Add missing files, remove trashed ones.

This commit is contained in:
Nicolas Weeger 2006-01-05 21:52:56 +00:00
parent 2368e2e1cf
commit e2ede6a590
2 changed files with 42 additions and 50 deletions

View file

@ -1,24 +1,24 @@
# Microsoft Developer Studio Project File - Name="Map Editor" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** NICHT BEARBEITEN **
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=Map Editor - Win32 Release
!MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE
!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "Map Editor.mak".
!MESSAGE
!MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben
!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Map Editor.mak" CFG="Map Editor - Win32 Release"
!MESSAGE
!MESSAGE Für die Konfiguration stehen zur Auswahl:
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Map Editor - Win32 Release" (basierend auf "Win32 (x86) Application")
!MESSAGE "Map Editor - Win32 Debug" (basierend auf "Win32 (x86) Application")
!MESSAGE "Map Editor - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "Map Editor - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
@ -71,7 +71,7 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "HAVE_FRIBIDI" /FR /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "HAVE_FRIBIDI" /FR /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /I "f:/projets/gpl/wesnoth/wesnoth-trunk/src" /I "f:/projets/include/sdl" /I "f:/projets/include" /I "f:/projets/gpl/wesnoth/wesnoth-trunk/src/sdl_ttf" /I "c:\program files\python 2.4\include" /I "f:/wesnoth/src" /I "f:/SDL-1.2.7/include" /I "f:/SDL_image-1.2.3/include" /I "f:/SDL_mixer-1.2.5/include" /I "f:/SDL_net-1.2.5/include" /I "src/sdl_ttf" /I "f:/libintl-devel/include" /I "f:/intl/include" /I "f:/projets/gpl/" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "HAVE_FRIBIDI" /FR /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x407 /d "NDEBUG"
@ -82,7 +82,7 @@ BSC32=bscmake.exe
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib SDL.lib SDLmain.lib SDL_mixer.lib SDL_net.lib SDL_image.lib libintl.lib freetype.lib Ws2_32.lib fribidi.lib /nologo /subsystem:windows /machine:I386 /out:"Release/editor.exe"
# SUBTRACT BASE LINK32 /nodefaultlib
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib SDL.lib SDLmain.lib SDL_mixer.lib SDL_net.lib SDL_image.lib libintl.lib freetype.lib Ws2_32.lib fribidi.lib /nologo /subsystem:windows /machine:I386 /out:"Release/editor.exe"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib SDL.lib SDLmain.lib SDL_mixer.lib SDL_net.lib SDL_image.lib libintl.lib freetype.lib Ws2_32.lib fribidi.lib /nologo /subsystem:windows /machine:I386 /out:"Release/editor.exe" /libpath:"f:\projets\lib"
# SUBTRACT LINK32 /nodefaultlib
!ENDIF
@ -482,10 +482,6 @@ SOURCE=.\src\editor\scenario_editor.hpp
# Begin Group "Ressourcendateien"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\src\editor.rc
# End Source File
# End Group
# End Target
# End Project

View file

@ -1,24 +1,24 @@
# Microsoft Developer Studio Project File - Name="wesnoth" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** NICHT BEARBEITEN **
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=wesnoth - Win32 Release
!MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE
!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "wesnoth.mak".
!MESSAGE
!MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben
!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "wesnoth.mak" CFG="wesnoth - Win32 Release"
!MESSAGE
!MESSAGE Für die Konfiguration stehen zur Auswahl:
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "wesnoth - Win32 Debug" (basierend auf "Win32 (x86) Application")
!MESSAGE "wesnoth - Win32 Release" (basierend auf "Win32 (x86) Application")
!MESSAGE "wesnoth - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE "wesnoth - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
@ -42,18 +42,18 @@ RSC=rc.exe
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MD /W3 /Gm /GX /ZI /Od /I "f:/wesnoth/src" /I "f:/SDL-1.2.7/include" /I "f:/SDL_image-1.2.3/include" /I "f:/SDL_mixer-1.2.5/include" /I "f:/SDL_net-1.2.5/include" /I "src/sdl_ttf" /I "f:/libintl-devel/include" /I "f:/intl/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "HAVE_FRIBIDI" /D "HAVE_PYTHON" /FR /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_DEBUG" /YX /FD /GZ /c
# ADD CPP /nologo /MD /W3 /Gm /GR /GX /ZI /Od /Op /Oy /I "f:/projets/gpl/wesnoth/wesnoth-trunk/src" /I "f:/projets/include/sdl" /I "f:/projets/include" /I "f:/projets/gpl/wesnoth/wesnoth-trunk/src/sdl_ttf" /I "c:\program files\python 2.4\include" /I "f:/wesnoth/src" /I "f:/SDL-1.2.7/include" /I "f:/SDL_image-1.2.3/include" /I "f:/SDL_mixer-1.2.5/include" /I "f:/SDL_net-1.2.5/include" /I "src/sdl_ttf" /I "f:/libintl-devel/include" /I "f:/intl/include" /I "f:/projets/gpl/" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "HAVE_PYTHON" /D "_DEBUG" /D "HAVE_FRIBIDI" /FR /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "NDEBUG" /D "_DEBUG" /mktyplib203 /win32 /win32
# ADD MTL /nologo /D "NDEBUG" /D "_DEBUG" /mktyplib203 /win32 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_DEBUG"
# ADD RSC /l 0x409 /d "NDEBUG" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib SDL.lib SDLmain.lib SDL_mixer.lib SDL_net.lib SDL_image.lib libintl.lib freetype.lib Ws2_32.lib fribidi.lib python24.lib /nologo /subsystem:windows /debug /machine:I386 /out:"wesnoth.exe" /pdbtype:sept
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib SDL.lib SDLmain.lib SDL_mixer.lib SDL_net.lib SDL_image.lib libintl.lib freetype.lib Ws2_32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib SDL.lib SDLmain.lib SDL_mixer.lib SDL_net.lib SDL_image.lib libintl.lib freetype.lib Ws2_32.lib fribidi.lib python24.lib /nologo /subsystem:windows /debug /machine:I386 /out:"wesnoth.exe" /pdbtype:sept /libpath:"f:\projets\lib" /libpath:"c:\program files\python 2.4\libs"
!ELSEIF "$(CFG)" == "wesnoth - Win32 Release"
@ -69,8 +69,8 @@ LINK32=link.exe
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /Gm /GX /ZI /Od /I "f:/wesnoth/src" /I "f:/SDL-1.2.7/include" /I "f:/SDL_image-1.2.3/include" /I "f:/SDL_mixer-1.2.5/include" /I "f:/SDL_net-1.2.5/include" /I "src/sdl_ttf" /I "f:/libintl-devel/include" /I "f:/intl/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "HAVE_FRIBIDI" /D "HAVE_PYTHON" /FR /YX /FD /GZ /c
# ADD CPP /nologo /MD /W3 /Gm /GX /ZI /Od /I "f:/wesnoth/src" /I "f:/SDL-1.2.7/include" /I "f:/SDL_image-1.2.3/include" /I "f:/SDL_mixer-1.2.5/include" /I "f:/SDL_net-1.2.5/include" /I "src/sdl_ttf" /I "f:/libintl-devel/include" /I "f:/intl/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "HAVE_FRIBIDI" /D "HAVE_PYTHON" /FR /YX /FD /GZ /c
# ADD BASE CPP /nologo /MD /W3 /Gm /GX /ZI /Od /I "f:/wesnoth/src" /I "f:/SDL-1.2.7/include" /I "f:/SDL_image-1.2.3/include" /I "f:/SDL_mixer-1.2.5/include" /I "f:/SDL_net-1.2.5/include" /I "src/sdl_ttf" /I "f:/libintl-devel/include" /I "f:/intl/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "HAVE_FRIBIDI" /D "HAVE_PYTHON" /FR /YX /FD /GZ /GZ /c
# ADD CPP /nologo /MD /W3 /Gm /GX /ZI /Od /I "f:/projets/gpl/wesnoth/wesnoth-trunk/src" /I "f:/projets/include/sdl" /I "f:/projets/include" /I "f:/projets/gpl/wesnoth/wesnoth-trunk/src/sdl_ttf" /I "c:\program files\python 2.4\include" /I "f:/wesnoth/src" /I "f:/SDL-1.2.7/include" /I "f:/SDL_image-1.2.3/include" /I "f:/SDL_mixer-1.2.5/include" /I "f:/SDL_net-1.2.5/include" /I "src/sdl_ttf" /I "f:/libintl-devel/include" /I "f:/intl/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "HAVE_PYTHON" /D "HAVE_FRIBIDI" /FR /YX /FD /GZ /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
@ -79,8 +79,8 @@ BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib SDL.lib SDLmain.lib SDL_mixer.lib SDL_net.lib SDL_image.lib libintl.lib freetype.lib Ws2_32.lib fribidi.lib /nologo /subsystem:windows /debug /machine:I386 /out:"wesnoth.exe" /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib SDL.lib SDLmain.lib SDL_mixer.lib SDL_net.lib SDL_image.lib libintl.lib freetype.lib Ws2_32.lib fribidi.lib /nologo /subsystem:windows /debug /machine:I386 /out:"wesnoth.exe" /pdbtype:sept
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib SDL.lib SDLmain.lib SDL_mixer.lib SDL_net.lib SDL_image.lib libintl.lib freetype.lib Ws2_32.lib fribidi.lib /nologo /subsystem:windows /debug /machine:I386 /out:"wesnoth.exe" /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib SDL.lib SDLmain.lib SDL_mixer.lib SDL_net.lib SDL_image.lib libintl.lib freetype.lib Ws2_32.lib fribidi.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib SDL.lib SDLmain.lib SDL_mixer.lib SDL_net.lib SDL_image.lib libintl.lib freetype.lib Ws2_32.lib fribidi.lib /nologo /subsystem:windows /debug /machine:I386 /out:"wesnoth.exe" /pdbtype:sept /libpath:"f:\projets\lib" /libpath:"c:\program files\python 2.4\libs"
!ENDIF
@ -361,10 +361,6 @@ SOURCE=.\src\pathutils.cpp
# End Source File
# Begin Source File
SOURCE=.\src\play_controller.cpp
# End Source File
# Begin Source File
SOURCE=.\src\playcampaign.cpp
# End Source File
# Begin Source File
@ -465,10 +461,6 @@ SOURCE=.\src\terrain.cpp
# End Source File
# Begin Source File
SOURCE=.\src\test_log.cpp
# End Source File
# Begin Source File
SOURCE=.\src\widgets\textbox.cpp
# End Source File
# Begin Source File
@ -509,6 +501,10 @@ SOURCE=.\src\unit_types.cpp
# End Source File
# Begin Source File
SOURCE=.\src\upload_log.cpp
# End Source File
# Begin Source File
SOURCE=.\src\util.cpp
# End Source File
# Begin Source File
@ -549,10 +545,6 @@ SOURCE=.\src\ai2.hpp
# End Source File
# Begin Source File
SOURCE=.\src\ai_attack.hpp
# End Source File
# Begin Source File
SOURCE=.\src\ai_interface.hpp
# End Source File
# Begin Source File
@ -565,6 +557,10 @@ SOURCE=.\src\ai_python.hpp
# End Source File
# Begin Source File
SOURCE=.\src\ai_python.hpp
# End Source File
# Begin Source File
SOURCE=.\src\animated.hpp
# End Source File
# Begin Source File
@ -645,10 +641,6 @@ SOURCE=.\src\font.hpp
# End Source File
# Begin Source File
SOURCE=.\src\game.hpp
# End Source File
# Begin Source File
SOURCE=.\src\game_config.hpp
# End Source File
# Begin Source File
@ -953,6 +945,10 @@ SOURCE=.\src\unit_types.hpp
# End Source File
# Begin Source File
SOURCE=.\src\upload_log.hpp
# End Source File
# Begin Source File
SOURCE=.\src\util.hpp
# End Source File
# Begin Source File