
msgid "Difficult"
msgstr ""
msgstr "Difficult"
#. [campaign]: id=Eastern_Invasion
#: data/campaigns/Eastern_Invasion/_main.cfg:20
@ -169,13 +169,6 @@ msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:40
#, fuzzy
#| msgid ""
#| "In the days of the king Garard I, two strong-points had been built along "
#| "the near bank of the Weldyn, south of Soradoc, to stop bandits and orcish "
#| "raiders out of the Estmarks from entering Wesnoth. But in later years the "
#| "River Guard posts had been abandoned, as colonists spread into the "
#| "Estmarks and the orcs were driven in retreat north of the Great River."
msgid ""
"In the days of King Garard I, two strong-points had been built along the "
"near bank of the Weldyn, south of Soradoc, to stop bandits and orcish "
@ -183,7 +176,7 @@ msgid ""
"River Guard posts had been abandoned, as colonists spread into the Estmarks "
"and the orcs were driven in retreat north of the Great River."
msgstr ""
"In the days of the king Garard I, two strong-points had been built along the "
"In the days of King Garard I, two strong-points had been built along the "
"near bank of the Weldyn, south of Soradoc, to stop bandits and orcish "
"raiders out of the Estmarks from entering Wesnoth. But in later years the "
"River Guard posts had been abandoned, as colonists spread into the Estmarks "
@ -598,14 +591,10 @@ msgstr "Who goes there?"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:328
#, fuzzy
#| msgid ""
#| "We are soldiers of the king of Wesnoth. Will you help us fight these "
#| "trolls?"
msgid ""
"We are soldiers of the King of Wesnoth. Will you help us fight these trolls?"
msgstr ""
"We are soldiers of the king of Wesnoth. Will you help us fight these trolls?"
"We are soldiers of the King of Wesnoth. Will you help us fight these trolls?"
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:333
@ -2269,10 +2258,8 @@ msgstr ""
#. [label]
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:164
#, fuzzy
#| msgid "Move Dacyn to the stronghold"
msgid "The stronghold"
msgstr "Move Dacyn to the stronghold"
msgstr "The stronghold"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:194
@ -2578,10 +2565,8 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1113
#, fuzzy
#| msgid "Move Gweddry to the trapdoor"
msgid "Move Gweddry to the western exit"
msgstr "Move Gweddry to the trapdoor"
msgstr "Move Gweddry to the western exit"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1117

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@ -8,7 +8,7 @@ msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2021-03-21 01:02 UTC\n"
"PO-Revision-Date: 2020-08-31 11:13+1000\n"
"PO-Revision-Date: 2021-03-23 09:22+1100\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n"
@ -48,7 +48,7 @@ msgstr "(Novice level, 23 scenarios.)"
#. [campaign]: id=Heir_To_The_Throne
#: data/campaigns/Heir_To_The_Throne/_main.cfg:23
msgid "Easy"
msgstr ""
msgstr "Easy"
#. [campaign]: id=Heir_To_The_Throne
#: data/campaigns/Heir_To_The_Throne/_main.cfg:23

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@ -6,7 +6,7 @@ msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2021-03-21 01:03 UTC\n"
"PO-Revision-Date: 2020-11-21 20:19+1100\n"
"PO-Revision-Date: 2021-03-23 09:35+1100\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n"
@ -68,7 +68,7 @@ msgstr "Lord"
#. [campaign]: id=LOW, type=hybrid
#: data/campaigns/Legend_of_Wesmere/_main.cfg:53
msgid "Difficult"
msgstr ""
msgstr "Difficult"
#. [campaign]: id=LOW, type=hybrid
#: data/campaigns/Legend_of_Wesmere/_main.cfg:53

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@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: en_GB\n"
"POT-Creation-Date: 2021-03-20 22:03-0300\n"
"PO-Revision-Date: 2021-02-22 13:42+1100\n"
"PO-Revision-Date: 2021-03-23 09:36+1100\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n"
@ -622,15 +622,14 @@ msgstr ""
#. type: TP
#: doc/man/wesnoth.6:228
#, fuzzy, no-wrap
#| msgid "B<--nocache>"
#, no-wrap
msgid "B<--nobanner>"
msgstr "B<--nocache>"
msgstr "B<--nobanner>"
#. type: Plain text
#: doc/man/wesnoth.6:231
msgid "suppress the startup banner."
msgstr ""
msgstr "suppress the start-up banner."
#. type: TP
#: doc/man/wesnoth.6:231

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@ -8,7 +8,7 @@ msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2021-03-21 01:03 UTC\n"
"PO-Revision-Date: 2021-02-22 13:52+1100\n"
"PO-Revision-Date: 2021-03-23 09:37+1100\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n"
@ -54,7 +54,7 @@ msgstr "Commander"
#. [campaign]: id=The_Rise_of_Wesnoth
#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:22
msgid "Difficult"
msgstr ""
msgstr "Difficult"
#. [campaign]: id=The_Rise_of_Wesnoth
#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:22

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@ -9,7 +9,7 @@ msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2021-03-21 01:02 UTC\n"
"PO-Revision-Date: 2021-02-22 13:56+1100\n"
"PO-Revision-Date: 2021-03-23 09:37+1100\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n"
@ -63,7 +63,7 @@ msgstr "Fighter"
#. [campaign]: id=Under_the_Burning_Suns
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:27
msgid "Difficult"
msgstr ""
msgstr "Difficult"
#. [campaign]: id=Under_the_Burning_Suns
#. [advancement]: id=warrior_1
@ -497,11 +497,6 @@ msgstr "Ha! Theyre destroyed at last."
#. [message]: speaker=Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:631
#, fuzzy
#| msgid ""
#| "Thanks for the help. I am glad to see that so many have survived the "
#| "night. But theres no time to talk, we must save the rest of our people "
#| "and crush any other of these earthen abominations back into the earth."
msgid ""
"Thanks for the help. I am glad to see that so many have survived the night. "
"But theres no time to talk, we must save the rest of our people and crush "
@ -509,7 +504,7 @@ msgid ""
msgstr ""
"Thanks for the help. I am glad to see that so many have survived the night. "
"But theres no time to talk, we must save the rest of our people and crush "
"any other of these earthen abominations back into the earth."
"these earthen abominations."
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:654

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@ -9,7 +9,7 @@ msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2021-03-20 22:02-0300\n"
"PO-Revision-Date: 2021-03-17 11:35+1100\n"
"PO-Revision-Date: 2021-03-23 09:20+1100\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n"
@ -4354,10 +4354,8 @@ msgstr "The default theme"
#. [menu]: id=menu-autosaves
#: data/themes/default.cfg:92
#, fuzzy
#| msgid "Load Game..."
msgid "Load Turn..."
msgstr "Load Game..."
msgstr "Load Turn..."
#. [menu]: id=actions-menu
#: data/themes/default.cfg:100
@ -8146,6 +8144,20 @@ msgid ""
"\n"
"Do you wish to continue?"
msgstr ""
"This save is from a different version of the game ($version_number|), and "
"might not work with this version.\n"
"\n"
"<b>Warning:</b> saves in the middle of campaigns are especially likely to "
"fail, and you should either use the old version or restart the campaign. "
"Even when a saved game appears to load successfully, more subtle aspects "
"like game-play balance and story progression could be impacted. The "
"difficulty, the challenge, the <i>fun</i> may be missing.\n"
"\n"
"For example, the campaign may have been re-balanced with fewer enemies in "
"the early scenarios, but expecting your recall list to have correspondingly "
"less experience in the late scenarios.\n"
"\n"
"Do you wish to continue?"
#: src/savegame.cpp:274 src/savegame.cpp:320
msgid "Load Game"