Add missing files, remove trashed ones.
This commit is contained in:
parent
2368e2e1cf
commit
e2ede6a590
2 changed files with 42 additions and 50 deletions
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@ -1,24 +1,24 @@
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# Microsoft Developer Studio Project File - Name="Map Editor" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** NICHT BEARBEITEN **
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Application" 0x0101
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CFG=Map Editor - Win32 Release
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!MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE
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!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "Map Editor.mak".
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!MESSAGE
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!MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben
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!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "Map Editor.mak" CFG="Map Editor - Win32 Release"
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!MESSAGE
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!MESSAGE Für die Konfiguration stehen zur Auswahl:
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "Map Editor - Win32 Release" (basierend auf "Win32 (x86) Application")
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!MESSAGE "Map Editor - Win32 Debug" (basierend auf "Win32 (x86) Application")
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!MESSAGE "Map Editor - Win32 Release" (based on "Win32 (x86) Application")
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!MESSAGE "Map Editor - Win32 Debug" (based on "Win32 (x86) Application")
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!MESSAGE
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# Begin Project
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@ -71,7 +71,7 @@ LINK32=link.exe
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MD /W3 /GX /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "HAVE_FRIBIDI" /FR /YX /FD /c
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# ADD CPP /nologo /MD /W3 /GX /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "HAVE_FRIBIDI" /FR /YX /FD /c
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# ADD CPP /nologo /MD /W3 /GX /I "f:/projets/gpl/wesnoth/wesnoth-trunk/src" /I "f:/projets/include/sdl" /I "f:/projets/include" /I "f:/projets/gpl/wesnoth/wesnoth-trunk/src/sdl_ttf" /I "c:\program files\python 2.4\include" /I "f:/wesnoth/src" /I "f:/SDL-1.2.7/include" /I "f:/SDL_image-1.2.3/include" /I "f:/SDL_mixer-1.2.5/include" /I "f:/SDL_net-1.2.5/include" /I "src/sdl_ttf" /I "f:/libintl-devel/include" /I "f:/intl/include" /I "f:/projets/gpl/" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "HAVE_FRIBIDI" /FR /YX /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x407 /d "NDEBUG"
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@ -82,7 +82,7 @@ BSC32=bscmake.exe
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib SDL.lib SDLmain.lib SDL_mixer.lib SDL_net.lib SDL_image.lib libintl.lib freetype.lib Ws2_32.lib fribidi.lib /nologo /subsystem:windows /machine:I386 /out:"Release/editor.exe"
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# SUBTRACT BASE LINK32 /nodefaultlib
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib SDL.lib SDLmain.lib SDL_mixer.lib SDL_net.lib SDL_image.lib libintl.lib freetype.lib Ws2_32.lib fribidi.lib /nologo /subsystem:windows /machine:I386 /out:"Release/editor.exe"
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib SDL.lib SDLmain.lib SDL_mixer.lib SDL_net.lib SDL_image.lib libintl.lib freetype.lib Ws2_32.lib fribidi.lib /nologo /subsystem:windows /machine:I386 /out:"Release/editor.exe" /libpath:"f:\projets\lib"
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# SUBTRACT LINK32 /nodefaultlib
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!ENDIF
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@ -482,10 +482,6 @@ SOURCE=.\src\editor\scenario_editor.hpp
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# Begin Group "Ressourcendateien"
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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# Begin Source File
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SOURCE=.\src\editor.rc
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# End Source File
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# End Group
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# End Target
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# End Project
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68
wesnoth.dsp
68
wesnoth.dsp
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# Microsoft Developer Studio Project File - Name="wesnoth" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** NICHT BEARBEITEN **
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Application" 0x0101
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CFG=wesnoth - Win32 Release
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!MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE
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!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "wesnoth.mak".
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!MESSAGE
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!MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben
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!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "wesnoth.mak" CFG="wesnoth - Win32 Release"
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!MESSAGE
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!MESSAGE Für die Konfiguration stehen zur Auswahl:
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "wesnoth - Win32 Debug" (basierend auf "Win32 (x86) Application")
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!MESSAGE "wesnoth - Win32 Release" (basierend auf "Win32 (x86) Application")
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!MESSAGE "wesnoth - Win32 Debug" (based on "Win32 (x86) Application")
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!MESSAGE "wesnoth - Win32 Release" (based on "Win32 (x86) Application")
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!MESSAGE
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# Begin Project
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@ -42,18 +42,18 @@ RSC=rc.exe
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# PROP Intermediate_Dir "Debug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
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# ADD CPP /nologo /MD /W3 /Gm /GX /ZI /Od /I "f:/wesnoth/src" /I "f:/SDL-1.2.7/include" /I "f:/SDL_image-1.2.3/include" /I "f:/SDL_mixer-1.2.5/include" /I "f:/SDL_net-1.2.5/include" /I "src/sdl_ttf" /I "f:/libintl-devel/include" /I "f:/intl/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "HAVE_FRIBIDI" /D "HAVE_PYTHON" /FR /YX /FD /GZ /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_DEBUG" /YX /FD /GZ /c
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# ADD CPP /nologo /MD /W3 /Gm /GR /GX /ZI /Od /Op /Oy /I "f:/projets/gpl/wesnoth/wesnoth-trunk/src" /I "f:/projets/include/sdl" /I "f:/projets/include" /I "f:/projets/gpl/wesnoth/wesnoth-trunk/src/sdl_ttf" /I "c:\program files\python 2.4\include" /I "f:/wesnoth/src" /I "f:/SDL-1.2.7/include" /I "f:/SDL_image-1.2.3/include" /I "f:/SDL_mixer-1.2.5/include" /I "f:/SDL_net-1.2.5/include" /I "src/sdl_ttf" /I "f:/libintl-devel/include" /I "f:/intl/include" /I "f:/projets/gpl/" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "HAVE_PYTHON" /D "_DEBUG" /D "HAVE_FRIBIDI" /FR /YX /FD /GZ /c
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# ADD BASE MTL /nologo /D "NDEBUG" /D "_DEBUG" /mktyplib203 /win32 /win32
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# ADD MTL /nologo /D "NDEBUG" /D "_DEBUG" /mktyplib203 /win32 /win32
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# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_DEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG" /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib SDL.lib SDLmain.lib SDL_mixer.lib SDL_net.lib SDL_image.lib libintl.lib freetype.lib Ws2_32.lib fribidi.lib python24.lib /nologo /subsystem:windows /debug /machine:I386 /out:"wesnoth.exe" /pdbtype:sept
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib SDL.lib SDLmain.lib SDL_mixer.lib SDL_net.lib SDL_image.lib libintl.lib freetype.lib Ws2_32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib SDL.lib SDLmain.lib SDL_mixer.lib SDL_net.lib SDL_image.lib libintl.lib freetype.lib Ws2_32.lib fribidi.lib python24.lib /nologo /subsystem:windows /debug /machine:I386 /out:"wesnoth.exe" /pdbtype:sept /libpath:"f:\projets\lib" /libpath:"c:\program files\python 2.4\libs"
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!ELSEIF "$(CFG)" == "wesnoth - Win32 Release"
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@ -69,8 +69,8 @@ LINK32=link.exe
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# PROP Intermediate_Dir "Release"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MD /W3 /Gm /GX /ZI /Od /I "f:/wesnoth/src" /I "f:/SDL-1.2.7/include" /I "f:/SDL_image-1.2.3/include" /I "f:/SDL_mixer-1.2.5/include" /I "f:/SDL_net-1.2.5/include" /I "src/sdl_ttf" /I "f:/libintl-devel/include" /I "f:/intl/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "HAVE_FRIBIDI" /D "HAVE_PYTHON" /FR /YX /FD /GZ /c
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# ADD CPP /nologo /MD /W3 /Gm /GX /ZI /Od /I "f:/wesnoth/src" /I "f:/SDL-1.2.7/include" /I "f:/SDL_image-1.2.3/include" /I "f:/SDL_mixer-1.2.5/include" /I "f:/SDL_net-1.2.5/include" /I "src/sdl_ttf" /I "f:/libintl-devel/include" /I "f:/intl/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "HAVE_FRIBIDI" /D "HAVE_PYTHON" /FR /YX /FD /GZ /c
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# ADD BASE CPP /nologo /MD /W3 /Gm /GX /ZI /Od /I "f:/wesnoth/src" /I "f:/SDL-1.2.7/include" /I "f:/SDL_image-1.2.3/include" /I "f:/SDL_mixer-1.2.5/include" /I "f:/SDL_net-1.2.5/include" /I "src/sdl_ttf" /I "f:/libintl-devel/include" /I "f:/intl/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "HAVE_FRIBIDI" /D "HAVE_PYTHON" /FR /YX /FD /GZ /GZ /c
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# ADD CPP /nologo /MD /W3 /Gm /GX /ZI /Od /I "f:/projets/gpl/wesnoth/wesnoth-trunk/src" /I "f:/projets/include/sdl" /I "f:/projets/include" /I "f:/projets/gpl/wesnoth/wesnoth-trunk/src/sdl_ttf" /I "c:\program files\python 2.4\include" /I "f:/wesnoth/src" /I "f:/SDL-1.2.7/include" /I "f:/SDL_image-1.2.3/include" /I "f:/SDL_mixer-1.2.5/include" /I "f:/SDL_net-1.2.5/include" /I "src/sdl_ttf" /I "f:/libintl-devel/include" /I "f:/intl/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "HAVE_PYTHON" /D "HAVE_FRIBIDI" /FR /YX /FD /GZ /GZ /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib SDL.lib SDLmain.lib SDL_mixer.lib SDL_net.lib SDL_image.lib libintl.lib freetype.lib Ws2_32.lib fribidi.lib /nologo /subsystem:windows /debug /machine:I386 /out:"wesnoth.exe" /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib SDL.lib SDLmain.lib SDL_mixer.lib SDL_net.lib SDL_image.lib libintl.lib freetype.lib Ws2_32.lib fribidi.lib /nologo /subsystem:windows /debug /machine:I386 /out:"wesnoth.exe" /pdbtype:sept
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib SDL.lib SDLmain.lib SDL_mixer.lib SDL_net.lib SDL_image.lib libintl.lib freetype.lib Ws2_32.lib fribidi.lib /nologo /subsystem:windows /debug /machine:I386 /out:"wesnoth.exe" /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib SDL.lib SDLmain.lib SDL_mixer.lib SDL_net.lib SDL_image.lib libintl.lib freetype.lib Ws2_32.lib fribidi.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib SDL.lib SDLmain.lib SDL_mixer.lib SDL_net.lib SDL_image.lib libintl.lib freetype.lib Ws2_32.lib fribidi.lib /nologo /subsystem:windows /debug /machine:I386 /out:"wesnoth.exe" /pdbtype:sept /libpath:"f:\projets\lib" /libpath:"c:\program files\python 2.4\libs"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\src\play_controller.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\playcampaign.cpp
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# End Source File
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# Begin Source File
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# End Source File
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# Begin Source File
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SOURCE=.\src\test_log.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\widgets\textbox.cpp
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# End Source File
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# Begin Source File
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# End Source File
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# Begin Source File
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SOURCE=.\src\upload_log.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\util.cpp
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# End Source File
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# Begin Source File
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# End Source File
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# Begin Source File
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SOURCE=.\src\ai_attack.hpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\ai_interface.hpp
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# End Source File
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# Begin Source File
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# End Source File
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# Begin Source File
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SOURCE=.\src\ai_python.hpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\animated.hpp
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# End Source File
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# Begin Source File
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# End Source File
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# Begin Source File
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SOURCE=.\src\game.hpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\game_config.hpp
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# End Source File
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# Begin Source File
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# End Source File
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# Begin Source File
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SOURCE=.\src\upload_log.hpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\util.hpp
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# End Source File
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# Begin Source File
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Reference in a new issue