correction in documentation
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1 changed files with 2 additions and 2 deletions
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@ -856,8 +856,8 @@ static void add_name(std::string& weapon_abilities, bool active, const config::a
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* Returns a comma-separated string of active names for the specials of *this.
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* Empty names are skipped.
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*
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* This excludes inactive specials if only_active is true. Whether or not a
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* special is active depends on the current context (see set_specials_context)
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* Whether or not a special is active depends
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* on the current context (see set_specials_context)
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* and the @a is_backstab parameter.
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*/
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std::string attack_type::weapon_specials(bool is_backstab) const
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