Removal of the last source subdirectory.

But does somebody really use wesnoth_zip? And what is it supposed to do?
This commit is contained in:
Guillaume Melquiond 2005-03-04 19:39:59 +00:00
parent d5fce8801d
commit e32a31344e
5 changed files with 27 additions and 32 deletions

View file

@ -725,7 +725,6 @@ AC_CONFIG_FILES([Makefile
intl/Makefile
icons/Makefile
src/Makefile
src/zip/Makefile
doc/Makefile
doc/man/Makefile])

1
src/.gitignore vendored
View file

@ -7,5 +7,6 @@ cutter
exploder
wesnothd
campaignd
wesnoth_zip
Makefile
Makefile.in

View file

@ -1,5 +1,4 @@
AUTOMAKE_OPTIONS = subdir-objects
SUBDIRS = .
bin_PROGRAMS =
@ -24,7 +23,7 @@ bin_PROGRAMS += wesnoth_editor
endif
if WZIP
SUBDIRS += zip
bin_PROGRAMS += wesnoth_zip
endif
pkgdatadir=$(datadir)/@DATADIR@
@ -489,10 +488,33 @@ cutter_SOURCES = \
zipios++/xcoll.hpp \
gettext.cpp
exploder_LDADD = @SDL_IMAGE_LIBS@ @SDL_LIBS@ $(LIBZIPIOS)
cutter_LDADD = @SDL_IMAGE_LIBS@ @SDL_LIBS@ $(LIBZIPIOS)
#############################################################################
# Wesnoth Zip #
#############################################################################
wesnoth_zip_SOURCES = \
zip/zip.cpp \
config.cpp \
filesystem.cpp \
game_config.cpp \
gettext.cpp \
log.cpp \
network.cpp \
game_events.hpp \
config.hpp \
gettext.hpp \
filesystem.hpp \
game_config.hpp \
log.hpp \
network.hpp \
server/variable.cpp \
wesconfig.h
wesnoth_zip_LDADD = @SDL_LIBS@ @SDL_NET_LIBS@
AM_CXXFLAGS = -I sdl_ttf -I../intl -I$(top_srcdir)/intl @SDL_CFLAGS@ -DWESNOTH_PATH=\"$(pkgdatadir)\" \
-DLOCALEDIR=\"$(LOCALEDIR)\" -DHAS_RELATIVE_LOCALEDIR=$(HAS_RELATIVE_LOCALEDIR)

3
src/zip/.gitignore vendored
View file

@ -1,3 +1,2 @@
Makefile
.deps
Makefile.in
.dirstamp

View file

@ -1,26 +0,0 @@
bin_PROGRAMS = wesnoth_zip
#############################################################################
# Wesnoth Zip #
#############################################################################
wesnoth_zip_SOURCES = zip.cpp \
../config.cpp \
../filesystem.cpp \
../game_config.cpp \
../gettext.cpp \
../log.cpp \
../network.cpp \
../game_events.hpp \
../config.hpp \
../gettext.hpp \
../filesystem.hpp \
../game_config.hpp \
../log.hpp \
../network.hpp \
../server/variable.cpp \
../wesconfig.h
AM_CXXFLAGS = @SDL_CFLAGS@ -DLOCALEDIR=\"$(LOCALEDIR)\" -I../intl \
-I$(top_srcdir)/intl
AM_LDFLAGS = @SDL_LIBS@ @SDL_NET_LIBS@