pot-update

regenerated doc files
This commit is contained in:
Nils Kneuper 2011-01-15 11:02:38 +00:00
parent 2d21129db4
commit e2e604281c
515 changed files with 68297 additions and 61094 deletions

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@ -18,10 +18,10 @@
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTH 6 2011 wesnoth "Battle for Wesnoth"
.TH WESNOTH 6 2011 wesnoth "A batalla por Wesnoth"
.
.SH NOME
wesnoth ─ Battle for Wesnoth, un xogo de estratexia por roldas ambientado
wesnoth ─ A batalla por Wesnoth, un xogo de estratexia por roldas ambientado
nun mundo fantástico.
.
.SH SINOPSE
@ -30,69 +30,70 @@ nun mundo fantástico.
.
.SH DESCRICIÓN
.
O Battle for \fBWesnoth\fP é un xogo de estratexia por roldas ambientado nun
A batalla por \fBWesnoth\fP é un xogo de estratexia por roldas ambientado nun
mundo fantástico.
Derrota a todos os líderes inimigos escollendo sabiamente ás túas tropas e
xestionando coidadosamente os teus recursos de ouro e vilas. Todas as
unidades teñen as súas propias fortalezas e debilidades. Para gañar,
desprega as túas forzas de xeito que aproveiten completamente o seu
potencial, e impide que o fagan os inimigos. A medida que as unidades
consigan experiencia, adquirirán novas habilidades e volveranse máis
poderosas. Xoga na túa propia lingua e proba as túas habilidades contra a
intelixencia artificial, ou únete á gran comunidade de xogadores en liña do
Wesnoth. Crea as túas propias unidades personalizadas, escenarios ou
campañas, e compárteos cos demais.
Derrota a todos os líderes inimigos escollendo sabiamente as túas tropas e
xestionando coidadosamente os recursos de ouro e vilas. Todas as unidades
teñen as súas propias fortalezas e debilidades. Para gañar, desprega as
forzas de xeito que aproveiten completamente o seu potencial, e impide que
os inimigos fagan o mesmo. A medida que as unidades consigan experiencia,
adquirirán novas habilidades e volveranse máis fortes. Xoga na túa propia
lingua e proba as túas habilidades contra a intelixencia artificial, ou
únete á gran comunidade de xogadores do Wesnoth na rede. Crea as túas
propias unidades, escenarios ou campañas personalizadas, e compárteas cos
demais.
.
.SH OPCIÓNS
.
.TP
\fB\-\-bpp\fP\fI\ número\fP
Establece o valor de bits por píxel. Por exemplo: \fB\-\-bpp 32\fP
Establece a cantidade de bits por píxel. Por exemplo: \fB\-\-bpp 32\fP.
.TP
\fB\-c, \-\-campaign[[<difficulty>] <id_campaign> [<id_scenario>]]\fP
goes directly to the campaign based on the parameters. The difficulty is a
number between 1 and current campaign's difficulties number. The default
difficulty is 1. The scenario must be one of the campaign's child
scenarios. The default scenario is campaign's first scenario.
\fB\-c, \-\-campaign[[<dificultade>] <identificador da campaña> [<identificador do escenario>]]\fP
Ir directamente á campaña indicada cos parámetros empregados. A dificultade
será un número entre «1» e a cantidade de niveis de dificultade da
campaña. A dificultade predeterminada é «1». O escenario debe ser un dos da
campaña. O escenario predeterminado é o primeiro da campaña.
.TP
\fB\-\-config\-dir\fP\fI\ nome\fP
sets the user configuration directory to \fIname\fP under $HOME or "My
Documents\eMy Games" for windows. You can also specify an absolute path for
the configuration directory outside the $HOME or "My Documents\eMy Games"
Define \fInome\fP coma o nome do cartafol da configuración do usuario no seu
directorio persoal («$HOME») ou «Os meus documentos\eOs meus xogos» en
Windows. Tamén podes indicar unha ruta absoluta para o directorio da
configuración fóra dos antes mencionados.
.TP
\fB\-\-config\-path\fP
Amosa a ruta do directorio da configuración do usuario e sae.
Devolve a ruta do directorio da configuración do usuario.
.TP
\fB\-\-data\-dir <directory>\fP
overrides the data directory with the one specified
\fB\-\-data\-dir <directorio>\fP
Substitúe o directorio dos datos polo directorio indicado.
.TP
\fB\-d, \-\-debug\fP
Activa opcións adicionais na consola do xogo (consulta a páxina wiki
«http://wiki.wesnoth.org/CommandMode», en inglés, para obter máis
información sobre a consola).
Activa opcións adicionais no modo de ordes do xogo. Consulta o wiki en
«http://wiki.wesnoth.org/CommandMode» (en inglés) para máis información
sobre o modo de ordes do xogo.
.TP
\fB\-e,\ \-\-editor\fP\fI\ ficheiro\fP
start the in\-game map editor directly. If \fIfile\fP is specified, equivalent
to \fB\-l \-\-load\fP
Inicia directamente o editor de mapas integrado. Se se indica un
\fIficheiro\fP, fai o mesmo que \fB\-l \-\-load\fP.
.TP
\fB\-\-fps\fP
Amosa o número de imaxes por segundo ao que se está executando o xogo, nunha
esquina da pantalla.
Amosa nunha esquina da pantalla o número de fotogramas por segundo ao que se
está executando o xogo.
.TP
\fB\-f, \-\-fullscreen\fP
Executa o xogo a pantalla completa.
.TP
\fB\-\-gunzip\fP\fI\ ficheiroentrada.gz\fP
Descomprime un ficheiro que debería estar en formato gzip e gárdao sen o
sufixo .gz. Borrarase o \fIficheiroentrada.gz\fP.
\fB\-\-gunzip\fP\fI\ ficheiro_de_entrada.gz\fP
Descomprime un ficheiro que debería estar en formato gzip e gárdao sen o
sufixo «.gz». Borrarase o \fIficheiro_de_entrada.gz\fP.
.TP
\fB\-\-gzip\fP\fI\ ficheiroentrada\fP
Comprime un ficheiro en formato gzip, gárdao coma \fIficheiroentrada\fP.gz e
borra o \fIficheiroentrada\fP.
\fB\-\-gzip\fP\fI\ ficheiro_de_entrada\fP
Comprime un ficheiro en formato gzip, gárdao coma
\fIficheiro_de_entrada\fP.gz e borra o \fIficheiro_de_entrada\fP.
.TP
\fB\-h, \-\-help\fP
Amosa un resumo das opcións da liña de ordes, e sae.
Devolve un resumo das opcións da liña de ordes.
.TP
\fB\-l,\ \-\-load\fP\fI\ ficheiro\fP
Carga a partida \fIficheiro\fP do directorio de partidas estándar. Se tamén se
@ -100,32 +101,31 @@ usan as opcións \fB\-e\fP ou \fB\-\-editor\fP, iníciase o editor co mapa do
\fIficheiro\fP aberto. Se é un directorio, o editor iniciarase cun diálogo de
carga de mapas aberto en dito directorio.
.TP
\fB\-\-log\-\fP\fInivel\fP\fB=\fP\fIdominio1\fP\fB,\fP\fIdominio2\fP\fB,\fP\fI...\fP
\fB\-\-log\-\fP\fInivel\fP\fB=\fP\fIdominio_1\fP\fB,\fP\fIdominio_2\fP\fB,\fP\fI...\fP
Establece o nivel de severidade dos dominios do rexistro. Pódese usar
\fBall\fP para referirse a calquera dominio do rexistro. Os niveis dispoñibles
\fBall\fP para referirse a calquera dominio do rexistro. Os niveis dispoñíbeis
son os seguintes: \fBerror\fP (erro),\ \fBwarning\fP (aviso),\ \fBinfo\fP
(información) e \ \fBdebug\fP (depuración). Por defecto úsase o nivel
\fBerror\fP.
(información) e \ \fBdebug\fP (depuración). \fBerror\fP é o nivel predeterminado.
.TP
\fB\-\-logdomains\ [filter]\fP
lists defined log domains (only the ones containing \fBfilter\fP if used) and
exits
\fB\-\-logdomains\ [filtro]\fP
Devolve os dominios do rexistro definidos (só os que conteñan o \fBfiltro\fP se
se usa).
.TP
\fB\-\-max\-fps\fP
O número de imaxes por segundo que pode amosar o xogo, o valor debe estar
entre 1 e 1000, sendo \fB50\fP o valor por defecto.
O número máximo de fotogramas por segundo que pode empregar o xogo. O valor
debe estar entre «1» e «1000», sendo \fB50\fP o valor predeterminado.
.TP
\fB\-m, \-\-multiplayer\fP
Executa unha partida multixogador. Hai opcións adicionais que poden usarse
xunta con \fB\-\-multiplayer\fP tal como se explica máis abaixo. \fB\-\-multiplayer\fP
só pode ir seguido destas opcións adicionais.
Executa unha partida de varios xogadores. Hai opcións adicionais que poden
empregarse xunto con \fB\-\-multiplayer\fP tal e como se explica máis
abaixo. \fB\-\-multiplayer\fP só pode ir seguido destas opcións adicionais.
.TP
\fB\-\-no\-delay\fP
Executa o xogo sen atrasos para probas de rendemento gráfico. Isto actívase
automaticamente con \fB\-\-nogui\fP.
.TP
\fB\-\-nocache\fP
Desactiva a caché de datos das partidas.
Desactiva a caché de datos do xogo.
.TP
\fB\-\-nomusic\fP
Executa o xogo sen música.
@ -134,124 +134,127 @@ Executa o xogo sen música.
Executa o xogo sen sons e sen música.
.TP
\fB\-\-path\fP
Amosa o nome do directorio de datos do xogo e sae.
Devolve o directorio de datos do xogo.
.TP
\fB\-\-preprocess, \-p[=<define1>,<define2>,...] <file/folder> <target directory>\fP
preprocesses a specified file/folder. The file(s) will be written in
specified target directory: a plain cfg file and a processed cfg file. If a
folder is specified, it will be preprocessed recursively based on the known
preprocessor rules. The common macroses from the data/core/macros will be
preprocessed before the specified resources. \fBdefine1,define2,...\fP \- the
extra defines will be added before processing the files. If you want to add
them you must add the '=' character before. If 'SKIP_CORE' is in the define
list the data/core won't be preprocessed. Example: \fB\-p
~/wesnoth/data/campaigns/tutorial ~/result\fP or
\fB\-p=MULTIPLAYER,MY_OWN_CAMPAIGN ~/wesnoth/data/campaign/camp ~/result\fP
\fB\-\-preprocess, \-p[=<definición_1>,<definición_2>,...] <ficheiro ou cartafol> <directorio_de_destino>\fP
Preprocesa o ficheiro ou cartafol indicado. O ficheiro ou ficheiros
escribiranse no directorio de destino indicado: un ficheiro “cfg” simple e
outro procesado. Se se indica un cartafol, preprocesaranse todos os seus
contidos baseándose nas regras para o preprocesador coñecidas. Os macros
comúns dos directorios dos datos, do núcleo e dos macros preprocesaranse
antes que os recursos indicados. \fBdefinición_1,definición_2,...\fP son as
definicións adicionais que se engadirán antes de preprocesar os
ficheiros. Se quere engadilas terá que prefixalas co carácter «=». Se
«SKIP_CORE» está na lista de definicións o directorio dos datos e o do
núcleo non se preprocesarán. Por exemplo: \fB\-p
~/wesnoth/data/campaigns/tutorial ~/result\fP ou
\fB\-p=MULTIPLAYER,MY_OWN_CAMPAIGN ~/wesnoth/data/campaign/camp ~/result\fP.
.TP
\fB\-\-preprocess\-input\-macros <source file>\fP
used only by the '\-\-preprocess' command. Specifies a file that contains
[preproc_define]s to be included before preprocessing.
\fB\-\-preprocess\-input\-macros <ficheiro_fonte>\fP
Só o emprega a orde «\-\-preprocess». Especifica un ficheiro con definicións
para antes do preprocesamento.
.TP
\fB\-\-preprocess\-output\-macros [<target file>]\fP
used only by the '\-\-preprocess' command. Will output all preprocessed
macros in the target file. If the file is not specified the output will be
file '_MACROS_.cfg' in the target directory of preprocess's command. This
switch should be typed before the \-\-preprocess command.
\fB\-\-preprocess\-output\-macros [<ficheiro_obxectivo>]\fP
Só o emprega a orde «\-\-preprocess». Devolve todos os macros preprocesados do
ficheiro obxectivo. Se non se especifica un ficheiro devolverá os do
ficheiro «_MACROS_.cfg» do directorio obxectivo da orde «\-\-preprocess». Este
modificador ten que escribirse antes da orde «\-\-preprocess».
.TP
\fB\-r\ \fP\fIX\fP\fBx\fP\fIY\fP\fB,\ \-\-resolution\ \fP\fIX\fP\fBx\fP\fIY\fP
Establece a resolución da pantalla. Por exemplo: \fB\-r 800x600\fP
Establece a resolución do xogo. Por exemplo: \fB\-r 800x600\fP.
.TP
\fB\-\-smallgui\fP
Permite usar resolucións de pantalla inferiores a 800x480 e cambia o tamaño
Permite usar resolucións de pantalla inferiores a 800×480 e cambia o tamaño
dalgúns elementos da interface.
.TP
\fB\-s,\ \-\-server\ [máquina]\fP
Conéctase á máquina especificada se existe, senón conéctase ao primeiro
servidor das preferencias. Por exemplo: \fB\-\-server server.wesnoth.org\fP
servidor da configuración. Por exemplo: \fB\-\-server server.wesnoth.org\fP.
.TP
\fB\-t, \-\-test\fP
Executa o xogo nun pequeno escenario de proba.
.TP
\fB\-\-validcache\fP
Asume que a caché é válida (perigoso).
Asume que a caché está ben (perigoso).
.TP
\fB\-v, \-\-version\fP
Amosa o número da versión e sae.
Devolve o número da versión.
.TP
\fB\-w, \-\-windowed\fP
Executa o xogo nunha fiestra.
Executa o xogo nunha xanela.
.TP
\fB\-\-with\-replay\fP
Reproduce a partida cargada coa opción \fB\-\-load\fP.
.
.SH "Opcións para \-\-multiplayer"
.
As opcións multixogador específicas dun bando márcanse cun
\fInúmero\fP. «\fInúmero\fP» tense que substituír por un número de
bando. Normalmente é 1 ou 2 pero depende do número de xogadores posible do
escenario escollido.
As opcións para partidas con varios xogadores específicas dun bando márcanse
cun \fInúmero\fP. «\fInúmero\fP» tense que substituír polo número do
bando. Normalmente é «1» ou «2», pero depende do número de xogadores que
permita o escenario escollido.
.TP
\fB\-\-ai_config\fP\fInúmero\fP\fB=\fP\fIvalor\fP
Escolle un ficheiro de configuración a cargar para a intelixencia artificial
que controla o banod especificado.
que controla o bando especificado.
.TP
\fB\-\-algorithm\fP\fInúmero\fP\fB=\fP\fIvalor\fP
Selecciona un algoritmo non estándar para que o use o controlador da
intelixencia artificial dese bando. Os seus posibles valores son: \fBidle_ai\fP
e \fBsample_ai\fP.
Fai que a intelixencia artificial do bando indicado empregue o algoritmo non
estándar indicado. Os seus posibles valores son \fBidle_ai\fP e \fBsample_ai\fP.
.TP
\fB\-\-controller\fP\fInúmero\fP\fB=\fP\fIvalor\fP
Selecciona o controlador dese bando. Os valores dispoñibles son: \fBhuman\fP e
\fBai\fP.
Decide quen controla o bando indicado. Os valores dispoñíbeis son: \fBhuman\fP
e \fBai\fP.
.TP
\fB\-\-era=\fP\fIvalor\fP
Usa esta opción para xogar na era seleccionada en vez de na era por defecto
(\fBDefault\fP). A era elíxese mediante un id. As eras descríbense no ficheiro
\fBdata/multiplayer/eras.cfg\fP.
Usa esta opción para xogar na era seleccionada en vez de na era
predeterminada (\fBDefault\fP). A era elíxese mediante un identificador. As
eras descríbense no ficheiro \fBdata/multiplayer/eras.cfg\fP.
.TP
\fB\-\-exit\-at\-end\fP
Sae unha vez se rematou o escenario, sen amosar un diálogo de vitoria ou
derrota que require que o usuario prema «Aceptar». Isto tamén se emprega
Sae do xogo unha vez se remate o escenario, sen amosar un diálogo de vitoria
ou derrota que requira que o usuario prema «Aceptar». Isto tamén se emprega
para probas de rendemento automatizadas mediante guións.
.TP
\fB\-\-nogui\fP
Executa o xogo sen interface gráfica. Debe aparecer antes de
\fB\-\-multiplayer\fP para ter o efecto desexado.
\fB\-\-multiplayer\fP para funcionar correctamente.
.TP
\fB\-\-parm\fP\fInúmero\fP\fB=\fP\fInome\fP\fB:\fP\fIvalor\fP
Establece parámetros adicionais para o bando. Este parámetro depende das
opcións usadas con \fB\-\-controller\fP e \fB\-\-algorithm\fP. Debería ter únicamente
utilidade para a xente que está deseñando a súa propia intelixencia
artificial (aínda non está documentado de forma completa).
opcións usadas con \fB\-\-controller\fP e \fB\-\-algorithm\fP. Só debería resultarlle
útila quen estea a deseñar a súa propia intelixencia artificial (aínda non
está completamente documentado).
.TP
\fB\-\-scenario=\fP\fIvalor\fP
Selecciona un escenario multixogador polo id. O id do escenario
predeterminado é \fBmultiplayer_The_Freelands\fP.
Selecciona un escenario con varios xogadores polo seu identificador. O
identificador do escenario por omisión é \fBmultiplayer_The_Freelands\fP.
.TP
\fB\-\-side\fP\fInúmero\fP\fB=\fP\fIvalor\fP
Selecciona unha facción da era actual para este bando. A facción elíxese
mediante un id. As faccións descríbense no ficheiro data/multiplayer.cfg.
Escoller unha facción da era actual para bando número \fBnúmero\fP. A facción
elíxese mediante un identificador. As faccións descríbense no ficheiro
«data/multiplayer.cfg».
.TP
\fB\-\-turns=\fP\fIvalor\fP
Establece o número de roldas para o escenario elixido. Por defecto é \fB50\fP.
Establece o número de roldas para o escenario elixido. \fB50\fP de maneira
predeterminada.
.
.SH "ESTADO AO SAÍR"
.
Se a situación ao saír é normal, o estado ao saír será «0». «1»
correspóndese cun erro de inicialización ─ben do SDL, de vídeo, dos tipos de
letra, etc─. «2» indica que o erro se produciu coas opcións da liña de
ordes.
correspóndese cun erro de inicialización ─ben do SDL, da configuración de
vídeo, dos tipos de letra, etc─. «2» indica que o erro se produciu coas
opcións da liña de ordes.
.
.SH AUTOR
.SH AUTORES
.
Autor: David White <davidnwhite@verizon.net>.
Autor orixinal: David White <davidnwhite@verizon.net>.
.br
Modificacións posteriores: Nils Kneuper <crazy\-ivanovic@gmx.net>,
ott <ott@gaon.net> e Soliton <soliton.de@gmail.com>.
.br
Autor orixinal: Cyril Bouthors <cyril@bouthors.org>.
Autor orixinal desta axuda: Cyril Bouthors <cyril@bouthors.org>.
.br
Visite o sitio oficial: http://www.wesnoth.org/
Visite o sitio web oficial: http://www.wesnoth.org/
.
.SH "DEREITOS DE AUTOR"
.
@ -259,7 +262,7 @@ Copyright \(co 2003\-2011 David White <davidnwhite@verizon.net>
.br
Isto é software libre. Este software está protexido polos termos da versión
2 da licenza GNU GPL, tal e como foi publicada pola Free Software
Foundation. Non existe NINGUNHA garantía. Nin sequera para o seu USO
Foundation. Non existe NINGUNHA garantía. Nin sequera para o seu USO
COMERCIAL ou ADECUACIÓN PARA UN PROPÓSITO PARTICULAR.
.
.SH "VÉXASE TAMÉN"

View file

@ -18,11 +18,12 @@
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTHD 6 2011 wesnothd "Daemon de rede multixogador do Battle for Wesnoth"
.TH WESNOTHD 6 2011 wesnothd "Daemon de rede para partidas con varios xogadores de A batalla por Wesnoth"
.
.SH NOME
.
wesnothd \- Daemon de rede multixogador do Battle for \fBWesnoth\fP
wesnothd ─ Daemon de rede para partidas con varios xogadores de A batalla
por \fBWesnoth\fP.
.
.SH SINOPSE
.
@ -33,19 +34,17 @@ wesnothd \- Daemon de rede multixogador do Battle for \fBWesnoth\fP
.
.SH DESCRICIÓN
.
Administra partidas multixogador do Battle for Wesnoth. Véxase
«http://www.wesnoth.org/wiki/ServerAdministration» (en inglés) para ver as
ordes que acepta o servidor a través do cliente wesnoth (/query ...) ou do
fifo.
Xestiona partidas de A batalla por Wesnoth con varios xogadores. Véxanse en
«http://www.wesnoth.org/wiki/ServerAdministration» (en inglés) as ordes que
acepta o servidor a través do cliente wesnoth (/query [...]) ou do fifo.
.
.SH OPCIÓNS
.
.TP
\fB\-c\ \fP\fIruta\fP\fB,\ \-\-config\fP\fI\ ruta\fP
Indícalle a wesnothd onde atopar o ficheiro de configuración a usar. Véxase
máis adiante a sección de \fBCONFIGURACIÓN DO SERVIDOR\fP para ver a
sintaxe. Pódese recargar a configuración enviando SIGHUP ao proceso do
servidor.
a sintaxe máis adiante na sección de \fBCONFIGURACIÓN DO SERVIDOR\fP. Pódese
recargar a configuración enviando SIGHUP ao proceso do servidor.
.TP
\fB\-d, \-\-daemon\fP
Executa wesnothd coma un daemon.
@ -53,34 +52,34 @@ Executa wesnothd coma un daemon.
\fB\-h, \-\-help\fP
Indica as funcións das opcións de liña de ordes.
.TP
\fB\-\-log\-\fP\fInivel\fP\fB=\fP\fIdominio1\fP\fB,\fP\fIdominio2\fP\fB,\fP\fI...\fP
Establece o nivel de severidade dos dominios de rexistro. Pode usarse \fBall\fP
para referirse a calquera dominio de rexistro. Os niveis dispoñibles son:
\fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP. Por defecto úsase o nivel
\fBerror\fP («erro») e o nivel \fBinfo\fP («información») para o dominio \fBserver\fP
(«servidor»).
\fB\-\-log\-\fP\fInivel\fP\fB=\fP\fIdominio_1\fP\fB,\fP\fIdominio_2\fP\fB,\fP\fI...\fP
Establece o nivel de severidade dos dominios do rexistro. Pódese usar
\fBall\fP para referirse a calquera dominio do rexistro. Os niveis dispoñíbeis
son os seguintes: \fBerror\fP (erro),\ \fBwarning\fP (aviso),\ \fBinfo\fP
(información) e \ \fBdebug\fP (depuración). \fBerror\fP é o nivel predeterminado,
\fBinfo\fP para o dominio do servidor.
.TP
\fB\-p\ \fP\fIporto\fP\fB,\ \-\-port\fP\fI\ porto\fP
Asocia o servidor ao porto especificado. Se non se especifica un porto, hase
usar o porto \fB15000\fP.
Asocia o servidor ao porto especificado. O porto predeterminado é o
\fB15000\fP.
.TP
\fB\-t\ \fP\fInúmero\fP\fB,\ \-\-threads\fP\fI\ número\fP
Define o número máximo de fíos efectivos en espera para a entrada e saída de
rede a n (por defecto \fB5\fP,\ máximo \ \fB30\fP).
rede a n (\fB5\fP de maneira predeterminada,\ máximo \ \fB30\fP).
.TP
\fB\-T\ \fP\fInúmero\fP\fB,\ \-\-max\-threads\fP\fI\ número\fP
Define o número máximo de fíos efectivos que se van crear. Se se define a
\fB0\fP non terá límite (por defecto vale \fB0\fP).
\fB0\fP non terá límite (\fB0\fP é o valor predeterminado).
.TP
\fB\-V, \-\-version\fP
Amosa o número da versión e sae.
Devolve o número da versión.
.TP
\fB\-v, \-\-verbose\fP
Activa o rexistro da depuración.
.
.SH "CONFIGURACIÓN DO SERVIDOR"
.
.SS "A sintaxe xeral é:"
.SS "A sintaxe xeral é a seguinte:"
.
.P
[\fIetiqueta\fP]
@ -95,10 +94,10 @@ Activa o rexistro da depuración.
.
.TP
\fBallow_remote_shutdown\fP
Se se lle dá o valor \fBno\fP («non», valor por defecto), as solicitudes de
Se se lle dá o valor \fBno\fP («non», valor predeterminado), as solicitudes de
apagado e reinicio ignoraranse salvo que procedan do fifo. Co valor \fByes\fP
(«si») permitirase o apagado remoto por medio dunha /query realizada por un
administrador.
(«si») permitirase o apagado remoto por medio dunha /query realizada por
un administrador.
.TP
\fBban_save_file\fP
Ruta completa ou relativa a un ficheiro ─comprimido con gzip─ que o servidor
@ -107,40 +106,40 @@ cando se inicie o servidor.
.TP
\fBcompress_stored_rooms\fP
Determina se se debe ler e escribir o ficheiro de salas de forma
comprimida. O valor por defecto é \fByes\fP («si»).
comprimida. O valor predeterminado é \fByes\fP («si»).
.TP
\fBconnections_allowed\fP
O número de conexións permitidas dende o mesmo IP. \fB0\fP equivale a
infinitas. O valor por defecto é \fB5\fP.
O número de conexións permitidas dende un mesmo enderezo IP. \fB0\fP equivale a
infinitas. O valor predeterminado é \fB5\fP.
.TP
\fBdisallow_names\fP
Nomes e alcumes que o servidor non acepta. Acéptanse \fB*\fP e \fB?\fP como
comodíns para patróns. Véxase \fBglob\fP(7) para máis información. Os valores
por defecto (utilizados se non se especifica o contrario) son:
Os nomes e alcumes que o servidor non acepta. Pódense empregar \fB*\fP e \fB?\fP
como comodíns para patróns. Véxase \fBglob\fP(7) para máis información. Os
valores predeterminados son:
\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
A ruta ao fifo polo que se poden enviar ordes ao servidor ─equivalente ao
/query ... dende o wesnoth─. Se non se especifica outra cousa, toma a ruta
indicada como valor por defecto durante a compilación (por defecto
/query ... dende o wesnoth─. Se non se especifica outra cousa, toma a ruta
indicada como valor predeterminado durante a compilación (en principio
\fB/var/run/socket/wesnothd/socket\fP).
.TP
\fBmax_messages\fP
O número de mensaxes permitidas en \fBmessages_time_period\fP. (por defecto
\fB4\fP)
O número máximo de mensaxes permitidas en \fBmessages_time_period\fP (\fB4\fP de
maneira predeterminada).
.TP
\fBmessages_time_period\fP
O período de tempo (en segundos) que se usa para detectar unha inundación de
mensaxes (por defecto \fB10\fP segundos).
O período de tempo (en segundos) que se usa para detectar os envíos masivos
de mensaxes (\fB10\fP segundos de maneira predeterminada).
.TP
\fBmotd\fP
A mensaxe do día.
.TP
\fBnew_room_policy\fP
Determina quen pode crear novas salas no servidor. Os valores dispoñibles
Determina quen pode crear novas salas no servidor. Os valores dispoñíbeis
son \fBeveryone\fP («todos»), \fBregistered\fP (só os usuarios «rexistrados»),
\fBadmin\fP (só os usuarios «administradores») e \fBnobody\fP («ninguén»). Por
defecto poden todos.
\fBadmin\fP (só os «administradores») e \fBnobody\fP («ninguén»). Salvo que se
indique o contrario, poden todos.
.TP
\fBpasswd\fP
O contrasinal que se utiliza para obter privilexios de administrador ─por
@ -148,8 +147,8 @@ medio de \fB/query admin \fP\fIcontrasinal\fP─.
.TP
\fBreplay_save_path\fP
O directorio no que o servidor garda as repeticións das partidas (non
esquezas a canle /!). Por defecto é `' que fai referencia ao directorio no
que se iniciou wesnothd.
esquezas a barra inclinada ao final, «/»). O seu valor predeterminado é
«`'», o directorio no que se iniciou o wesnothd.
.TP
\fBrestart_command\fP
A orde que utiliza o servidor para iniciar outro proceso de servidor por
@ -164,22 +163,22 @@ ningunha sala.
.TP
\fBsave_replays\fP
Determina se o servidor gardará as repeticións das partidas
automaticamente. O seu valor por defecto é \fBfalse\fP («non»).
automaticamente. O seu valor predeterminado é \fBfalse\fP («non»).
.TP
\fBversions_accepted\fP
Unha lista separada por comas de cadeas de versión que o servidor
aceptará. Sopórtanse os comodíns de patróns \fB*\fP e \fB?\fP. O seu valor por
defecto será a versión do wesnoth correspondente.
aceptará. Pódense empregar os comodíns de patróns \fB*\fP e \fB?\fP. O seu valor
predeterminado será a versión do wesnoth correspondente.
.br
Por exemplo: \fBversions_accepted="*"\fP aceptará calquera cadea de versión.
Por exemplo: \fBversions_accepted="*"\fP aceptará calquera versión.
.TP
\fBuser_handler\fP
O nome do xestor de usuarios a utilizar. Os xestores de usuarios dispoñibles
O nome do xestor de usuarios a empregar. Os xestores de usuarios dispoñíbeis
actualmente son \fBforum\fP ─para conectar wesnothd á base de datos dun foro
phpbb─ e \fBsample\fP ─unha mostra de exemplo da interface do xestor de
usuarios, hai que estar tolo para utilizala en algo real─. O valor por
defecto é \fBforum\fP. Tamén hai que engadir unha sección \fB[user_handler]\fP,
véxase a continuación.
usuarios, hai que estar tolo para utilizala en algo de verdade─. O valor
predeterminado é \fBforum\fP. Tamén hai que engadir unha sección
\fB[user_handler]\fP, véxase a continuación.
.
.SS "Etiquetas globais:"
.
@ -189,10 +188,10 @@ certas versións do cliente.
.RS
.TP
\fBhost\fP
O enderezo do servidor ao que se dirixir.
O enderezo do servidor ao que dirixir os clientes.
.TP
\fBport\fP
O porto ao que se conectar.
O porto da conexión.
.TP
\fBversion\fP
Unha lista separada por comas de versións a dirixir. Compórtase do mesmo
@ -200,60 +199,60 @@ xeito que \fBversions_accepted\fP no referente aos comodíns de patróns.
.RE
.P
\fB[ban_time]\fP é unha etiqueta para definir palabras clave axeitadas para
duracións de tempos de veda temporais.
duracións de vedas temporais.
.RS
.TP
\fBname\fP
O nome que se usa para referirse ao tempo de veda.
O nome a usar para referirse á veda.
.TP
\fBtime\fP
A definición do tempo de duración. O formato é «%d[%s[%d%s[...]]]», onde %s
será «s» (segundos), «m» (minutos), «h» (horas), «D» (días), «M» (meses) ou
«Y» (anos), e %d será un número. Se non se proporciona un modificador de
tempo asumirase en minutos (m). Por exemplo: time="1D12h30m" é un tempo de
veda de 1 día, 12 horas e 30 minutos.
A duración. O formato é «%d[%s[%d%s[...]]]», onde %s será «s» (segundos),
«m» (minutos), «h» (horas), «D» (días), «M» (meses) ou «Y» (anos), e %d será
un número. Se non se fornece un modificador de tempo, interpretarase a
cantidade indicada como minutos. Por exemplo: time="1D12h30m" é unha veda de
1 día, 12 horas e 30 minutos.
.RE
.P
\fB[proxy]\fP é unha etiqueta para que o servidor actúe coma proxy e dirixa as
solicitudes dos clientes conectados ao servidor especificado. Acepta as
mesmas claves que \fB[redirect]\fP.
solicitudes dos clientes conectados ao servidor indicado. Acepta as mesmas
claves que \fB[redirect]\fP.
.RE
.P
\fB[user_handler]\fP configura o xestor de usuarios. As palabras clave
dispoñibles variarán dependendo do xestor de usuarios que se estableza
dispoñíbeis variarán dependendo do xestor de usuarios que se estableza
mediante a palabra clave \fBuser_handler\fP. Se non hai ningunha sección
\fB[user_handler]\fP na configuración, o servidor executarase sen ningún
servizo de rexistro de alcumes.
.RS
.TP
\fBdb_host\fP
(para «user_handler=forum») O nome do servidor da base de datos.
O nome do servidor da base de datos (para «user_handler=forum»).
.TP
\fBdb_name\fP
(para «user_handler=forum») O nome da base de datos.
O nome da base de datos (para «user_handler=forum»).
.TP
\fBdb_user\fP
(para «user_handler=forum») O nome do usuario co que iniciar sesión na base
de datos.
O nome do usuario co que iniciar sesión na base de datos (para
«user_handler=forum»).
.TP
\fBdb_password\fP
(para «user_handler=forum») O contrasinal de dito usuario.
O contrasinal de dito usuario (para «user_handler=forum»).
.TP
\fBdb_users_table\fP
(para «user_handler=forum») O nome da táboa na que o foro phpbb almacena os
datos do usuario. O máis probable é que dita táboa sexa
<prefixo\-da\-táboa>_users (por exemplo, phpbb3_users).
O nome da táboa na que o foro phpbb almacena os datos do usuario (para
«user_handler=forum»). O máis probable é que dita táboa sexa
<prefixo\-da\-táboa>_users (por exemplo, «phpbb3_users»).
.TP
\fBdb_extra_table\fP
(para «user_handler=forum») O nome da táboa na que wesnothd gardará os seus
propios datos dos usuarios. Terás que crear esta táboa manualmente, por
O nome da táboa na que wesnothd gardará os seus propios datos dos usuarios
(para «user_handler=forum»). Terás que crear a táboa manualmente, por
exemplo mediante: \fBCREATE TABLE <nome\-da\-táboa>(username
VARCHAR(255) PRIMARY KEY, user_lastvisit INT UNSIGNED NOT NULL DEFAULT 0,
user_is_moderator TINYINT(4) NOT NULL DEFAULT 0);\fP
.TP
\fBuser_expiration\fP
(para «user_handler=sample») O tempo en días tras o cal caduca un alcume
rexistrado.
O tempo en días tras o cal caducan os alcumes rexistrados (para
«user_handler=sample»).
.RE
.P
\fB[mail]\fP configura un servidor SMTP mediante o cal o xestor de usuarios
@ -268,29 +267,29 @@ O nome do servidor de correo.
O nome de usuario co que iniciar sesión no servidor de correo electrónico.
.TP
\fBpassword\fP
O contrasinal deste usuario.
O contrasinal dese usuario.
.TP
\fBfrom_address\fP
O enderezo do remitente da mensaxe.
.TP
\fBmail_port\fP
O porto no que se executa o servidor de correo electrónico. O seu valor por
defecto é «25».
O porto no que se executa o servidor de correo electrónico. O seu valor
predeterminado é «25».
.
.SH "ESTADO AO SAÍR"
.
Cando o servidor se apague correctamente o estado ao saír será «0». Será «2»
en caso de houber un erro coa liña de ordes.
de houber un erro coa liña de ordes.
.
.SH AUTOR
.SH AUTORES
.
Autor: David White <davidnwhite@verizon.net>. Modificacións
Autor orixinal: David White <davidnwhite@verizon.net>. Modificacións
posteriores: Nils Kneuper <crazy\-ivanovic@gmx.net>, ott
<ott@gaon.net>, Soliton <soliton.de@gmail.com> e Thomas
Baumhauer <thomas.baumhauer@gmail.com>. Autor orixinal: Cyril
Bouthors <cyril@bouthors.org>.
Baumhauer <thomas.baumhauer@gmail.com>. Autor orixinal desta axuda:
Cyril Bouthors <cyril@bouthors.org>.
.br
Visite o sitio oficial: http://www.wesnoth.org/
Visite o sitio web oficial: http://www.wesnoth.org/
.
.SH "DEREITOS DE AUTOR"
.
@ -298,7 +297,7 @@ Copyright \(co 2003\-2011 David White <davidnwhite@verizon.net>
.br
Isto é software libre. Este software está protexido polos termos da versión
2 da licenza GNU GPL, tal e como foi publicada pola Free Software
Foundation. Non existe NINGUNHA garantía. Nin sequera para o seu USO
Foundation. Non existe NINGUNHA garantía. Nin sequera para o seu USO
COMERCIAL ou ADECUACIÓN PARA UN PROPÓSITO PARTICULAR.
.
.SH "VÉXASE TAMÉN"

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@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-anl.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-10 00:26+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-anl.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-10 00:26+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View file

@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-aoi.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-10 00:26+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-aoi.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-10 00:26+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -1934,82 +1934,82 @@ msgstr ""
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
"youve given me cause. Goodness knows youve got plenty of bones over there."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2018,7 +2018,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2026,33 +2026,33 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2008-04-13 16:22+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -1934,82 +1934,82 @@ msgstr ""
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
"youve given me cause. Goodness knows youve got plenty of bones over there."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2018,7 +2018,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2026,33 +2026,33 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -1934,82 +1934,82 @@ msgstr ""
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
"youve given me cause. Goodness knows youve got plenty of bones over there."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2018,7 +2018,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2026,33 +2026,33 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ca\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2008-03-02 10:35+0100\n"
"Last-Translator: Jordà Polo <jorda@ettin.org>\n"
"Language-Team: Catalan <wesnoth-ca@ettin.org>\n"
@ -1945,82 +1945,82 @@ msgstr ""
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
"youve given me cause. Goodness knows youve got plenty of bones over there."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2029,7 +2029,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2037,33 +2037,33 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2008-10-05 20:18+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -1934,82 +1934,82 @@ msgstr ""
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
"youve given me cause. Goodness knows youve got plenty of bones over there."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2018,7 +2018,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2026,33 +2026,33 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr ""

View file

@ -13,7 +13,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2010-04-10 16:13+0100\n"
"Last-Translator: VladimírSlávik <slavik.vladimir@nospam@seznam.cz>\n"
"Language-Team: Czech <wesnoth-cs-l@nospam.buchtovi.cz>\n"
@ -2277,22 +2277,22 @@ msgstr "Poraz bláhového hrdinu"
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr "Bláhový hrdina"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
"Tvá zkáza je na dosah, hnusný lichi. Srazím tě k zemi mou vlastní rukou."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
@ -2301,7 +2301,7 @@ msgstr ""
"svým sídlům a hospodám a už mne neobtěžuj."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
@ -2309,12 +2309,12 @@ msgstr ""
"Pobil jsi příliš mnoho mých chlapců. Přišel jsem to ukončit jednou provždy. "
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr "Dokonce ani skuteční vojáci... Zametu s tebou."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
@ -2323,7 +2323,7 @@ msgstr ""
"duším, které odešly."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
@ -2332,7 +2332,7 @@ msgstr ""
"obětoval svou vlastní duši."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
#, fuzzy
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
@ -2342,7 +2342,7 @@ msgstr ""
"jsi mi dal příležitost. Naštěstí tu máš spoustu kostí."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
@ -2351,7 +2351,7 @@ msgstr ""
"kladivo pracovalo pro mne, až budeš mrtvý."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
@ -2360,7 +2360,7 @@ msgstr ""
"skuteční trpaslíci stvořeni."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
@ -2369,7 +2369,7 @@ msgstr ""
"zničil mnoho našich kmenů."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2382,7 +2382,7 @@ msgstr ""
"znovu šanci zabíjet skřety!"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2393,7 +2393,7 @@ msgstr ""
"Skřeti, útok! Ten, kdo mi přinese jeho lebku, dostane pytel zlata."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
@ -2402,12 +2402,12 @@ msgstr ""
"Zatraceně, odkud se všichni berete?"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr "To je konec jeho zlých skutků."
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
@ -2416,7 +2416,7 @@ msgstr ""
"ho dovedla až ke dnešku."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
@ -2425,7 +2425,7 @@ msgstr ""
"soucit. Záleží na tom, kdo to byl?"
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr "Ne, asi ne."

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battel for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2008-03-22 13:44+0200\n"
"Last-Translator: Joe Hansen <joedalton2@yahoo.dk>\n"
"Language-Team: Dansk-gruppen <dansk@dansk-gruppen.dk>\n"
@ -2326,21 +2326,21 @@ msgstr "Besejr den tåbelige helt"
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr "Tåbelig helt"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr "Din undergang er nær fæle lich! Jeg besejrer dig selv."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
@ -2349,7 +2349,7 @@ msgstr ""
"tilbage til dine huse og kroer, og gener mig ikke igen."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
@ -2358,12 +2358,12 @@ msgstr ""
"gang for alle."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr "End ikke rigtige soldater. Jeg vil blæse dig omkuld."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
@ -2372,7 +2372,7 @@ msgstr ""
"mere skade til de ånder som har forladt os."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
@ -2381,7 +2381,7 @@ msgstr ""
"ånder."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
#, fuzzy
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
@ -2391,7 +2391,7 @@ msgstr ""
"nu giver du mig chancen. Guderne ved at du har rigeligt med knogler derover."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
@ -2400,7 +2400,7 @@ msgstr ""
"mindre du vil have at dine hammere arbejder for mig når du er død."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
@ -2409,7 +2409,7 @@ msgstr ""
"rigtige dværge er gjort af."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
@ -2418,7 +2418,7 @@ msgstr ""
"årevis og har ødelagt mange af vores stammer."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2431,7 +2431,7 @@ msgstr ""
"gør mig stærkere, og jeg får igen en chance for at dræbe orker!."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
#, fuzzy
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
@ -2443,7 +2443,7 @@ msgstr ""
"Den som bringer mig hans kranie får en sæk fuld af guld."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
#, fuzzy
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
@ -2453,12 +2453,12 @@ msgstr ""
"alle fra?"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr "Det er så enden på hans ondskab."
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
#, fuzzy
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
@ -2468,7 +2468,7 @@ msgstr ""
"han var i dag."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
#, fuzzy
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
@ -2478,7 +2478,7 @@ msgstr ""
"han alle muligheder for vores omsorg. Betyder det noget hvem han var?"
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr "Nej det gør det nok ikke."

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.8\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2011-01-09 16:57+0100\n"
"Last-Translator: Nils Kneuper <crazy-ivanovic AT gmx D O T net>\n"
"Language-Team: irc://irc.freenode.net/#wesnoth-de <>\n"
@ -2356,23 +2356,23 @@ msgstr "Besiegt den närrischen Helden"
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr "Narrischer Held"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
"Eure Tage sind gezählt, unwürdiger Lich! Ich werde euch mit eigenen Händen "
"töten."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
@ -2382,7 +2382,7 @@ msgstr ""
"weiter."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
@ -2391,12 +2391,12 @@ msgstr ""
"gekommen, um es ein für alle Mal zu beenden."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr "Nicht einmal richtige Soldaten. Ich werde euch hinwegfegen."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
@ -2405,7 +2405,7 @@ msgstr ""
"dass ihr den Geistern unserer Toten keinen Schaden mehr zufügen könnt."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
@ -2414,7 +2414,7 @@ msgstr ""
"seid, habt ihr euer Todesurteil unterschrieben."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
"youve given me cause. Goodness knows youve got plenty of bones over there."
@ -2423,7 +2423,7 @@ msgstr ""
"meinem Hammer zu brechen. Für wahr, ihr habt viele Knochen zum zerbrechen..."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
@ -2433,7 +2433,7 @@ msgstr ""
"gefallen seid."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
@ -2442,7 +2442,7 @@ msgstr ""
"echte Zwerge geschnitzt sind."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
@ -2451,7 +2451,7 @@ msgstr ""
"angegriffen und viele unserer Stämme vernichtet."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2465,7 +2465,7 @@ msgstr ""
"eine weitere Gelegenheit erhalten, Orks zu töten."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2476,7 +2476,7 @@ msgstr ""
"Derjenige der mir seinen Schädel bringt, erhält einen Sack voll Gold."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
@ -2485,12 +2485,12 @@ msgstr ""
"kommt ihr alle her?"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr "Nun ist dies das Ende seiner bösen Taten."
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
@ -2499,7 +2499,7 @@ msgstr ""
"bewegte, diesen dunklen Pfad zu beschreiten."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
@ -2508,7 +2508,7 @@ msgstr ""
"jedwedes Recht auf Barmherzigkeit. Spielt es da noch eine Rolle wer er war?"
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr "Nein, ich denke nicht."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2010-03-04 19:43+0200\n"
"Last-Translator: θεμης <themiskiller@vivodinet.gr>\n"
"Language-Team: none\n"
@ -2339,23 +2339,23 @@ msgstr "Νίκησε τον ανόητο ήρωα"
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr "Ο Ανόητος Ήρωας"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
"Η καταδίκη σου είναι στο χέρι μου, βρωμερό lich! Θα σε καταστρέψω με το ιδιο "
"μου το χέρι."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
@ -2364,7 +2364,7 @@ msgstr ""
"σπίτια και τις ταβέρνες, και μην με ενοχλεις παραπάνω."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
@ -2373,12 +2373,12 @@ msgstr ""
"αυτό, μια για πάντα."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr "Ούτε καν αληθινοί στρατιώτες. Θα σας βγάλω από την μέση."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
@ -2387,7 +2387,7 @@ msgstr ""
"προκαλέσεις άλλο κακό στα πνεύματα που έχουν φύγει."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
@ -2396,7 +2396,7 @@ msgstr ""
"ίδιες σας τις ψυχές."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
#, fuzzy
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
@ -2406,7 +2406,7 @@ msgstr ""
"έδωσες λόγο. Το ανώτερο καλό ξέρει οτι έχεις πολλά κόκκαλα."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
@ -2415,7 +2415,7 @@ msgstr ""
"θέλετε τα σφυριά σας να δουλεύουν για εμένα μόλις είστε νεκροί."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
@ -2424,7 +2424,7 @@ msgstr ""
"φτιαγμένοι οι νάνοι."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
@ -2433,7 +2433,7 @@ msgstr ""
"χρόνια και έχεις καταστρέψει πολλές απο τις φυλές μας."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2446,7 +2446,7 @@ msgstr ""
"πιο δυνατό και έχω ξανά την ευκαιρία να σκοτώσω 'ορκς!"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2458,7 +2458,7 @@ msgstr ""
"ένα σακί χρυσο."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
@ -2467,12 +2467,12 @@ msgstr ""
"από που έρχεστε όλοι σας;"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr "Λοιπόν, αυτό είναι το τέλος για τις κακές του πράξεις."
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
@ -2481,7 +2481,7 @@ msgstr ""
"οδηγησαν στο σήμερα."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
@ -2491,7 +2491,7 @@ msgstr ""
"ήταν;"
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr "Όχι, υποθέτω πως όχι."

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.7.6+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2009-10-07 15:42+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -1941,82 +1941,82 @@ msgstr ""
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
"youve given me cause. Goodness knows youve got plenty of bones over there."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2025,7 +2025,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2033,33 +2033,33 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2009-11-02 10:12-0500\n"
"Last-Translator: Eric S. Raymond <esr@thyrsus.com>\n"
"Language-Team: none\n"
@ -2295,22 +2295,22 @@ msgstr "Defeat the foolish hero"
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr "Foolish Hero"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
"Your doom is at hand, foul lich! I shall bring you down by my own hand."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
@ -2319,7 +2319,7 @@ msgstr ""
"manors and taverns, and do not trouble me further."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
@ -2328,12 +2328,12 @@ msgstr ""
"and for all."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr "Not even real soldiers. I will sweep you aside."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
@ -2342,7 +2342,7 @@ msgstr ""
"on the spirits that have passed on."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
@ -2351,7 +2351,7 @@ msgstr ""
"your own spirits."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
#, fuzzy
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
@ -2361,7 +2361,7 @@ msgstr ""
"you've given me cause. Goodness knows youve got plenty of bones over there."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
@ -2370,7 +2370,7 @@ msgstr ""
"want your hammers to work for me once you are dead."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
@ -2379,7 +2379,7 @@ msgstr ""
"are made of."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
@ -2388,7 +2388,7 @@ msgstr ""
"orcs for years and have destroyed many of our tribes."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2401,7 +2401,7 @@ msgstr ""
"makes me stronger and I again get a chance to kill orcs!"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2412,7 +2412,7 @@ msgstr ""
"attack! The one who brings me his skull gets a bag of gold."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
@ -2421,12 +2421,12 @@ msgstr ""
"where do you all come from?"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr "Well, that is the end of his evil ways."
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
@ -2435,7 +2435,7 @@ msgstr ""
"to today."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
@ -2444,7 +2444,7 @@ msgstr ""
"claim to our compassion. Does it even matter who he was?"
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr "No, I suppose it does not."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -1935,82 +1935,82 @@ msgstr ""
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
"youve given me cause. Goodness knows youve got plenty of bones over there."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2019,7 +2019,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2027,33 +2027,33 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr ""

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: es\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2010-05-04 19:40+0100\n"
"Last-Translator: Diego J. <diegojromerolopez@gmail.com>\n"
"Language-Team: Spanish <es@li.org>\n"
@ -2334,22 +2334,22 @@ msgstr "Derrotar al héroe insensato."
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr "Héroe insensato"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
"¡Vuestro fin está en mis manos, asqueroso liche! Os haré caer yo mismo."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
@ -2358,7 +2358,7 @@ msgstr ""
"mansiones y tabernas, y no me molestéis más."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
@ -2367,12 +2367,12 @@ msgstr ""
"de una vez por todas."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr "Ni siquiera soldados de verdad. Os barreré a un lado."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
@ -2381,7 +2381,7 @@ msgstr ""
"ocasionéis más daño a aquellos que han ido al más allá."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
@ -2390,7 +2390,7 @@ msgstr ""
"vuestros propios espíritus."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
#, fuzzy
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
@ -2400,7 +2400,7 @@ msgstr ""
"martillo, y tu me la has dado. Sabemos que tienes muchos huesos ahí."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
@ -2409,7 +2409,7 @@ msgstr ""
"queráis que vuestros martillos trabajen para mí una vez estéis muertos."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
@ -2418,7 +2418,7 @@ msgstr ""
"hechos los enanos de verdad."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
@ -2427,7 +2427,7 @@ msgstr ""
"a los orcos durante años y has destruido muchas de nuestras tribus."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2441,7 +2441,7 @@ msgstr ""
"matar orcos!."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2452,7 +2452,7 @@ msgstr ""
"¡Orcos, atacad! El que me traiga su calavera recibirá un saco de oro."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
@ -2461,12 +2461,12 @@ msgstr ""
"deseos? En serio, ¿de dónde venís todos vosotros?"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr "Bien, es el fin de sus malvados actos."
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
@ -2475,7 +2475,7 @@ msgstr ""
"hoy."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
@ -2484,7 +2484,7 @@ msgstr ""
"compasión. ¿Acaso importa quién fue?"
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr "No, supongo que no."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2009-12-25 14:31+0300\n"
"Last-Translator: Kaido Kikkas <kakk@kakupesa.net>\n"
"Language-Team: none\n"
@ -2268,22 +2268,22 @@ msgstr "Alista rumal kangelane"
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr "Rumal kangelane"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
"Sinu hukk on käes, jälk sorts! Ma teen sulle omaenese käega lõpu peale."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
@ -2292,7 +2292,7 @@ msgstr ""
"majade ja kõrtside juurde ja ära mind enam sega."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
@ -2301,12 +2301,12 @@ msgstr ""
"tegema, kohe praegu."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr "Need pole isegi päris sõdurid. Ma pühin su teelt."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
@ -2315,7 +2315,7 @@ msgstr ""
"hingesid."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
@ -2323,7 +2323,7 @@ msgstr ""
"Loll! Metsast lahkumise ja minu riiki tulekuga oled enda hinged mängu pannud!"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
#, fuzzy
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
@ -2333,7 +2333,7 @@ msgstr ""
"võimalus. Heldeke, sul on siin kõvasti konte!"
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
@ -2342,7 +2342,7 @@ msgstr ""
"just ei taha enda haamrit minu käsutusse anda."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
@ -2351,7 +2351,7 @@ msgstr ""
"päkapikud tehtud on."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
@ -2360,7 +2360,7 @@ msgstr ""
"rünnanud ja paljusid meie hõimust hävitanud."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2373,7 +2373,7 @@ msgstr ""
"jälle orke tappa!"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2384,7 +2384,7 @@ msgstr ""
"kolba, saab koti kulda!"
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
@ -2393,12 +2393,12 @@ msgstr ""
"tulete?"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr "Nii, see on tema kurjuse lõpp."
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
@ -2407,7 +2407,7 @@ msgstr ""
"tänasesse olukorda tõi."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
@ -2416,7 +2416,7 @@ msgstr ""
"kaastundele. Mis see loeb, kes ta oli?"
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr "Arvatavasti tõesti mitte."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -1934,82 +1934,82 @@ msgstr ""
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
"youve given me cause. Goodness knows youve got plenty of bones over there."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2018,7 +2018,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2026,33 +2026,33 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2010-12-12 11:35+0200\n"
"Last-Translator: Jussi Rautio <kipuna@gmail.com>\n"
"Language-Team: Finnish\n"
@ -2315,23 +2315,23 @@ msgstr "Kukista hölmö sankari"
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr "Hölmö sankari"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
"Tuomiosi on käsillä, hölmö kuolonherra! Sinun on määrä kukistua omasta "
"kädestäni."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
@ -2340,7 +2340,7 @@ msgstr ""
"takaisin kartanoihisi ja majataloihisi, äläkä häiritse minua enempää."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
@ -2349,12 +2349,12 @@ msgstr ""
"lopettamaan tämän ikiajoiksi."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr "Ei edes oikeita sotilaita. Minä pyyhkäisen sinut syrjään."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
@ -2363,7 +2363,7 @@ msgstr ""
"harmia menehtyneiden hengille."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
@ -2372,7 +2372,7 @@ msgstr ""
"omat henkesi."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
"youve given me cause. Goodness knows youve got plenty of bones over there."
@ -2382,7 +2382,7 @@ msgstr ""
"luita."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
@ -2391,7 +2391,7 @@ msgstr ""
"tahdo vasaroidenne tekevän työtä minulle, kun olette kuolleet."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
@ -2400,7 +2400,7 @@ msgstr ""
"oikeat kääpiöt on tehty."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
@ -2409,7 +2409,7 @@ msgstr ""
"meitä vastaan vuosikaudet ja tuhonnut monia heimoistamme."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2423,7 +2423,7 @@ msgstr ""
"taas mahdollisuuden tappaa örkkejä!"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2434,7 +2434,7 @@ msgstr ""
"Se, joka tuo minulle hänen kallonsa, saa säkillisen kultaa."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
@ -2443,12 +2443,12 @@ msgstr ""
"kuolla? Ollaksemme rehellisiä, mistä te kaikki tulette?"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr "No niin, tämä on hänen pahojen teidensä loppu."
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
@ -2457,7 +2457,7 @@ msgstr ""
"jotka johtivat hänet tähän päivään."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
@ -2466,7 +2466,7 @@ msgstr ""
"tunteitamme. Onko sillä edes väliä, kuka hän oli?"
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr "Eipä kai. Luulen, että ei ollut."

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2010-04-11 09:56+0100\n"
"Last-Translator: Guigou Guillaume <guillaume.guigou@orange.fr>\n"
"Language-Team: Équipe de traduction française <wesnoth@ml.free.fr>\n"
@ -2344,22 +2344,22 @@ msgstr "Battre le héros stupide."
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr "Héros stupide"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
"Ta fin est proche, liche malfaisante ! Je vais t'abattre de ma propre main."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
@ -2368,7 +2368,7 @@ msgstr ""
"tes manoirs et à tes tavernes, et ne me dérange pas plus."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
@ -2377,12 +2377,12 @@ msgstr ""
"terme, une bonne fois pour toutes."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr "Même pas de vrais soldats. Je vais vous balayer."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
@ -2391,7 +2391,7 @@ msgstr ""
"tracasserez plus les esprits de ceux qui ont péri."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
@ -2400,7 +2400,7 @@ msgstr ""
"avez sacrifié vos propres âmes."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
#, fuzzy
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
@ -2411,7 +2411,7 @@ msgstr ""
"dans le coin."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
@ -2420,7 +2420,7 @@ msgstr ""
"voulez que vos marteaux travaillent pour moi après votre mort."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
@ -2429,7 +2429,7 @@ msgstr ""
"dans quoi sont taillés les vrais nains."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
@ -2438,7 +2438,7 @@ msgstr ""
"orcs depuis des années et détruit tant de nos tribus."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2452,7 +2452,7 @@ msgstr ""
"orcs !"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2463,7 +2463,7 @@ msgstr ""
"l'attaque ! Celui qui me ramène son crâne gagne un sac d'or."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
@ -2472,12 +2472,12 @@ msgstr ""
"Honnêtement, d'où est-ce que vous venez tous ?"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr "Hé bien, voilà la fin de ses actes maléfiques."
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
@ -2486,7 +2486,7 @@ msgstr ""
"voies maléfiques qui l'ont mené à ce qu'il est aujourd'hui."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
@ -2495,7 +2495,7 @@ msgstr ""
"soldats. Qu'importe de savoir qui il était ?"
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr "Rien, je suppose."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2008-04-13 16:22+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -1934,82 +1934,82 @@ msgstr ""
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
"youve given me cause. Goodness knows youve got plenty of bones over there."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2018,7 +2018,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2026,33 +2026,33 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr ""

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: gl_ES\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2010-05-16 20:25+0200\n"
"Last-Translator: Adrián Chaves Fernández <adriyetichaves@gmail.com>\n"
"Language-Team: Galician <proxecto@trasno.net>\n"
@ -2328,23 +2328,23 @@ msgstr "Derrota ao heroe estúpido"
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr "Heroe estúpido"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
"A túa morte achégase, noxento liche! Acabarei contigo coas miñas propias "
"mans."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
@ -2353,7 +2353,7 @@ msgstr ""
"casas e tabernas, e non me molestedes máis."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
@ -2362,12 +2362,12 @@ msgstr ""
"todas."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr "Nin tan sequera son soldados de verdade. Vou sacarte do medio."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
@ -2376,7 +2376,7 @@ msgstr ""
"causas máis dor ás almas que xa pasaron ao outro lado."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
@ -2386,7 +2386,7 @@ msgstr ""
# Por acordo, os ananos falan con seseo e gheada.
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
#, fuzzy
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
@ -2396,7 +2396,7 @@ msgstr ""
"aghora déchesme unha causa. Meu deus, se tes aí unha morea deles."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
@ -2405,7 +2405,7 @@ msgstr ""
"que queirades que as vosas mazas estean á miña mercede en canto morrades."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
@ -2414,7 +2414,7 @@ msgstr ""
"estamos feitos os ananos."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
@ -2423,7 +2423,7 @@ msgstr ""
"orcos e destruíches moitas das nosas tribos."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2437,7 +2437,7 @@ msgstr ""
"oportunidade de matar orcos!"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2448,7 +2448,7 @@ msgstr ""
"atacade! O que me traia a súa caveira recibirá un saco de ouro."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
@ -2457,12 +2457,12 @@ msgstr ""
"serio, de onde saídes todos?"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr "Ben, esta é a fin dos seus camiños de maldade."
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
@ -2471,7 +2471,7 @@ msgstr ""
"que lle levaron ao que é agora."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
@ -2480,7 +2480,7 @@ msgstr ""
"renunciou a calquera dereito á nosa compaixón. Acaso importa quen era?"
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr "Non, supoño que non."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -1935,82 +1935,82 @@ msgstr ""
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
"youve given me cause. Goodness knows youve got plenty of bones over there."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2019,7 +2019,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2027,33 +2027,33 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2008-03-06 10:56+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -1936,82 +1936,82 @@ msgstr ""
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
"youve given me cause. Goodness knows youve got plenty of bones over there."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2020,7 +2020,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2028,33 +2028,33 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr ""

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: hu-did\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2010-03-27 12:21+0100\n"
"Last-Translator: Kádár-Németh Krisztián <krisztian.kad@gmail.com>\n"
"Language-Team: Hungarian <wesnoth-hungtrans@gna.org>\n"
@ -2319,21 +2319,21 @@ msgstr "Legyőzöd az ostoba hőst"
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr "Ostoba hős"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr "Közel a vég, aljas delevény! Saját kezemmel fogok végezni veled."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
@ -2342,7 +2342,7 @@ msgstr ""
"uradalmadba, és ne háborgass engem tovább!"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
@ -2351,12 +2351,12 @@ msgstr ""
"ennek, most és mindörökre."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr "Nem is vagytok igazi harcosok. Kisöpörlek benneteket."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
@ -2365,7 +2365,7 @@ msgstr ""
"több eltávozott lelket."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
@ -2374,7 +2374,7 @@ msgstr ""
"feláldoztad a saját lelkedet."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
#, fuzzy
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
@ -2384,7 +2384,7 @@ msgstr ""
"most te megadtad rá az esélyt. Épp elég csont van a birtokodban."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
@ -2393,7 +2393,7 @@ msgstr ""
"hacsak nem akarjátok, hogy a kalapácsaitok engem szolgáljanak halálotok után."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
@ -2402,7 +2402,7 @@ msgstr ""
"milyen az igazi törp."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
@ -2411,7 +2411,7 @@ msgstr ""
"és számos törzsünket elpusztítottad."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2425,7 +2425,7 @@ msgstr ""
"engem, és egy újabb esélyt adsz, hogy orkokat ölhessek!"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2437,7 +2437,7 @@ msgstr ""
"aranyat!"
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
@ -2446,19 +2446,19 @@ msgstr ""
"jöttök ti?"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr "Nos, ez a vége a gonosznak."
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
msgstr "Kíváncsi vagyok, ki lehetett életében, mielőtt gonosszá lett volna."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
@ -2467,7 +2467,7 @@ msgstr ""
"szemernyi kegyelmet sem. Egyáltalán számít, hogy ki volt ő?"
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr "Nem, nem számít."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2010-09-14 17:46+0700\n"
"Last-Translator: Yuris <Yuris_Wicaksana@yahoo.com>\n"
"Language-Team: none\n"
@ -2367,23 +2367,23 @@ msgstr "Mengalahkan pahlawan bodoh"
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr "Pahlawan Bodoh"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
"azab Anda sudah dekat, Lich busuk! Aku akan membunuhmu dengan tangan saya "
"sendiri."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
@ -2392,7 +2392,7 @@ msgstr ""
"manors anda dan kedai minuman, dan jangan ganggu saya lebih lanjut."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
@ -2401,12 +2401,12 @@ msgstr ""
"mengakhiri semua ini, sekali dan untuk selamanya."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr "Bahkan bukan prajurit sesungguhnya. Aku akan menyapu habis anda."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
@ -2415,7 +2415,7 @@ msgstr ""
"menimbulkan kerugian lebih lanjut demi roh-roh yang telah meninggal dunia."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
@ -2424,7 +2424,7 @@ msgstr ""
"telah mengorbankan roh anda sendiri."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
"youve given me cause. Goodness knows youve got plenty of bones over there."
@ -2434,7 +2434,7 @@ msgstr ""
"Allah anda punya banyak tulang di sana."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
@ -2443,7 +2443,7 @@ msgstr ""
"ingin palu anda bekerja untuk saya setelah anda mati."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
@ -2452,7 +2452,7 @@ msgstr ""
"dapat dwarf perbuat."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
@ -2461,7 +2461,7 @@ msgstr ""
"para orc selama bertahun-tahun dan telah menghancurkan banyak dari suku kami."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2475,7 +2475,7 @@ msgstr ""
"kesempatan lagi untuk membunuh orc!"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2487,7 +2487,7 @@ msgstr ""
"membawakan tengkoraknya untukku akan mendapatkan sekantong emas."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
@ -2496,12 +2496,12 @@ msgstr ""
"darimana kamu semua berasal?"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr "Baiklah, itu adalah akhir dari kejahatannya."
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
@ -2510,7 +2510,7 @@ msgstr ""
"jahat yang membawanya ke hari ini."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
@ -2520,7 +2520,7 @@ msgstr ""
"peduli siapa dia?"
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr "Tidak, saya rasa tidak."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.6+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2009-04-26 12:40-0000\n"
"Last-Translator: Gabríel A. Pétursson <gabrielp@simnet.is>\n"
"Language-Team: none\n"
@ -1937,82 +1937,82 @@ msgstr ""
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
"youve given me cause. Goodness knows youve got plenty of bones over there."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2021,7 +2021,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2029,33 +2029,33 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr ""

View file

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: it\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2010-04-24 12:40+0200\n"
"Last-Translator: Antonio Rosella <arosella@yahoo.com>\n"
"Language-Team: Italian <kde-i18n-it@kde.org>\n"
@ -2331,22 +2331,22 @@ msgstr "Sconfiggi l'eroe stolto"
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr "Eroe stolto"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
"La tua fine è vicina, lurido lich! Ti abbatterò con le mie proprie mani."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
@ -2355,7 +2355,7 @@ msgstr ""
"e alle tue taverne e non darmi altri fastidi."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
@ -2364,12 +2364,12 @@ msgstr ""
"fine a tutto questo una volta per tutte."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr "Non sono nemmeno dei veri soldati. Vi spazzerò via."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
@ -2378,7 +2378,7 @@ msgstr ""
"infliggere altri danni alle anime dell'aldilà."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
@ -2387,7 +2387,7 @@ msgstr ""
"così avete sacrificato le vostre anime."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
#, fuzzy
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
@ -2397,7 +2397,7 @@ msgstr ""
"e ora me ne dai la scusa. Lo sanno gli dei quante ossa ci sono qua."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
@ -2406,7 +2406,7 @@ msgstr ""
"volete che i vostri martelli lavorino per me dopo la vostra morte."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
@ -2415,7 +2415,7 @@ msgstr ""
"fatti i veri nani."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
@ -2424,7 +2424,7 @@ msgstr ""
"anni ed hai distrutto molte delle nostre tribù."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2438,7 +2438,7 @@ msgstr ""
"nuova opportunità di uccidere altri orchi! "
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2450,7 +2450,7 @@ msgstr ""
"porterà il suo teschio."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
@ -2459,12 +2459,12 @@ msgstr ""
"venite?"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr "Bene, questo è il termine delle sue malvagie macchinazioni."
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
@ -2473,7 +2473,7 @@ msgstr ""
"che lo hanno condotto a ciò che è ora."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
@ -2482,7 +2482,7 @@ msgstr ""
"diritto alla compassione. È davvero importante chi fosse?"
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr "Già, non ha importanza."

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2010-12-13 01:51+0900\n"
"Last-Translator: IWAI, Masaharu <iwaim.sub@gmail.com>\n"
"Language-Team: <wesnoth-ja-translate@lists.sourceforge.jp>\n"
@ -2207,21 +2207,21 @@ msgstr "愚かな勇者を倒す"
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr "愚かな勇者"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr "お前の破滅はすぐそこだ、リッチ!私の手でお前を倒してやろう。"
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
@ -2230,7 +2230,7 @@ msgstr ""
"らだたせないように引き返せ。"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
@ -2239,12 +2239,12 @@ msgstr ""
"た。"
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr "くだらない奴だ。蹴散らしてやろう。"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
@ -2253,7 +2253,7 @@ msgstr ""
"た。"
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
@ -2261,7 +2261,7 @@ msgstr ""
"愚か者め!森からでて私の領地に入るなどもう私の生け贄になったようなものだ。"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
"youve given me cause. Goodness knows youve got plenty of bones over there."
@ -2271,7 +2271,7 @@ msgstr ""
"な。"
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
@ -2280,7 +2280,7 @@ msgstr ""
"な。"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
@ -2289,7 +2289,7 @@ msgstr ""
"教えてやる時だ!"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
@ -2298,7 +2298,7 @@ msgstr ""
"の部族を壊滅させたのだろう。"
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2310,7 +2310,7 @@ msgstr ""
"しみが私をまた強くさせ、そして再びオーク共を殺せる機会を得たのだからな!"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2320,26 +2320,26 @@ msgstr ""
"い!オークども、やれ!奴の頭蓋骨を持って来た奴にはいくらでも金をやる!"
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
msgstr "どこから自殺願望の英雄気取りが次から次へと湧いてくるんだ?"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr "さあ、奴の悪行もこれで終わりだ。"
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
msgstr "彼が悪の道に落ちる前はどんな人間だったのでしょうか。"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
@ -2348,7 +2348,7 @@ msgstr ""
"という事が関係あるのか?"
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr "ええ、関係ありません。"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -1935,82 +1935,82 @@ msgstr ""
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
"youve given me cause. Goodness knows youve got plenty of bones over there."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2019,7 +2019,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2027,33 +2027,33 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr ""

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2009-11-13 21:31-0500\n"
"Last-Translator: Michael Babich (Aethaeryn) <michaelbabich7@gmail.com>\n"
"Language-Team: none\n"
@ -1945,82 +1945,82 @@ msgstr ""
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
"youve given me cause. Goodness knows youve got plenty of bones over there."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2029,7 +2029,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2037,33 +2037,33 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr ""

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.10\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2010-01-01 00:00+0300\n"
"Last-Translator: Andrius Štikonas <stikonas@gmail.com>\n"
"Language-Team: Lithuanian <komp_lt@konferencijos.lt>\n"
@ -2270,23 +2270,23 @@ msgstr "Nugalėkite kvailą herojų"
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr "Kvailas Herojus"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
"Tuoj bus sprendžiamas tavo likimas, piktas liče! Nudėsiu tave savomis "
"rankomis."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
@ -2295,7 +2295,7 @@ msgstr ""
"tavernas, ir daugiau man nebetrukdyk."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
@ -2304,12 +2304,12 @@ msgstr ""
"visiems laikams."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr "Net ne tikri kariai. Nušluosiu kaip dulkes."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
@ -2318,7 +2318,7 @@ msgstr ""
"daugiau nebeskriausi mirusiųjų sielų."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
@ -2327,7 +2327,7 @@ msgstr ""
"sielas."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
"youve given me cause. Goodness knows youve got plenty of bones over there."
@ -2336,7 +2336,7 @@ msgstr ""
"man šansą. Po paraliais, o kaulų tai tu čia turi pakankamai."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
@ -2345,7 +2345,7 @@ msgstr ""
"po mirties jūsų kūjai tarnautų man."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
@ -2354,7 +2354,7 @@ msgstr ""
"padaryti tikri dvarfai."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
@ -2363,7 +2363,7 @@ msgstr ""
"sunaikinusio daugelį mūsų genčių."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2376,7 +2376,7 @@ msgstr ""
"stiprina, ir štai aš vėl gaunu galimybę žudyti orkus!"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2387,7 +2387,7 @@ msgstr ""
"pirmyn! Kuris parneš man jo kaukolę, gauna maišą aukso."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
@ -2396,12 +2396,12 @@ msgstr ""
"randatės?"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr "Na, štai ir galas jo piktadarystėms."
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
@ -2410,7 +2410,7 @@ msgstr ""
"šiandienos."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
@ -2419,7 +2419,7 @@ msgstr ""
"į bet kokią mūsų užuojautą. Negi svarbu kuo jis buvo?"
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr "Ne, manau nesvarbu."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.1+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2008-04-13 16:22+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -1936,82 +1936,82 @@ msgstr ""
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
"youve given me cause. Goodness knows youve got plenty of bones over there."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2020,7 +2020,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2028,33 +2028,33 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2008-04-13 16:22+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -1934,82 +1934,82 @@ msgstr ""
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
"youve given me cause. Goodness knows youve got plenty of bones over there."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2018,7 +2018,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2026,33 +2026,33 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.9+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2009-02-02 07:59+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -1934,82 +1934,82 @@ msgstr ""
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
"youve given me cause. Goodness knows youve got plenty of bones over there."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2018,7 +2018,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2026,33 +2026,33 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -1935,82 +1935,82 @@ msgstr ""
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
"youve given me cause. Goodness knows youve got plenty of bones over there."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2019,7 +2019,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2027,33 +2027,33 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr ""

View file

@ -4,7 +4,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2009-09-17 19:15+0100\n"
"Last-Translator: IJsbrand Oudshoorn <oudshoorn@eitri.nl>\n"
"Language-Team: Dutch <AI0867@gmail.com>\n"
@ -2351,22 +2351,22 @@ msgstr "Versla de domme held"
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr "Domme held"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
"Verfoeilijke lich, je einde is nabij. Ik zal je persoonlijk komen neerslaan."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
@ -2375,7 +2375,7 @@ msgstr ""
"terug naar je herenhuizen en tavernes en laat mij met rust."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
@ -2384,12 +2384,12 @@ msgstr ""
"dat voor eens en altijd te beëindigen."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr "Niet eens echte soldaten. Ik verpletter jullie zoals insecten."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
@ -2398,7 +2398,7 @@ msgstr ""
"geesten van de voorouders met rust gelaten zullen worden."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
@ -2407,7 +2407,7 @@ msgstr ""
"je eigen geesten opgeofferd."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
#, fuzzy
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
@ -2417,7 +2417,7 @@ msgstr ""
"laten breken. En je hebt er hier zeker meer dan genoeg."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
@ -2426,7 +2426,7 @@ msgstr ""
"ondode in mijn diesnt met een hamer wilt zwaaien."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
@ -2435,7 +2435,7 @@ msgstr ""
"dwergen gemaakt zijn."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
@ -2444,7 +2444,7 @@ msgstr ""
"orks aangevallen hebt en zovele stammen uitgeroeid hebt."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2457,7 +2457,7 @@ msgstr ""
"het is weer een nieuwe kans om nog meer orks te doden."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2469,7 +2469,7 @@ msgstr ""
"zak vol goud."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
@ -2478,12 +2478,12 @@ msgstr ""
"er nog van waar jullie allemaal komen?"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr "Wel, dat is het einde van zijn duistere pad."
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
@ -2492,7 +2492,7 @@ msgstr ""
"pad afdwaalde."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
@ -2501,7 +2501,7 @@ msgstr ""
"hij elke hoop op ons medelijden op. Maakt het dan nog uit wie hij was?"
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr "Nee, ik veronderstel dat het niet uitmaakt."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2010-04-11 12:40+0100\n"
"Last-Translator: Zbigniew Banach <z.banach@wsisiz.edu.pl>\n"
"Language-Team: none\n"
@ -2280,21 +2280,21 @@ msgstr "Pokonaj głupiego bohatera"
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr "Głupi Bohater"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr "Twoja zguba jest bliska, podły liczu! Pokonam cię własnoręcznie!"
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
@ -2303,7 +2303,7 @@ msgstr ""
"posiadłości i tawern, i nie nachodź mnie więcej."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
@ -2311,12 +2311,12 @@ msgstr ""
"Upolowałeś zbyt wielu moich chłopców. Przybyłem to zakończyć, raz na zawsze."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr "To nie są nawet prawdziwi żołnierze. Zmiotę cię."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
@ -2325,7 +2325,7 @@ msgstr ""
"które odeszły."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
@ -2334,7 +2334,7 @@ msgstr ""
"swoje duchy."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
#, fuzzy
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
@ -2344,7 +2344,7 @@ msgstr ""
"ile masz tam kości."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
@ -2353,7 +2353,7 @@ msgstr ""
"chcecie, aby wasze młoty pracowały dla mnie, gdy będziecie martwi,"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
@ -2361,7 +2361,7 @@ msgstr ""
"Słyszycie chłopcy, grozi nam. Nauczymy go, co warte są prawdziwe krasnoludy."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
@ -2370,7 +2370,7 @@ msgstr ""
"zniszczyłeś wiele z naszych plemion."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2384,7 +2384,7 @@ msgstr ""
"orków!"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2396,7 +2396,7 @@ msgstr ""
"jego głowę."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
@ -2405,12 +2405,12 @@ msgstr ""
"śmierci? Aż trudno uwierzyć - skąd wy wszyscy się bierzecie?"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr "Cóż, to koniec jego niecnych postępków."
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
@ -2419,7 +2419,7 @@ msgstr ""
"tutaj."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
@ -2428,7 +2428,7 @@ msgstr ""
"wyrzekł się prawa do naszego współczucia. Czy w ogóle ma znaczenie, kim był?"
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr "Pewnie nie."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -1935,82 +1935,82 @@ msgstr ""
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
"youve given me cause. Goodness knows youve got plenty of bones over there."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2019,7 +2019,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2027,33 +2027,33 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2009-12-04 16:06-0300\n"
"Last-Translator: Gatts_Berserk <gatts_games@hotmail.com>\n"
"Language-Team: Gatts_Berserk <gatts_games@hotmail.com>\n"
@ -2091,82 +2091,82 @@ msgstr ""
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
"youve given me cause. Goodness knows youve got plenty of bones over there."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2175,7 +2175,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2183,33 +2183,33 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Robert Millan <rmh@aybabtu.com>\n"
"Language-Team: none\n"
@ -1934,82 +1934,82 @@ msgstr ""
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
"youve given me cause. Goodness knows youve got plenty of bones over there."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2018,7 +2018,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2026,33 +2026,33 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -1936,82 +1936,82 @@ msgstr ""
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
"youve given me cause. Goodness knows youve got plenty of bones over there."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2020,7 +2020,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2028,33 +2028,33 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr ""

View file

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ru\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2010-08-13 15:41+0200\n"
"Last-Translator: Victor Sergienko <singalen@gmail.com>\n"
"Language-Team: Russian <bugs.wesnoth.org>\n"
@ -2311,21 +2311,21 @@ msgstr "Сразите глупого героя"
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr "Глупый герой"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr "Твоя смерть уже близка, гнусный лич! Ты падёшь от моей руки!"
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
@ -2335,20 +2335,20 @@ msgstr ""
"впредь."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
msgstr "Ты погубил слишком много моих ребят. Я покончу с этим раз и навсегда."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr ""
"Да их даже настоящими солдатами назвать нельзя. Я смету тебя с лица земли."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
@ -2357,7 +2357,7 @@ msgstr ""
"души усопших."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
@ -2366,7 +2366,7 @@ msgstr ""
"собственный дух на вечное рабство!"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
#, fuzzy
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
@ -2376,7 +2376,7 @@ msgstr ""
"ты даёшь хороший повод. Уверен, в тебе достаточно костей."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
@ -2385,7 +2385,7 @@ msgstr ""
"чтобы, твой молот работал на меня после твоей смерти."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
@ -2394,7 +2394,7 @@ msgstr ""
"настоящие гномы."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
@ -2403,7 +2403,7 @@ msgstr ""
"уничтожил многие из наших племён."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2416,7 +2416,7 @@ msgstr ""
"сильней, и теперь у меня снова есть возможность расправиться с орками!"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2427,7 +2427,7 @@ msgstr ""
"кто принесёт мне его череп, получит мешок золота."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
@ -2436,12 +2436,12 @@ msgstr ""
"вы все берётесь?"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr "Ну что ж, вот и пришёл конец его злодеяниям."
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
@ -2450,7 +2450,7 @@ msgstr ""
"такого."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
@ -2459,7 +2459,7 @@ msgstr ""
"на наше сострадание. Так ли уж важно, кем он был?"
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr "Нет... Думаю, нет."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2010-03-27 23:16+0100\n"
"Last-Translator: Stanislav Hoferek <shoferek@gmail.com>\n"
"Language-Team: none\n"
@ -2272,21 +2272,21 @@ msgstr "Porazíš toho hlúpeho hrdinu"
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr "Smelý Hrdina"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr "Tvoja záhuba je na dlani, úbohý kostej. Skolím ťa vlastnými rukami. "
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
@ -2295,7 +2295,7 @@ msgstr ""
"palácov a krčiem, a nehraj sa na statočného."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
@ -2304,14 +2304,14 @@ msgstr ""
"skoncovať, raz a navždy."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr ""
"Čo tu chceš s týmito amatérmi? Však sa nemajú ani čím najesť. Zametiem vás "
"tak ako každú inú špinu."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
@ -2320,7 +2320,7 @@ msgstr ""
"nebudeš viac týrať duše nevinných."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
@ -2329,7 +2329,7 @@ msgstr ""
"podpísal zmluvu so smrťou."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
#, fuzzy
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
@ -2339,7 +2339,7 @@ msgstr ""
"kladivom. A teraz je tá šanca tu. Uvidíme, ako sa Ti to bude páčiť."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
@ -2348,7 +2348,7 @@ msgstr ""
"kladivo v tvojej nemŕtvej ruke a ty budeš mojim otrokom."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
@ -2357,7 +2357,7 @@ msgstr ""
"mäkkého cesta."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
@ -2366,7 +2366,7 @@ msgstr ""
"po celé tie roky a vyhubil celé kmene."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2379,7 +2379,7 @@ msgstr ""
"najmenšiu šancu. Vaše duše budú patriť mne!"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2389,26 +2389,26 @@ msgstr ""
"ľudu. Orkovia, do útoku! Kto mi donesie jeho hlavu, ten má u mňa vrece zlata."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
msgstr "Je tu nekonečný príval bláznov? Odkiaľ všetci prichádzate?"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr "To je koniec temnej sily."
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
msgstr "Neviem kým bol za života, pred pádom do temnoty."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
@ -2417,7 +2417,7 @@ msgstr ""
"nárokoval životy ostatných. Vie tu niekto, kto vôbec kedysi bol tento týpek?"
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr "Nie, myslím že nie."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2010-09-25 15:09+0100\n"
"Last-Translator: Klemen Košir <klemen913@gmail.com>\n"
"Language-Team: none\n"
@ -1936,82 +1936,82 @@ msgstr ""
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
"youve given me cause. Goodness knows youve got plenty of bones over there."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2020,7 +2020,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2028,33 +2028,33 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-did\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Simulacrum\n"
"Language-Team: Serbian\n"
@ -1938,82 +1938,82 @@ msgstr ""
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
"youve given me cause. Goodness knows youve got plenty of bones over there."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2022,7 +2022,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2030,33 +2030,33 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-did\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2010-03-15 01:03+0100\n"
"Last-Translator: Simulacrum\n"
"Language-Team: Serbian\n"
@ -1938,82 +1938,82 @@ msgstr ""
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
"youve given me cause. Goodness knows youve got plenty of bones over there."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2022,7 +2022,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2030,33 +2030,33 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-did\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2010-03-15 01:03+0100\n"
"Last-Translator: Simulacrum\n"
"Language-Team: Serbian\n"
@ -1938,82 +1938,82 @@ msgstr ""
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
"youve given me cause. Goodness knows youve got plenty of bones over there."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2022,7 +2022,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2030,33 +2030,33 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-did\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Simulacrum\n"
"Language-Team: Serbian\n"
@ -1938,82 +1938,82 @@ msgstr ""
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
"youve given me cause. Goodness knows youve got plenty of bones over there."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2022,7 +2022,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2030,33 +2030,33 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr ""

View file

@ -3,7 +3,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2007-12-11 22:37+0100\n"
"Last-Translator: Stefan Bergström (tephlon) <stefan DOT bergstrom AT gmail "
"DOT com>\n"
@ -2311,22 +2311,22 @@ msgstr "Besegra den dåraktige hjälten."
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr "Dåraktig hjälte"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
"Din domedag har kommit, vidrige häxmästare! Du skall falla för min egen hand."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
@ -2335,7 +2335,7 @@ msgstr ""
"till dina gods och värdshus, och besvära mig inte mer."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
@ -2344,12 +2344,12 @@ msgstr ""
"det, en gång för alla."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr "Inte ens riktiga soldater. Jag kommer att vifta bort er."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
@ -2358,7 +2358,7 @@ msgstr ""
"hädangångnas andar mer."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
@ -2367,7 +2367,7 @@ msgstr ""
"egna andar."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
#, fuzzy
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
@ -2377,7 +2377,7 @@ msgstr ""
"mig ett skäl. Gudarna skall veta att du har många ben där."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
@ -2386,7 +2386,7 @@ msgstr ""
"vill att era hammare skall arbeta för mig när ni är döda."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
@ -2395,7 +2395,7 @@ msgstr ""
"gjorda av."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
@ -2404,7 +2404,7 @@ msgstr ""
"orcherna i åratal och krossat många av våra stammar."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
#, fuzzy
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
@ -2418,7 +2418,7 @@ msgstr ""
"gör mig starkare och jag får återigen chansen att döda orcher!"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
#, fuzzy
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
@ -2430,7 +2430,7 @@ msgstr ""
"Orcher, anfall! Den som ger mig hans skalle får en säck med guld."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
#, fuzzy
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
@ -2440,12 +2440,12 @@ msgstr ""
"kommer ni ifrån?"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr "Nå, det är slutet för hans onda gärningar."
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
#, fuzzy
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
@ -2455,7 +2455,7 @@ msgstr ""
"till idag."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
#, fuzzy
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
@ -2465,7 +2465,7 @@ msgstr ""
"till vår medkänsla. Spelar det någon roll vem han var?"
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr "Nej, jag antar att det inte gör det."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -1934,82 +1934,82 @@ msgstr ""
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
"youve given me cause. Goodness knows youve got plenty of bones over there."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2018,7 +2018,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2026,33 +2026,33 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-did\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2009-03-20 20:11+0200\n"
"Last-Translator: Nilgün Belma Bugüner <nilgun@belgeler.gen.tr>\n"
"Language-Team: Turkish <wesnoth-tr@googlegroups.com>\n"
@ -2308,21 +2308,21 @@ msgstr "Aptal kahramanı yen"
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr "Aptal Kahraman"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr "Kaderin elimde aptal Umacı! Seni kendi ellerimle öldüreceğim."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
@ -2331,7 +2331,7 @@ msgstr ""
"başıma dert açma."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
@ -2339,12 +2339,12 @@ msgstr ""
"Çocuklarımdan çoğunu avladın. Buraya sonsuza kadar bunu bitirmeye geldim."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr "Gerçek asker bile değiller. Seni de süpürüp bir kenara yığacağım."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
@ -2353,7 +2353,7 @@ msgstr ""
"etmek için buradayım."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
@ -2362,7 +2362,7 @@ msgstr ""
"olursun."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
#, fuzzy
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
@ -2372,7 +2372,7 @@ msgstr ""
"kemiklerin nerede bol bulunacağını bilmektir."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
@ -2381,7 +2381,7 @@ msgstr ""
"ve madenlerinize geri dönün ve bana sorun çıkarmayın."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
@ -2390,7 +2390,7 @@ msgstr ""
"yapabildiğini öğrenmenin zamanıdır."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
@ -2399,7 +2399,7 @@ msgstr ""
"çoğunu imha ettin."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2412,7 +2412,7 @@ msgstr ""
"verdiniz! Irkınıza duyduğum kin beni daha da güçlendiriyor."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2423,7 +2423,7 @@ msgstr ""
"saldırın! Kellesini getirene bir kese altın var."
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
@ -2432,12 +2432,12 @@ msgstr ""
"yerde sizden daha çok var mı?"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr "Güzel, kötü yolunun sonu budur."
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
@ -2445,7 +2445,7 @@ msgstr ""
"Onu bugünlere getiren kötü yollara düşmeden önce kimdi çok merak ediyorum."
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
@ -2454,7 +2454,7 @@ msgstr ""
"merhamet dileme hakkını kaybetti. Kim olduğunun ne önemi var?"
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr "Hayır, öyle olduğunu sanmam."

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.7+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2009-09-06 15:04+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -1941,82 +1941,82 @@ msgstr ""
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
"youve given me cause. Goodness knows youve got plenty of bones over there."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2025,7 +2025,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2033,33 +2033,33 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-did.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-10 00:26+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-did.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-10 00:26+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -1952,82 +1952,82 @@ msgstr ""
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
"youve given me cause. Goodness knows youve got plenty of bones over there."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2036,7 +2036,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2044,33 +2044,33 @@ msgid ""
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2010-07-26 21:42+0800\n"
"Last-Translator: CloudiDust <cloudidust@gmail.com>\n"
"Language-Team: none\n"
@ -2170,21 +2170,21 @@ msgstr "击败愚蠢的英雄"
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr "愚蠢的英雄"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr "你的死期到了,邪恶的巫妖!我将会亲手击败你。"
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
@ -2193,19 +2193,19 @@ msgstr ""
"我。"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
msgstr "你猎杀了太多我的属下。我来这里是为了终结这一切,一次彻底解决。"
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr "这些连真正的士兵都不是。我将把你像垃圾一样扫掉。"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
@ -2214,14 +2214,14 @@ msgstr ""
"的伤害。"
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
msgstr "傻瓜!离开你的森林而进入我的领地,你就已经献出了你自己的灵魂。"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
#, fuzzy
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
@ -2231,21 +2231,21 @@ msgstr ""
"这里怎么搞到这么多的骨头。"
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
msgstr "回到你的地洞和矿山去,除非你想死后用你的锤子为我服务,不然就别来烦我。"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
msgstr "听听,伙计们,他在恐吓我们!现在让他看看真正的矮人是用什么做的。"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
@ -2254,7 +2254,7 @@ msgstr ""
"落。"
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2266,7 +2266,7 @@ msgstr ""
"且,又有机会杀戮兽人了!"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2276,7 +2276,7 @@ msgstr ""
"杀害的我的同胞们。兽人们,进攻!谁把他的头颅带给我就能得到一袋金币。"
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
@ -2284,19 +2284,19 @@ msgstr ""
"那些想死的愚蠢英雄是不是要无穷无尽地前来?坦白地说,他们到底都是从哪里来的?"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr "好了,他的邪恶之路走到头了。"
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
msgstr "我想知道在堕入黑暗之道,落得今天的下场之前,在他活着的时候,他是谁。"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
@ -2305,7 +2305,7 @@ msgstr ""
"曾经是谁重要吗?"
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr "不,我想这不重要。"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3.19+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2009-04-15 22:55+0800\n"
"Last-Translator: 楊綮銘 <steven2880@gmail.com>\n"
"Language-Team: none\n"
@ -2165,54 +2165,54 @@ msgstr "擊敗愚蠢的英雄"
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:197
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:220
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:176
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:199
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:222
msgid "Foolish Hero"
msgstr "愚蠢的英雄"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:280
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr "你的死期到了,邪惡的巫妖!我將親手擊敗你。"
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:282
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:284
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
msgstr "如果你現在不離開的話,死期到的是你。回到你的莊園和酒館,別再來煩我了。"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:294
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:296
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
msgstr "你已經捕食了太多的我的人民了。我來這裡是結束這個的,一次徹底解決。"
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:298
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:300
msgid "Not even real soldiers. I will sweep you aside."
msgstr "連真正的軍隊都不是。我將會把你們掃地出門。"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:310
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:312
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
msgstr "令人生厭的東西,我看到你在這裡竟施加這麼大的傷害在逝去的靈魂上。"
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:316
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
msgstr "傻瓜!離開你的森林進入我的領地,你就已經獻出了你自己的靈魂。"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:326
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:328
#, fuzzy
msgid ""
"Ive been itching for a chance to break some bones with my hammer, and now "
@ -2222,7 +2222,7 @@ msgstr ""
"這裡怎麼弄到這麼多的骨頭。"
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:330
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:332
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
@ -2230,14 +2230,14 @@ msgstr ""
"回到你的地洞和礦山去,除非你想死後用你的錘子為我服務,不然就別來麻煩我。"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:336
msgid ""
"Hear that boys, hes threatening us! Its time he learned what real dwarves "
"are made of."
msgstr "聽聽,同伴們,他在恐嚇我們!現在讓他看看真正的矮人是用什麼做的。"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:348
msgid ""
"So, Ive finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
@ -2246,7 +2246,7 @@ msgstr ""
"落。"
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:352
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
@ -2258,7 +2258,7 @@ msgstr ""
"殺戮半獸人啦!"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:356
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
@ -2268,7 +2268,7 @@ msgstr ""
"害的我的人民們。半獸人們,進攻!誰把他的木槳帶給我就能得到一袋金幣。"
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:368
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:370
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
@ -2276,19 +2276,19 @@ msgstr ""
"那些想死的愚蠢英雄是不是要無窮無盡的來?坦白地說,他們到底都是從哪裡來的?"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:404
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:406
msgid "Well, that is the end of his evil ways."
msgstr "好了,他的邪惡之路走到底了。"
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:408
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:410
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
msgstr "我想知道他活著的時候是誰,在他墮入邪路,引領他直到今日之前。"
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:412
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:414
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
@ -2297,7 +2297,7 @@ msgstr ""
"曾經是誰這很重要嗎?"
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:416
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:418
msgid "No, I suppose it does not."
msgstr "對,我想這並不重要。"

View file

@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-dm.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-10 00:26+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-dm.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-10 00:26+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-12-22 12:37+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -167,7 +167,7 @@ msgid "Undead Forces"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:180
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:202
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:70
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:145
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:140
@ -175,32 +175,32 @@ msgid "Defeat enemy leader"
msgstr ""
#. [unit]: type=Mermaid Priestess, id=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:206
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:228
msgid "Cylanna"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:227
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:266
msgid "Is something wrong, priestess?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:232
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:271
msgid "Maybe. I smell death and decay."
msgstr ""
#. [unit]: type=Merman Netcaster, id=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:275
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
msgid "Gwabbo"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:293
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:332
msgid "Back, you fiend! You have not won...I will return to finish this."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:304
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:343
msgid ""
"Kai! We are under attack! Fell creatures invaded our village and slew "
"without mercy. I managed to fight my way clear, and have come to seek your "
@ -208,12 +208,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:309
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:348
msgid "What manner of creatures were they?"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:353
msgid ""
"I have never seen their like before in all my years. They were like men, but "
"they had no skin. Our spears went right through them; they <i>laughed</i> at "
@ -222,14 +222,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:319
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:358
msgid ""
"Undead. This will be your first real test as a leader, Kai Krellis. You must "
"defeat these creatures."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:324
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:363
msgid ""
"Kai, please lead us against them yourself, it will hearten the folk. And — "
"if you will permit — you reach the age now where a kai must learn battle "
@ -237,60 +237,60 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:329
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:368
msgid ""
"Gwabbo speaks wisely. You must fight; I will protect you as much as I can..."
"but when war looms, a kai must lead. It is our way."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:334
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
msgid ""
"You have few trained fighters, so you can only recruit three of each level 1 "
"unit. There is no limit on citizens."
msgstr ""
#. [message]: speaker=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:364
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:403
msgid "Rise, my slaves! We will create an army for Lord Ravanal."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:412
msgid ""
"He is raising our dead to fight against us! Even though they were your own "
"citizens, Krellis, show no mercy. Destroy them if you can."
msgstr ""
#. [message]: id=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:394
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:433
msgid "Foolish fish-men. You cannot kill <i>me</i> that easily."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:399
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:438
msgid ""
"The merfolk saw a shadowy shape rise from the dead body of the necromancer "
"and disappear under the mountain."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:441
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:613
msgid "He is raising the dead from every village!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:445
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:617
msgid "This will be a dark day, but we <i>will</i> prevail."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:628
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:639
msgid "Hey, I did it!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:632
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:643
msgid "Good work Kai, if I may say so."
msgstr ""
@ -1523,42 +1523,36 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgid "Actually, Tyegëa is your grandmother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:205
msgid "What?!"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid "I am your grandmother."
msgid "What? How is that possible?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid ""
"Before your grandfather Maudin was Kai, he went on an adventure of his own."
"When your grandfather married Indress, he he did not know that Tyegëa had "
"already born him a son. When she delivered your father to Jotha, your "
"grandmother Indress agreed to keep it secret and raise the infant as her own."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid "I was young then, and he was very handsome."
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
msgid "That was quite a scandal, too, but I was not cut out to be a mother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid ""
"I am astonished. I suppose I should be honored to have such a distinguished "
"ancestor. Now I understand why Cylanna knew you would help us."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
msgid ""
"That remains to be seen. I find it disturbing that a Kai — and my descendant "
"— would run here begging for help. Before I agree to save you, you have to "
@ -1567,12 +1561,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
msgid "Well, I defeated the Drakes on your island."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
msgid ""
"Bah! Drakes only look dangerous. Soldiers carrying spears make short work of "
"them. No, I have something else in mind. You will complete a task for the "
@ -1580,19 +1574,19 @@ msgid ""
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
msgid ""
"About 200 years ago, a powerful mermaid named Imirna fell in love with a "
"human wizard named Agnovon. Agnovon cared not for love, but he smiled "
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"devoted all her skill to fashioning the weapon. Later, Agnovon used that "
"very sword to defeat Imirnas own people and steal their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
msgid ""
"I have long desired to see the sword returned to the merfolk to whom it "
"should belong. If you retrieve it, you would prove yourself to be worthy of "
@ -1603,31 +1597,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
msgid "A lich has it? We were fleeing liches in the first place."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
msgid ""
"There is only one of them. If you cannot defeat even one lich, you must be "
"expecting me to get rid of all of your undead myself!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
msgid "My apologies. You are right, of course. We will undertake this task."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:257
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
msgid ""
"I will not send you away completely empty-handed, though. I can spare some "
"holy water for one of your soldiers."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:268
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:264
msgid ""
"The holy water will make melee attacks do <i>arcane</i> damage for the rest "
"of the campaign. Choose a unit to take it. You may recruit or recall a unit "
@ -1635,12 +1629,12 @@ msgid ""
msgstr ""
#. [object]: id=holywater1
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:281
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:277
msgid "Holy Water"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:299
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:295
msgid ""
"Now, go. Come back with the flaming sword, and my priestesses and I will "
"help you take back Jotha."
@ -1806,20 +1800,20 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:599
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1103
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1135
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:158
msgid "Cylanna! I need you!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:603
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1107
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1139
msgid "Tyegëa will never forgive me. We are lost."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:617
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1121
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1153
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:172
msgid "We are lost without our king!"
msgstr ""
@ -1850,7 +1844,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:241
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:680
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:712
msgid "Pry the flaming sword from the dead hand of its owner"
msgstr ""
@ -1873,33 +1867,33 @@ msgid "Death of Caladon"
msgstr ""
#. [message]: speaker=$spy_unit.id
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:306
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
msgid ""
"(whisper) Kai, I heard Caladon muttering about the sword. I think he may try "
"to take it for himself."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:310
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
msgid ""
"Thank you, $spy_unit.name|. I will keep that in mind, but it may be hard for "
"us to stop him with that teleporting trick he has."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:332
msgid ""
"Here we are. Theres a castle up ahead in the fog. Thats where Agnovon has "
"the sword."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid "The lich is Agnovon?"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:327
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:340
msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
@ -1910,28 +1904,28 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:344
msgid ""
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:349
msgid ""
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:341
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"A voice came back like wind moaning through dry leaves. Though it was only "
"whispered, all heard it better than they wanted."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:346
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:359
msgid ""
"What I remember, you old fool, is you leaving behind the smoldering bodies "
"of the orcs you had hired to steal my sword. Now, you bring mermen. When "
@ -1940,49 +1934,49 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:350
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:363
msgid "We are here of our own accord, and we will take that sword."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:358
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:371
msgid "That does it. Attack!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:380
msgid ""
"A word of warning, young Kai. I carry a staff of righteous FLAME. If you let "
"me die, I will take YOU all with me!"
msgstr ""
#. [unit]: type=Outlaw, id=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:389
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:402
msgid "Howyrth"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:403
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:416
msgid ""
"Hello there! Who are you? Were you the ones shouting about taking a sword?"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:408
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:421
msgid ""
"I am Kai Krellis of Jotha. I am attempting to defeat Mal-Govon and take his "
"sword. Will you to join us in battle against a common enemy?"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:426
msgid ""
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
@ -1991,31 +1985,31 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:417
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:430
msgid ""
"You can now recruit human villagers, but you will not be able to recall them "
"in future scenarios."
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:466
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:479
msgid ""
"Kai Krellis! What are you doing here? I thought you were traveling south "
"when I met you."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:470
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:483
msgid "Friend Siddry!"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:474
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:487
msgid "You know each other?!"
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:478
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:491
msgid ""
"Kai Krellis is the one who saved me from slavery, Howyrth. I told him I "
"would repay him if I could, and here is my chance. My friends and I will "
@ -2023,37 +2017,42 @@ msgid ""
"to be paid."
msgstr ""
#. [message]: speaker=Dorcyn
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:552
msgid "I'll join you right now! That monster is just unnatural."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:594
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:626
msgid ""
"The mermen clapped their hands over their ears as a terrible wail echoed off "
"the castle walls."
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:619
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:651
msgid "Now we have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:624
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:656
msgid "Correction. Now I have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:741
msgid ""
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:734
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:766
msgid "What? We won that sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:771
msgid ""
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
@ -2061,85 +2060,85 @@ msgid ""
msgstr ""
#. [message]: speaker=$staff_tip_off
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:744
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:776
msgid "Kai! He dropped his staff! We can attack him whenever we want now!"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:748
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:780
msgid ""
"We can pretend we are going to leave though. That would buy me some time to "
"heal the wounded."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:784
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:816
msgid ""
"You DARE attack ME! You will regret that. Witness the POWER of the Flaming "
"Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:883
msgid ""
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:933
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:965
msgid "Now we can finally grab that sword."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:951
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:983
msgid "I am not going with you. One of your people should take the sword."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:978
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1010
msgid "This sword is 8-4, magical, with <i>fire</i> damage."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1017
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:994
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1026
msgid "This sword is not right for me. Let someone else have it."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1061
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1038
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1070
msgid "Let someone else have it."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1076
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1108
msgid ""
"We thank all you humans for your help, and release you from any farther "
"obligations. Where we are going, you cannot easily follow."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1137
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1169
msgid "CURSE you mermen!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1152
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1184
msgid "Aghh! Die!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1157
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1189
msgid "He has that staff of..."
msgstr ""
@ -2466,7 +2465,7 @@ msgstr ""
msgid ""
"Krellis himself married within a few years, and fathered strong sons and "
"beautiful daughters. When the orcs who had learned to fear his father tested "
"the folk of Jotha gain, they learned to fear him even more."
"Jotha again, they learned to fear Kai Krellis even more."
msgstr ""
#. [message]: speaker=narrator

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-12-22 12:37+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -167,7 +167,7 @@ msgid "Undead Forces"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:180
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:202
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:70
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:145
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:140
@ -175,32 +175,32 @@ msgid "Defeat enemy leader"
msgstr ""
#. [unit]: type=Mermaid Priestess, id=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:206
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:228
msgid "Cylanna"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:227
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:266
msgid "Is something wrong, priestess?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:232
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:271
msgid "Maybe. I smell death and decay."
msgstr ""
#. [unit]: type=Merman Netcaster, id=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:275
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
msgid "Gwabbo"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:293
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:332
msgid "Back, you fiend! You have not won...I will return to finish this."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:304
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:343
msgid ""
"Kai! We are under attack! Fell creatures invaded our village and slew "
"without mercy. I managed to fight my way clear, and have come to seek your "
@ -208,12 +208,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:309
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:348
msgid "What manner of creatures were they?"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:353
msgid ""
"I have never seen their like before in all my years. They were like men, but "
"they had no skin. Our spears went right through them; they <i>laughed</i> at "
@ -222,14 +222,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:319
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:358
msgid ""
"Undead. This will be your first real test as a leader, Kai Krellis. You must "
"defeat these creatures."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:324
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:363
msgid ""
"Kai, please lead us against them yourself, it will hearten the folk. And — "
"if you will permit — you reach the age now where a kai must learn battle "
@ -237,60 +237,60 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:329
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:368
msgid ""
"Gwabbo speaks wisely. You must fight; I will protect you as much as I can..."
"but when war looms, a kai must lead. It is our way."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:334
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
msgid ""
"You have few trained fighters, so you can only recruit three of each level 1 "
"unit. There is no limit on citizens."
msgstr ""
#. [message]: speaker=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:364
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:403
msgid "Rise, my slaves! We will create an army for Lord Ravanal."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:412
msgid ""
"He is raising our dead to fight against us! Even though they were your own "
"citizens, Krellis, show no mercy. Destroy them if you can."
msgstr ""
#. [message]: id=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:394
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:433
msgid "Foolish fish-men. You cannot kill <i>me</i> that easily."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:399
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:438
msgid ""
"The merfolk saw a shadowy shape rise from the dead body of the necromancer "
"and disappear under the mountain."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:441
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:613
msgid "He is raising the dead from every village!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:445
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:617
msgid "This will be a dark day, but we <i>will</i> prevail."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:628
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:639
msgid "Hey, I did it!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:632
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:643
msgid "Good work Kai, if I may say so."
msgstr ""
@ -1523,42 +1523,36 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgid "Actually, Tyegëa is your grandmother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:205
msgid "What?!"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid "I am your grandmother."
msgid "What? How is that possible?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid ""
"Before your grandfather Maudin was Kai, he went on an adventure of his own."
"When your grandfather married Indress, he he did not know that Tyegëa had "
"already born him a son. When she delivered your father to Jotha, your "
"grandmother Indress agreed to keep it secret and raise the infant as her own."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid "I was young then, and he was very handsome."
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
msgid "That was quite a scandal, too, but I was not cut out to be a mother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid ""
"I am astonished. I suppose I should be honored to have such a distinguished "
"ancestor. Now I understand why Cylanna knew you would help us."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
msgid ""
"That remains to be seen. I find it disturbing that a Kai — and my descendant "
"— would run here begging for help. Before I agree to save you, you have to "
@ -1567,12 +1561,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
msgid "Well, I defeated the Drakes on your island."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
msgid ""
"Bah! Drakes only look dangerous. Soldiers carrying spears make short work of "
"them. No, I have something else in mind. You will complete a task for the "
@ -1580,19 +1574,19 @@ msgid ""
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
msgid ""
"About 200 years ago, a powerful mermaid named Imirna fell in love with a "
"human wizard named Agnovon. Agnovon cared not for love, but he smiled "
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"devoted all her skill to fashioning the weapon. Later, Agnovon used that "
"very sword to defeat Imirnas own people and steal their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
msgid ""
"I have long desired to see the sword returned to the merfolk to whom it "
"should belong. If you retrieve it, you would prove yourself to be worthy of "
@ -1603,31 +1597,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
msgid "A lich has it? We were fleeing liches in the first place."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
msgid ""
"There is only one of them. If you cannot defeat even one lich, you must be "
"expecting me to get rid of all of your undead myself!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
msgid "My apologies. You are right, of course. We will undertake this task."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:257
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
msgid ""
"I will not send you away completely empty-handed, though. I can spare some "
"holy water for one of your soldiers."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:268
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:264
msgid ""
"The holy water will make melee attacks do <i>arcane</i> damage for the rest "
"of the campaign. Choose a unit to take it. You may recruit or recall a unit "
@ -1635,12 +1629,12 @@ msgid ""
msgstr ""
#. [object]: id=holywater1
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:281
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:277
msgid "Holy Water"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:299
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:295
msgid ""
"Now, go. Come back with the flaming sword, and my priestesses and I will "
"help you take back Jotha."
@ -1806,20 +1800,20 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:599
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1103
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1135
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:158
msgid "Cylanna! I need you!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:603
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1107
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1139
msgid "Tyegëa will never forgive me. We are lost."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:617
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1121
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1153
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:172
msgid "We are lost without our king!"
msgstr ""
@ -1850,7 +1844,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:241
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:680
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:712
msgid "Pry the flaming sword from the dead hand of its owner"
msgstr ""
@ -1873,33 +1867,33 @@ msgid "Death of Caladon"
msgstr ""
#. [message]: speaker=$spy_unit.id
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:306
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
msgid ""
"(whisper) Kai, I heard Caladon muttering about the sword. I think he may try "
"to take it for himself."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:310
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
msgid ""
"Thank you, $spy_unit.name|. I will keep that in mind, but it may be hard for "
"us to stop him with that teleporting trick he has."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:332
msgid ""
"Here we are. Theres a castle up ahead in the fog. Thats where Agnovon has "
"the sword."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid "The lich is Agnovon?"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:327
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:340
msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
@ -1910,28 +1904,28 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:344
msgid ""
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:349
msgid ""
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:341
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"A voice came back like wind moaning through dry leaves. Though it was only "
"whispered, all heard it better than they wanted."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:346
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:359
msgid ""
"What I remember, you old fool, is you leaving behind the smoldering bodies "
"of the orcs you had hired to steal my sword. Now, you bring mermen. When "
@ -1940,49 +1934,49 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:350
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:363
msgid "We are here of our own accord, and we will take that sword."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:358
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:371
msgid "That does it. Attack!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:380
msgid ""
"A word of warning, young Kai. I carry a staff of righteous FLAME. If you let "
"me die, I will take YOU all with me!"
msgstr ""
#. [unit]: type=Outlaw, id=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:389
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:402
msgid "Howyrth"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:403
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:416
msgid ""
"Hello there! Who are you? Were you the ones shouting about taking a sword?"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:408
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:421
msgid ""
"I am Kai Krellis of Jotha. I am attempting to defeat Mal-Govon and take his "
"sword. Will you to join us in battle against a common enemy?"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:426
msgid ""
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
@ -1991,31 +1985,31 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:417
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:430
msgid ""
"You can now recruit human villagers, but you will not be able to recall them "
"in future scenarios."
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:466
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:479
msgid ""
"Kai Krellis! What are you doing here? I thought you were traveling south "
"when I met you."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:470
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:483
msgid "Friend Siddry!"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:474
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:487
msgid "You know each other?!"
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:478
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:491
msgid ""
"Kai Krellis is the one who saved me from slavery, Howyrth. I told him I "
"would repay him if I could, and here is my chance. My friends and I will "
@ -2023,37 +2017,42 @@ msgid ""
"to be paid."
msgstr ""
#. [message]: speaker=Dorcyn
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:552
msgid "I'll join you right now! That monster is just unnatural."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:594
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:626
msgid ""
"The mermen clapped their hands over their ears as a terrible wail echoed off "
"the castle walls."
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:619
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:651
msgid "Now we have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:624
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:656
msgid "Correction. Now I have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:741
msgid ""
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:734
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:766
msgid "What? We won that sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:771
msgid ""
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
@ -2061,85 +2060,85 @@ msgid ""
msgstr ""
#. [message]: speaker=$staff_tip_off
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:744
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:776
msgid "Kai! He dropped his staff! We can attack him whenever we want now!"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:748
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:780
msgid ""
"We can pretend we are going to leave though. That would buy me some time to "
"heal the wounded."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:784
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:816
msgid ""
"You DARE attack ME! You will regret that. Witness the POWER of the Flaming "
"Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:883
msgid ""
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:933
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:965
msgid "Now we can finally grab that sword."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:951
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:983
msgid "I am not going with you. One of your people should take the sword."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:978
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1010
msgid "This sword is 8-4, magical, with <i>fire</i> damage."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1017
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:994
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1026
msgid "This sword is not right for me. Let someone else have it."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1061
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1038
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1070
msgid "Let someone else have it."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1076
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1108
msgid ""
"We thank all you humans for your help, and release you from any farther "
"obligations. Where we are going, you cannot easily follow."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1137
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1169
msgid "CURSE you mermen!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1152
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1184
msgid "Aghh! Die!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1157
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1189
msgid "He has that staff of..."
msgstr ""
@ -2466,7 +2465,7 @@ msgstr ""
msgid ""
"Krellis himself married within a few years, and fathered strong sons and "
"beautiful daughters. When the orcs who had learned to fear his father tested "
"the folk of Jotha gain, they learned to fear him even more."
"Jotha again, they learned to fear Kai Krellis even more."
msgstr ""
#. [message]: speaker=narrator

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-12-22 12:37+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -167,7 +167,7 @@ msgid "Undead Forces"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:180
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:202
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:70
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:145
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:140
@ -175,32 +175,32 @@ msgid "Defeat enemy leader"
msgstr ""
#. [unit]: type=Mermaid Priestess, id=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:206
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:228
msgid "Cylanna"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:227
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:266
msgid "Is something wrong, priestess?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:232
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:271
msgid "Maybe. I smell death and decay."
msgstr ""
#. [unit]: type=Merman Netcaster, id=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:275
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
msgid "Gwabbo"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:293
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:332
msgid "Back, you fiend! You have not won...I will return to finish this."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:304
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:343
msgid ""
"Kai! We are under attack! Fell creatures invaded our village and slew "
"without mercy. I managed to fight my way clear, and have come to seek your "
@ -208,12 +208,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:309
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:348
msgid "What manner of creatures were they?"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:353
msgid ""
"I have never seen their like before in all my years. They were like men, but "
"they had no skin. Our spears went right through them; they <i>laughed</i> at "
@ -222,14 +222,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:319
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:358
msgid ""
"Undead. This will be your first real test as a leader, Kai Krellis. You must "
"defeat these creatures."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:324
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:363
msgid ""
"Kai, please lead us against them yourself, it will hearten the folk. And — "
"if you will permit — you reach the age now where a kai must learn battle "
@ -237,60 +237,60 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:329
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:368
msgid ""
"Gwabbo speaks wisely. You must fight; I will protect you as much as I can..."
"but when war looms, a kai must lead. It is our way."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:334
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
msgid ""
"You have few trained fighters, so you can only recruit three of each level 1 "
"unit. There is no limit on citizens."
msgstr ""
#. [message]: speaker=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:364
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:403
msgid "Rise, my slaves! We will create an army for Lord Ravanal."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:412
msgid ""
"He is raising our dead to fight against us! Even though they were your own "
"citizens, Krellis, show no mercy. Destroy them if you can."
msgstr ""
#. [message]: id=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:394
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:433
msgid "Foolish fish-men. You cannot kill <i>me</i> that easily."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:399
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:438
msgid ""
"The merfolk saw a shadowy shape rise from the dead body of the necromancer "
"and disappear under the mountain."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:441
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:613
msgid "He is raising the dead from every village!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:445
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:617
msgid "This will be a dark day, but we <i>will</i> prevail."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:628
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:639
msgid "Hey, I did it!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:632
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:643
msgid "Good work Kai, if I may say so."
msgstr ""
@ -1523,42 +1523,36 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgid "Actually, Tyegëa is your grandmother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:205
msgid "What?!"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid "I am your grandmother."
msgid "What? How is that possible?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid ""
"Before your grandfather Maudin was Kai, he went on an adventure of his own."
"When your grandfather married Indress, he he did not know that Tyegëa had "
"already born him a son. When she delivered your father to Jotha, your "
"grandmother Indress agreed to keep it secret and raise the infant as her own."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid "I was young then, and he was very handsome."
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
msgid "That was quite a scandal, too, but I was not cut out to be a mother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid ""
"I am astonished. I suppose I should be honored to have such a distinguished "
"ancestor. Now I understand why Cylanna knew you would help us."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
msgid ""
"That remains to be seen. I find it disturbing that a Kai — and my descendant "
"— would run here begging for help. Before I agree to save you, you have to "
@ -1567,12 +1561,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
msgid "Well, I defeated the Drakes on your island."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
msgid ""
"Bah! Drakes only look dangerous. Soldiers carrying spears make short work of "
"them. No, I have something else in mind. You will complete a task for the "
@ -1580,19 +1574,19 @@ msgid ""
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
msgid ""
"About 200 years ago, a powerful mermaid named Imirna fell in love with a "
"human wizard named Agnovon. Agnovon cared not for love, but he smiled "
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"devoted all her skill to fashioning the weapon. Later, Agnovon used that "
"very sword to defeat Imirnas own people and steal their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
msgid ""
"I have long desired to see the sword returned to the merfolk to whom it "
"should belong. If you retrieve it, you would prove yourself to be worthy of "
@ -1603,31 +1597,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
msgid "A lich has it? We were fleeing liches in the first place."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
msgid ""
"There is only one of them. If you cannot defeat even one lich, you must be "
"expecting me to get rid of all of your undead myself!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
msgid "My apologies. You are right, of course. We will undertake this task."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:257
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
msgid ""
"I will not send you away completely empty-handed, though. I can spare some "
"holy water for one of your soldiers."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:268
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:264
msgid ""
"The holy water will make melee attacks do <i>arcane</i> damage for the rest "
"of the campaign. Choose a unit to take it. You may recruit or recall a unit "
@ -1635,12 +1629,12 @@ msgid ""
msgstr ""
#. [object]: id=holywater1
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:281
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:277
msgid "Holy Water"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:299
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:295
msgid ""
"Now, go. Come back with the flaming sword, and my priestesses and I will "
"help you take back Jotha."
@ -1806,20 +1800,20 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:599
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1103
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1135
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:158
msgid "Cylanna! I need you!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:603
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1107
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1139
msgid "Tyegëa will never forgive me. We are lost."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:617
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1121
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1153
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:172
msgid "We are lost without our king!"
msgstr ""
@ -1850,7 +1844,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:241
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:680
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:712
msgid "Pry the flaming sword from the dead hand of its owner"
msgstr ""
@ -1873,33 +1867,33 @@ msgid "Death of Caladon"
msgstr ""
#. [message]: speaker=$spy_unit.id
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:306
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
msgid ""
"(whisper) Kai, I heard Caladon muttering about the sword. I think he may try "
"to take it for himself."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:310
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
msgid ""
"Thank you, $spy_unit.name|. I will keep that in mind, but it may be hard for "
"us to stop him with that teleporting trick he has."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:332
msgid ""
"Here we are. Theres a castle up ahead in the fog. Thats where Agnovon has "
"the sword."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid "The lich is Agnovon?"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:327
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:340
msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
@ -1910,28 +1904,28 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:344
msgid ""
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:349
msgid ""
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:341
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"A voice came back like wind moaning through dry leaves. Though it was only "
"whispered, all heard it better than they wanted."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:346
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:359
msgid ""
"What I remember, you old fool, is you leaving behind the smoldering bodies "
"of the orcs you had hired to steal my sword. Now, you bring mermen. When "
@ -1940,49 +1934,49 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:350
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:363
msgid "We are here of our own accord, and we will take that sword."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:358
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:371
msgid "That does it. Attack!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:380
msgid ""
"A word of warning, young Kai. I carry a staff of righteous FLAME. If you let "
"me die, I will take YOU all with me!"
msgstr ""
#. [unit]: type=Outlaw, id=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:389
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:402
msgid "Howyrth"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:403
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:416
msgid ""
"Hello there! Who are you? Were you the ones shouting about taking a sword?"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:408
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:421
msgid ""
"I am Kai Krellis of Jotha. I am attempting to defeat Mal-Govon and take his "
"sword. Will you to join us in battle against a common enemy?"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:426
msgid ""
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
@ -1991,31 +1985,31 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:417
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:430
msgid ""
"You can now recruit human villagers, but you will not be able to recall them "
"in future scenarios."
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:466
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:479
msgid ""
"Kai Krellis! What are you doing here? I thought you were traveling south "
"when I met you."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:470
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:483
msgid "Friend Siddry!"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:474
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:487
msgid "You know each other?!"
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:478
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:491
msgid ""
"Kai Krellis is the one who saved me from slavery, Howyrth. I told him I "
"would repay him if I could, and here is my chance. My friends and I will "
@ -2023,37 +2017,42 @@ msgid ""
"to be paid."
msgstr ""
#. [message]: speaker=Dorcyn
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:552
msgid "I'll join you right now! That monster is just unnatural."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:594
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:626
msgid ""
"The mermen clapped their hands over their ears as a terrible wail echoed off "
"the castle walls."
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:619
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:651
msgid "Now we have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:624
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:656
msgid "Correction. Now I have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:741
msgid ""
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:734
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:766
msgid "What? We won that sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:771
msgid ""
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
@ -2061,85 +2060,85 @@ msgid ""
msgstr ""
#. [message]: speaker=$staff_tip_off
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:744
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:776
msgid "Kai! He dropped his staff! We can attack him whenever we want now!"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:748
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:780
msgid ""
"We can pretend we are going to leave though. That would buy me some time to "
"heal the wounded."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:784
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:816
msgid ""
"You DARE attack ME! You will regret that. Witness the POWER of the Flaming "
"Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:883
msgid ""
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:933
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:965
msgid "Now we can finally grab that sword."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:951
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:983
msgid "I am not going with you. One of your people should take the sword."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:978
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1010
msgid "This sword is 8-4, magical, with <i>fire</i> damage."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1017
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:994
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1026
msgid "This sword is not right for me. Let someone else have it."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1061
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1038
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1070
msgid "Let someone else have it."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1076
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1108
msgid ""
"We thank all you humans for your help, and release you from any farther "
"obligations. Where we are going, you cannot easily follow."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1137
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1169
msgid "CURSE you mermen!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1152
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1184
msgid "Aghh! Die!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1157
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1189
msgid "He has that staff of..."
msgstr ""
@ -2466,7 +2465,7 @@ msgstr ""
msgid ""
"Krellis himself married within a few years, and fathered strong sons and "
"beautiful daughters. When the orcs who had learned to fear his father tested "
"the folk of Jotha gain, they learned to fear him even more."
"Jotha again, they learned to fear Kai Krellis even more."
msgstr ""
#. [message]: speaker=narrator

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-12-22 12:37+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -167,7 +167,7 @@ msgid "Undead Forces"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:180
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:202
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:70
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:145
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:140
@ -175,32 +175,32 @@ msgid "Defeat enemy leader"
msgstr ""
#. [unit]: type=Mermaid Priestess, id=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:206
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:228
msgid "Cylanna"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:227
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:266
msgid "Is something wrong, priestess?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:232
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:271
msgid "Maybe. I smell death and decay."
msgstr ""
#. [unit]: type=Merman Netcaster, id=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:275
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
msgid "Gwabbo"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:293
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:332
msgid "Back, you fiend! You have not won...I will return to finish this."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:304
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:343
msgid ""
"Kai! We are under attack! Fell creatures invaded our village and slew "
"without mercy. I managed to fight my way clear, and have come to seek your "
@ -208,12 +208,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:309
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:348
msgid "What manner of creatures were they?"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:353
msgid ""
"I have never seen their like before in all my years. They were like men, but "
"they had no skin. Our spears went right through them; they <i>laughed</i> at "
@ -222,14 +222,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:319
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:358
msgid ""
"Undead. This will be your first real test as a leader, Kai Krellis. You must "
"defeat these creatures."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:324
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:363
msgid ""
"Kai, please lead us against them yourself, it will hearten the folk. And — "
"if you will permit — you reach the age now where a kai must learn battle "
@ -237,60 +237,60 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:329
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:368
msgid ""
"Gwabbo speaks wisely. You must fight; I will protect you as much as I can..."
"but when war looms, a kai must lead. It is our way."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:334
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
msgid ""
"You have few trained fighters, so you can only recruit three of each level 1 "
"unit. There is no limit on citizens."
msgstr ""
#. [message]: speaker=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:364
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:403
msgid "Rise, my slaves! We will create an army for Lord Ravanal."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:412
msgid ""
"He is raising our dead to fight against us! Even though they were your own "
"citizens, Krellis, show no mercy. Destroy them if you can."
msgstr ""
#. [message]: id=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:394
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:433
msgid "Foolish fish-men. You cannot kill <i>me</i> that easily."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:399
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:438
msgid ""
"The merfolk saw a shadowy shape rise from the dead body of the necromancer "
"and disappear under the mountain."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:441
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:613
msgid "He is raising the dead from every village!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:445
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:617
msgid "This will be a dark day, but we <i>will</i> prevail."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:628
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:639
msgid "Hey, I did it!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:632
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:643
msgid "Good work Kai, if I may say so."
msgstr ""
@ -1523,42 +1523,36 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgid "Actually, Tyegëa is your grandmother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:205
msgid "What?!"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid "I am your grandmother."
msgid "What? How is that possible?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid ""
"Before your grandfather Maudin was Kai, he went on an adventure of his own."
"When your grandfather married Indress, he he did not know that Tyegëa had "
"already born him a son. When she delivered your father to Jotha, your "
"grandmother Indress agreed to keep it secret and raise the infant as her own."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid "I was young then, and he was very handsome."
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
msgid "That was quite a scandal, too, but I was not cut out to be a mother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid ""
"I am astonished. I suppose I should be honored to have such a distinguished "
"ancestor. Now I understand why Cylanna knew you would help us."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
msgid ""
"That remains to be seen. I find it disturbing that a Kai — and my descendant "
"— would run here begging for help. Before I agree to save you, you have to "
@ -1567,12 +1561,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
msgid "Well, I defeated the Drakes on your island."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
msgid ""
"Bah! Drakes only look dangerous. Soldiers carrying spears make short work of "
"them. No, I have something else in mind. You will complete a task for the "
@ -1580,19 +1574,19 @@ msgid ""
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
msgid ""
"About 200 years ago, a powerful mermaid named Imirna fell in love with a "
"human wizard named Agnovon. Agnovon cared not for love, but he smiled "
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"devoted all her skill to fashioning the weapon. Later, Agnovon used that "
"very sword to defeat Imirnas own people and steal their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
msgid ""
"I have long desired to see the sword returned to the merfolk to whom it "
"should belong. If you retrieve it, you would prove yourself to be worthy of "
@ -1603,31 +1597,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
msgid "A lich has it? We were fleeing liches in the first place."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
msgid ""
"There is only one of them. If you cannot defeat even one lich, you must be "
"expecting me to get rid of all of your undead myself!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
msgid "My apologies. You are right, of course. We will undertake this task."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:257
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
msgid ""
"I will not send you away completely empty-handed, though. I can spare some "
"holy water for one of your soldiers."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:268
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:264
msgid ""
"The holy water will make melee attacks do <i>arcane</i> damage for the rest "
"of the campaign. Choose a unit to take it. You may recruit or recall a unit "
@ -1635,12 +1629,12 @@ msgid ""
msgstr ""
#. [object]: id=holywater1
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:281
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:277
msgid "Holy Water"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:299
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:295
msgid ""
"Now, go. Come back with the flaming sword, and my priestesses and I will "
"help you take back Jotha."
@ -1806,20 +1800,20 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:599
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1103
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1135
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:158
msgid "Cylanna! I need you!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:603
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1107
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1139
msgid "Tyegëa will never forgive me. We are lost."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:617
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1121
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1153
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:172
msgid "We are lost without our king!"
msgstr ""
@ -1850,7 +1844,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:241
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:680
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:712
msgid "Pry the flaming sword from the dead hand of its owner"
msgstr ""
@ -1873,33 +1867,33 @@ msgid "Death of Caladon"
msgstr ""
#. [message]: speaker=$spy_unit.id
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:306
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
msgid ""
"(whisper) Kai, I heard Caladon muttering about the sword. I think he may try "
"to take it for himself."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:310
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
msgid ""
"Thank you, $spy_unit.name|. I will keep that in mind, but it may be hard for "
"us to stop him with that teleporting trick he has."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:332
msgid ""
"Here we are. Theres a castle up ahead in the fog. Thats where Agnovon has "
"the sword."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid "The lich is Agnovon?"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:327
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:340
msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
@ -1910,28 +1904,28 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:344
msgid ""
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:349
msgid ""
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:341
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"A voice came back like wind moaning through dry leaves. Though it was only "
"whispered, all heard it better than they wanted."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:346
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:359
msgid ""
"What I remember, you old fool, is you leaving behind the smoldering bodies "
"of the orcs you had hired to steal my sword. Now, you bring mermen. When "
@ -1940,49 +1934,49 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:350
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:363
msgid "We are here of our own accord, and we will take that sword."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:358
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:371
msgid "That does it. Attack!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:380
msgid ""
"A word of warning, young Kai. I carry a staff of righteous FLAME. If you let "
"me die, I will take YOU all with me!"
msgstr ""
#. [unit]: type=Outlaw, id=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:389
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:402
msgid "Howyrth"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:403
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:416
msgid ""
"Hello there! Who are you? Were you the ones shouting about taking a sword?"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:408
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:421
msgid ""
"I am Kai Krellis of Jotha. I am attempting to defeat Mal-Govon and take his "
"sword. Will you to join us in battle against a common enemy?"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:426
msgid ""
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
@ -1991,31 +1985,31 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:417
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:430
msgid ""
"You can now recruit human villagers, but you will not be able to recall them "
"in future scenarios."
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:466
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:479
msgid ""
"Kai Krellis! What are you doing here? I thought you were traveling south "
"when I met you."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:470
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:483
msgid "Friend Siddry!"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:474
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:487
msgid "You know each other?!"
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:478
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:491
msgid ""
"Kai Krellis is the one who saved me from slavery, Howyrth. I told him I "
"would repay him if I could, and here is my chance. My friends and I will "
@ -2023,37 +2017,42 @@ msgid ""
"to be paid."
msgstr ""
#. [message]: speaker=Dorcyn
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:552
msgid "I'll join you right now! That monster is just unnatural."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:594
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:626
msgid ""
"The mermen clapped their hands over their ears as a terrible wail echoed off "
"the castle walls."
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:619
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:651
msgid "Now we have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:624
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:656
msgid "Correction. Now I have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:741
msgid ""
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:734
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:766
msgid "What? We won that sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:771
msgid ""
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
@ -2061,85 +2060,85 @@ msgid ""
msgstr ""
#. [message]: speaker=$staff_tip_off
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:744
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:776
msgid "Kai! He dropped his staff! We can attack him whenever we want now!"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:748
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:780
msgid ""
"We can pretend we are going to leave though. That would buy me some time to "
"heal the wounded."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:784
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:816
msgid ""
"You DARE attack ME! You will regret that. Witness the POWER of the Flaming "
"Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:883
msgid ""
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:933
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:965
msgid "Now we can finally grab that sword."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:951
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:983
msgid "I am not going with you. One of your people should take the sword."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:978
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1010
msgid "This sword is 8-4, magical, with <i>fire</i> damage."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1017
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:994
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1026
msgid "This sword is not right for me. Let someone else have it."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1061
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1038
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1070
msgid "Let someone else have it."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1076
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1108
msgid ""
"We thank all you humans for your help, and release you from any farther "
"obligations. Where we are going, you cannot easily follow."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1137
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1169
msgid "CURSE you mermen!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1152
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1184
msgid "Aghh! Die!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1157
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1189
msgid "He has that staff of..."
msgstr ""
@ -2466,7 +2465,7 @@ msgstr ""
msgid ""
"Krellis himself married within a few years, and fathered strong sons and "
"beautiful daughters. When the orcs who had learned to fear his father tested "
"the folk of Jotha gain, they learned to fear him even more."
"Jotha again, they learned to fear Kai Krellis even more."
msgstr ""
#. [message]: speaker=narrator

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-12-22 12:37+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -167,7 +167,7 @@ msgid "Undead Forces"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:180
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:202
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:70
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:145
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:140
@ -175,32 +175,32 @@ msgid "Defeat enemy leader"
msgstr ""
#. [unit]: type=Mermaid Priestess, id=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:206
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:228
msgid "Cylanna"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:227
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:266
msgid "Is something wrong, priestess?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:232
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:271
msgid "Maybe. I smell death and decay."
msgstr ""
#. [unit]: type=Merman Netcaster, id=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:275
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
msgid "Gwabbo"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:293
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:332
msgid "Back, you fiend! You have not won...I will return to finish this."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:304
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:343
msgid ""
"Kai! We are under attack! Fell creatures invaded our village and slew "
"without mercy. I managed to fight my way clear, and have come to seek your "
@ -208,12 +208,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:309
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:348
msgid "What manner of creatures were they?"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:353
msgid ""
"I have never seen their like before in all my years. They were like men, but "
"they had no skin. Our spears went right through them; they <i>laughed</i> at "
@ -222,14 +222,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:319
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:358
msgid ""
"Undead. This will be your first real test as a leader, Kai Krellis. You must "
"defeat these creatures."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:324
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:363
msgid ""
"Kai, please lead us against them yourself, it will hearten the folk. And — "
"if you will permit — you reach the age now where a kai must learn battle "
@ -237,60 +237,60 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:329
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:368
msgid ""
"Gwabbo speaks wisely. You must fight; I will protect you as much as I can..."
"but when war looms, a kai must lead. It is our way."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:334
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
msgid ""
"You have few trained fighters, so you can only recruit three of each level 1 "
"unit. There is no limit on citizens."
msgstr ""
#. [message]: speaker=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:364
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:403
msgid "Rise, my slaves! We will create an army for Lord Ravanal."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:412
msgid ""
"He is raising our dead to fight against us! Even though they were your own "
"citizens, Krellis, show no mercy. Destroy them if you can."
msgstr ""
#. [message]: id=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:394
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:433
msgid "Foolish fish-men. You cannot kill <i>me</i> that easily."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:399
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:438
msgid ""
"The merfolk saw a shadowy shape rise from the dead body of the necromancer "
"and disappear under the mountain."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:441
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:613
msgid "He is raising the dead from every village!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:445
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:617
msgid "This will be a dark day, but we <i>will</i> prevail."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:628
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:639
msgid "Hey, I did it!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:632
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:643
msgid "Good work Kai, if I may say so."
msgstr ""
@ -1523,42 +1523,36 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgid "Actually, Tyegëa is your grandmother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:205
msgid "What?!"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid "I am your grandmother."
msgid "What? How is that possible?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid ""
"Before your grandfather Maudin was Kai, he went on an adventure of his own."
"When your grandfather married Indress, he he did not know that Tyegëa had "
"already born him a son. When she delivered your father to Jotha, your "
"grandmother Indress agreed to keep it secret and raise the infant as her own."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid "I was young then, and he was very handsome."
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
msgid "That was quite a scandal, too, but I was not cut out to be a mother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid ""
"I am astonished. I suppose I should be honored to have such a distinguished "
"ancestor. Now I understand why Cylanna knew you would help us."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
msgid ""
"That remains to be seen. I find it disturbing that a Kai — and my descendant "
"— would run here begging for help. Before I agree to save you, you have to "
@ -1567,12 +1561,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
msgid "Well, I defeated the Drakes on your island."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
msgid ""
"Bah! Drakes only look dangerous. Soldiers carrying spears make short work of "
"them. No, I have something else in mind. You will complete a task for the "
@ -1580,19 +1574,19 @@ msgid ""
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
msgid ""
"About 200 years ago, a powerful mermaid named Imirna fell in love with a "
"human wizard named Agnovon. Agnovon cared not for love, but he smiled "
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"devoted all her skill to fashioning the weapon. Later, Agnovon used that "
"very sword to defeat Imirnas own people and steal their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
msgid ""
"I have long desired to see the sword returned to the merfolk to whom it "
"should belong. If you retrieve it, you would prove yourself to be worthy of "
@ -1603,31 +1597,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
msgid "A lich has it? We were fleeing liches in the first place."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
msgid ""
"There is only one of them. If you cannot defeat even one lich, you must be "
"expecting me to get rid of all of your undead myself!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
msgid "My apologies. You are right, of course. We will undertake this task."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:257
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
msgid ""
"I will not send you away completely empty-handed, though. I can spare some "
"holy water for one of your soldiers."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:268
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:264
msgid ""
"The holy water will make melee attacks do <i>arcane</i> damage for the rest "
"of the campaign. Choose a unit to take it. You may recruit or recall a unit "
@ -1635,12 +1629,12 @@ msgid ""
msgstr ""
#. [object]: id=holywater1
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:281
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:277
msgid "Holy Water"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:299
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:295
msgid ""
"Now, go. Come back with the flaming sword, and my priestesses and I will "
"help you take back Jotha."
@ -1806,20 +1800,20 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:599
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1103
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1135
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:158
msgid "Cylanna! I need you!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:603
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1107
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1139
msgid "Tyegëa will never forgive me. We are lost."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:617
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1121
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1153
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:172
msgid "We are lost without our king!"
msgstr ""
@ -1850,7 +1844,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:241
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:680
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:712
msgid "Pry the flaming sword from the dead hand of its owner"
msgstr ""
@ -1873,33 +1867,33 @@ msgid "Death of Caladon"
msgstr ""
#. [message]: speaker=$spy_unit.id
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:306
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
msgid ""
"(whisper) Kai, I heard Caladon muttering about the sword. I think he may try "
"to take it for himself."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:310
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
msgid ""
"Thank you, $spy_unit.name|. I will keep that in mind, but it may be hard for "
"us to stop him with that teleporting trick he has."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:332
msgid ""
"Here we are. Theres a castle up ahead in the fog. Thats where Agnovon has "
"the sword."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid "The lich is Agnovon?"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:327
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:340
msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
@ -1910,28 +1904,28 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:344
msgid ""
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:349
msgid ""
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:341
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"A voice came back like wind moaning through dry leaves. Though it was only "
"whispered, all heard it better than they wanted."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:346
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:359
msgid ""
"What I remember, you old fool, is you leaving behind the smoldering bodies "
"of the orcs you had hired to steal my sword. Now, you bring mermen. When "
@ -1940,49 +1934,49 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:350
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:363
msgid "We are here of our own accord, and we will take that sword."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:358
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:371
msgid "That does it. Attack!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:380
msgid ""
"A word of warning, young Kai. I carry a staff of righteous FLAME. If you let "
"me die, I will take YOU all with me!"
msgstr ""
#. [unit]: type=Outlaw, id=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:389
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:402
msgid "Howyrth"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:403
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:416
msgid ""
"Hello there! Who are you? Were you the ones shouting about taking a sword?"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:408
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:421
msgid ""
"I am Kai Krellis of Jotha. I am attempting to defeat Mal-Govon and take his "
"sword. Will you to join us in battle against a common enemy?"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:426
msgid ""
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
@ -1991,31 +1985,31 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:417
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:430
msgid ""
"You can now recruit human villagers, but you will not be able to recall them "
"in future scenarios."
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:466
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:479
msgid ""
"Kai Krellis! What are you doing here? I thought you were traveling south "
"when I met you."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:470
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:483
msgid "Friend Siddry!"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:474
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:487
msgid "You know each other?!"
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:478
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:491
msgid ""
"Kai Krellis is the one who saved me from slavery, Howyrth. I told him I "
"would repay him if I could, and here is my chance. My friends and I will "
@ -2023,37 +2017,42 @@ msgid ""
"to be paid."
msgstr ""
#. [message]: speaker=Dorcyn
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:552
msgid "I'll join you right now! That monster is just unnatural."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:594
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:626
msgid ""
"The mermen clapped their hands over their ears as a terrible wail echoed off "
"the castle walls."
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:619
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:651
msgid "Now we have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:624
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:656
msgid "Correction. Now I have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:741
msgid ""
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:734
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:766
msgid "What? We won that sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:771
msgid ""
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
@ -2061,85 +2060,85 @@ msgid ""
msgstr ""
#. [message]: speaker=$staff_tip_off
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:744
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:776
msgid "Kai! He dropped his staff! We can attack him whenever we want now!"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:748
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:780
msgid ""
"We can pretend we are going to leave though. That would buy me some time to "
"heal the wounded."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:784
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:816
msgid ""
"You DARE attack ME! You will regret that. Witness the POWER of the Flaming "
"Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:883
msgid ""
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:933
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:965
msgid "Now we can finally grab that sword."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:951
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:983
msgid "I am not going with you. One of your people should take the sword."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:978
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1010
msgid "This sword is 8-4, magical, with <i>fire</i> damage."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1017
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:994
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1026
msgid "This sword is not right for me. Let someone else have it."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1061
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1038
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1070
msgid "Let someone else have it."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1076
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1108
msgid ""
"We thank all you humans for your help, and release you from any farther "
"obligations. Where we are going, you cannot easily follow."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1137
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1169
msgid "CURSE you mermen!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1152
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1184
msgid "Aghh! Die!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1157
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1189
msgid "He has that staff of..."
msgstr ""
@ -2466,7 +2465,7 @@ msgstr ""
msgid ""
"Krellis himself married within a few years, and fathered strong sons and "
"beautiful daughters. When the orcs who had learned to fear his father tested "
"the folk of Jotha gain, they learned to fear him even more."
"Jotha again, they learned to fear Kai Krellis even more."
msgstr ""
#. [message]: speaker=narrator

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-12-22 12:37+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2010-05-21 19:21+0100\n"
"Last-Translator: VladimírSlávik <slavik.vladimir@nospam@seznam.cz>\n"
"Language-Team: Czech <wesnoth-cs-l@nospam.buchtovi.cz>\n"
@ -218,7 +218,7 @@ msgid "Undead Forces"
msgstr "Nemrtvá vojska"
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:180
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:202
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:70
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:145
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:140
@ -226,33 +226,33 @@ msgid "Defeat enemy leader"
msgstr "Poraz nepřátelského vůdce"
#. [unit]: type=Mermaid Priestess, id=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:206
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:228
msgid "Cylanna"
msgstr "Cylanna"
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:227
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:266
msgid "Is something wrong, priestess?"
msgstr "Je něco v nepořádku, kněžko?"
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:232
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:271
msgid "Maybe. I smell death and decay."
msgstr "Možná. Cítím smrt a zkázu."
#. [unit]: type=Merman Netcaster, id=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:275
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
msgid "Gwabbo"
msgstr "Gwabbo"
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:293
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:332
msgid "Back, you fiend! You have not won...I will return to finish this."
msgstr ""
"Padejte vy zloduši! Ještě jste nevyhráli... Vrátím se a skončím to s vámi."
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:304
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:343
msgid ""
"Kai! We are under attack! Fell creatures invaded our village and slew "
"without mercy. I managed to fight my way clear, and have come to seek your "
@ -263,12 +263,12 @@ msgstr ""
"pomoc."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:309
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:348
msgid "What manner of creatures were they?"
msgstr "Jaké že to byly stvůry?"
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:353
msgid ""
"I have never seen their like before in all my years. They were like men, but "
"they had no skin. Our spears went right through them; they <i>laughed</i> at "
@ -280,7 +280,7 @@ msgstr ""
"smrděli jak nesmrdí nic v moři, po vlhké zemi a hnilobě."
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:319
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:358
msgid ""
"Undead. This will be your first real test as a leader, Kai Krellis. You must "
"defeat these creatures."
@ -289,7 +289,7 @@ msgstr ""
"Krellisi. Musíš porazit ty nestvůry."
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:324
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:363
#, fuzzy
msgid ""
"Kai, please lead us against them yourself, it will hearten the folk. And — "
@ -300,7 +300,7 @@ msgstr ""
"dosáhl jsi už věku, kdy se Kai musí učit válečným dovednostem."
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:329
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:368
msgid ""
"Gwabbo speaks wisely. You must fight; I will protect you as much as I can..."
"but when war looms, a kai must lead. It is our way."
@ -310,7 +310,7 @@ msgstr ""
"úděl."
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:334
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
msgid ""
"You have few trained fighters, so you can only recruit three of each level 1 "
"unit. There is no limit on citizens."
@ -320,12 +320,12 @@ msgstr ""
"verbovatelných obyvatel je bez limitu."
#. [message]: speaker=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:364
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:403
msgid "Rise, my slaves! We will create an army for Lord Ravanal."
msgstr "Povstaňte, mí otroci! Vytvoříme armádu pro Lorda Ravanala."
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:412
msgid ""
"He is raising our dead to fight against us! Even though they were your own "
"citizens, Krellis, show no mercy. Destroy them if you can."
@ -334,13 +334,13 @@ msgstr ""
"obyvatelé, Krellisi, neměj s nimi žádné slitování. Pokud můžeš, znič je!"
#. [message]: id=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:394
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:433
#, fuzzy
msgid "Foolish fish-men. You cannot kill <i>me</i> that easily."
msgstr "Bláhový rybí muži. MĚ nemůžeš zabít takhle snadno."
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:399
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:438
msgid ""
"The merfolk saw a shadowy shape rise from the dead body of the necromancer "
"and disappear under the mountain."
@ -349,22 +349,22 @@ msgstr ""
"zmizel pod horami."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:441
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:613
msgid "He is raising the dead from every village!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:445
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:617
msgid "This will be a dark day, but we <i>will</i> prevail."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:628
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:639
msgid "Hey, I did it!"
msgstr "Hej, já to zvládnul!"
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:632
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:643
msgid "Good work Kai, if I may say so."
msgstr "Dobrá práce Kai, pokud ti tak můžu říct."
@ -1780,41 +1780,32 @@ msgstr ""
msgid "You knew my grandparents?"
msgstr "Znala jsi mé prarodiče?"
# první věta přehozena do minulého času
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
"Kai Maudin byl otec tvého otce Laudisse, Krellisi, ale jeho žena Indress "
"nebyla jeho matkou. Vychovala tvého otce a říkal jsi jí babičko, ale matkou "
"tvého otce je Tyjegea."
#, fuzzy
msgid "Actually, Tyegëa is your grandmother."
msgstr "Já jsem tvá babička."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:205
msgid "What?!"
msgstr "Cože?!"
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid "I am your grandmother."
msgstr "Já jsem tvá babička."
msgid "What? How is that possible?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid ""
"Before your grandfather Maudin was Kai, he went on an adventure of his own."
msgstr "Než se z Maudina stal Kai, udělal si takové své vlastní dobrodružství."
"When your grandfather married Indress, he he did not know that Tyegëa had "
"already born him a son. When she delivered your father to Jotha, your "
"grandmother Indress agreed to keep it secret and raise the infant as her own."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid "I was young then, and he was very handsome."
msgstr "Byla jsem mladá a on byl velmi přitažlivý."
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
msgid "That was quite a scandal, too, but I was not cut out to be a mother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid ""
"I am astonished. I suppose I should be honored to have such a distinguished "
"ancestor. Now I understand why Cylanna knew you would help us."
@ -1823,7 +1814,7 @@ msgstr ""
"předka. Teď už rozumím, proč Cylanna věděla, že bys nám mohla pomoci."
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
#, fuzzy
msgid ""
"That remains to be seen. I find it disturbing that a Kai — and my descendant "
@ -1837,12 +1828,12 @@ msgstr ""
"nezdá, kurážný a zasloužíš mou pomoc."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
msgid "Well, I defeated the Drakes on your island."
msgstr "No, porazil jsem drakonidy na tvém ostrově."
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
msgid ""
"Bah! Drakes only look dangerous. Soldiers carrying spears make short work of "
"them. No, I have something else in mind. You will complete a task for the "
@ -1853,15 +1844,15 @@ msgstr ""
"Poslouchej."
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
#, fuzzy
msgid ""
"About 200 years ago, a powerful mermaid named Imirna fell in love with a "
"human wizard named Agnovon. Agnovon cared not for love, but he smiled "
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"devoted all her skill to fashioning the weapon. Later, Agnovon used that "
"very sword to defeat Imirnas own people and steal their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
"Asi před 200 lety se mocná mořská panna jménem Imirna zamilovala do lidského "
@ -1873,7 +1864,7 @@ msgstr ""
"otrávila."
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
msgid ""
"I have long desired to see the sword returned to the merfolk to whom it "
"should belong. If you retrieve it, you would prove yourself to be worthy of "
@ -1889,13 +1880,13 @@ msgstr ""
"meči už léta, takže bude vědět, kde je lich, co ho má."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
msgid "A lich has it? We were fleeing liches in the first place."
msgstr "Má ho lich? Původně jsme přece od lichů utekli."
# asi špatně v originále
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
msgid ""
"There is only one of them. If you cannot defeat even one lich, you must be "
"expecting me to get rid of all of your undead myself!"
@ -1904,12 +1895,12 @@ msgstr ""
"že tě sama zbavím všech těch tvých nemrtvích!"
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
msgid "My apologies. You are right, of course. We will undertake this task."
msgstr "Omlouvám se. Samozřejmě máš pravdu. Přijmeme ten úkol."
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:257
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
msgid ""
"I will not send you away completely empty-handed, though. I can spare some "
"holy water for one of your soldiers."
@ -1918,7 +1909,7 @@ msgstr ""
"vojákovi něco posvěcené vody."
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:268
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:264
#, fuzzy
msgid ""
"The holy water will make melee attacks do <i>arcane</i> damage for the rest "
@ -1930,12 +1921,12 @@ msgstr ""
"přivolat."
#. [object]: id=holywater1
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:281
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:277
msgid "Holy Water"
msgstr "Posvěcená voda"
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:299
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:295
msgid ""
"Now, go. Come back with the flaming sword, and my priestesses and I will "
"help you take back Jotha."
@ -2129,20 +2120,20 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:599
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1103
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1135
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:158
msgid "Cylanna! I need you!"
msgstr "Cylanno! Potřebuji tě!"
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:603
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1107
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1139
msgid "Tyegëa will never forgive me. We are lost."
msgstr "Tyjegea mi to nikdy neodpustí. Jsme ztraceni."
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:617
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1121
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1153
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:172
msgid "We are lost without our king!"
msgstr "Bez našeho krále jsme ztraceni!"
@ -2177,7 +2168,7 @@ msgstr "Vesničané"
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:241
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:680
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:712
msgid "Pry the flaming sword from the dead hand of its owner"
msgstr "Vytrhni plamenný meč z mrtvé ruky jeho držitele"
@ -2200,7 +2191,7 @@ msgid "Death of Caladon"
msgstr "Kaladon zemře"
#. [message]: speaker=$spy_unit.id
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:306
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
msgid ""
"(whisper) Kai, I heard Caladon muttering about the sword. I think he may try "
"to take it for himself."
@ -2209,7 +2200,7 @@ msgstr ""
"pokusí získat pro sebe."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:310
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
msgid ""
"Thank you, $spy_unit.name|. I will keep that in mind, but it may be hard for "
"us to stop him with that teleporting trick he has."
@ -2218,19 +2209,19 @@ msgstr ""
"jeho teleportačními triky."
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:332
msgid ""
"Here we are. Theres a castle up ahead in the fog. Thats where Agnovon has "
"the sword."
msgstr "Jsme tu. Před námi v mlze je hrad. Tam má Agnovon meč."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid "The lich is Agnovon?"
msgstr "Ten lich je Agnovon?"
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:327
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:340
#, fuzzy
msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
@ -2248,7 +2239,7 @@ msgstr ""
"přesto vybudím. KOUKEJTE!"
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:344
msgid ""
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
@ -2257,7 +2248,7 @@ msgstr ""
"by zařvalo tucet mužů najednou."
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:349
msgid ""
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
@ -2266,7 +2257,7 @@ msgstr ""
"He he. Pěkný trik, co?"
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:341
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"A voice came back like wind moaning through dry leaves. Though it was only "
"whispered, all heard it better than they wanted."
@ -2275,7 +2266,7 @@ msgstr ""
"to byl pouze šepot, všichni ho slyšeli zřetelněji než jim to bylo milé."
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:346
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:359
msgid ""
"What I remember, you old fool, is you leaving behind the smoldering bodies "
"of the orcs you had hired to steal my sword. Now, you bring mermen. When "
@ -2288,12 +2279,12 @@ msgstr ""
"nezdrhneš snad zase? TY MNĚ o strachu nevykládej."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:350
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:363
msgid "We are here of our own accord, and we will take that sword."
msgstr "Jsme tu z naší vlastní vůle. Získáme ten meč."
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
@ -2302,12 +2293,12 @@ msgstr ""
"úrazu."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:358
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:371
msgid "That does it. Attack!"
msgstr "To už udělal. Útok!"
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:380
msgid ""
"A word of warning, young Kai. I carry a staff of righteous FLAME. If you let "
"me die, I will take YOU all with me!"
@ -2316,18 +2307,18 @@ msgstr ""
"vezmu vás VŠECHNY s sebou!"
#. [unit]: type=Outlaw, id=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:389
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:402
msgid "Howyrth"
msgstr "Howyrth"
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:403
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:416
msgid ""
"Hello there! Who are you? Were you the ones shouting about taking a sword?"
msgstr "Hej vy tam! Kdo jste? Jsi ten, kdo tu hulákal o převzetí meče?"
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:408
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:421
#, fuzzy
msgid ""
"I am Kai Krellis of Jotha. I am attempting to defeat Mal-Govon and take his "
@ -2337,7 +2328,7 @@ msgstr ""
"Přidáte se k nám v bitvě proti tomuto společnému nepříteli?"
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:426
msgid ""
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
@ -2350,7 +2341,7 @@ msgstr ""
"chtěl najmout. V tom případě by nejspíš odstranění toho monstra přivítali."
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:417
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:430
msgid ""
"You can now recruit human villagers, but you will not be able to recall them "
"in future scenarios."
@ -2359,7 +2350,7 @@ msgstr ""
"přivolat v budoucích scénářích."
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:466
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:479
msgid ""
"Kai Krellis! What are you doing here? I thought you were traveling south "
"when I met you."
@ -2368,17 +2359,17 @@ msgstr ""
"cestujete na jih."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:470
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:483
msgid "Friend Siddry!"
msgstr "Přítel Siddry!"
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:474
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:487
msgid "You know each other?!"
msgstr "Vy se znáte?!"
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:478
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:491
msgid ""
"Kai Krellis is the one who saved me from slavery, Howyrth. I told him I "
"would repay him if I could, and here is my chance. My friends and I will "
@ -2390,8 +2381,13 @@ msgstr ""
"přáteli k tobě a pomůžeme ti v tvém boji, Kai Krellisi. Nasloucháme tvým "
"dalším rozkazům a nechceme za to žádný žold."
#. [message]: speaker=Dorcyn
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:552
msgid "I'll join you right now! That monster is just unnatural."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:594
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:626
msgid ""
"The mermen clapped their hands over their ears as a terrible wail echoed off "
"the castle walls."
@ -2400,17 +2396,17 @@ msgstr ""
"hradních zdí."
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:619
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:651
msgid "Now we have the sword!"
msgstr "Získali jsme meč!"
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:624
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:656
msgid "Correction. Now I have the sword!"
msgstr "Správně je třeba říct, že já jsem získal meč!"
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:741
msgid ""
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
@ -2419,12 +2415,12 @@ msgstr ""
"teplo!"
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:734
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:766
msgid "What? We won that sword!"
msgstr "Cože? My jsem ten meč vyhráli!"
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:771
msgid ""
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
@ -2435,13 +2431,13 @@ msgstr ""
"Kaladona SE STANE legendou! HA ha, HA ! "
#. [message]: speaker=$staff_tip_off
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:744
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:776
msgid "Kai! He dropped his staff! We can attack him whenever we want now!"
msgstr ""
"Kai! Upustil svou hůl! Teď na něj můžeme zaútočit, kdykoli budeme chtít!"
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:748
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:780
msgid ""
"We can pretend we are going to leave though. That would buy me some time to "
"heal the wounded."
@ -2450,7 +2446,7 @@ msgstr ""
"na léčení zraněných."
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:784
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:816
msgid ""
"You DARE attack ME! You will regret that. Witness the POWER of the Flaming "
"Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
@ -2459,7 +2455,7 @@ msgstr ""
"Kaladonova Plamenného meče! Vyvolám ELEMENT OHNĚ aby SPLNIL MOU ŽÁDOST!"
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:883
msgid ""
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
@ -2468,43 +2464,43 @@ msgstr ""
"Plamenného meče! Vyvolám ELEMENT OHNĚ aby SPLNIL MOU ŽÁDOST!"
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:933
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:965
msgid "Now we can finally grab that sword."
msgstr "Teď můžeme konečně sebrat ten meč."
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:951
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:983
msgid "I am not going with you. One of your people should take the sword."
msgstr "Nepůjdu s vámi. Někdo z vašich lidí by měl vzít meč."
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:978
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1010
#, fuzzy
msgid "This sword is 8-4, magical, with <i>fire</i> damage."
msgstr "Tento meč má ohnivý magický útok 8-4"
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1017
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr "Ponesu tento meč a budu ničit nemrtvé ohnivými útoky."
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:994
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1026
msgid "This sword is not right for me. Let someone else have it."
msgstr "Tento meč není pro mě to pravé. Ať ho nese někdo jiný."
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1061
msgid "Ill carry the sword."
msgstr "Ponesu ten meč."
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1038
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1070
msgid "Let someone else have it."
msgstr "Ať ho nese někdo jiný."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1076
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1108
msgid ""
"We thank all you humans for your help, and release you from any farther "
"obligations. Where we are going, you cannot easily follow."
@ -2513,17 +2509,17 @@ msgstr ""
"ničím zavázáni. Tam kam jdeme, nás těžko můžete následovat."
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1137
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1169
msgid "CURSE you mermen!"
msgstr "PROKLÍNÁM vás mořští lidé!"
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1152
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1184
msgid "Aghh! Die!"
msgstr "Aghh! Umírám!"
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1157
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1189
msgid "He has that staff of..."
msgstr "Má tu hůl... "
@ -2922,10 +2918,11 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:139
#, fuzzy
msgid ""
"Krellis himself married within a few years, and fathered strong sons and "
"beautiful daughters. When the orcs who had learned to fear his father tested "
"the folk of Jotha gain, they learned to fear him even more."
"Jotha again, they learned to fear Kai Krellis even more."
msgstr ""
"Samotný Krellis se za několik let oženil a stal se otcem silných synů a "
"krásných dcer. Když skřeti, pro které se stal jeho otec postrachem, si znovu "
@ -3228,6 +3225,28 @@ msgstr ""
"schopna dále zajištovat svou zónu kontroly. Tento efekt pomine na začátku "
"dalšího kola zasažené jednotky."
# první věta přehozena do minulého času
#~ msgid ""
#~ "Kai Maudin was your father Laudisss father, Krellis, but his wife, "
#~ "Indress, was not Laudisss mother. She raised your father, and you called "
#~ "her grandmother, but Tyegëa is your fathers mother."
#~ msgstr ""
#~ "Kai Maudin byl otec tvého otce Laudisse, Krellisi, ale jeho žena Indress "
#~ "nebyla jeho matkou. Vychovala tvého otce a říkal jsi jí babičko, ale "
#~ "matkou tvého otce je Tyjegea."
#~ msgid "What?!"
#~ msgstr "Cože?!"
#~ msgid ""
#~ "Before your grandfather Maudin was Kai, he went on an adventure of his "
#~ "own."
#~ msgstr ""
#~ "Než se z Maudina stal Kai, udělal si takové své vlastní dobrodružství."
#~ msgid "I was young then, and he was very handsome."
#~ msgstr "Byla jsem mladá a on byl velmi přitažlivý."
#~ msgid "Fire Guardian"
#~ msgstr "Ohnivý strážce"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-12-22 12:37+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -168,7 +168,7 @@ msgid "Undead Forces"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:180
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:202
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:70
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:145
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:140
@ -176,32 +176,32 @@ msgid "Defeat enemy leader"
msgstr ""
#. [unit]: type=Mermaid Priestess, id=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:206
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:228
msgid "Cylanna"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:227
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:266
msgid "Is something wrong, priestess?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:232
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:271
msgid "Maybe. I smell death and decay."
msgstr ""
#. [unit]: type=Merman Netcaster, id=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:275
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
msgid "Gwabbo"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:293
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:332
msgid "Back, you fiend! You have not won...I will return to finish this."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:304
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:343
msgid ""
"Kai! We are under attack! Fell creatures invaded our village and slew "
"without mercy. I managed to fight my way clear, and have come to seek your "
@ -209,12 +209,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:309
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:348
msgid "What manner of creatures were they?"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:353
msgid ""
"I have never seen their like before in all my years. They were like men, but "
"they had no skin. Our spears went right through them; they <i>laughed</i> at "
@ -223,14 +223,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:319
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:358
msgid ""
"Undead. This will be your first real test as a leader, Kai Krellis. You must "
"defeat these creatures."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:324
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:363
msgid ""
"Kai, please lead us against them yourself, it will hearten the folk. And — "
"if you will permit — you reach the age now where a kai must learn battle "
@ -238,60 +238,60 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:329
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:368
msgid ""
"Gwabbo speaks wisely. You must fight; I will protect you as much as I can..."
"but when war looms, a kai must lead. It is our way."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:334
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
msgid ""
"You have few trained fighters, so you can only recruit three of each level 1 "
"unit. There is no limit on citizens."
msgstr ""
#. [message]: speaker=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:364
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:403
msgid "Rise, my slaves! We will create an army for Lord Ravanal."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:412
msgid ""
"He is raising our dead to fight against us! Even though they were your own "
"citizens, Krellis, show no mercy. Destroy them if you can."
msgstr ""
#. [message]: id=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:394
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:433
msgid "Foolish fish-men. You cannot kill <i>me</i> that easily."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:399
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:438
msgid ""
"The merfolk saw a shadowy shape rise from the dead body of the necromancer "
"and disappear under the mountain."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:441
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:613
msgid "He is raising the dead from every village!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:445
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:617
msgid "This will be a dark day, but we <i>will</i> prevail."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:628
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:639
msgid "Hey, I did it!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:632
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:643
msgid "Good work Kai, if I may say so."
msgstr ""
@ -1524,42 +1524,36 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgid "Actually, Tyegëa is your grandmother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:205
msgid "What?!"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid "I am your grandmother."
msgid "What? How is that possible?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid ""
"Before your grandfather Maudin was Kai, he went on an adventure of his own."
"When your grandfather married Indress, he he did not know that Tyegëa had "
"already born him a son. When she delivered your father to Jotha, your "
"grandmother Indress agreed to keep it secret and raise the infant as her own."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid "I was young then, and he was very handsome."
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
msgid "That was quite a scandal, too, but I was not cut out to be a mother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid ""
"I am astonished. I suppose I should be honored to have such a distinguished "
"ancestor. Now I understand why Cylanna knew you would help us."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
msgid ""
"That remains to be seen. I find it disturbing that a Kai — and my descendant "
"— would run here begging for help. Before I agree to save you, you have to "
@ -1568,12 +1562,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
msgid "Well, I defeated the Drakes on your island."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
msgid ""
"Bah! Drakes only look dangerous. Soldiers carrying spears make short work of "
"them. No, I have something else in mind. You will complete a task for the "
@ -1581,19 +1575,19 @@ msgid ""
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
msgid ""
"About 200 years ago, a powerful mermaid named Imirna fell in love with a "
"human wizard named Agnovon. Agnovon cared not for love, but he smiled "
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"devoted all her skill to fashioning the weapon. Later, Agnovon used that "
"very sword to defeat Imirnas own people and steal their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
msgid ""
"I have long desired to see the sword returned to the merfolk to whom it "
"should belong. If you retrieve it, you would prove yourself to be worthy of "
@ -1604,31 +1598,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
msgid "A lich has it? We were fleeing liches in the first place."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
msgid ""
"There is only one of them. If you cannot defeat even one lich, you must be "
"expecting me to get rid of all of your undead myself!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
msgid "My apologies. You are right, of course. We will undertake this task."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:257
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
msgid ""
"I will not send you away completely empty-handed, though. I can spare some "
"holy water for one of your soldiers."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:268
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:264
msgid ""
"The holy water will make melee attacks do <i>arcane</i> damage for the rest "
"of the campaign. Choose a unit to take it. You may recruit or recall a unit "
@ -1636,12 +1630,12 @@ msgid ""
msgstr ""
#. [object]: id=holywater1
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:281
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:277
msgid "Holy Water"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:299
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:295
msgid ""
"Now, go. Come back with the flaming sword, and my priestesses and I will "
"help you take back Jotha."
@ -1807,20 +1801,20 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:599
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1103
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1135
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:158
msgid "Cylanna! I need you!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:603
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1107
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1139
msgid "Tyegëa will never forgive me. We are lost."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:617
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1121
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1153
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:172
msgid "We are lost without our king!"
msgstr ""
@ -1851,7 +1845,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:241
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:680
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:712
msgid "Pry the flaming sword from the dead hand of its owner"
msgstr ""
@ -1874,33 +1868,33 @@ msgid "Death of Caladon"
msgstr ""
#. [message]: speaker=$spy_unit.id
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:306
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
msgid ""
"(whisper) Kai, I heard Caladon muttering about the sword. I think he may try "
"to take it for himself."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:310
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
msgid ""
"Thank you, $spy_unit.name|. I will keep that in mind, but it may be hard for "
"us to stop him with that teleporting trick he has."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:332
msgid ""
"Here we are. Theres a castle up ahead in the fog. Thats where Agnovon has "
"the sword."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid "The lich is Agnovon?"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:327
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:340
msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
@ -1911,28 +1905,28 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:344
msgid ""
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:349
msgid ""
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:341
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"A voice came back like wind moaning through dry leaves. Though it was only "
"whispered, all heard it better than they wanted."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:346
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:359
msgid ""
"What I remember, you old fool, is you leaving behind the smoldering bodies "
"of the orcs you had hired to steal my sword. Now, you bring mermen. When "
@ -1941,49 +1935,49 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:350
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:363
msgid "We are here of our own accord, and we will take that sword."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:358
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:371
msgid "That does it. Attack!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:380
msgid ""
"A word of warning, young Kai. I carry a staff of righteous FLAME. If you let "
"me die, I will take YOU all with me!"
msgstr ""
#. [unit]: type=Outlaw, id=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:389
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:402
msgid "Howyrth"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:403
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:416
msgid ""
"Hello there! Who are you? Were you the ones shouting about taking a sword?"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:408
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:421
msgid ""
"I am Kai Krellis of Jotha. I am attempting to defeat Mal-Govon and take his "
"sword. Will you to join us in battle against a common enemy?"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:426
msgid ""
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
@ -1992,31 +1986,31 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:417
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:430
msgid ""
"You can now recruit human villagers, but you will not be able to recall them "
"in future scenarios."
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:466
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:479
msgid ""
"Kai Krellis! What are you doing here? I thought you were traveling south "
"when I met you."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:470
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:483
msgid "Friend Siddry!"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:474
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:487
msgid "You know each other?!"
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:478
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:491
msgid ""
"Kai Krellis is the one who saved me from slavery, Howyrth. I told him I "
"would repay him if I could, and here is my chance. My friends and I will "
@ -2024,37 +2018,42 @@ msgid ""
"to be paid."
msgstr ""
#. [message]: speaker=Dorcyn
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:552
msgid "I'll join you right now! That monster is just unnatural."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:594
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:626
msgid ""
"The mermen clapped their hands over their ears as a terrible wail echoed off "
"the castle walls."
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:619
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:651
msgid "Now we have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:624
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:656
msgid "Correction. Now I have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:741
msgid ""
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:734
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:766
msgid "What? We won that sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:771
msgid ""
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
@ -2062,85 +2061,85 @@ msgid ""
msgstr ""
#. [message]: speaker=$staff_tip_off
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:744
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:776
msgid "Kai! He dropped his staff! We can attack him whenever we want now!"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:748
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:780
msgid ""
"We can pretend we are going to leave though. That would buy me some time to "
"heal the wounded."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:784
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:816
msgid ""
"You DARE attack ME! You will regret that. Witness the POWER of the Flaming "
"Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:883
msgid ""
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:933
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:965
msgid "Now we can finally grab that sword."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:951
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:983
msgid "I am not going with you. One of your people should take the sword."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:978
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1010
msgid "This sword is 8-4, magical, with <i>fire</i> damage."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1017
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:994
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1026
msgid "This sword is not right for me. Let someone else have it."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1061
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1038
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1070
msgid "Let someone else have it."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1076
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1108
msgid ""
"We thank all you humans for your help, and release you from any farther "
"obligations. Where we are going, you cannot easily follow."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1137
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1169
msgid "CURSE you mermen!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1152
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1184
msgid "Aghh! Die!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1157
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1189
msgid "He has that staff of..."
msgstr ""
@ -2467,7 +2466,7 @@ msgstr ""
msgid ""
"Krellis himself married within a few years, and fathered strong sons and "
"beautiful daughters. When the orcs who had learned to fear his father tested "
"the folk of Jotha gain, they learned to fear him even more."
"Jotha again, they learned to fear Kai Krellis even more."
msgstr ""
#. [message]: speaker=narrator

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-12-22 12:37+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2010-04-11 22:48+0100\n"
"Last-Translator: Crommy\n"
"Language-Team: none\n"
@ -217,7 +217,7 @@ msgid "Undead Forces"
msgstr "Heer der Untoten"
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:180
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:202
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:70
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:145
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:140
@ -225,34 +225,34 @@ msgid "Defeat enemy leader"
msgstr "Besiegt den gegnerischen Anführer"
#. [unit]: type=Mermaid Priestess, id=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:206
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:228
msgid "Cylanna"
msgstr "Cylanna"
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:227
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:266
msgid "Is something wrong, priestess?"
msgstr "Stimmt etwas nicht, Priesterin?"
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:232
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:271
msgid "Maybe. I smell death and decay."
msgstr "Vielleicht... ich spüre Tod und Verfall."
#. [unit]: type=Merman Netcaster, id=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:275
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
msgid "Gwabbo"
msgstr "Gwabbo"
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:293
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:332
msgid "Back, you fiend! You have not won...I will return to finish this."
msgstr ""
"Zum Klabautermann, zurück mit dir. Noch bin ich nicht besiegt. Mit der "
"nächsten Flut bin ich wieder da!"
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:304
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:343
msgid ""
"Kai! We are under attack! Fell creatures invaded our village and slew "
"without mercy. I managed to fight my way clear, and have come to seek your "
@ -262,12 +262,12 @@ msgstr ""
"ohne Gnade. Ich bin selbst nur knapp entronnen."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:309
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:348
msgid "What manner of creatures were they?"
msgstr "Was für Wesen?"
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:353
msgid ""
"I have never seen their like before in all my years. They were like men, but "
"they had no skin. Our spears went right through them; they <i>laughed</i> at "
@ -279,7 +279,7 @@ msgstr ""
"die uns! Und stinken dabei nach Moder und Fäulnis, nicht nach salziger See!"
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:319
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:358
msgid ""
"Undead. This will be your first real test as a leader, Kai Krellis. You must "
"defeat these creatures."
@ -288,7 +288,7 @@ msgstr ""
"Du musst diese Kreaturen besiegen."
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:324
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:363
msgid ""
"Kai, please lead us against them yourself, it will hearten the folk. And — "
"if you will permit — you reach the age now where a kai must learn battle "
@ -299,7 +299,7 @@ msgstr ""
"Cai sich dem Sturm stellen."
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:329
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:368
msgid ""
"Gwabbo speaks wisely. You must fight; I will protect you as much as I can..."
"but when war looms, a kai must lead. It is our way."
@ -309,7 +309,7 @@ msgstr ""
"Art."
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:334
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
msgid ""
"You have few trained fighters, so you can only recruit three of each level 1 "
"unit. There is no limit on citizens."
@ -318,14 +318,14 @@ msgstr ""
"nur drei Soldaten der Stufe 1 Einheit rekrutieren, sonst nur Seebürger."
#. [message]: speaker=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:364
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:403
msgid "Rise, my slaves! We will create an army for Lord Ravanal."
msgstr ""
"Kommt, Kinder der Nacht und marschiert in meiner Armee zum Ruhme Fürst "
"Ravanals."
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:412
msgid ""
"He is raising our dead to fight against us! Even though they were your own "
"citizens, Krellis, show no mercy. Destroy them if you can."
@ -334,13 +334,13 @@ msgstr ""
"Krellis, sie gehören nicht mehr zu uns. Tötet sie."
#. [message]: id=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:394
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:433
#, fuzzy
msgid "Foolish fish-men. You cannot kill <i>me</i> that easily."
msgstr "Ihr gammeligen Fischköpfe - so einfach bekommt ihr <i>mich</i> nicht."
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:399
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:438
msgid ""
"The merfolk saw a shadowy shape rise from the dead body of the necromancer "
"and disappear under the mountain."
@ -349,22 +349,22 @@ msgstr ""
"verschwand in die Tiefen des Bergs."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:441
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:613
msgid "He is raising the dead from every village!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:445
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:617
msgid "This will be a dark day, but we <i>will</i> prevail."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:628
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:639
msgid "Hey, I did it!"
msgstr "Ja, ich schaffe es."
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:632
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:643
msgid "Good work Kai, if I may say so."
msgstr "Saubere Arbeit, Cai. Wenn ihr erlaubt."
@ -1798,38 +1798,30 @@ msgstr "Ihr kanntet meine Großeltern?"
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
"Cai Maudin ist deines Vaters Vater, Krellis, aber seine Frau Indress war "
"nicht seine Mutter. Oh ja, sie zog ihn groß und du nanntest sie Großmutter, "
"aber deine wahre Großmutter ist Tyegëa."
#, fuzzy
msgid "Actually, Tyegëa is your grandmother."
msgstr "Ich bin deine Großmutter."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:205
msgid "What?!"
msgstr "Was?!"
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid "I am your grandmother."
msgstr "Ich bin deine Großmutter."
msgid "What? How is that possible?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid ""
"Before your grandfather Maudin was Kai, he went on an adventure of his own."
msgstr "Bevor Maudin Cai wurde, zog er selbst ins Abenteuer."
"When your grandfather married Indress, he he did not know that Tyegëa had "
"already born him a son. When she delivered your father to Jotha, your "
"grandmother Indress agreed to keep it secret and raise the infant as her own."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid "I was young then, and he was very handsome."
msgstr "Ich war so jung und er so stattlich."
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
msgid "That was quite a scandal, too, but I was not cut out to be a mother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid ""
"I am astonished. I suppose I should be honored to have such a distinguished "
"ancestor. Now I understand why Cylanna knew you would help us."
@ -1839,7 +1831,7 @@ msgstr ""
"würdet."
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
msgid ""
"That remains to be seen. I find it disturbing that a Kai — and my descendant "
"— would run here begging for help. Before I agree to save you, you have to "
@ -1852,12 +1844,12 @@ msgstr ""
"mutig und meiner Hilfe wert bist!"
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
msgid "Well, I defeated the Drakes on your island."
msgstr "Nun, ich besiegte die Draken auf deiner Insel!"
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
msgid ""
"Bah! Drakes only look dangerous. Soldiers carrying spears make short work of "
"them. No, I have something else in mind. You will complete a task for the "
@ -1868,15 +1860,15 @@ msgstr ""
"Meervolk vollbringen. Höre!"
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
#, fuzzy
msgid ""
"About 200 years ago, a powerful mermaid named Imirna fell in love with a "
"human wizard named Agnovon. Agnovon cared not for love, but he smiled "
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"devoted all her skill to fashioning the weapon. Later, Agnovon used that "
"very sword to defeat Imirnas own people and steal their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
"Vor etwa 200 Jahren lebte eine mächtige Meerjungfrau namens Imirna, die ihr "
@ -1889,7 +1881,7 @@ msgstr ""
"auf ihr eigenes Volk niederfuhr, vergiftete sich Imirna in ihrer Gram."
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
msgid ""
"I have long desired to see the sword returned to the merfolk to whom it "
"should belong. If you retrieve it, you would prove yourself to be worthy of "
@ -1906,12 +1898,12 @@ msgstr ""
"wird er wohl mehr über den Lich wissen, der es besitzt."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
msgid "A lich has it? We were fleeing liches in the first place."
msgstr "Einen Lich suchen? Eigentlich flohen wir bisher vor denen."
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
msgid ""
"There is only one of them. If you cannot defeat even one lich, you must be "
"expecting me to get rid of all of your undead myself!"
@ -1920,13 +1912,13 @@ msgstr ""
"bezwingen, oder was?"
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
msgid "My apologies. You are right, of course. We will undertake this task."
msgstr ""
"Verzeiht, ihr habt natürlich recht. Wir nehmen die Aufgabe natürlich an."
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:257
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
msgid ""
"I will not send you away completely empty-handed, though. I can spare some "
"holy water for one of your soldiers."
@ -1935,7 +1927,7 @@ msgstr ""
"ich noch Weihwasser erübrigen."
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:268
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:264
#, fuzzy
msgid ""
"The holy water will make melee attacks do <i>arcane</i> damage for the rest "
@ -1947,12 +1939,12 @@ msgstr ""
"Einheit einberufen oder eine neue Einheit rekrutieren."
#. [object]: id=holywater1
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:281
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:277
msgid "Holy Water"
msgstr "Weihwasser"
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:299
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:295
msgid ""
"Now, go. Come back with the flaming sword, and my priestesses and I will "
"help you take back Jotha."
@ -2149,20 +2141,20 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:599
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1103
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1135
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:158
msgid "Cylanna! I need you!"
msgstr "Cylanna! Wir brauchen dich!"
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:603
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1107
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1139
msgid "Tyegëa will never forgive me. We are lost."
msgstr "Tyegëa wird mir nie vergeben. Wir sind verloren."
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:617
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1121
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1153
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:172
msgid "We are lost without our king!"
msgstr "Ohne unseren König gibt es keine Hoffnung."
@ -2197,7 +2189,7 @@ msgstr "Dörfler"
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:241
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:680
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:712
msgid "Pry the flaming sword from the dead hand of its owner"
msgstr "Entreisst das Flammenschwert den toten Händen seines Besitzers"
@ -2220,7 +2212,7 @@ msgid "Death of Caladon"
msgstr "Caladon fällt in der Schlacht"
#. [message]: speaker=$spy_unit.id
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:306
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
msgid ""
"(whisper) Kai, I heard Caladon muttering about the sword. I think he may try "
"to take it for himself."
@ -2229,7 +2221,7 @@ msgstr ""
"fürchte, er wird es für sich wollen."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:310
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
msgid ""
"Thank you, $spy_unit.name|. I will keep that in mind, but it may be hard for "
"us to stop him with that teleporting trick he has."
@ -2238,7 +2230,7 @@ msgstr ""
"wird es schwer, gegen ihn etwas zu unternehmen."
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:332
msgid ""
"Here we are. Theres a castle up ahead in the fog. Thats where Agnovon has "
"the sword."
@ -2247,12 +2239,12 @@ msgstr ""
"Schwert."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid "The lich is Agnovon?"
msgstr "Agnovon ist der Lich?"
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:327
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:340
#, fuzzy
msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
@ -2270,14 +2262,14 @@ msgstr ""
"ich ihn aufrütteln kann. Moment."
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:344
msgid ""
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr "Plötzlich erschallte Caladons Stimme wie tausend Posaunen."
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:349
msgid ""
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
@ -2286,7 +2278,7 @@ msgstr ""
"Hehehe, toller Trick, nicht wahr?"
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:341
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"A voice came back like wind moaning through dry leaves. Though it was only "
"whispered, all heard it better than they wanted."
@ -2296,7 +2288,7 @@ msgstr ""
"wollten."
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:346
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:359
msgid ""
"What I remember, you old fool, is you leaving behind the smoldering bodies "
"of the orcs you had hired to steal my sword. Now, you bring mermen. When "
@ -2310,12 +2302,12 @@ msgstr ""
"fliehen, oder? Sprich <i>du</i> mir nicht von Angst."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:350
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:363
msgid "We are here of our own accord, and we will take that sword."
msgstr "Wir sind hier in eigener Sache und wir werden uns das Schwert nehmen."
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
@ -2324,12 +2316,12 @@ msgstr ""
"er sich noch weh."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:358
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:371
msgid "That does it. Attack!"
msgstr "Jetzt reichts - Angriff!"
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:380
msgid ""
"A word of warning, young Kai. I carry a staff of righteous FLAME. If you let "
"me die, I will take YOU all with me!"
@ -2338,12 +2330,12 @@ msgstr ""
"Gerechtigkeit. Wenn ich falle, nehme ich EUCH alle mit ins Jenseits!"
#. [unit]: type=Outlaw, id=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:389
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:402
msgid "Howyrth"
msgstr "Howyrth"
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:403
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:416
msgid ""
"Hello there! Who are you? Were you the ones shouting about taking a sword?"
msgstr ""
@ -2351,7 +2343,7 @@ msgstr ""
"rumbrüllten?"
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:408
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:421
#, fuzzy
msgid ""
"I am Kai Krellis of Jotha. I am attempting to defeat Mal-Govon and take his "
@ -2361,7 +2353,7 @@ msgstr ""
"Schwert zu nehmen. Schlagt ein und kämpft gegen unseren gemeinsamen Feind!"
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:426
msgid ""
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
@ -2375,7 +2367,7 @@ msgstr ""
"verschwände, nur für den Fall der Fälle."
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:417
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:430
msgid ""
"You can now recruit human villagers, but you will not be able to recall them "
"in future scenarios."
@ -2384,7 +2376,7 @@ msgstr ""
"aber nicht als Veteranen zur Verfügung."
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:466
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:479
msgid ""
"Kai Krellis! What are you doing here? I thought you were traveling south "
"when I met you."
@ -2393,17 +2385,17 @@ msgstr ""
"auf dem Weg nach Süden?"
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:470
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:483
msgid "Friend Siddry!"
msgstr "Siddry! Alter Freund!"
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:474
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:487
msgid "You know each other?!"
msgstr "Ihr kennt euch?"
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:478
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:491
msgid ""
"Kai Krellis is the one who saved me from slavery, Howyrth. I told him I "
"would repay him if I could, and here is my chance. My friends and I will "
@ -2415,25 +2407,30 @@ msgstr ""
"Freunde und ich kämpfen heute Seit' an Seit' mit euch. Befehlt und wir "
"folgen. Gold ist keins nötig."
#. [message]: speaker=Dorcyn
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:552
msgid "I'll join you right now! That monster is just unnatural."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:594
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:626
msgid ""
"The mermen clapped their hands over their ears as a terrible wail echoed off "
"the castle walls."
msgstr "Ein ohrenbetäubendes Heulen hallte von den Schlossmauern wieder."
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:619
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:651
msgid "Now we have the sword!"
msgstr "Nun haben wir das Schwert!"
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:624
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:656
msgid "Correction. Now I have the sword!"
msgstr "Korrektur - nun habe ich das Schwert!"
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:741
msgid ""
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
@ -2442,12 +2439,12 @@ msgstr ""
"flammende Macht meine Adern durchdringen."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:734
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:766
msgid "What? We won that sword!"
msgstr "Bitte? Wir haben es erkämpft!"
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:771
msgid ""
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
@ -2458,12 +2455,12 @@ msgstr ""
"Die Güte Caladons soll LEGENDE sein... he he HA!"
#. [message]: speaker=$staff_tip_off
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:744
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:776
msgid "Kai! He dropped his staff! We can attack him whenever we want now!"
msgstr "Cai! Er hat den Stab fallen gelassen! Nun ist er angreifbar!"
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:748
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:780
msgid ""
"We can pretend we are going to leave though. That would buy me some time to "
"heal the wounded."
@ -2472,7 +2469,7 @@ msgstr ""
"zu versorgen."
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:784
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:816
msgid ""
"You DARE attack ME! You will regret that. Witness the POWER of the Flaming "
"Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
@ -2482,7 +2479,7 @@ msgstr ""
"MEINEM WILLEN."
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:883
msgid ""
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
@ -2492,45 +2489,45 @@ msgstr ""
"GEHORCHE MEINEM WILLEN."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:933
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:965
msgid "Now we can finally grab that sword."
msgstr "Endlich können wir uns das Schwert schnappen."
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:951
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:983
msgid "I am not going with you. One of your people should take the sword."
msgstr ""
"Ich werde euch nicht weiter begleiten. Einer eures Volkes sollte das Schwert "
"nehmen."
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:978
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1010
#, fuzzy
msgid "This sword is 8-4, magical, with <i>fire</i> damage."
msgstr "Dieses Schwert ist 8-4, magisch und verursacht Feuerschaden."
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1017
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr "Ich werde Untote mit feurigem Hiebe niederstrecken."
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:994
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1026
msgid "This sword is not right for me. Let someone else have it."
msgstr "Das ist nichts für mich. Das soll jemand anderes nehmen."
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1061
msgid "Ill carry the sword."
msgstr "Ich nehm' das Schwert."
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1038
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1070
msgid "Let someone else have it."
msgstr "Vielleicht möchte lieber jemand anderes?"
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1076
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1108
msgid ""
"We thank all you humans for your help, and release you from any farther "
"obligations. Where we are going, you cannot easily follow."
@ -2539,17 +2536,17 @@ msgstr ""
"Schuldigkeit befreit. Wohin wir nun gehen, kann euer Fuß uns nicht folgen."
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1137
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1169
msgid "CURSE you mermen!"
msgstr "Verflucht seist du, Fischkopf."
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1152
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1184
msgid "Aghh! Die!"
msgstr "Stirb!"
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1157
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1189
msgid "He has that staff of..."
msgstr "Er hat den Stab der..."
@ -2952,10 +2949,11 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:139
#, fuzzy
msgid ""
"Krellis himself married within a few years, and fathered strong sons and "
"beautiful daughters. When the orcs who had learned to fear his father tested "
"the folk of Jotha gain, they learned to fear him even more."
"Jotha again, they learned to fear Kai Krellis even more."
msgstr ""
"Krellis gründete seine Familie schon bald und ihr entstammten kräftige Söhne "
"und wunderhübsche Töchter. Als die Orks ihre Lehre aus der Schlacht mit "
@ -3259,6 +3257,26 @@ msgstr ""
"aufrechterhalten kann. Dieser Effekt wirkt nur bis zur nächsten Runde des "
"Verteidigers."
#~ msgid ""
#~ "Kai Maudin was your father Laudisss father, Krellis, but his wife, "
#~ "Indress, was not Laudisss mother. She raised your father, and you called "
#~ "her grandmother, but Tyegëa is your fathers mother."
#~ msgstr ""
#~ "Cai Maudin ist deines Vaters Vater, Krellis, aber seine Frau Indress war "
#~ "nicht seine Mutter. Oh ja, sie zog ihn groß und du nanntest sie "
#~ "Großmutter, aber deine wahre Großmutter ist Tyegëa."
#~ msgid "What?!"
#~ msgstr "Was?!"
#~ msgid ""
#~ "Before your grandfather Maudin was Kai, he went on an adventure of his "
#~ "own."
#~ msgstr "Bevor Maudin Cai wurde, zog er selbst ins Abenteuer."
#~ msgid "I was young then, and he was very handsome."
#~ msgstr "Ich war so jung und er so stattlich."
#~ msgid "Fire Guardian"
#~ msgstr "Hüter des Feuers"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-12-22 12:37+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -168,7 +168,7 @@ msgid "Undead Forces"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:180
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:202
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:70
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:145
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:140
@ -176,32 +176,32 @@ msgid "Defeat enemy leader"
msgstr ""
#. [unit]: type=Mermaid Priestess, id=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:206
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:228
msgid "Cylanna"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:227
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:266
msgid "Is something wrong, priestess?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:232
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:271
msgid "Maybe. I smell death and decay."
msgstr ""
#. [unit]: type=Merman Netcaster, id=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:275
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
msgid "Gwabbo"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:293
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:332
msgid "Back, you fiend! You have not won...I will return to finish this."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:304
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:343
msgid ""
"Kai! We are under attack! Fell creatures invaded our village and slew "
"without mercy. I managed to fight my way clear, and have come to seek your "
@ -209,12 +209,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:309
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:348
msgid "What manner of creatures were they?"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:353
msgid ""
"I have never seen their like before in all my years. They were like men, but "
"they had no skin. Our spears went right through them; they <i>laughed</i> at "
@ -223,14 +223,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:319
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:358
msgid ""
"Undead. This will be your first real test as a leader, Kai Krellis. You must "
"defeat these creatures."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:324
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:363
msgid ""
"Kai, please lead us against them yourself, it will hearten the folk. And — "
"if you will permit — you reach the age now where a kai must learn battle "
@ -238,60 +238,60 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:329
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:368
msgid ""
"Gwabbo speaks wisely. You must fight; I will protect you as much as I can..."
"but when war looms, a kai must lead. It is our way."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:334
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
msgid ""
"You have few trained fighters, so you can only recruit three of each level 1 "
"unit. There is no limit on citizens."
msgstr ""
#. [message]: speaker=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:364
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:403
msgid "Rise, my slaves! We will create an army for Lord Ravanal."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:412
msgid ""
"He is raising our dead to fight against us! Even though they were your own "
"citizens, Krellis, show no mercy. Destroy them if you can."
msgstr ""
#. [message]: id=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:394
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:433
msgid "Foolish fish-men. You cannot kill <i>me</i> that easily."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:399
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:438
msgid ""
"The merfolk saw a shadowy shape rise from the dead body of the necromancer "
"and disappear under the mountain."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:441
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:613
msgid "He is raising the dead from every village!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:445
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:617
msgid "This will be a dark day, but we <i>will</i> prevail."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:628
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:639
msgid "Hey, I did it!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:632
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:643
msgid "Good work Kai, if I may say so."
msgstr ""
@ -1524,42 +1524,36 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgid "Actually, Tyegëa is your grandmother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:205
msgid "What?!"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid "I am your grandmother."
msgid "What? How is that possible?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid ""
"Before your grandfather Maudin was Kai, he went on an adventure of his own."
"When your grandfather married Indress, he he did not know that Tyegëa had "
"already born him a son. When she delivered your father to Jotha, your "
"grandmother Indress agreed to keep it secret and raise the infant as her own."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid "I was young then, and he was very handsome."
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
msgid "That was quite a scandal, too, but I was not cut out to be a mother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid ""
"I am astonished. I suppose I should be honored to have such a distinguished "
"ancestor. Now I understand why Cylanna knew you would help us."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
msgid ""
"That remains to be seen. I find it disturbing that a Kai — and my descendant "
"— would run here begging for help. Before I agree to save you, you have to "
@ -1568,12 +1562,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
msgid "Well, I defeated the Drakes on your island."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
msgid ""
"Bah! Drakes only look dangerous. Soldiers carrying spears make short work of "
"them. No, I have something else in mind. You will complete a task for the "
@ -1581,19 +1575,19 @@ msgid ""
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
msgid ""
"About 200 years ago, a powerful mermaid named Imirna fell in love with a "
"human wizard named Agnovon. Agnovon cared not for love, but he smiled "
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"devoted all her skill to fashioning the weapon. Later, Agnovon used that "
"very sword to defeat Imirnas own people and steal their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
msgid ""
"I have long desired to see the sword returned to the merfolk to whom it "
"should belong. If you retrieve it, you would prove yourself to be worthy of "
@ -1604,31 +1598,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
msgid "A lich has it? We were fleeing liches in the first place."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
msgid ""
"There is only one of them. If you cannot defeat even one lich, you must be "
"expecting me to get rid of all of your undead myself!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
msgid "My apologies. You are right, of course. We will undertake this task."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:257
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
msgid ""
"I will not send you away completely empty-handed, though. I can spare some "
"holy water for one of your soldiers."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:268
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:264
msgid ""
"The holy water will make melee attacks do <i>arcane</i> damage for the rest "
"of the campaign. Choose a unit to take it. You may recruit or recall a unit "
@ -1636,12 +1630,12 @@ msgid ""
msgstr ""
#. [object]: id=holywater1
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:281
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:277
msgid "Holy Water"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:299
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:295
msgid ""
"Now, go. Come back with the flaming sword, and my priestesses and I will "
"help you take back Jotha."
@ -1807,20 +1801,20 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:599
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1103
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1135
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:158
msgid "Cylanna! I need you!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:603
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1107
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1139
msgid "Tyegëa will never forgive me. We are lost."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:617
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1121
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1153
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:172
msgid "We are lost without our king!"
msgstr ""
@ -1851,7 +1845,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:241
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:680
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:712
msgid "Pry the flaming sword from the dead hand of its owner"
msgstr ""
@ -1874,33 +1868,33 @@ msgid "Death of Caladon"
msgstr ""
#. [message]: speaker=$spy_unit.id
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:306
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
msgid ""
"(whisper) Kai, I heard Caladon muttering about the sword. I think he may try "
"to take it for himself."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:310
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
msgid ""
"Thank you, $spy_unit.name|. I will keep that in mind, but it may be hard for "
"us to stop him with that teleporting trick he has."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:332
msgid ""
"Here we are. Theres a castle up ahead in the fog. Thats where Agnovon has "
"the sword."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid "The lich is Agnovon?"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:327
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:340
msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
@ -1911,28 +1905,28 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:344
msgid ""
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:349
msgid ""
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:341
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"A voice came back like wind moaning through dry leaves. Though it was only "
"whispered, all heard it better than they wanted."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:346
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:359
msgid ""
"What I remember, you old fool, is you leaving behind the smoldering bodies "
"of the orcs you had hired to steal my sword. Now, you bring mermen. When "
@ -1941,49 +1935,49 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:350
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:363
msgid "We are here of our own accord, and we will take that sword."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:358
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:371
msgid "That does it. Attack!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:380
msgid ""
"A word of warning, young Kai. I carry a staff of righteous FLAME. If you let "
"me die, I will take YOU all with me!"
msgstr ""
#. [unit]: type=Outlaw, id=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:389
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:402
msgid "Howyrth"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:403
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:416
msgid ""
"Hello there! Who are you? Were you the ones shouting about taking a sword?"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:408
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:421
msgid ""
"I am Kai Krellis of Jotha. I am attempting to defeat Mal-Govon and take his "
"sword. Will you to join us in battle against a common enemy?"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:426
msgid ""
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
@ -1992,31 +1986,31 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:417
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:430
msgid ""
"You can now recruit human villagers, but you will not be able to recall them "
"in future scenarios."
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:466
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:479
msgid ""
"Kai Krellis! What are you doing here? I thought you were traveling south "
"when I met you."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:470
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:483
msgid "Friend Siddry!"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:474
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:487
msgid "You know each other?!"
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:478
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:491
msgid ""
"Kai Krellis is the one who saved me from slavery, Howyrth. I told him I "
"would repay him if I could, and here is my chance. My friends and I will "
@ -2024,37 +2018,42 @@ msgid ""
"to be paid."
msgstr ""
#. [message]: speaker=Dorcyn
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:552
msgid "I'll join you right now! That monster is just unnatural."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:594
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:626
msgid ""
"The mermen clapped their hands over their ears as a terrible wail echoed off "
"the castle walls."
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:619
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:651
msgid "Now we have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:624
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:656
msgid "Correction. Now I have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:741
msgid ""
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:734
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:766
msgid "What? We won that sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:771
msgid ""
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
@ -2062,85 +2061,85 @@ msgid ""
msgstr ""
#. [message]: speaker=$staff_tip_off
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:744
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:776
msgid "Kai! He dropped his staff! We can attack him whenever we want now!"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:748
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:780
msgid ""
"We can pretend we are going to leave though. That would buy me some time to "
"heal the wounded."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:784
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:816
msgid ""
"You DARE attack ME! You will regret that. Witness the POWER of the Flaming "
"Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:883
msgid ""
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:933
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:965
msgid "Now we can finally grab that sword."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:951
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:983
msgid "I am not going with you. One of your people should take the sword."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:978
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1010
msgid "This sword is 8-4, magical, with <i>fire</i> damage."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1017
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:994
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1026
msgid "This sword is not right for me. Let someone else have it."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1061
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1038
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1070
msgid "Let someone else have it."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1076
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1108
msgid ""
"We thank all you humans for your help, and release you from any farther "
"obligations. Where we are going, you cannot easily follow."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1137
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1169
msgid "CURSE you mermen!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1152
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1184
msgid "Aghh! Die!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1157
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1189
msgid "He has that staff of..."
msgstr ""
@ -2467,7 +2466,7 @@ msgstr ""
msgid ""
"Krellis himself married within a few years, and fathered strong sons and "
"beautiful daughters. When the orcs who had learned to fear his father tested "
"the folk of Jotha gain, they learned to fear him even more."
"Jotha again, they learned to fear Kai Krellis even more."
msgstr ""
#. [message]: speaker=narrator

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-12-22 12:37+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -168,7 +168,7 @@ msgid "Undead Forces"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:180
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:202
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:70
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:145
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:140
@ -176,32 +176,32 @@ msgid "Defeat enemy leader"
msgstr ""
#. [unit]: type=Mermaid Priestess, id=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:206
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:228
msgid "Cylanna"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:227
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:266
msgid "Is something wrong, priestess?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:232
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:271
msgid "Maybe. I smell death and decay."
msgstr ""
#. [unit]: type=Merman Netcaster, id=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:275
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
msgid "Gwabbo"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:293
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:332
msgid "Back, you fiend! You have not won...I will return to finish this."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:304
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:343
msgid ""
"Kai! We are under attack! Fell creatures invaded our village and slew "
"without mercy. I managed to fight my way clear, and have come to seek your "
@ -209,12 +209,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:309
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:348
msgid "What manner of creatures were they?"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:353
msgid ""
"I have never seen their like before in all my years. They were like men, but "
"they had no skin. Our spears went right through them; they <i>laughed</i> at "
@ -223,14 +223,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:319
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:358
msgid ""
"Undead. This will be your first real test as a leader, Kai Krellis. You must "
"defeat these creatures."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:324
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:363
msgid ""
"Kai, please lead us against them yourself, it will hearten the folk. And — "
"if you will permit — you reach the age now where a kai must learn battle "
@ -238,60 +238,60 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:329
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:368
msgid ""
"Gwabbo speaks wisely. You must fight; I will protect you as much as I can..."
"but when war looms, a kai must lead. It is our way."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:334
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
msgid ""
"You have few trained fighters, so you can only recruit three of each level 1 "
"unit. There is no limit on citizens."
msgstr ""
#. [message]: speaker=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:364
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:403
msgid "Rise, my slaves! We will create an army for Lord Ravanal."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:412
msgid ""
"He is raising our dead to fight against us! Even though they were your own "
"citizens, Krellis, show no mercy. Destroy them if you can."
msgstr ""
#. [message]: id=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:394
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:433
msgid "Foolish fish-men. You cannot kill <i>me</i> that easily."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:399
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:438
msgid ""
"The merfolk saw a shadowy shape rise from the dead body of the necromancer "
"and disappear under the mountain."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:441
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:613
msgid "He is raising the dead from every village!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:445
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:617
msgid "This will be a dark day, but we <i>will</i> prevail."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:628
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:639
msgid "Hey, I did it!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:632
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:643
msgid "Good work Kai, if I may say so."
msgstr ""
@ -1524,42 +1524,36 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgid "Actually, Tyegëa is your grandmother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:205
msgid "What?!"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid "I am your grandmother."
msgid "What? How is that possible?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid ""
"Before your grandfather Maudin was Kai, he went on an adventure of his own."
"When your grandfather married Indress, he he did not know that Tyegëa had "
"already born him a son. When she delivered your father to Jotha, your "
"grandmother Indress agreed to keep it secret and raise the infant as her own."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid "I was young then, and he was very handsome."
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
msgid "That was quite a scandal, too, but I was not cut out to be a mother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid ""
"I am astonished. I suppose I should be honored to have such a distinguished "
"ancestor. Now I understand why Cylanna knew you would help us."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
msgid ""
"That remains to be seen. I find it disturbing that a Kai — and my descendant "
"— would run here begging for help. Before I agree to save you, you have to "
@ -1568,12 +1562,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
msgid "Well, I defeated the Drakes on your island."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
msgid ""
"Bah! Drakes only look dangerous. Soldiers carrying spears make short work of "
"them. No, I have something else in mind. You will complete a task for the "
@ -1581,19 +1575,19 @@ msgid ""
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
msgid ""
"About 200 years ago, a powerful mermaid named Imirna fell in love with a "
"human wizard named Agnovon. Agnovon cared not for love, but he smiled "
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"devoted all her skill to fashioning the weapon. Later, Agnovon used that "
"very sword to defeat Imirnas own people and steal their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
msgid ""
"I have long desired to see the sword returned to the merfolk to whom it "
"should belong. If you retrieve it, you would prove yourself to be worthy of "
@ -1604,31 +1598,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
msgid "A lich has it? We were fleeing liches in the first place."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
msgid ""
"There is only one of them. If you cannot defeat even one lich, you must be "
"expecting me to get rid of all of your undead myself!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
msgid "My apologies. You are right, of course. We will undertake this task."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:257
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
msgid ""
"I will not send you away completely empty-handed, though. I can spare some "
"holy water for one of your soldiers."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:268
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:264
msgid ""
"The holy water will make melee attacks do <i>arcane</i> damage for the rest "
"of the campaign. Choose a unit to take it. You may recruit or recall a unit "
@ -1636,12 +1630,12 @@ msgid ""
msgstr ""
#. [object]: id=holywater1
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:281
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:277
msgid "Holy Water"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:299
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:295
msgid ""
"Now, go. Come back with the flaming sword, and my priestesses and I will "
"help you take back Jotha."
@ -1807,20 +1801,20 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:599
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1103
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1135
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:158
msgid "Cylanna! I need you!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:603
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1107
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1139
msgid "Tyegëa will never forgive me. We are lost."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:617
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1121
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1153
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:172
msgid "We are lost without our king!"
msgstr ""
@ -1851,7 +1845,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:241
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:680
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:712
msgid "Pry the flaming sword from the dead hand of its owner"
msgstr ""
@ -1874,33 +1868,33 @@ msgid "Death of Caladon"
msgstr ""
#. [message]: speaker=$spy_unit.id
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:306
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
msgid ""
"(whisper) Kai, I heard Caladon muttering about the sword. I think he may try "
"to take it for himself."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:310
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
msgid ""
"Thank you, $spy_unit.name|. I will keep that in mind, but it may be hard for "
"us to stop him with that teleporting trick he has."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:332
msgid ""
"Here we are. Theres a castle up ahead in the fog. Thats where Agnovon has "
"the sword."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid "The lich is Agnovon?"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:327
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:340
msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
@ -1911,28 +1905,28 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:344
msgid ""
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:349
msgid ""
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:341
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"A voice came back like wind moaning through dry leaves. Though it was only "
"whispered, all heard it better than they wanted."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:346
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:359
msgid ""
"What I remember, you old fool, is you leaving behind the smoldering bodies "
"of the orcs you had hired to steal my sword. Now, you bring mermen. When "
@ -1941,49 +1935,49 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:350
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:363
msgid "We are here of our own accord, and we will take that sword."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:358
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:371
msgid "That does it. Attack!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:380
msgid ""
"A word of warning, young Kai. I carry a staff of righteous FLAME. If you let "
"me die, I will take YOU all with me!"
msgstr ""
#. [unit]: type=Outlaw, id=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:389
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:402
msgid "Howyrth"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:403
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:416
msgid ""
"Hello there! Who are you? Were you the ones shouting about taking a sword?"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:408
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:421
msgid ""
"I am Kai Krellis of Jotha. I am attempting to defeat Mal-Govon and take his "
"sword. Will you to join us in battle against a common enemy?"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:426
msgid ""
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
@ -1992,31 +1986,31 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:417
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:430
msgid ""
"You can now recruit human villagers, but you will not be able to recall them "
"in future scenarios."
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:466
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:479
msgid ""
"Kai Krellis! What are you doing here? I thought you were traveling south "
"when I met you."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:470
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:483
msgid "Friend Siddry!"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:474
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:487
msgid "You know each other?!"
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:478
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:491
msgid ""
"Kai Krellis is the one who saved me from slavery, Howyrth. I told him I "
"would repay him if I could, and here is my chance. My friends and I will "
@ -2024,37 +2018,42 @@ msgid ""
"to be paid."
msgstr ""
#. [message]: speaker=Dorcyn
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:552
msgid "I'll join you right now! That monster is just unnatural."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:594
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:626
msgid ""
"The mermen clapped their hands over their ears as a terrible wail echoed off "
"the castle walls."
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:619
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:651
msgid "Now we have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:624
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:656
msgid "Correction. Now I have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:741
msgid ""
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:734
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:766
msgid "What? We won that sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:771
msgid ""
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
@ -2062,85 +2061,85 @@ msgid ""
msgstr ""
#. [message]: speaker=$staff_tip_off
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:744
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:776
msgid "Kai! He dropped his staff! We can attack him whenever we want now!"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:748
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:780
msgid ""
"We can pretend we are going to leave though. That would buy me some time to "
"heal the wounded."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:784
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:816
msgid ""
"You DARE attack ME! You will regret that. Witness the POWER of the Flaming "
"Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:883
msgid ""
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:933
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:965
msgid "Now we can finally grab that sword."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:951
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:983
msgid "I am not going with you. One of your people should take the sword."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:978
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1010
msgid "This sword is 8-4, magical, with <i>fire</i> damage."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1017
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:994
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1026
msgid "This sword is not right for me. Let someone else have it."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1061
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1038
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1070
msgid "Let someone else have it."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1076
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1108
msgid ""
"We thank all you humans for your help, and release you from any farther "
"obligations. Where we are going, you cannot easily follow."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1137
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1169
msgid "CURSE you mermen!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1152
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1184
msgid "Aghh! Die!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1157
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1189
msgid "He has that staff of..."
msgstr ""
@ -2467,7 +2466,7 @@ msgstr ""
msgid ""
"Krellis himself married within a few years, and fathered strong sons and "
"beautiful daughters. When the orcs who had learned to fear his father tested "
"the folk of Jotha gain, they learned to fear him even more."
"Jotha again, they learned to fear Kai Krellis even more."
msgstr ""
#. [message]: speaker=narrator

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-12-22 12:37+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -168,7 +168,7 @@ msgid "Undead Forces"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:180
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:202
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:70
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:145
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:140
@ -176,32 +176,32 @@ msgid "Defeat enemy leader"
msgstr ""
#. [unit]: type=Mermaid Priestess, id=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:206
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:228
msgid "Cylanna"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:227
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:266
msgid "Is something wrong, priestess?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:232
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:271
msgid "Maybe. I smell death and decay."
msgstr ""
#. [unit]: type=Merman Netcaster, id=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:275
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
msgid "Gwabbo"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:293
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:332
msgid "Back, you fiend! You have not won...I will return to finish this."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:304
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:343
msgid ""
"Kai! We are under attack! Fell creatures invaded our village and slew "
"without mercy. I managed to fight my way clear, and have come to seek your "
@ -209,12 +209,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:309
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:348
msgid "What manner of creatures were they?"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:353
msgid ""
"I have never seen their like before in all my years. They were like men, but "
"they had no skin. Our spears went right through them; they <i>laughed</i> at "
@ -223,14 +223,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:319
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:358
msgid ""
"Undead. This will be your first real test as a leader, Kai Krellis. You must "
"defeat these creatures."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:324
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:363
msgid ""
"Kai, please lead us against them yourself, it will hearten the folk. And — "
"if you will permit — you reach the age now where a kai must learn battle "
@ -238,60 +238,60 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:329
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:368
msgid ""
"Gwabbo speaks wisely. You must fight; I will protect you as much as I can..."
"but when war looms, a kai must lead. It is our way."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:334
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
msgid ""
"You have few trained fighters, so you can only recruit three of each level 1 "
"unit. There is no limit on citizens."
msgstr ""
#. [message]: speaker=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:364
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:403
msgid "Rise, my slaves! We will create an army for Lord Ravanal."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:412
msgid ""
"He is raising our dead to fight against us! Even though they were your own "
"citizens, Krellis, show no mercy. Destroy them if you can."
msgstr ""
#. [message]: id=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:394
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:433
msgid "Foolish fish-men. You cannot kill <i>me</i> that easily."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:399
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:438
msgid ""
"The merfolk saw a shadowy shape rise from the dead body of the necromancer "
"and disappear under the mountain."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:441
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:613
msgid "He is raising the dead from every village!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:445
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:617
msgid "This will be a dark day, but we <i>will</i> prevail."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:628
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:639
msgid "Hey, I did it!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:632
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:643
msgid "Good work Kai, if I may say so."
msgstr ""
@ -1524,42 +1524,36 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgid "Actually, Tyegëa is your grandmother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:205
msgid "What?!"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid "I am your grandmother."
msgid "What? How is that possible?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid ""
"Before your grandfather Maudin was Kai, he went on an adventure of his own."
"When your grandfather married Indress, he he did not know that Tyegëa had "
"already born him a son. When she delivered your father to Jotha, your "
"grandmother Indress agreed to keep it secret and raise the infant as her own."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid "I was young then, and he was very handsome."
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
msgid "That was quite a scandal, too, but I was not cut out to be a mother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid ""
"I am astonished. I suppose I should be honored to have such a distinguished "
"ancestor. Now I understand why Cylanna knew you would help us."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
msgid ""
"That remains to be seen. I find it disturbing that a Kai — and my descendant "
"— would run here begging for help. Before I agree to save you, you have to "
@ -1568,12 +1562,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
msgid "Well, I defeated the Drakes on your island."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
msgid ""
"Bah! Drakes only look dangerous. Soldiers carrying spears make short work of "
"them. No, I have something else in mind. You will complete a task for the "
@ -1581,19 +1575,19 @@ msgid ""
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
msgid ""
"About 200 years ago, a powerful mermaid named Imirna fell in love with a "
"human wizard named Agnovon. Agnovon cared not for love, but he smiled "
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"devoted all her skill to fashioning the weapon. Later, Agnovon used that "
"very sword to defeat Imirnas own people and steal their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
msgid ""
"I have long desired to see the sword returned to the merfolk to whom it "
"should belong. If you retrieve it, you would prove yourself to be worthy of "
@ -1604,31 +1598,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
msgid "A lich has it? We were fleeing liches in the first place."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
msgid ""
"There is only one of them. If you cannot defeat even one lich, you must be "
"expecting me to get rid of all of your undead myself!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
msgid "My apologies. You are right, of course. We will undertake this task."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:257
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
msgid ""
"I will not send you away completely empty-handed, though. I can spare some "
"holy water for one of your soldiers."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:268
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:264
msgid ""
"The holy water will make melee attacks do <i>arcane</i> damage for the rest "
"of the campaign. Choose a unit to take it. You may recruit or recall a unit "
@ -1636,12 +1630,12 @@ msgid ""
msgstr ""
#. [object]: id=holywater1
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:281
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:277
msgid "Holy Water"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:299
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:295
msgid ""
"Now, go. Come back with the flaming sword, and my priestesses and I will "
"help you take back Jotha."
@ -1807,20 +1801,20 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:599
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1103
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1135
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:158
msgid "Cylanna! I need you!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:603
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1107
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1139
msgid "Tyegëa will never forgive me. We are lost."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:617
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1121
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1153
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:172
msgid "We are lost without our king!"
msgstr ""
@ -1851,7 +1845,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:241
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:680
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:712
msgid "Pry the flaming sword from the dead hand of its owner"
msgstr ""
@ -1874,33 +1868,33 @@ msgid "Death of Caladon"
msgstr ""
#. [message]: speaker=$spy_unit.id
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:306
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
msgid ""
"(whisper) Kai, I heard Caladon muttering about the sword. I think he may try "
"to take it for himself."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:310
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
msgid ""
"Thank you, $spy_unit.name|. I will keep that in mind, but it may be hard for "
"us to stop him with that teleporting trick he has."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:332
msgid ""
"Here we are. Theres a castle up ahead in the fog. Thats where Agnovon has "
"the sword."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid "The lich is Agnovon?"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:327
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:340
msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
@ -1911,28 +1905,28 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:344
msgid ""
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:349
msgid ""
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:341
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"A voice came back like wind moaning through dry leaves. Though it was only "
"whispered, all heard it better than they wanted."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:346
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:359
msgid ""
"What I remember, you old fool, is you leaving behind the smoldering bodies "
"of the orcs you had hired to steal my sword. Now, you bring mermen. When "
@ -1941,49 +1935,49 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:350
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:363
msgid "We are here of our own accord, and we will take that sword."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:358
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:371
msgid "That does it. Attack!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:380
msgid ""
"A word of warning, young Kai. I carry a staff of righteous FLAME. If you let "
"me die, I will take YOU all with me!"
msgstr ""
#. [unit]: type=Outlaw, id=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:389
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:402
msgid "Howyrth"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:403
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:416
msgid ""
"Hello there! Who are you? Were you the ones shouting about taking a sword?"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:408
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:421
msgid ""
"I am Kai Krellis of Jotha. I am attempting to defeat Mal-Govon and take his "
"sword. Will you to join us in battle against a common enemy?"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:426
msgid ""
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
@ -1992,31 +1986,31 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:417
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:430
msgid ""
"You can now recruit human villagers, but you will not be able to recall them "
"in future scenarios."
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:466
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:479
msgid ""
"Kai Krellis! What are you doing here? I thought you were traveling south "
"when I met you."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:470
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:483
msgid "Friend Siddry!"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:474
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:487
msgid "You know each other?!"
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:478
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:491
msgid ""
"Kai Krellis is the one who saved me from slavery, Howyrth. I told him I "
"would repay him if I could, and here is my chance. My friends and I will "
@ -2024,37 +2018,42 @@ msgid ""
"to be paid."
msgstr ""
#. [message]: speaker=Dorcyn
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:552
msgid "I'll join you right now! That monster is just unnatural."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:594
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:626
msgid ""
"The mermen clapped their hands over their ears as a terrible wail echoed off "
"the castle walls."
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:619
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:651
msgid "Now we have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:624
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:656
msgid "Correction. Now I have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:741
msgid ""
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:734
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:766
msgid "What? We won that sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:771
msgid ""
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
@ -2062,85 +2061,85 @@ msgid ""
msgstr ""
#. [message]: speaker=$staff_tip_off
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:744
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:776
msgid "Kai! He dropped his staff! We can attack him whenever we want now!"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:748
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:780
msgid ""
"We can pretend we are going to leave though. That would buy me some time to "
"heal the wounded."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:784
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:816
msgid ""
"You DARE attack ME! You will regret that. Witness the POWER of the Flaming "
"Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:883
msgid ""
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:933
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:965
msgid "Now we can finally grab that sword."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:951
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:983
msgid "I am not going with you. One of your people should take the sword."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:978
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1010
msgid "This sword is 8-4, magical, with <i>fire</i> damage."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1017
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:994
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1026
msgid "This sword is not right for me. Let someone else have it."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1061
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1038
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1070
msgid "Let someone else have it."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1076
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1108
msgid ""
"We thank all you humans for your help, and release you from any farther "
"obligations. Where we are going, you cannot easily follow."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1137
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1169
msgid "CURSE you mermen!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1152
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1184
msgid "Aghh! Die!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1157
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1189
msgid "He has that staff of..."
msgstr ""
@ -2467,7 +2466,7 @@ msgstr ""
msgid ""
"Krellis himself married within a few years, and fathered strong sons and "
"beautiful daughters. When the orcs who had learned to fear his father tested "
"the folk of Jotha gain, they learned to fear him even more."
"Jotha again, they learned to fear Kai Krellis even more."
msgstr ""
#. [message]: speaker=narrator

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-12-22 12:37+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -168,7 +168,7 @@ msgid "Undead Forces"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:180
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:202
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:70
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:145
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:140
@ -176,32 +176,32 @@ msgid "Defeat enemy leader"
msgstr ""
#. [unit]: type=Mermaid Priestess, id=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:206
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:228
msgid "Cylanna"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:227
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:266
msgid "Is something wrong, priestess?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:232
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:271
msgid "Maybe. I smell death and decay."
msgstr ""
#. [unit]: type=Merman Netcaster, id=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:275
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
msgid "Gwabbo"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:293
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:332
msgid "Back, you fiend! You have not won...I will return to finish this."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:304
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:343
msgid ""
"Kai! We are under attack! Fell creatures invaded our village and slew "
"without mercy. I managed to fight my way clear, and have come to seek your "
@ -209,12 +209,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:309
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:348
msgid "What manner of creatures were they?"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:353
msgid ""
"I have never seen their like before in all my years. They were like men, but "
"they had no skin. Our spears went right through them; they <i>laughed</i> at "
@ -223,14 +223,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:319
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:358
msgid ""
"Undead. This will be your first real test as a leader, Kai Krellis. You must "
"defeat these creatures."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:324
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:363
msgid ""
"Kai, please lead us against them yourself, it will hearten the folk. And — "
"if you will permit — you reach the age now where a kai must learn battle "
@ -238,60 +238,60 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:329
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:368
msgid ""
"Gwabbo speaks wisely. You must fight; I will protect you as much as I can..."
"but when war looms, a kai must lead. It is our way."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:334
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
msgid ""
"You have few trained fighters, so you can only recruit three of each level 1 "
"unit. There is no limit on citizens."
msgstr ""
#. [message]: speaker=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:364
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:403
msgid "Rise, my slaves! We will create an army for Lord Ravanal."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:412
msgid ""
"He is raising our dead to fight against us! Even though they were your own "
"citizens, Krellis, show no mercy. Destroy them if you can."
msgstr ""
#. [message]: id=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:394
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:433
msgid "Foolish fish-men. You cannot kill <i>me</i> that easily."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:399
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:438
msgid ""
"The merfolk saw a shadowy shape rise from the dead body of the necromancer "
"and disappear under the mountain."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:441
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:613
msgid "He is raising the dead from every village!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:445
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:617
msgid "This will be a dark day, but we <i>will</i> prevail."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:628
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:639
msgid "Hey, I did it!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:632
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:643
msgid "Good work Kai, if I may say so."
msgstr ""
@ -1524,42 +1524,36 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgid "Actually, Tyegëa is your grandmother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:205
msgid "What?!"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid "I am your grandmother."
msgid "What? How is that possible?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid ""
"Before your grandfather Maudin was Kai, he went on an adventure of his own."
"When your grandfather married Indress, he he did not know that Tyegëa had "
"already born him a son. When she delivered your father to Jotha, your "
"grandmother Indress agreed to keep it secret and raise the infant as her own."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid "I was young then, and he was very handsome."
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
msgid "That was quite a scandal, too, but I was not cut out to be a mother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid ""
"I am astonished. I suppose I should be honored to have such a distinguished "
"ancestor. Now I understand why Cylanna knew you would help us."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
msgid ""
"That remains to be seen. I find it disturbing that a Kai — and my descendant "
"— would run here begging for help. Before I agree to save you, you have to "
@ -1568,12 +1562,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
msgid "Well, I defeated the Drakes on your island."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
msgid ""
"Bah! Drakes only look dangerous. Soldiers carrying spears make short work of "
"them. No, I have something else in mind. You will complete a task for the "
@ -1581,19 +1575,19 @@ msgid ""
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
msgid ""
"About 200 years ago, a powerful mermaid named Imirna fell in love with a "
"human wizard named Agnovon. Agnovon cared not for love, but he smiled "
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"devoted all her skill to fashioning the weapon. Later, Agnovon used that "
"very sword to defeat Imirnas own people and steal their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
msgid ""
"I have long desired to see the sword returned to the merfolk to whom it "
"should belong. If you retrieve it, you would prove yourself to be worthy of "
@ -1604,31 +1598,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
msgid "A lich has it? We were fleeing liches in the first place."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
msgid ""
"There is only one of them. If you cannot defeat even one lich, you must be "
"expecting me to get rid of all of your undead myself!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
msgid "My apologies. You are right, of course. We will undertake this task."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:257
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
msgid ""
"I will not send you away completely empty-handed, though. I can spare some "
"holy water for one of your soldiers."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:268
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:264
msgid ""
"The holy water will make melee attacks do <i>arcane</i> damage for the rest "
"of the campaign. Choose a unit to take it. You may recruit or recall a unit "
@ -1636,12 +1630,12 @@ msgid ""
msgstr ""
#. [object]: id=holywater1
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:281
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:277
msgid "Holy Water"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:299
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:295
msgid ""
"Now, go. Come back with the flaming sword, and my priestesses and I will "
"help you take back Jotha."
@ -1807,20 +1801,20 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:599
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1103
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1135
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:158
msgid "Cylanna! I need you!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:603
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1107
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1139
msgid "Tyegëa will never forgive me. We are lost."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:617
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1121
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1153
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:172
msgid "We are lost without our king!"
msgstr ""
@ -1851,7 +1845,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:241
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:680
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:712
msgid "Pry the flaming sword from the dead hand of its owner"
msgstr ""
@ -1874,33 +1868,33 @@ msgid "Death of Caladon"
msgstr ""
#. [message]: speaker=$spy_unit.id
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:306
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
msgid ""
"(whisper) Kai, I heard Caladon muttering about the sword. I think he may try "
"to take it for himself."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:310
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
msgid ""
"Thank you, $spy_unit.name|. I will keep that in mind, but it may be hard for "
"us to stop him with that teleporting trick he has."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:332
msgid ""
"Here we are. Theres a castle up ahead in the fog. Thats where Agnovon has "
"the sword."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid "The lich is Agnovon?"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:327
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:340
msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
@ -1911,28 +1905,28 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:344
msgid ""
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:349
msgid ""
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:341
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"A voice came back like wind moaning through dry leaves. Though it was only "
"whispered, all heard it better than they wanted."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:346
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:359
msgid ""
"What I remember, you old fool, is you leaving behind the smoldering bodies "
"of the orcs you had hired to steal my sword. Now, you bring mermen. When "
@ -1941,49 +1935,49 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:350
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:363
msgid "We are here of our own accord, and we will take that sword."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:358
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:371
msgid "That does it. Attack!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:380
msgid ""
"A word of warning, young Kai. I carry a staff of righteous FLAME. If you let "
"me die, I will take YOU all with me!"
msgstr ""
#. [unit]: type=Outlaw, id=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:389
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:402
msgid "Howyrth"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:403
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:416
msgid ""
"Hello there! Who are you? Were you the ones shouting about taking a sword?"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:408
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:421
msgid ""
"I am Kai Krellis of Jotha. I am attempting to defeat Mal-Govon and take his "
"sword. Will you to join us in battle against a common enemy?"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:426
msgid ""
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
@ -1992,31 +1986,31 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:417
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:430
msgid ""
"You can now recruit human villagers, but you will not be able to recall them "
"in future scenarios."
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:466
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:479
msgid ""
"Kai Krellis! What are you doing here? I thought you were traveling south "
"when I met you."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:470
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:483
msgid "Friend Siddry!"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:474
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:487
msgid "You know each other?!"
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:478
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:491
msgid ""
"Kai Krellis is the one who saved me from slavery, Howyrth. I told him I "
"would repay him if I could, and here is my chance. My friends and I will "
@ -2024,37 +2018,42 @@ msgid ""
"to be paid."
msgstr ""
#. [message]: speaker=Dorcyn
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:552
msgid "I'll join you right now! That monster is just unnatural."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:594
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:626
msgid ""
"The mermen clapped their hands over their ears as a terrible wail echoed off "
"the castle walls."
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:619
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:651
msgid "Now we have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:624
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:656
msgid "Correction. Now I have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:741
msgid ""
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:734
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:766
msgid "What? We won that sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:771
msgid ""
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
@ -2062,85 +2061,85 @@ msgid ""
msgstr ""
#. [message]: speaker=$staff_tip_off
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:744
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:776
msgid "Kai! He dropped his staff! We can attack him whenever we want now!"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:748
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:780
msgid ""
"We can pretend we are going to leave though. That would buy me some time to "
"heal the wounded."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:784
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:816
msgid ""
"You DARE attack ME! You will regret that. Witness the POWER of the Flaming "
"Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:883
msgid ""
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:933
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:965
msgid "Now we can finally grab that sword."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:951
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:983
msgid "I am not going with you. One of your people should take the sword."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:978
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1010
msgid "This sword is 8-4, magical, with <i>fire</i> damage."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1017
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:994
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1026
msgid "This sword is not right for me. Let someone else have it."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1061
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1038
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1070
msgid "Let someone else have it."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1076
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1108
msgid ""
"We thank all you humans for your help, and release you from any farther "
"obligations. Where we are going, you cannot easily follow."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1137
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1169
msgid "CURSE you mermen!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1152
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1184
msgid "Aghh! Die!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1157
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1189
msgid "He has that staff of..."
msgstr ""
@ -2467,7 +2466,7 @@ msgstr ""
msgid ""
"Krellis himself married within a few years, and fathered strong sons and "
"beautiful daughters. When the orcs who had learned to fear his father tested "
"the folk of Jotha gain, they learned to fear him even more."
"Jotha again, they learned to fear Kai Krellis even more."
msgstr ""
#. [message]: speaker=narrator

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-12-22 12:37+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2010-12-03 15:34-0400\n"
"Last-Translator: PeterPorty <p_llorens@hotmail.com>\n"
"Language-Team: none\n"
@ -218,7 +218,7 @@ msgid "Undead Forces"
msgstr "Fuerzas no muertas"
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:180
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:202
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:70
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:145
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:140
@ -226,32 +226,32 @@ msgid "Defeat enemy leader"
msgstr "Derrote al lider enemigo"
#. [unit]: type=Mermaid Priestess, id=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:206
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:228
msgid "Cylanna"
msgstr "Cylanna"
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:227
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:266
msgid "Is something wrong, priestess?"
msgstr "¿Algo va mal, sacerdotisa?"
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:232
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:271
msgid "Maybe. I smell death and decay."
msgstr "Quizá. Huele a muerte y decadencia."
#. [unit]: type=Merman Netcaster, id=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:275
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
msgid "Gwabbo"
msgstr "Gwabbo"
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:293
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:332
msgid "Back, you fiend! You have not won...I will return to finish this."
msgstr "¡Atrás demonio! No has ganado... Volveré para terminar esto."
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:304
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:343
msgid ""
"Kai! We are under attack! Fell creatures invaded our village and slew "
"without mercy. I managed to fight my way clear, and have come to seek your "
@ -262,12 +262,12 @@ msgstr ""
"ayuda."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:309
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:348
msgid "What manner of creatures were they?"
msgstr "¿Qué clase de criaturas eran?"
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:353
msgid ""
"I have never seen their like before in all my years. They were like men, but "
"they had no skin. Our spears went right through them; they <i>laughed</i> at "
@ -279,7 +279,7 @@ msgstr ""
"como algo del mar, olían a tierra húmeda y putrefacción."
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:319
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:358
msgid ""
"Undead. This will be your first real test as a leader, Kai Krellis. You must "
"defeat these creatures."
@ -288,7 +288,7 @@ msgstr ""
"Debéis derrotar a esas criaturas."
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:324
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:363
msgid ""
"Kai, please lead us against them yourself, it will hearten the folk. And — "
"if you will permit — you reach the age now where a kai must learn battle "
@ -299,7 +299,7 @@ msgstr ""
"batalla."
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:329
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:368
msgid ""
"Gwabbo speaks wisely. You must fight; I will protect you as much as I can..."
"but when war looms, a kai must lead. It is our way."
@ -309,7 +309,7 @@ msgstr ""
"forma de hacer las cosas."
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:334
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
msgid ""
"You have few trained fighters, so you can only recruit three of each level 1 "
"unit. There is no limit on citizens."
@ -318,12 +318,12 @@ msgstr ""
"nivel 1 por cada unidad. No hay límite en los ciudadanos."
#. [message]: speaker=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:364
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:403
msgid "Rise, my slaves! We will create an army for Lord Ravanal."
msgstr "¡Alzaos, mis esclavos! Crearemos un ejercito para Lord Ravanal."
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:412
msgid ""
"He is raising our dead to fight against us! Even though they were your own "
"citizens, Krellis, show no mercy. Destroy them if you can."
@ -333,13 +333,13 @@ msgstr ""
"Destruidlos si podéis."
#. [message]: id=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:394
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:433
#, fuzzy
msgid "Foolish fish-men. You cannot kill <i>me</i> that easily."
msgstr "Tonto hombre-pez. No puedes <i>matarme</i> tan facilmente."
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:399
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:438
msgid ""
"The merfolk saw a shadowy shape rise from the dead body of the necromancer "
"and disappear under the mountain."
@ -348,22 +348,22 @@ msgstr ""
"nigromante y desaparecer bajo la montaña. "
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:441
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:613
msgid "He is raising the dead from every village!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:445
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:617
msgid "This will be a dark day, but we <i>will</i> prevail."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:628
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:639
msgid "Hey, I did it!"
msgstr "¡Hey, lo conseguí!"
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:632
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:643
msgid "Good work Kai, if I may say so."
msgstr "Buen trabajo kai, si se me permite decirlo."
@ -1798,39 +1798,30 @@ msgstr "¿Conocísteis a mis abuelos?"
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
"El kai Maudin fue el padre de vuestro padre, Krellis, pero su esposa, "
"Indress, no era la madre de Laudiss. Ella crió a vuestro padre, y vos la "
"llamásteis abuela, pero Tyegëa es la madre de vuestro padre."
#, fuzzy
msgid "Actually, Tyegëa is your grandmother."
msgstr "Soy tu abuela."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:205
msgid "What?!"
msgstr "¡¿Qué?!"
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid "I am your grandmother."
msgstr "Soy tu abuela."
msgid "What? How is that possible?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid ""
"Before your grandfather Maudin was Kai, he went on an adventure of his own."
"When your grandfather married Indress, he he did not know that Tyegëa had "
"already born him a son. When she delivered your father to Jotha, your "
"grandmother Indress agreed to keep it secret and raise the infant as her own."
msgstr ""
"Antes de que vuestro abuelo Maudin fuese kai, él tuvo su propia un aventura."
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid "I was young then, and he was very handsome."
msgstr "Yo era joven entonces, y él era muy guapo."
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
msgid "That was quite a scandal, too, but I was not cut out to be a mother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid ""
"I am astonished. I suppose I should be honored to have such a distinguished "
"ancestor. Now I understand why Cylanna knew you would help us."
@ -1839,7 +1830,7 @@ msgstr ""
"distinguido. Ahora entiendo por qué Cylanna sabía que nos ayudaría."
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
msgid ""
"That remains to be seen. I find it disturbing that a Kai — and my descendant "
"— would run here begging for help. Before I agree to save you, you have to "
@ -1852,12 +1843,12 @@ msgstr ""
"se eres, a pesar de las apariencias, valiente y digno de mi ayuda."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
msgid "Well, I defeated the Drakes on your island."
msgstr "Bien, Vencí a los dracos en vuestra isla."
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
msgid ""
"Bah! Drakes only look dangerous. Soldiers carrying spears make short work of "
"them. No, I have something else in mind. You will complete a task for the "
@ -1868,15 +1859,15 @@ msgstr ""
"tarea para el bien de los tritones. Escucha."
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
#, fuzzy
msgid ""
"About 200 years ago, a powerful mermaid named Imirna fell in love with a "
"human wizard named Agnovon. Agnovon cared not for love, but he smiled "
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"devoted all her skill to fashioning the weapon. Later, Agnovon used that "
"very sword to defeat Imirnas own people and steal their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
"Hace unos 200 años, una poderosa sirena llamada Imirna se enamoró de un mago "
@ -1888,7 +1879,7 @@ msgstr ""
"todas sus riquezas. En su dolor, Imirna se envenenó."
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
msgid ""
"I have long desired to see the sword returned to the merfolk to whom it "
"should belong. If you retrieve it, you would prove yourself to be worthy of "
@ -1905,12 +1896,12 @@ msgstr ""
"espada durante años, así que sabrá encontrar al liche que la tiene."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
msgid "A lich has it? We were fleeing liches in the first place."
msgstr "¿Un liche la tiene? Estabamos huyendo de liches, en primer lugar."
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
msgid ""
"There is only one of them. If you cannot defeat even one lich, you must be "
"expecting me to get rid of all of your undead myself!"
@ -1919,14 +1910,14 @@ msgstr ""
"esperabas que yo me deshiciera de todos los no muertos!"
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
msgid "My apologies. You are right, of course. We will undertake this task."
msgstr ""
"Mis disculpas. Estais en lo cierto, de acuerdo. Nosotros llevaremos a cabo "
"esta tarea."
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:257
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
msgid ""
"I will not send you away completely empty-handed, though. I can spare some "
"holy water for one of your soldiers."
@ -1935,7 +1926,7 @@ msgstr ""
"darle un poco de agua bendita a uno de tus soldados."
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:268
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:264
#, fuzzy
msgid ""
"The holy water will make melee attacks do <i>arcane</i> damage for the rest "
@ -1947,12 +1938,12 @@ msgstr ""
"Puede reclutar o reincorporar una unidad si lo desea."
#. [object]: id=holywater1
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:281
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:277
msgid "Holy Water"
msgstr "Agua Bendita"
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:299
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:295
msgid ""
"Now, go. Come back with the flaming sword, and my priestesses and I will "
"help you take back Jotha."
@ -2148,20 +2139,20 @@ msgstr "Me haría feliz guiar a tan bella sirena y sus amigos ¡Síganme todos!"
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:599
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1103
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1135
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:158
msgid "Cylanna! I need you!"
msgstr "¡Cylanna! ¡Os necesito!"
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:603
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1107
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1139
msgid "Tyegëa will never forgive me. We are lost."
msgstr "Tyegëa nunca me perdonará. Estamos perdidos."
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:617
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1121
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1153
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:172
msgid "We are lost without our king!"
msgstr "¡Estamos perdidos sin nuestro rey!"
@ -2196,7 +2187,7 @@ msgstr "Aldeanos"
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:241
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:680
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:712
msgid "Pry the flaming sword from the dead hand of its owner"
msgstr "Arranque la espada flameante de la mano muerta de su propietario."
@ -2219,7 +2210,7 @@ msgid "Death of Caladon"
msgstr "Muerte de Caladon"
#. [message]: speaker=$spy_unit.id
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:306
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
msgid ""
"(whisper) Kai, I heard Caladon muttering about the sword. I think he may try "
"to take it for himself."
@ -2228,7 +2219,7 @@ msgstr ""
"tratar de tomarla para sí mismo."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:310
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
msgid ""
"Thank you, $spy_unit.name|. I will keep that in mind, but it may be hard for "
"us to stop him with that teleporting trick he has."
@ -2237,7 +2228,7 @@ msgstr ""
"nosotros pararle con esa habilidad de teleportación que tiene."
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:332
msgid ""
"Here we are. Theres a castle up ahead in the fog. Thats where Agnovon has "
"the sword."
@ -2246,12 +2237,12 @@ msgstr ""
"Agnovon tiene la espada."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid "The lich is Agnovon?"
msgstr "¿El liche es Agnovon?"
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:327
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:340
#, fuzzy
msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
@ -2269,7 +2260,7 @@ msgstr ""
"apuesto a puedo despertarlo ¡Mirad esto!"
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:344
msgid ""
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
@ -2278,7 +2269,7 @@ msgstr ""
"parecía posible, como si hubiera decenas de hombres gritando a la vez."
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:349
msgid ""
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
@ -2287,7 +2278,7 @@ msgstr ""
"truco, ¿eh?"
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:341
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"A voice came back like wind moaning through dry leaves. Though it was only "
"whispered, all heard it better than they wanted."
@ -2296,7 +2287,7 @@ msgstr ""
"que sólo murmuraba, todos escucharon mejor de lo que querían."
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:346
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:359
msgid ""
"What I remember, you old fool, is you leaving behind the smoldering bodies "
"of the orcs you had hired to steal my sword. Now, you bring mermen. When "
@ -2309,24 +2300,24 @@ msgstr ""
"No me hables a <i>mí</i> de miedo."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:350
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:363
msgid "We are here of our own accord, and we will take that sword."
msgstr "Estamos aquí por nuestra propia voluntad y cogeremos la espada."
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr "El tritón habla. Dile que se vaya, Caladon, si no quiere salir herido."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:358
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:371
msgid "That does it. Attack!"
msgstr "Claro que lo hace ¡Atacad!"
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:380
msgid ""
"A word of warning, young Kai. I carry a staff of righteous FLAME. If you let "
"me die, I will take YOU all with me!"
@ -2335,19 +2326,19 @@ msgstr ""
"dejáis morir, os llevaré conmigo!"
#. [unit]: type=Outlaw, id=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:389
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:402
msgid "Howyrth"
msgstr "Howyrth"
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:403
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:416
msgid ""
"Hello there! Who are you? Were you the ones shouting about taking a sword?"
msgstr ""
"¡Hola ahí! ¿Quién sois? ¿Erais vos el que gritaba acerca de coger una espada?"
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:408
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:421
#, fuzzy
msgid ""
"I am Kai Krellis of Jotha. I am attempting to defeat Mal-Govon and take his "
@ -2357,7 +2348,7 @@ msgstr ""
"espada. ¿Os uniréis a nosotros en la batalla contra un enemigo común?"
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:426
msgid ""
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
@ -2371,7 +2362,7 @@ msgstr ""
"monstruo por si acaso."
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:417
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:430
msgid ""
"You can now recruit human villagers, but you will not be able to recall them "
"in future scenarios."
@ -2380,7 +2371,7 @@ msgstr ""
"futuros escenarios."
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:466
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:479
msgid ""
"Kai Krellis! What are you doing here? I thought you were traveling south "
"when I met you."
@ -2389,17 +2380,17 @@ msgstr ""
"el sur cuando os conocí."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:470
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:483
msgid "Friend Siddry!"
msgstr "¡Amigo Siddry!"
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:474
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:487
msgid "You know each other?!"
msgstr "¿¡Conocéis a este!?"
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:478
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:491
msgid ""
"Kai Krellis is the one who saved me from slavery, Howyrth. I told him I "
"would repay him if I could, and here is my chance. My friends and I will "
@ -2411,8 +2402,13 @@ msgstr ""
"uniremos a vos en vuestra lucha, kai Krellis. Estamos a vuestras órdenes y "
"rechazamos ser pagados."
#. [message]: speaker=Dorcyn
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:552
msgid "I'll join you right now! That monster is just unnatural."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:594
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:626
msgid ""
"The mermen clapped their hands over their ears as a terrible wail echoed off "
"the castle walls."
@ -2421,17 +2417,17 @@ msgstr ""
"terrible lamento que se hizo eco en las paredes del castillo."
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:619
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:651
msgid "Now we have the sword!"
msgstr "¡Ahora tenemos la espada!"
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:624
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:656
msgid "Correction. Now I have the sword!"
msgstr "Corrección ¡Ahora yo tengo la espada!"
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:741
msgid ""
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
@ -2440,12 +2436,12 @@ msgstr ""
"difundiéndose a travésd de mí!"
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:734
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:766
msgid "What? We won that sword!"
msgstr "¿Qué? ¡Nosotros queremos esa espada!"
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:771
msgid ""
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
@ -2456,13 +2452,13 @@ msgstr ""
"benevolencia de Caladon será legendaria! ¡Ja, ja, ja!"
#. [message]: speaker=$staff_tip_off
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:744
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:776
msgid "Kai! He dropped his staff! We can attack him whenever we want now!"
msgstr ""
"¡Kai! ¡Ha dejado caer su bastón! ¡Ahora podemos atacarle cuando queramos!"
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:748
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:780
msgid ""
"We can pretend we are going to leave though. That would buy me some time to "
"heal the wounded."
@ -2470,7 +2466,7 @@ msgstr ""
"Podemos fingir que nos vamos. Eso nos daría tiempo para sanar a los heridos."
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:784
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:816
msgid ""
"You DARE attack ME! You will regret that. Witness the POWER of the Flaming "
"Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
@ -2479,7 +2475,7 @@ msgstr ""
"espada flameante! ¡Invoco al elemento del fuego a cumplir mis órdenes!"
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:883
msgid ""
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
@ -2489,44 +2485,44 @@ msgstr ""
"órdenes!"
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:933
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:965
msgid "Now we can finally grab that sword."
msgstr "Ahora finalmente podemos agarrar esa espada."
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:951
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:983
msgid "I am not going with you. One of your people should take the sword."
msgstr "Yo no voy con vos. Uno de vuestra gente debería tomar la espada."
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:978
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1010
#, fuzzy
msgid "This sword is 8-4, magical, with <i>fire</i> damage."
msgstr "Esta espada es magica con 8-4 de daño de fuego."
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1017
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
"Llevaré esta espada y destruiré a los no muertos con explosines de fuego."
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:994
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1026
msgid "This sword is not right for me. Let someone else have it."
msgstr "Esta espada no es adecuada para mi. Dejemos que otro la tenga."
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1061
msgid "Ill carry the sword."
msgstr "Yo llevaré la espada."
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1038
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1070
msgid "Let someone else have it."
msgstr "Dejemos que otro la tenga."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1076
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1108
msgid ""
"We thank all you humans for your help, and release you from any farther "
"obligations. Where we are going, you cannot easily follow."
@ -2535,17 +2531,17 @@ msgstr ""
"obligaciones. Donde vamos, no podéis seguirnos facilmente."
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1137
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1169
msgid "CURSE you mermen!"
msgstr "¡Malditos seáis tritones!"
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1152
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1184
msgid "Aghh! Die!"
msgstr "¡Aaaagh! ¡Muero!"
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1157
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1189
msgid "He has that staff of..."
msgstr "Él tiene ese bastón de..."
@ -2948,10 +2944,11 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:139
#, fuzzy
msgid ""
"Krellis himself married within a few years, and fathered strong sons and "
"beautiful daughters. When the orcs who had learned to fear his father tested "
"the folk of Jotha gain, they learned to fear him even more."
"Jotha again, they learned to fear Kai Krellis even more."
msgstr ""
"Krellis se casó en pocos años y engendró hijos fuertes y bellas hijas. "
"Cuando los orcos, quienes habían aprendido a temer a su padre, probaron al "
@ -3259,6 +3256,28 @@ msgstr ""
"puede imponer una zona de control. El efecto desaparece de los defensores en "
"el siguiente turno."
#~ msgid ""
#~ "Kai Maudin was your father Laudisss father, Krellis, but his wife, "
#~ "Indress, was not Laudisss mother. She raised your father, and you called "
#~ "her grandmother, but Tyegëa is your fathers mother."
#~ msgstr ""
#~ "El kai Maudin fue el padre de vuestro padre, Krellis, pero su esposa, "
#~ "Indress, no era la madre de Laudiss. Ella crió a vuestro padre, y vos la "
#~ "llamásteis abuela, pero Tyegëa es la madre de vuestro padre."
#~ msgid "What?!"
#~ msgstr "¡¿Qué?!"
#~ msgid ""
#~ "Before your grandfather Maudin was Kai, he went on an adventure of his "
#~ "own."
#~ msgstr ""
#~ "Antes de que vuestro abuelo Maudin fuese kai, él tuvo su propia un "
#~ "aventura."
#~ msgid "I was young then, and he was very handsome."
#~ msgstr "Yo era joven entonces, y él era muy guapo."
#~ msgid ""
#~ "<span color='white'>Alternative objective:</span>\n"
#~ "<span color='#00ff00'>Defeat all enemy leaders</span> <small>(different "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-12-22 12:37+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -168,7 +168,7 @@ msgid "Undead Forces"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:180
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:202
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:70
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:145
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:140
@ -176,32 +176,32 @@ msgid "Defeat enemy leader"
msgstr ""
#. [unit]: type=Mermaid Priestess, id=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:206
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:228
msgid "Cylanna"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:227
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:266
msgid "Is something wrong, priestess?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:232
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:271
msgid "Maybe. I smell death and decay."
msgstr ""
#. [unit]: type=Merman Netcaster, id=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:275
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
msgid "Gwabbo"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:293
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:332
msgid "Back, you fiend! You have not won...I will return to finish this."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:304
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:343
msgid ""
"Kai! We are under attack! Fell creatures invaded our village and slew "
"without mercy. I managed to fight my way clear, and have come to seek your "
@ -209,12 +209,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:309
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:348
msgid "What manner of creatures were they?"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:353
msgid ""
"I have never seen their like before in all my years. They were like men, but "
"they had no skin. Our spears went right through them; they <i>laughed</i> at "
@ -223,14 +223,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:319
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:358
msgid ""
"Undead. This will be your first real test as a leader, Kai Krellis. You must "
"defeat these creatures."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:324
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:363
msgid ""
"Kai, please lead us against them yourself, it will hearten the folk. And — "
"if you will permit — you reach the age now where a kai must learn battle "
@ -238,60 +238,60 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:329
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:368
msgid ""
"Gwabbo speaks wisely. You must fight; I will protect you as much as I can..."
"but when war looms, a kai must lead. It is our way."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:334
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
msgid ""
"You have few trained fighters, so you can only recruit three of each level 1 "
"unit. There is no limit on citizens."
msgstr ""
#. [message]: speaker=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:364
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:403
msgid "Rise, my slaves! We will create an army for Lord Ravanal."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:412
msgid ""
"He is raising our dead to fight against us! Even though they were your own "
"citizens, Krellis, show no mercy. Destroy them if you can."
msgstr ""
#. [message]: id=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:394
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:433
msgid "Foolish fish-men. You cannot kill <i>me</i> that easily."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:399
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:438
msgid ""
"The merfolk saw a shadowy shape rise from the dead body of the necromancer "
"and disappear under the mountain."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:441
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:613
msgid "He is raising the dead from every village!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:445
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:617
msgid "This will be a dark day, but we <i>will</i> prevail."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:628
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:639
msgid "Hey, I did it!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:632
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:643
msgid "Good work Kai, if I may say so."
msgstr ""
@ -1524,42 +1524,36 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgid "Actually, Tyegëa is your grandmother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:205
msgid "What?!"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid "I am your grandmother."
msgid "What? How is that possible?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid ""
"Before your grandfather Maudin was Kai, he went on an adventure of his own."
"When your grandfather married Indress, he he did not know that Tyegëa had "
"already born him a son. When she delivered your father to Jotha, your "
"grandmother Indress agreed to keep it secret and raise the infant as her own."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid "I was young then, and he was very handsome."
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
msgid "That was quite a scandal, too, but I was not cut out to be a mother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid ""
"I am astonished. I suppose I should be honored to have such a distinguished "
"ancestor. Now I understand why Cylanna knew you would help us."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
msgid ""
"That remains to be seen. I find it disturbing that a Kai — and my descendant "
"— would run here begging for help. Before I agree to save you, you have to "
@ -1568,12 +1562,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
msgid "Well, I defeated the Drakes on your island."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
msgid ""
"Bah! Drakes only look dangerous. Soldiers carrying spears make short work of "
"them. No, I have something else in mind. You will complete a task for the "
@ -1581,19 +1575,19 @@ msgid ""
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
msgid ""
"About 200 years ago, a powerful mermaid named Imirna fell in love with a "
"human wizard named Agnovon. Agnovon cared not for love, but he smiled "
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"devoted all her skill to fashioning the weapon. Later, Agnovon used that "
"very sword to defeat Imirnas own people and steal their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
msgid ""
"I have long desired to see the sword returned to the merfolk to whom it "
"should belong. If you retrieve it, you would prove yourself to be worthy of "
@ -1604,31 +1598,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
msgid "A lich has it? We were fleeing liches in the first place."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
msgid ""
"There is only one of them. If you cannot defeat even one lich, you must be "
"expecting me to get rid of all of your undead myself!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
msgid "My apologies. You are right, of course. We will undertake this task."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:257
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
msgid ""
"I will not send you away completely empty-handed, though. I can spare some "
"holy water for one of your soldiers."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:268
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:264
msgid ""
"The holy water will make melee attacks do <i>arcane</i> damage for the rest "
"of the campaign. Choose a unit to take it. You may recruit or recall a unit "
@ -1636,12 +1630,12 @@ msgid ""
msgstr ""
#. [object]: id=holywater1
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:281
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:277
msgid "Holy Water"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:299
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:295
msgid ""
"Now, go. Come back with the flaming sword, and my priestesses and I will "
"help you take back Jotha."
@ -1807,20 +1801,20 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:599
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1103
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1135
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:158
msgid "Cylanna! I need you!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:603
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1107
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1139
msgid "Tyegëa will never forgive me. We are lost."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:617
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1121
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1153
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:172
msgid "We are lost without our king!"
msgstr ""
@ -1851,7 +1845,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:241
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:680
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:712
msgid "Pry the flaming sword from the dead hand of its owner"
msgstr ""
@ -1874,33 +1868,33 @@ msgid "Death of Caladon"
msgstr ""
#. [message]: speaker=$spy_unit.id
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:306
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
msgid ""
"(whisper) Kai, I heard Caladon muttering about the sword. I think he may try "
"to take it for himself."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:310
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
msgid ""
"Thank you, $spy_unit.name|. I will keep that in mind, but it may be hard for "
"us to stop him with that teleporting trick he has."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:332
msgid ""
"Here we are. Theres a castle up ahead in the fog. Thats where Agnovon has "
"the sword."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid "The lich is Agnovon?"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:327
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:340
msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
@ -1911,28 +1905,28 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:344
msgid ""
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:349
msgid ""
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:341
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"A voice came back like wind moaning through dry leaves. Though it was only "
"whispered, all heard it better than they wanted."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:346
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:359
msgid ""
"What I remember, you old fool, is you leaving behind the smoldering bodies "
"of the orcs you had hired to steal my sword. Now, you bring mermen. When "
@ -1941,49 +1935,49 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:350
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:363
msgid "We are here of our own accord, and we will take that sword."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:358
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:371
msgid "That does it. Attack!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:380
msgid ""
"A word of warning, young Kai. I carry a staff of righteous FLAME. If you let "
"me die, I will take YOU all with me!"
msgstr ""
#. [unit]: type=Outlaw, id=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:389
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:402
msgid "Howyrth"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:403
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:416
msgid ""
"Hello there! Who are you? Were you the ones shouting about taking a sword?"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:408
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:421
msgid ""
"I am Kai Krellis of Jotha. I am attempting to defeat Mal-Govon and take his "
"sword. Will you to join us in battle against a common enemy?"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:426
msgid ""
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
@ -1992,31 +1986,31 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:417
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:430
msgid ""
"You can now recruit human villagers, but you will not be able to recall them "
"in future scenarios."
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:466
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:479
msgid ""
"Kai Krellis! What are you doing here? I thought you were traveling south "
"when I met you."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:470
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:483
msgid "Friend Siddry!"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:474
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:487
msgid "You know each other?!"
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:478
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:491
msgid ""
"Kai Krellis is the one who saved me from slavery, Howyrth. I told him I "
"would repay him if I could, and here is my chance. My friends and I will "
@ -2024,37 +2018,42 @@ msgid ""
"to be paid."
msgstr ""
#. [message]: speaker=Dorcyn
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:552
msgid "I'll join you right now! That monster is just unnatural."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:594
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:626
msgid ""
"The mermen clapped their hands over their ears as a terrible wail echoed off "
"the castle walls."
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:619
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:651
msgid "Now we have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:624
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:656
msgid "Correction. Now I have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:741
msgid ""
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:734
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:766
msgid "What? We won that sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:771
msgid ""
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
@ -2062,85 +2061,85 @@ msgid ""
msgstr ""
#. [message]: speaker=$staff_tip_off
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:744
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:776
msgid "Kai! He dropped his staff! We can attack him whenever we want now!"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:748
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:780
msgid ""
"We can pretend we are going to leave though. That would buy me some time to "
"heal the wounded."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:784
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:816
msgid ""
"You DARE attack ME! You will regret that. Witness the POWER of the Flaming "
"Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:883
msgid ""
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:933
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:965
msgid "Now we can finally grab that sword."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:951
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:983
msgid "I am not going with you. One of your people should take the sword."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:978
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1010
msgid "This sword is 8-4, magical, with <i>fire</i> damage."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1017
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:994
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1026
msgid "This sword is not right for me. Let someone else have it."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1061
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1038
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1070
msgid "Let someone else have it."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1076
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1108
msgid ""
"We thank all you humans for your help, and release you from any farther "
"obligations. Where we are going, you cannot easily follow."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1137
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1169
msgid "CURSE you mermen!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1152
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1184
msgid "Aghh! Die!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1157
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1189
msgid "He has that staff of..."
msgstr ""
@ -2467,7 +2466,7 @@ msgstr ""
msgid ""
"Krellis himself married within a few years, and fathered strong sons and "
"beautiful daughters. When the orcs who had learned to fear his father tested "
"the folk of Jotha gain, they learned to fear him even more."
"Jotha again, they learned to fear Kai Krellis even more."
msgstr ""
#. [message]: speaker=narrator

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-12-22 12:37+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -167,7 +167,7 @@ msgid "Undead Forces"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:180
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:202
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:70
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:145
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:140
@ -175,32 +175,32 @@ msgid "Defeat enemy leader"
msgstr ""
#. [unit]: type=Mermaid Priestess, id=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:206
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:228
msgid "Cylanna"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:227
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:266
msgid "Is something wrong, priestess?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:232
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:271
msgid "Maybe. I smell death and decay."
msgstr ""
#. [unit]: type=Merman Netcaster, id=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:275
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
msgid "Gwabbo"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:293
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:332
msgid "Back, you fiend! You have not won...I will return to finish this."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:304
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:343
msgid ""
"Kai! We are under attack! Fell creatures invaded our village and slew "
"without mercy. I managed to fight my way clear, and have come to seek your "
@ -208,12 +208,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:309
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:348
msgid "What manner of creatures were they?"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:353
msgid ""
"I have never seen their like before in all my years. They were like men, but "
"they had no skin. Our spears went right through them; they <i>laughed</i> at "
@ -222,14 +222,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:319
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:358
msgid ""
"Undead. This will be your first real test as a leader, Kai Krellis. You must "
"defeat these creatures."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:324
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:363
msgid ""
"Kai, please lead us against them yourself, it will hearten the folk. And — "
"if you will permit — you reach the age now where a kai must learn battle "
@ -237,60 +237,60 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:329
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:368
msgid ""
"Gwabbo speaks wisely. You must fight; I will protect you as much as I can..."
"but when war looms, a kai must lead. It is our way."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:334
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
msgid ""
"You have few trained fighters, so you can only recruit three of each level 1 "
"unit. There is no limit on citizens."
msgstr ""
#. [message]: speaker=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:364
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:403
msgid "Rise, my slaves! We will create an army for Lord Ravanal."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:412
msgid ""
"He is raising our dead to fight against us! Even though they were your own "
"citizens, Krellis, show no mercy. Destroy them if you can."
msgstr ""
#. [message]: id=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:394
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:433
msgid "Foolish fish-men. You cannot kill <i>me</i> that easily."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:399
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:438
msgid ""
"The merfolk saw a shadowy shape rise from the dead body of the necromancer "
"and disappear under the mountain."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:441
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:613
msgid "He is raising the dead from every village!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:445
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:617
msgid "This will be a dark day, but we <i>will</i> prevail."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:628
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:639
msgid "Hey, I did it!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:632
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:643
msgid "Good work Kai, if I may say so."
msgstr ""
@ -1523,42 +1523,36 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgid "Actually, Tyegëa is your grandmother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:205
msgid "What?!"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid "I am your grandmother."
msgid "What? How is that possible?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid ""
"Before your grandfather Maudin was Kai, he went on an adventure of his own."
"When your grandfather married Indress, he he did not know that Tyegëa had "
"already born him a son. When she delivered your father to Jotha, your "
"grandmother Indress agreed to keep it secret and raise the infant as her own."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid "I was young then, and he was very handsome."
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
msgid "That was quite a scandal, too, but I was not cut out to be a mother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid ""
"I am astonished. I suppose I should be honored to have such a distinguished "
"ancestor. Now I understand why Cylanna knew you would help us."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
msgid ""
"That remains to be seen. I find it disturbing that a Kai — and my descendant "
"— would run here begging for help. Before I agree to save you, you have to "
@ -1567,12 +1561,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
msgid "Well, I defeated the Drakes on your island."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
msgid ""
"Bah! Drakes only look dangerous. Soldiers carrying spears make short work of "
"them. No, I have something else in mind. You will complete a task for the "
@ -1580,19 +1574,19 @@ msgid ""
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
msgid ""
"About 200 years ago, a powerful mermaid named Imirna fell in love with a "
"human wizard named Agnovon. Agnovon cared not for love, but he smiled "
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"devoted all her skill to fashioning the weapon. Later, Agnovon used that "
"very sword to defeat Imirnas own people and steal their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
msgid ""
"I have long desired to see the sword returned to the merfolk to whom it "
"should belong. If you retrieve it, you would prove yourself to be worthy of "
@ -1603,31 +1597,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
msgid "A lich has it? We were fleeing liches in the first place."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
msgid ""
"There is only one of them. If you cannot defeat even one lich, you must be "
"expecting me to get rid of all of your undead myself!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
msgid "My apologies. You are right, of course. We will undertake this task."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:257
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
msgid ""
"I will not send you away completely empty-handed, though. I can spare some "
"holy water for one of your soldiers."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:268
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:264
msgid ""
"The holy water will make melee attacks do <i>arcane</i> damage for the rest "
"of the campaign. Choose a unit to take it. You may recruit or recall a unit "
@ -1635,12 +1629,12 @@ msgid ""
msgstr ""
#. [object]: id=holywater1
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:281
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:277
msgid "Holy Water"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:299
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:295
msgid ""
"Now, go. Come back with the flaming sword, and my priestesses and I will "
"help you take back Jotha."
@ -1806,20 +1800,20 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:599
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1103
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1135
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:158
msgid "Cylanna! I need you!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:603
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1107
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1139
msgid "Tyegëa will never forgive me. We are lost."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:617
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1121
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1153
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:172
msgid "We are lost without our king!"
msgstr ""
@ -1850,7 +1844,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:241
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:680
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:712
msgid "Pry the flaming sword from the dead hand of its owner"
msgstr ""
@ -1873,33 +1867,33 @@ msgid "Death of Caladon"
msgstr ""
#. [message]: speaker=$spy_unit.id
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:306
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
msgid ""
"(whisper) Kai, I heard Caladon muttering about the sword. I think he may try "
"to take it for himself."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:310
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
msgid ""
"Thank you, $spy_unit.name|. I will keep that in mind, but it may be hard for "
"us to stop him with that teleporting trick he has."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:332
msgid ""
"Here we are. Theres a castle up ahead in the fog. Thats where Agnovon has "
"the sword."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid "The lich is Agnovon?"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:327
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:340
msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
@ -1910,28 +1904,28 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:344
msgid ""
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:349
msgid ""
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:341
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"A voice came back like wind moaning through dry leaves. Though it was only "
"whispered, all heard it better than they wanted."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:346
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:359
msgid ""
"What I remember, you old fool, is you leaving behind the smoldering bodies "
"of the orcs you had hired to steal my sword. Now, you bring mermen. When "
@ -1940,49 +1934,49 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:350
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:363
msgid "We are here of our own accord, and we will take that sword."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:358
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:371
msgid "That does it. Attack!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:380
msgid ""
"A word of warning, young Kai. I carry a staff of righteous FLAME. If you let "
"me die, I will take YOU all with me!"
msgstr ""
#. [unit]: type=Outlaw, id=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:389
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:402
msgid "Howyrth"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:403
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:416
msgid ""
"Hello there! Who are you? Were you the ones shouting about taking a sword?"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:408
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:421
msgid ""
"I am Kai Krellis of Jotha. I am attempting to defeat Mal-Govon and take his "
"sword. Will you to join us in battle against a common enemy?"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:426
msgid ""
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
@ -1991,31 +1985,31 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:417
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:430
msgid ""
"You can now recruit human villagers, but you will not be able to recall them "
"in future scenarios."
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:466
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:479
msgid ""
"Kai Krellis! What are you doing here? I thought you were traveling south "
"when I met you."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:470
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:483
msgid "Friend Siddry!"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:474
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:487
msgid "You know each other?!"
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:478
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:491
msgid ""
"Kai Krellis is the one who saved me from slavery, Howyrth. I told him I "
"would repay him if I could, and here is my chance. My friends and I will "
@ -2023,37 +2017,42 @@ msgid ""
"to be paid."
msgstr ""
#. [message]: speaker=Dorcyn
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:552
msgid "I'll join you right now! That monster is just unnatural."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:594
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:626
msgid ""
"The mermen clapped their hands over their ears as a terrible wail echoed off "
"the castle walls."
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:619
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:651
msgid "Now we have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:624
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:656
msgid "Correction. Now I have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:741
msgid ""
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:734
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:766
msgid "What? We won that sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:771
msgid ""
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
@ -2061,85 +2060,85 @@ msgid ""
msgstr ""
#. [message]: speaker=$staff_tip_off
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:744
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:776
msgid "Kai! He dropped his staff! We can attack him whenever we want now!"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:748
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:780
msgid ""
"We can pretend we are going to leave though. That would buy me some time to "
"heal the wounded."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:784
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:816
msgid ""
"You DARE attack ME! You will regret that. Witness the POWER of the Flaming "
"Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:883
msgid ""
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:933
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:965
msgid "Now we can finally grab that sword."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:951
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:983
msgid "I am not going with you. One of your people should take the sword."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:978
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1010
msgid "This sword is 8-4, magical, with <i>fire</i> damage."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1017
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:994
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1026
msgid "This sword is not right for me. Let someone else have it."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1061
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1038
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1070
msgid "Let someone else have it."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1076
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1108
msgid ""
"We thank all you humans for your help, and release you from any farther "
"obligations. Where we are going, you cannot easily follow."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1137
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1169
msgid "CURSE you mermen!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1152
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1184
msgid "Aghh! Die!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1157
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1189
msgid "He has that staff of..."
msgstr ""
@ -2466,7 +2465,7 @@ msgstr ""
msgid ""
"Krellis himself married within a few years, and fathered strong sons and "
"beautiful daughters. When the orcs who had learned to fear his father tested "
"the folk of Jotha gain, they learned to fear him even more."
"Jotha again, they learned to fear Kai Krellis even more."
msgstr ""
#. [message]: speaker=narrator

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-12-22 12:37+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -168,7 +168,7 @@ msgid "Undead Forces"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:180
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:202
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:70
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:145
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:140
@ -176,32 +176,32 @@ msgid "Defeat enemy leader"
msgstr ""
#. [unit]: type=Mermaid Priestess, id=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:206
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:228
msgid "Cylanna"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:227
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:266
msgid "Is something wrong, priestess?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:232
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:271
msgid "Maybe. I smell death and decay."
msgstr ""
#. [unit]: type=Merman Netcaster, id=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:275
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
msgid "Gwabbo"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:293
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:332
msgid "Back, you fiend! You have not won...I will return to finish this."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:304
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:343
msgid ""
"Kai! We are under attack! Fell creatures invaded our village and slew "
"without mercy. I managed to fight my way clear, and have come to seek your "
@ -209,12 +209,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:309
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:348
msgid "What manner of creatures were they?"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:353
msgid ""
"I have never seen their like before in all my years. They were like men, but "
"they had no skin. Our spears went right through them; they <i>laughed</i> at "
@ -223,14 +223,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:319
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:358
msgid ""
"Undead. This will be your first real test as a leader, Kai Krellis. You must "
"defeat these creatures."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:324
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:363
msgid ""
"Kai, please lead us against them yourself, it will hearten the folk. And — "
"if you will permit — you reach the age now where a kai must learn battle "
@ -238,60 +238,60 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:329
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:368
msgid ""
"Gwabbo speaks wisely. You must fight; I will protect you as much as I can..."
"but when war looms, a kai must lead. It is our way."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:334
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
msgid ""
"You have few trained fighters, so you can only recruit three of each level 1 "
"unit. There is no limit on citizens."
msgstr ""
#. [message]: speaker=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:364
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:403
msgid "Rise, my slaves! We will create an army for Lord Ravanal."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:412
msgid ""
"He is raising our dead to fight against us! Even though they were your own "
"citizens, Krellis, show no mercy. Destroy them if you can."
msgstr ""
#. [message]: id=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:394
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:433
msgid "Foolish fish-men. You cannot kill <i>me</i> that easily."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:399
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:438
msgid ""
"The merfolk saw a shadowy shape rise from the dead body of the necromancer "
"and disappear under the mountain."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:441
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:613
msgid "He is raising the dead from every village!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:445
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:617
msgid "This will be a dark day, but we <i>will</i> prevail."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:628
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:639
msgid "Hey, I did it!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:632
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:643
msgid "Good work Kai, if I may say so."
msgstr ""
@ -1524,42 +1524,36 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgid "Actually, Tyegëa is your grandmother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:205
msgid "What?!"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid "I am your grandmother."
msgid "What? How is that possible?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid ""
"Before your grandfather Maudin was Kai, he went on an adventure of his own."
"When your grandfather married Indress, he he did not know that Tyegëa had "
"already born him a son. When she delivered your father to Jotha, your "
"grandmother Indress agreed to keep it secret and raise the infant as her own."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid "I was young then, and he was very handsome."
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
msgid "That was quite a scandal, too, but I was not cut out to be a mother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid ""
"I am astonished. I suppose I should be honored to have such a distinguished "
"ancestor. Now I understand why Cylanna knew you would help us."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
msgid ""
"That remains to be seen. I find it disturbing that a Kai — and my descendant "
"— would run here begging for help. Before I agree to save you, you have to "
@ -1568,12 +1562,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
msgid "Well, I defeated the Drakes on your island."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
msgid ""
"Bah! Drakes only look dangerous. Soldiers carrying spears make short work of "
"them. No, I have something else in mind. You will complete a task for the "
@ -1581,19 +1575,19 @@ msgid ""
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
msgid ""
"About 200 years ago, a powerful mermaid named Imirna fell in love with a "
"human wizard named Agnovon. Agnovon cared not for love, but he smiled "
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"devoted all her skill to fashioning the weapon. Later, Agnovon used that "
"very sword to defeat Imirnas own people and steal their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
msgid ""
"I have long desired to see the sword returned to the merfolk to whom it "
"should belong. If you retrieve it, you would prove yourself to be worthy of "
@ -1604,31 +1598,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
msgid "A lich has it? We were fleeing liches in the first place."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
msgid ""
"There is only one of them. If you cannot defeat even one lich, you must be "
"expecting me to get rid of all of your undead myself!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
msgid "My apologies. You are right, of course. We will undertake this task."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:257
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
msgid ""
"I will not send you away completely empty-handed, though. I can spare some "
"holy water for one of your soldiers."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:268
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:264
msgid ""
"The holy water will make melee attacks do <i>arcane</i> damage for the rest "
"of the campaign. Choose a unit to take it. You may recruit or recall a unit "
@ -1636,12 +1630,12 @@ msgid ""
msgstr ""
#. [object]: id=holywater1
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:281
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:277
msgid "Holy Water"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:299
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:295
msgid ""
"Now, go. Come back with the flaming sword, and my priestesses and I will "
"help you take back Jotha."
@ -1807,20 +1801,20 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:599
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1103
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1135
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:158
msgid "Cylanna! I need you!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:603
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1107
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1139
msgid "Tyegëa will never forgive me. We are lost."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:617
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1121
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1153
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:172
msgid "We are lost without our king!"
msgstr ""
@ -1851,7 +1845,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:241
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:680
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:712
msgid "Pry the flaming sword from the dead hand of its owner"
msgstr ""
@ -1874,33 +1868,33 @@ msgid "Death of Caladon"
msgstr ""
#. [message]: speaker=$spy_unit.id
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:306
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
msgid ""
"(whisper) Kai, I heard Caladon muttering about the sword. I think he may try "
"to take it for himself."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:310
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
msgid ""
"Thank you, $spy_unit.name|. I will keep that in mind, but it may be hard for "
"us to stop him with that teleporting trick he has."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:332
msgid ""
"Here we are. Theres a castle up ahead in the fog. Thats where Agnovon has "
"the sword."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid "The lich is Agnovon?"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:327
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:340
msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
@ -1911,28 +1905,28 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:344
msgid ""
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:349
msgid ""
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:341
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"A voice came back like wind moaning through dry leaves. Though it was only "
"whispered, all heard it better than they wanted."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:346
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:359
msgid ""
"What I remember, you old fool, is you leaving behind the smoldering bodies "
"of the orcs you had hired to steal my sword. Now, you bring mermen. When "
@ -1941,49 +1935,49 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:350
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:363
msgid "We are here of our own accord, and we will take that sword."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:358
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:371
msgid "That does it. Attack!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:380
msgid ""
"A word of warning, young Kai. I carry a staff of righteous FLAME. If you let "
"me die, I will take YOU all with me!"
msgstr ""
#. [unit]: type=Outlaw, id=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:389
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:402
msgid "Howyrth"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:403
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:416
msgid ""
"Hello there! Who are you? Were you the ones shouting about taking a sword?"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:408
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:421
msgid ""
"I am Kai Krellis of Jotha. I am attempting to defeat Mal-Govon and take his "
"sword. Will you to join us in battle against a common enemy?"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:426
msgid ""
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
@ -1992,31 +1986,31 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:417
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:430
msgid ""
"You can now recruit human villagers, but you will not be able to recall them "
"in future scenarios."
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:466
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:479
msgid ""
"Kai Krellis! What are you doing here? I thought you were traveling south "
"when I met you."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:470
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:483
msgid "Friend Siddry!"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:474
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:487
msgid "You know each other?!"
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:478
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:491
msgid ""
"Kai Krellis is the one who saved me from slavery, Howyrth. I told him I "
"would repay him if I could, and here is my chance. My friends and I will "
@ -2024,37 +2018,42 @@ msgid ""
"to be paid."
msgstr ""
#. [message]: speaker=Dorcyn
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:552
msgid "I'll join you right now! That monster is just unnatural."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:594
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:626
msgid ""
"The mermen clapped their hands over their ears as a terrible wail echoed off "
"the castle walls."
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:619
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:651
msgid "Now we have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:624
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:656
msgid "Correction. Now I have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:741
msgid ""
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:734
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:766
msgid "What? We won that sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:771
msgid ""
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
@ -2062,85 +2061,85 @@ msgid ""
msgstr ""
#. [message]: speaker=$staff_tip_off
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:744
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:776
msgid "Kai! He dropped his staff! We can attack him whenever we want now!"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:748
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:780
msgid ""
"We can pretend we are going to leave though. That would buy me some time to "
"heal the wounded."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:784
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:816
msgid ""
"You DARE attack ME! You will regret that. Witness the POWER of the Flaming "
"Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:883
msgid ""
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:933
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:965
msgid "Now we can finally grab that sword."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:951
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:983
msgid "I am not going with you. One of your people should take the sword."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:978
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1010
msgid "This sword is 8-4, magical, with <i>fire</i> damage."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1017
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:994
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1026
msgid "This sword is not right for me. Let someone else have it."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1061
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1038
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1070
msgid "Let someone else have it."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1076
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1108
msgid ""
"We thank all you humans for your help, and release you from any farther "
"obligations. Where we are going, you cannot easily follow."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1137
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1169
msgid "CURSE you mermen!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1152
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1184
msgid "Aghh! Die!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1157
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1189
msgid "He has that staff of..."
msgstr ""
@ -2467,7 +2466,7 @@ msgstr ""
msgid ""
"Krellis himself married within a few years, and fathered strong sons and "
"beautiful daughters. When the orcs who had learned to fear his father tested "
"the folk of Jotha gain, they learned to fear him even more."
"Jotha again, they learned to fear Kai Krellis even more."
msgstr ""
#. [message]: speaker=narrator

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-12-22 12:37+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -168,7 +168,7 @@ msgid "Undead Forces"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:180
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:202
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:70
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:145
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:140
@ -176,32 +176,32 @@ msgid "Defeat enemy leader"
msgstr ""
#. [unit]: type=Mermaid Priestess, id=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:206
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:228
msgid "Cylanna"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:227
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:266
msgid "Is something wrong, priestess?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:232
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:271
msgid "Maybe. I smell death and decay."
msgstr ""
#. [unit]: type=Merman Netcaster, id=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:275
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
msgid "Gwabbo"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:293
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:332
msgid "Back, you fiend! You have not won...I will return to finish this."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:304
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:343
msgid ""
"Kai! We are under attack! Fell creatures invaded our village and slew "
"without mercy. I managed to fight my way clear, and have come to seek your "
@ -209,12 +209,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:309
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:348
msgid "What manner of creatures were they?"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:353
msgid ""
"I have never seen their like before in all my years. They were like men, but "
"they had no skin. Our spears went right through them; they <i>laughed</i> at "
@ -223,14 +223,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:319
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:358
msgid ""
"Undead. This will be your first real test as a leader, Kai Krellis. You must "
"defeat these creatures."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:324
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:363
msgid ""
"Kai, please lead us against them yourself, it will hearten the folk. And — "
"if you will permit — you reach the age now where a kai must learn battle "
@ -238,60 +238,60 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:329
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:368
msgid ""
"Gwabbo speaks wisely. You must fight; I will protect you as much as I can..."
"but when war looms, a kai must lead. It is our way."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:334
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
msgid ""
"You have few trained fighters, so you can only recruit three of each level 1 "
"unit. There is no limit on citizens."
msgstr ""
#. [message]: speaker=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:364
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:403
msgid "Rise, my slaves! We will create an army for Lord Ravanal."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:412
msgid ""
"He is raising our dead to fight against us! Even though they were your own "
"citizens, Krellis, show no mercy. Destroy them if you can."
msgstr ""
#. [message]: id=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:394
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:433
msgid "Foolish fish-men. You cannot kill <i>me</i> that easily."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:399
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:438
msgid ""
"The merfolk saw a shadowy shape rise from the dead body of the necromancer "
"and disappear under the mountain."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:441
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:613
msgid "He is raising the dead from every village!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:445
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:617
msgid "This will be a dark day, but we <i>will</i> prevail."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:628
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:639
msgid "Hey, I did it!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:632
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:643
msgid "Good work Kai, if I may say so."
msgstr ""
@ -1524,42 +1524,36 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgid "Actually, Tyegëa is your grandmother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:205
msgid "What?!"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid "I am your grandmother."
msgid "What? How is that possible?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid ""
"Before your grandfather Maudin was Kai, he went on an adventure of his own."
"When your grandfather married Indress, he he did not know that Tyegëa had "
"already born him a son. When she delivered your father to Jotha, your "
"grandmother Indress agreed to keep it secret and raise the infant as her own."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid "I was young then, and he was very handsome."
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
msgid "That was quite a scandal, too, but I was not cut out to be a mother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid ""
"I am astonished. I suppose I should be honored to have such a distinguished "
"ancestor. Now I understand why Cylanna knew you would help us."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
msgid ""
"That remains to be seen. I find it disturbing that a Kai — and my descendant "
"— would run here begging for help. Before I agree to save you, you have to "
@ -1568,12 +1562,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
msgid "Well, I defeated the Drakes on your island."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
msgid ""
"Bah! Drakes only look dangerous. Soldiers carrying spears make short work of "
"them. No, I have something else in mind. You will complete a task for the "
@ -1581,19 +1575,19 @@ msgid ""
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
msgid ""
"About 200 years ago, a powerful mermaid named Imirna fell in love with a "
"human wizard named Agnovon. Agnovon cared not for love, but he smiled "
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"devoted all her skill to fashioning the weapon. Later, Agnovon used that "
"very sword to defeat Imirnas own people and steal their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
msgid ""
"I have long desired to see the sword returned to the merfolk to whom it "
"should belong. If you retrieve it, you would prove yourself to be worthy of "
@ -1604,31 +1598,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
msgid "A lich has it? We were fleeing liches in the first place."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
msgid ""
"There is only one of them. If you cannot defeat even one lich, you must be "
"expecting me to get rid of all of your undead myself!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
msgid "My apologies. You are right, of course. We will undertake this task."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:257
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
msgid ""
"I will not send you away completely empty-handed, though. I can spare some "
"holy water for one of your soldiers."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:268
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:264
msgid ""
"The holy water will make melee attacks do <i>arcane</i> damage for the rest "
"of the campaign. Choose a unit to take it. You may recruit or recall a unit "
@ -1636,12 +1630,12 @@ msgid ""
msgstr ""
#. [object]: id=holywater1
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:281
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:277
msgid "Holy Water"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:299
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:295
msgid ""
"Now, go. Come back with the flaming sword, and my priestesses and I will "
"help you take back Jotha."
@ -1807,20 +1801,20 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:599
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1103
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1135
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:158
msgid "Cylanna! I need you!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:603
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1107
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1139
msgid "Tyegëa will never forgive me. We are lost."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:617
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1121
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1153
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:172
msgid "We are lost without our king!"
msgstr ""
@ -1851,7 +1845,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:241
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:680
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:712
msgid "Pry the flaming sword from the dead hand of its owner"
msgstr ""
@ -1874,33 +1868,33 @@ msgid "Death of Caladon"
msgstr ""
#. [message]: speaker=$spy_unit.id
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:306
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
msgid ""
"(whisper) Kai, I heard Caladon muttering about the sword. I think he may try "
"to take it for himself."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:310
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
msgid ""
"Thank you, $spy_unit.name|. I will keep that in mind, but it may be hard for "
"us to stop him with that teleporting trick he has."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:332
msgid ""
"Here we are. Theres a castle up ahead in the fog. Thats where Agnovon has "
"the sword."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid "The lich is Agnovon?"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:327
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:340
msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
@ -1911,28 +1905,28 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:344
msgid ""
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:349
msgid ""
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:341
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"A voice came back like wind moaning through dry leaves. Though it was only "
"whispered, all heard it better than they wanted."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:346
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:359
msgid ""
"What I remember, you old fool, is you leaving behind the smoldering bodies "
"of the orcs you had hired to steal my sword. Now, you bring mermen. When "
@ -1941,49 +1935,49 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:350
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:363
msgid "We are here of our own accord, and we will take that sword."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:358
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:371
msgid "That does it. Attack!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:380
msgid ""
"A word of warning, young Kai. I carry a staff of righteous FLAME. If you let "
"me die, I will take YOU all with me!"
msgstr ""
#. [unit]: type=Outlaw, id=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:389
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:402
msgid "Howyrth"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:403
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:416
msgid ""
"Hello there! Who are you? Were you the ones shouting about taking a sword?"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:408
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:421
msgid ""
"I am Kai Krellis of Jotha. I am attempting to defeat Mal-Govon and take his "
"sword. Will you to join us in battle against a common enemy?"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:426
msgid ""
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
@ -1992,31 +1986,31 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:417
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:430
msgid ""
"You can now recruit human villagers, but you will not be able to recall them "
"in future scenarios."
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:466
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:479
msgid ""
"Kai Krellis! What are you doing here? I thought you were traveling south "
"when I met you."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:470
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:483
msgid "Friend Siddry!"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:474
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:487
msgid "You know each other?!"
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:478
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:491
msgid ""
"Kai Krellis is the one who saved me from slavery, Howyrth. I told him I "
"would repay him if I could, and here is my chance. My friends and I will "
@ -2024,37 +2018,42 @@ msgid ""
"to be paid."
msgstr ""
#. [message]: speaker=Dorcyn
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:552
msgid "I'll join you right now! That monster is just unnatural."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:594
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:626
msgid ""
"The mermen clapped their hands over their ears as a terrible wail echoed off "
"the castle walls."
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:619
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:651
msgid "Now we have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:624
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:656
msgid "Correction. Now I have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:741
msgid ""
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:734
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:766
msgid "What? We won that sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:771
msgid ""
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
@ -2062,85 +2061,85 @@ msgid ""
msgstr ""
#. [message]: speaker=$staff_tip_off
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:744
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:776
msgid "Kai! He dropped his staff! We can attack him whenever we want now!"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:748
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:780
msgid ""
"We can pretend we are going to leave though. That would buy me some time to "
"heal the wounded."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:784
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:816
msgid ""
"You DARE attack ME! You will regret that. Witness the POWER of the Flaming "
"Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:883
msgid ""
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:933
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:965
msgid "Now we can finally grab that sword."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:951
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:983
msgid "I am not going with you. One of your people should take the sword."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:978
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1010
msgid "This sword is 8-4, magical, with <i>fire</i> damage."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1017
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:994
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1026
msgid "This sword is not right for me. Let someone else have it."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1061
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1038
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1070
msgid "Let someone else have it."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1076
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1108
msgid ""
"We thank all you humans for your help, and release you from any farther "
"obligations. Where we are going, you cannot easily follow."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1137
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1169
msgid "CURSE you mermen!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1152
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1184
msgid "Aghh! Die!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1157
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1189
msgid "He has that staff of..."
msgstr ""
@ -2467,7 +2466,7 @@ msgstr ""
msgid ""
"Krellis himself married within a few years, and fathered strong sons and "
"beautiful daughters. When the orcs who had learned to fear his father tested "
"the folk of Jotha gain, they learned to fear him even more."
"Jotha again, they learned to fear Kai Krellis even more."
msgstr ""
#. [message]: speaker=narrator

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-12-22 12:37+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -167,7 +167,7 @@ msgid "Undead Forces"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:180
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:202
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:70
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:145
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:140
@ -175,32 +175,32 @@ msgid "Defeat enemy leader"
msgstr ""
#. [unit]: type=Mermaid Priestess, id=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:206
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:228
msgid "Cylanna"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:227
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:266
msgid "Is something wrong, priestess?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:232
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:271
msgid "Maybe. I smell death and decay."
msgstr ""
#. [unit]: type=Merman Netcaster, id=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:275
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
msgid "Gwabbo"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:293
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:332
msgid "Back, you fiend! You have not won...I will return to finish this."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:304
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:343
msgid ""
"Kai! We are under attack! Fell creatures invaded our village and slew "
"without mercy. I managed to fight my way clear, and have come to seek your "
@ -208,12 +208,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:309
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:348
msgid "What manner of creatures were they?"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:353
msgid ""
"I have never seen their like before in all my years. They were like men, but "
"they had no skin. Our spears went right through them; they <i>laughed</i> at "
@ -222,14 +222,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:319
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:358
msgid ""
"Undead. This will be your first real test as a leader, Kai Krellis. You must "
"defeat these creatures."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:324
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:363
msgid ""
"Kai, please lead us against them yourself, it will hearten the folk. And — "
"if you will permit — you reach the age now where a kai must learn battle "
@ -237,60 +237,60 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:329
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:368
msgid ""
"Gwabbo speaks wisely. You must fight; I will protect you as much as I can..."
"but when war looms, a kai must lead. It is our way."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:334
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
msgid ""
"You have few trained fighters, so you can only recruit three of each level 1 "
"unit. There is no limit on citizens."
msgstr ""
#. [message]: speaker=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:364
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:403
msgid "Rise, my slaves! We will create an army for Lord Ravanal."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:412
msgid ""
"He is raising our dead to fight against us! Even though they were your own "
"citizens, Krellis, show no mercy. Destroy them if you can."
msgstr ""
#. [message]: id=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:394
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:433
msgid "Foolish fish-men. You cannot kill <i>me</i> that easily."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:399
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:438
msgid ""
"The merfolk saw a shadowy shape rise from the dead body of the necromancer "
"and disappear under the mountain."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:441
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:613
msgid "He is raising the dead from every village!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:445
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:617
msgid "This will be a dark day, but we <i>will</i> prevail."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:628
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:639
msgid "Hey, I did it!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:632
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:643
msgid "Good work Kai, if I may say so."
msgstr ""
@ -1523,42 +1523,36 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgid "Actually, Tyegëa is your grandmother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:205
msgid "What?!"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid "I am your grandmother."
msgid "What? How is that possible?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid ""
"Before your grandfather Maudin was Kai, he went on an adventure of his own."
"When your grandfather married Indress, he he did not know that Tyegëa had "
"already born him a son. When she delivered your father to Jotha, your "
"grandmother Indress agreed to keep it secret and raise the infant as her own."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid "I was young then, and he was very handsome."
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
msgid "That was quite a scandal, too, but I was not cut out to be a mother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid ""
"I am astonished. I suppose I should be honored to have such a distinguished "
"ancestor. Now I understand why Cylanna knew you would help us."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
msgid ""
"That remains to be seen. I find it disturbing that a Kai — and my descendant "
"— would run here begging for help. Before I agree to save you, you have to "
@ -1567,12 +1561,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
msgid "Well, I defeated the Drakes on your island."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
msgid ""
"Bah! Drakes only look dangerous. Soldiers carrying spears make short work of "
"them. No, I have something else in mind. You will complete a task for the "
@ -1580,19 +1574,19 @@ msgid ""
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
msgid ""
"About 200 years ago, a powerful mermaid named Imirna fell in love with a "
"human wizard named Agnovon. Agnovon cared not for love, but he smiled "
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"devoted all her skill to fashioning the weapon. Later, Agnovon used that "
"very sword to defeat Imirnas own people and steal their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
msgid ""
"I have long desired to see the sword returned to the merfolk to whom it "
"should belong. If you retrieve it, you would prove yourself to be worthy of "
@ -1603,31 +1597,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
msgid "A lich has it? We were fleeing liches in the first place."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
msgid ""
"There is only one of them. If you cannot defeat even one lich, you must be "
"expecting me to get rid of all of your undead myself!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
msgid "My apologies. You are right, of course. We will undertake this task."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:257
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
msgid ""
"I will not send you away completely empty-handed, though. I can spare some "
"holy water for one of your soldiers."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:268
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:264
msgid ""
"The holy water will make melee attacks do <i>arcane</i> damage for the rest "
"of the campaign. Choose a unit to take it. You may recruit or recall a unit "
@ -1635,12 +1629,12 @@ msgid ""
msgstr ""
#. [object]: id=holywater1
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:281
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:277
msgid "Holy Water"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:299
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:295
msgid ""
"Now, go. Come back with the flaming sword, and my priestesses and I will "
"help you take back Jotha."
@ -1806,20 +1800,20 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:599
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1103
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1135
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:158
msgid "Cylanna! I need you!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:603
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1107
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1139
msgid "Tyegëa will never forgive me. We are lost."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:617
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1121
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1153
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:172
msgid "We are lost without our king!"
msgstr ""
@ -1850,7 +1844,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:241
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:680
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:712
msgid "Pry the flaming sword from the dead hand of its owner"
msgstr ""
@ -1873,33 +1867,33 @@ msgid "Death of Caladon"
msgstr ""
#. [message]: speaker=$spy_unit.id
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:306
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
msgid ""
"(whisper) Kai, I heard Caladon muttering about the sword. I think he may try "
"to take it for himself."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:310
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
msgid ""
"Thank you, $spy_unit.name|. I will keep that in mind, but it may be hard for "
"us to stop him with that teleporting trick he has."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:332
msgid ""
"Here we are. Theres a castle up ahead in the fog. Thats where Agnovon has "
"the sword."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid "The lich is Agnovon?"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:327
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:340
msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
@ -1910,28 +1904,28 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:344
msgid ""
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:349
msgid ""
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:341
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"A voice came back like wind moaning through dry leaves. Though it was only "
"whispered, all heard it better than they wanted."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:346
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:359
msgid ""
"What I remember, you old fool, is you leaving behind the smoldering bodies "
"of the orcs you had hired to steal my sword. Now, you bring mermen. When "
@ -1940,49 +1934,49 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:350
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:363
msgid "We are here of our own accord, and we will take that sword."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:358
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:371
msgid "That does it. Attack!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:380
msgid ""
"A word of warning, young Kai. I carry a staff of righteous FLAME. If you let "
"me die, I will take YOU all with me!"
msgstr ""
#. [unit]: type=Outlaw, id=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:389
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:402
msgid "Howyrth"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:403
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:416
msgid ""
"Hello there! Who are you? Were you the ones shouting about taking a sword?"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:408
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:421
msgid ""
"I am Kai Krellis of Jotha. I am attempting to defeat Mal-Govon and take his "
"sword. Will you to join us in battle against a common enemy?"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:426
msgid ""
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
@ -1991,31 +1985,31 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:417
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:430
msgid ""
"You can now recruit human villagers, but you will not be able to recall them "
"in future scenarios."
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:466
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:479
msgid ""
"Kai Krellis! What are you doing here? I thought you were traveling south "
"when I met you."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:470
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:483
msgid "Friend Siddry!"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:474
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:487
msgid "You know each other?!"
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:478
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:491
msgid ""
"Kai Krellis is the one who saved me from slavery, Howyrth. I told him I "
"would repay him if I could, and here is my chance. My friends and I will "
@ -2023,37 +2017,42 @@ msgid ""
"to be paid."
msgstr ""
#. [message]: speaker=Dorcyn
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:552
msgid "I'll join you right now! That monster is just unnatural."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:594
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:626
msgid ""
"The mermen clapped their hands over their ears as a terrible wail echoed off "
"the castle walls."
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:619
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:651
msgid "Now we have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:624
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:656
msgid "Correction. Now I have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:741
msgid ""
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:734
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:766
msgid "What? We won that sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:771
msgid ""
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
@ -2061,85 +2060,85 @@ msgid ""
msgstr ""
#. [message]: speaker=$staff_tip_off
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:744
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:776
msgid "Kai! He dropped his staff! We can attack him whenever we want now!"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:748
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:780
msgid ""
"We can pretend we are going to leave though. That would buy me some time to "
"heal the wounded."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:784
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:816
msgid ""
"You DARE attack ME! You will regret that. Witness the POWER of the Flaming "
"Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:883
msgid ""
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:933
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:965
msgid "Now we can finally grab that sword."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:951
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:983
msgid "I am not going with you. One of your people should take the sword."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:978
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1010
msgid "This sword is 8-4, magical, with <i>fire</i> damage."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1017
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:994
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1026
msgid "This sword is not right for me. Let someone else have it."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1061
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1038
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1070
msgid "Let someone else have it."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1076
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1108
msgid ""
"We thank all you humans for your help, and release you from any farther "
"obligations. Where we are going, you cannot easily follow."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1137
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1169
msgid "CURSE you mermen!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1152
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1184
msgid "Aghh! Die!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1157
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1189
msgid "He has that staff of..."
msgstr ""
@ -2466,7 +2465,7 @@ msgstr ""
msgid ""
"Krellis himself married within a few years, and fathered strong sons and "
"beautiful daughters. When the orcs who had learned to fear his father tested "
"the folk of Jotha gain, they learned to fear him even more."
"Jotha again, they learned to fear Kai Krellis even more."
msgstr ""
#. [message]: speaker=narrator

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-12-22 12:37+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -167,7 +167,7 @@ msgid "Undead Forces"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:180
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:202
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:70
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:145
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:140
@ -175,32 +175,32 @@ msgid "Defeat enemy leader"
msgstr ""
#. [unit]: type=Mermaid Priestess, id=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:206
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:228
msgid "Cylanna"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:227
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:266
msgid "Is something wrong, priestess?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:232
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:271
msgid "Maybe. I smell death and decay."
msgstr ""
#. [unit]: type=Merman Netcaster, id=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:275
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
msgid "Gwabbo"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:293
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:332
msgid "Back, you fiend! You have not won...I will return to finish this."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:304
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:343
msgid ""
"Kai! We are under attack! Fell creatures invaded our village and slew "
"without mercy. I managed to fight my way clear, and have come to seek your "
@ -208,12 +208,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:309
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:348
msgid "What manner of creatures were they?"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:353
msgid ""
"I have never seen their like before in all my years. They were like men, but "
"they had no skin. Our spears went right through them; they <i>laughed</i> at "
@ -222,14 +222,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:319
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:358
msgid ""
"Undead. This will be your first real test as a leader, Kai Krellis. You must "
"defeat these creatures."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:324
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:363
msgid ""
"Kai, please lead us against them yourself, it will hearten the folk. And — "
"if you will permit — you reach the age now where a kai must learn battle "
@ -237,60 +237,60 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:329
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:368
msgid ""
"Gwabbo speaks wisely. You must fight; I will protect you as much as I can..."
"but when war looms, a kai must lead. It is our way."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:334
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
msgid ""
"You have few trained fighters, so you can only recruit three of each level 1 "
"unit. There is no limit on citizens."
msgstr ""
#. [message]: speaker=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:364
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:403
msgid "Rise, my slaves! We will create an army for Lord Ravanal."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:412
msgid ""
"He is raising our dead to fight against us! Even though they were your own "
"citizens, Krellis, show no mercy. Destroy them if you can."
msgstr ""
#. [message]: id=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:394
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:433
msgid "Foolish fish-men. You cannot kill <i>me</i> that easily."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:399
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:438
msgid ""
"The merfolk saw a shadowy shape rise from the dead body of the necromancer "
"and disappear under the mountain."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:441
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:613
msgid "He is raising the dead from every village!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:445
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:617
msgid "This will be a dark day, but we <i>will</i> prevail."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:628
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:639
msgid "Hey, I did it!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:632
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:643
msgid "Good work Kai, if I may say so."
msgstr ""
@ -1523,42 +1523,36 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgid "Actually, Tyegëa is your grandmother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:205
msgid "What?!"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid "I am your grandmother."
msgid "What? How is that possible?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid ""
"Before your grandfather Maudin was Kai, he went on an adventure of his own."
"When your grandfather married Indress, he he did not know that Tyegëa had "
"already born him a son. When she delivered your father to Jotha, your "
"grandmother Indress agreed to keep it secret and raise the infant as her own."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid "I was young then, and he was very handsome."
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
msgid "That was quite a scandal, too, but I was not cut out to be a mother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid ""
"I am astonished. I suppose I should be honored to have such a distinguished "
"ancestor. Now I understand why Cylanna knew you would help us."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
msgid ""
"That remains to be seen. I find it disturbing that a Kai — and my descendant "
"— would run here begging for help. Before I agree to save you, you have to "
@ -1567,12 +1561,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
msgid "Well, I defeated the Drakes on your island."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
msgid ""
"Bah! Drakes only look dangerous. Soldiers carrying spears make short work of "
"them. No, I have something else in mind. You will complete a task for the "
@ -1580,19 +1574,19 @@ msgid ""
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
msgid ""
"About 200 years ago, a powerful mermaid named Imirna fell in love with a "
"human wizard named Agnovon. Agnovon cared not for love, but he smiled "
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"devoted all her skill to fashioning the weapon. Later, Agnovon used that "
"very sword to defeat Imirnas own people and steal their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
msgid ""
"I have long desired to see the sword returned to the merfolk to whom it "
"should belong. If you retrieve it, you would prove yourself to be worthy of "
@ -1603,31 +1597,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
msgid "A lich has it? We were fleeing liches in the first place."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
msgid ""
"There is only one of them. If you cannot defeat even one lich, you must be "
"expecting me to get rid of all of your undead myself!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
msgid "My apologies. You are right, of course. We will undertake this task."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:257
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
msgid ""
"I will not send you away completely empty-handed, though. I can spare some "
"holy water for one of your soldiers."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:268
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:264
msgid ""
"The holy water will make melee attacks do <i>arcane</i> damage for the rest "
"of the campaign. Choose a unit to take it. You may recruit or recall a unit "
@ -1635,12 +1629,12 @@ msgid ""
msgstr ""
#. [object]: id=holywater1
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:281
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:277
msgid "Holy Water"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:299
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:295
msgid ""
"Now, go. Come back with the flaming sword, and my priestesses and I will "
"help you take back Jotha."
@ -1806,20 +1800,20 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:599
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1103
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1135
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:158
msgid "Cylanna! I need you!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:603
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1107
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1139
msgid "Tyegëa will never forgive me. We are lost."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:617
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1121
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1153
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:172
msgid "We are lost without our king!"
msgstr ""
@ -1850,7 +1844,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:241
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:680
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:712
msgid "Pry the flaming sword from the dead hand of its owner"
msgstr ""
@ -1873,33 +1867,33 @@ msgid "Death of Caladon"
msgstr ""
#. [message]: speaker=$spy_unit.id
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:306
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
msgid ""
"(whisper) Kai, I heard Caladon muttering about the sword. I think he may try "
"to take it for himself."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:310
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
msgid ""
"Thank you, $spy_unit.name|. I will keep that in mind, but it may be hard for "
"us to stop him with that teleporting trick he has."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:332
msgid ""
"Here we are. Theres a castle up ahead in the fog. Thats where Agnovon has "
"the sword."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid "The lich is Agnovon?"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:327
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:340
msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
@ -1910,28 +1904,28 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:344
msgid ""
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:349
msgid ""
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:341
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"A voice came back like wind moaning through dry leaves. Though it was only "
"whispered, all heard it better than they wanted."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:346
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:359
msgid ""
"What I remember, you old fool, is you leaving behind the smoldering bodies "
"of the orcs you had hired to steal my sword. Now, you bring mermen. When "
@ -1940,49 +1934,49 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:350
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:363
msgid "We are here of our own accord, and we will take that sword."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:358
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:371
msgid "That does it. Attack!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:380
msgid ""
"A word of warning, young Kai. I carry a staff of righteous FLAME. If you let "
"me die, I will take YOU all with me!"
msgstr ""
#. [unit]: type=Outlaw, id=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:389
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:402
msgid "Howyrth"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:403
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:416
msgid ""
"Hello there! Who are you? Were you the ones shouting about taking a sword?"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:408
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:421
msgid ""
"I am Kai Krellis of Jotha. I am attempting to defeat Mal-Govon and take his "
"sword. Will you to join us in battle against a common enemy?"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:426
msgid ""
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
@ -1991,31 +1985,31 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:417
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:430
msgid ""
"You can now recruit human villagers, but you will not be able to recall them "
"in future scenarios."
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:466
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:479
msgid ""
"Kai Krellis! What are you doing here? I thought you were traveling south "
"when I met you."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:470
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:483
msgid "Friend Siddry!"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:474
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:487
msgid "You know each other?!"
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:478
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:491
msgid ""
"Kai Krellis is the one who saved me from slavery, Howyrth. I told him I "
"would repay him if I could, and here is my chance. My friends and I will "
@ -2023,37 +2017,42 @@ msgid ""
"to be paid."
msgstr ""
#. [message]: speaker=Dorcyn
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:552
msgid "I'll join you right now! That monster is just unnatural."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:594
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:626
msgid ""
"The mermen clapped their hands over their ears as a terrible wail echoed off "
"the castle walls."
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:619
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:651
msgid "Now we have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:624
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:656
msgid "Correction. Now I have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:741
msgid ""
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:734
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:766
msgid "What? We won that sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:771
msgid ""
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
@ -2061,85 +2060,85 @@ msgid ""
msgstr ""
#. [message]: speaker=$staff_tip_off
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:744
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:776
msgid "Kai! He dropped his staff! We can attack him whenever we want now!"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:748
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:780
msgid ""
"We can pretend we are going to leave though. That would buy me some time to "
"heal the wounded."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:784
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:816
msgid ""
"You DARE attack ME! You will regret that. Witness the POWER of the Flaming "
"Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:883
msgid ""
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:933
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:965
msgid "Now we can finally grab that sword."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:951
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:983
msgid "I am not going with you. One of your people should take the sword."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:978
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1010
msgid "This sword is 8-4, magical, with <i>fire</i> damage."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1017
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:994
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1026
msgid "This sword is not right for me. Let someone else have it."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1061
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1038
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1070
msgid "Let someone else have it."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1076
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1108
msgid ""
"We thank all you humans for your help, and release you from any farther "
"obligations. Where we are going, you cannot easily follow."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1137
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1169
msgid "CURSE you mermen!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1152
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1184
msgid "Aghh! Die!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1157
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1189
msgid "He has that staff of..."
msgstr ""
@ -2466,7 +2465,7 @@ msgstr ""
msgid ""
"Krellis himself married within a few years, and fathered strong sons and "
"beautiful daughters. When the orcs who had learned to fear his father tested "
"the folk of Jotha gain, they learned to fear him even more."
"Jotha again, they learned to fear Kai Krellis even more."
msgstr ""
#. [message]: speaker=narrator

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-12-22 12:37+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -168,7 +168,7 @@ msgid "Undead Forces"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:180
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:202
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:70
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:145
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:140
@ -176,32 +176,32 @@ msgid "Defeat enemy leader"
msgstr ""
#. [unit]: type=Mermaid Priestess, id=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:206
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:228
msgid "Cylanna"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:227
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:266
msgid "Is something wrong, priestess?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:232
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:271
msgid "Maybe. I smell death and decay."
msgstr ""
#. [unit]: type=Merman Netcaster, id=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:275
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
msgid "Gwabbo"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:293
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:332
msgid "Back, you fiend! You have not won...I will return to finish this."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:304
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:343
msgid ""
"Kai! We are under attack! Fell creatures invaded our village and slew "
"without mercy. I managed to fight my way clear, and have come to seek your "
@ -209,12 +209,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:309
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:348
msgid "What manner of creatures were they?"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:353
msgid ""
"I have never seen their like before in all my years. They were like men, but "
"they had no skin. Our spears went right through them; they <i>laughed</i> at "
@ -223,14 +223,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:319
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:358
msgid ""
"Undead. This will be your first real test as a leader, Kai Krellis. You must "
"defeat these creatures."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:324
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:363
msgid ""
"Kai, please lead us against them yourself, it will hearten the folk. And — "
"if you will permit — you reach the age now where a kai must learn battle "
@ -238,60 +238,60 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:329
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:368
msgid ""
"Gwabbo speaks wisely. You must fight; I will protect you as much as I can..."
"but when war looms, a kai must lead. It is our way."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:334
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
msgid ""
"You have few trained fighters, so you can only recruit three of each level 1 "
"unit. There is no limit on citizens."
msgstr ""
#. [message]: speaker=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:364
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:403
msgid "Rise, my slaves! We will create an army for Lord Ravanal."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:412
msgid ""
"He is raising our dead to fight against us! Even though they were your own "
"citizens, Krellis, show no mercy. Destroy them if you can."
msgstr ""
#. [message]: id=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:394
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:433
msgid "Foolish fish-men. You cannot kill <i>me</i> that easily."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:399
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:438
msgid ""
"The merfolk saw a shadowy shape rise from the dead body of the necromancer "
"and disappear under the mountain."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:441
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:613
msgid "He is raising the dead from every village!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:445
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:617
msgid "This will be a dark day, but we <i>will</i> prevail."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:628
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:639
msgid "Hey, I did it!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:632
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:643
msgid "Good work Kai, if I may say so."
msgstr ""
@ -1524,42 +1524,36 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgid "Actually, Tyegëa is your grandmother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:205
msgid "What?!"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid "I am your grandmother."
msgid "What? How is that possible?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid ""
"Before your grandfather Maudin was Kai, he went on an adventure of his own."
"When your grandfather married Indress, he he did not know that Tyegëa had "
"already born him a son. When she delivered your father to Jotha, your "
"grandmother Indress agreed to keep it secret and raise the infant as her own."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid "I was young then, and he was very handsome."
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
msgid "That was quite a scandal, too, but I was not cut out to be a mother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid ""
"I am astonished. I suppose I should be honored to have such a distinguished "
"ancestor. Now I understand why Cylanna knew you would help us."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
msgid ""
"That remains to be seen. I find it disturbing that a Kai — and my descendant "
"— would run here begging for help. Before I agree to save you, you have to "
@ -1568,12 +1562,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
msgid "Well, I defeated the Drakes on your island."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
msgid ""
"Bah! Drakes only look dangerous. Soldiers carrying spears make short work of "
"them. No, I have something else in mind. You will complete a task for the "
@ -1581,19 +1575,19 @@ msgid ""
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
msgid ""
"About 200 years ago, a powerful mermaid named Imirna fell in love with a "
"human wizard named Agnovon. Agnovon cared not for love, but he smiled "
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"devoted all her skill to fashioning the weapon. Later, Agnovon used that "
"very sword to defeat Imirnas own people and steal their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
msgid ""
"I have long desired to see the sword returned to the merfolk to whom it "
"should belong. If you retrieve it, you would prove yourself to be worthy of "
@ -1604,31 +1598,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
msgid "A lich has it? We were fleeing liches in the first place."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
msgid ""
"There is only one of them. If you cannot defeat even one lich, you must be "
"expecting me to get rid of all of your undead myself!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
msgid "My apologies. You are right, of course. We will undertake this task."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:257
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
msgid ""
"I will not send you away completely empty-handed, though. I can spare some "
"holy water for one of your soldiers."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:268
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:264
msgid ""
"The holy water will make melee attacks do <i>arcane</i> damage for the rest "
"of the campaign. Choose a unit to take it. You may recruit or recall a unit "
@ -1636,12 +1630,12 @@ msgid ""
msgstr ""
#. [object]: id=holywater1
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:281
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:277
msgid "Holy Water"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:299
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:295
msgid ""
"Now, go. Come back with the flaming sword, and my priestesses and I will "
"help you take back Jotha."
@ -1807,20 +1801,20 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:599
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1103
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1135
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:158
msgid "Cylanna! I need you!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:603
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1107
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1139
msgid "Tyegëa will never forgive me. We are lost."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:617
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1121
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1153
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:172
msgid "We are lost without our king!"
msgstr ""
@ -1851,7 +1845,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:241
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:680
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:712
msgid "Pry the flaming sword from the dead hand of its owner"
msgstr ""
@ -1874,33 +1868,33 @@ msgid "Death of Caladon"
msgstr ""
#. [message]: speaker=$spy_unit.id
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:306
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
msgid ""
"(whisper) Kai, I heard Caladon muttering about the sword. I think he may try "
"to take it for himself."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:310
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
msgid ""
"Thank you, $spy_unit.name|. I will keep that in mind, but it may be hard for "
"us to stop him with that teleporting trick he has."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:332
msgid ""
"Here we are. Theres a castle up ahead in the fog. Thats where Agnovon has "
"the sword."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid "The lich is Agnovon?"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:327
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:340
msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
@ -1911,28 +1905,28 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:344
msgid ""
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:349
msgid ""
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:341
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"A voice came back like wind moaning through dry leaves. Though it was only "
"whispered, all heard it better than they wanted."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:346
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:359
msgid ""
"What I remember, you old fool, is you leaving behind the smoldering bodies "
"of the orcs you had hired to steal my sword. Now, you bring mermen. When "
@ -1941,49 +1935,49 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:350
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:363
msgid "We are here of our own accord, and we will take that sword."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:358
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:371
msgid "That does it. Attack!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:380
msgid ""
"A word of warning, young Kai. I carry a staff of righteous FLAME. If you let "
"me die, I will take YOU all with me!"
msgstr ""
#. [unit]: type=Outlaw, id=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:389
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:402
msgid "Howyrth"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:403
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:416
msgid ""
"Hello there! Who are you? Were you the ones shouting about taking a sword?"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:408
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:421
msgid ""
"I am Kai Krellis of Jotha. I am attempting to defeat Mal-Govon and take his "
"sword. Will you to join us in battle against a common enemy?"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:426
msgid ""
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
@ -1992,31 +1986,31 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:417
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:430
msgid ""
"You can now recruit human villagers, but you will not be able to recall them "
"in future scenarios."
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:466
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:479
msgid ""
"Kai Krellis! What are you doing here? I thought you were traveling south "
"when I met you."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:470
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:483
msgid "Friend Siddry!"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:474
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:487
msgid "You know each other?!"
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:478
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:491
msgid ""
"Kai Krellis is the one who saved me from slavery, Howyrth. I told him I "
"would repay him if I could, and here is my chance. My friends and I will "
@ -2024,37 +2018,42 @@ msgid ""
"to be paid."
msgstr ""
#. [message]: speaker=Dorcyn
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:552
msgid "I'll join you right now! That monster is just unnatural."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:594
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:626
msgid ""
"The mermen clapped their hands over their ears as a terrible wail echoed off "
"the castle walls."
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:619
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:651
msgid "Now we have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:624
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:656
msgid "Correction. Now I have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:741
msgid ""
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:734
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:766
msgid "What? We won that sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:771
msgid ""
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
@ -2062,85 +2061,85 @@ msgid ""
msgstr ""
#. [message]: speaker=$staff_tip_off
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:744
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:776
msgid "Kai! He dropped his staff! We can attack him whenever we want now!"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:748
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:780
msgid ""
"We can pretend we are going to leave though. That would buy me some time to "
"heal the wounded."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:784
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:816
msgid ""
"You DARE attack ME! You will regret that. Witness the POWER of the Flaming "
"Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:883
msgid ""
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:933
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:965
msgid "Now we can finally grab that sword."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:951
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:983
msgid "I am not going with you. One of your people should take the sword."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:978
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1010
msgid "This sword is 8-4, magical, with <i>fire</i> damage."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1017
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:994
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1026
msgid "This sword is not right for me. Let someone else have it."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1061
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1038
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1070
msgid "Let someone else have it."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1076
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1108
msgid ""
"We thank all you humans for your help, and release you from any farther "
"obligations. Where we are going, you cannot easily follow."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1137
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1169
msgid "CURSE you mermen!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1152
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1184
msgid "Aghh! Die!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1157
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1189
msgid "He has that staff of..."
msgstr ""
@ -2467,7 +2466,7 @@ msgstr ""
msgid ""
"Krellis himself married within a few years, and fathered strong sons and "
"beautiful daughters. When the orcs who had learned to fear his father tested "
"the folk of Jotha gain, they learned to fear him even more."
"Jotha again, they learned to fear Kai Krellis even more."
msgstr ""
#. [message]: speaker=narrator

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-12-22 12:37+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -169,7 +169,7 @@ msgid "Undead Forces"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:180
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:202
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:70
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:145
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:140
@ -177,32 +177,32 @@ msgid "Defeat enemy leader"
msgstr ""
#. [unit]: type=Mermaid Priestess, id=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:206
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:228
msgid "Cylanna"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:227
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:266
msgid "Is something wrong, priestess?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:232
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:271
msgid "Maybe. I smell death and decay."
msgstr ""
#. [unit]: type=Merman Netcaster, id=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:275
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
msgid "Gwabbo"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:293
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:332
msgid "Back, you fiend! You have not won...I will return to finish this."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:304
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:343
msgid ""
"Kai! We are under attack! Fell creatures invaded our village and slew "
"without mercy. I managed to fight my way clear, and have come to seek your "
@ -210,12 +210,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:309
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:348
msgid "What manner of creatures were they?"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:353
msgid ""
"I have never seen their like before in all my years. They were like men, but "
"they had no skin. Our spears went right through them; they <i>laughed</i> at "
@ -224,14 +224,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:319
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:358
msgid ""
"Undead. This will be your first real test as a leader, Kai Krellis. You must "
"defeat these creatures."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:324
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:363
msgid ""
"Kai, please lead us against them yourself, it will hearten the folk. And — "
"if you will permit — you reach the age now where a kai must learn battle "
@ -239,60 +239,60 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:329
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:368
msgid ""
"Gwabbo speaks wisely. You must fight; I will protect you as much as I can..."
"but when war looms, a kai must lead. It is our way."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:334
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
msgid ""
"You have few trained fighters, so you can only recruit three of each level 1 "
"unit. There is no limit on citizens."
msgstr ""
#. [message]: speaker=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:364
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:403
msgid "Rise, my slaves! We will create an army for Lord Ravanal."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:412
msgid ""
"He is raising our dead to fight against us! Even though they were your own "
"citizens, Krellis, show no mercy. Destroy them if you can."
msgstr ""
#. [message]: id=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:394
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:433
msgid "Foolish fish-men. You cannot kill <i>me</i> that easily."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:399
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:438
msgid ""
"The merfolk saw a shadowy shape rise from the dead body of the necromancer "
"and disappear under the mountain."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:441
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:613
msgid "He is raising the dead from every village!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:445
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:617
msgid "This will be a dark day, but we <i>will</i> prevail."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:628
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:639
msgid "Hey, I did it!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:632
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:643
msgid "Good work Kai, if I may say so."
msgstr ""
@ -1525,42 +1525,36 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgid "Actually, Tyegëa is your grandmother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:205
msgid "What?!"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid "I am your grandmother."
msgid "What? How is that possible?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid ""
"Before your grandfather Maudin was Kai, he went on an adventure of his own."
"When your grandfather married Indress, he he did not know that Tyegëa had "
"already born him a son. When she delivered your father to Jotha, your "
"grandmother Indress agreed to keep it secret and raise the infant as her own."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid "I was young then, and he was very handsome."
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
msgid "That was quite a scandal, too, but I was not cut out to be a mother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid ""
"I am astonished. I suppose I should be honored to have such a distinguished "
"ancestor. Now I understand why Cylanna knew you would help us."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
msgid ""
"That remains to be seen. I find it disturbing that a Kai — and my descendant "
"— would run here begging for help. Before I agree to save you, you have to "
@ -1569,12 +1563,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
msgid "Well, I defeated the Drakes on your island."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
msgid ""
"Bah! Drakes only look dangerous. Soldiers carrying spears make short work of "
"them. No, I have something else in mind. You will complete a task for the "
@ -1582,19 +1576,19 @@ msgid ""
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
msgid ""
"About 200 years ago, a powerful mermaid named Imirna fell in love with a "
"human wizard named Agnovon. Agnovon cared not for love, but he smiled "
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"devoted all her skill to fashioning the weapon. Later, Agnovon used that "
"very sword to defeat Imirnas own people and steal their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
msgid ""
"I have long desired to see the sword returned to the merfolk to whom it "
"should belong. If you retrieve it, you would prove yourself to be worthy of "
@ -1605,31 +1599,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
msgid "A lich has it? We were fleeing liches in the first place."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
msgid ""
"There is only one of them. If you cannot defeat even one lich, you must be "
"expecting me to get rid of all of your undead myself!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
msgid "My apologies. You are right, of course. We will undertake this task."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:257
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
msgid ""
"I will not send you away completely empty-handed, though. I can spare some "
"holy water for one of your soldiers."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:268
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:264
msgid ""
"The holy water will make melee attacks do <i>arcane</i> damage for the rest "
"of the campaign. Choose a unit to take it. You may recruit or recall a unit "
@ -1637,12 +1631,12 @@ msgid ""
msgstr ""
#. [object]: id=holywater1
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:281
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:277
msgid "Holy Water"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:299
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:295
msgid ""
"Now, go. Come back with the flaming sword, and my priestesses and I will "
"help you take back Jotha."
@ -1808,20 +1802,20 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:599
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1103
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1135
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:158
msgid "Cylanna! I need you!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:603
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1107
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1139
msgid "Tyegëa will never forgive me. We are lost."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:617
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1121
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1153
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:172
msgid "We are lost without our king!"
msgstr ""
@ -1852,7 +1846,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:241
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:680
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:712
msgid "Pry the flaming sword from the dead hand of its owner"
msgstr ""
@ -1875,33 +1869,33 @@ msgid "Death of Caladon"
msgstr ""
#. [message]: speaker=$spy_unit.id
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:306
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
msgid ""
"(whisper) Kai, I heard Caladon muttering about the sword. I think he may try "
"to take it for himself."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:310
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
msgid ""
"Thank you, $spy_unit.name|. I will keep that in mind, but it may be hard for "
"us to stop him with that teleporting trick he has."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:332
msgid ""
"Here we are. Theres a castle up ahead in the fog. Thats where Agnovon has "
"the sword."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid "The lich is Agnovon?"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:327
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:340
msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
@ -1912,28 +1906,28 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:344
msgid ""
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:349
msgid ""
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:341
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"A voice came back like wind moaning through dry leaves. Though it was only "
"whispered, all heard it better than they wanted."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:346
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:359
msgid ""
"What I remember, you old fool, is you leaving behind the smoldering bodies "
"of the orcs you had hired to steal my sword. Now, you bring mermen. When "
@ -1942,49 +1936,49 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:350
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:363
msgid "We are here of our own accord, and we will take that sword."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:358
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:371
msgid "That does it. Attack!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:380
msgid ""
"A word of warning, young Kai. I carry a staff of righteous FLAME. If you let "
"me die, I will take YOU all with me!"
msgstr ""
#. [unit]: type=Outlaw, id=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:389
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:402
msgid "Howyrth"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:403
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:416
msgid ""
"Hello there! Who are you? Were you the ones shouting about taking a sword?"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:408
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:421
msgid ""
"I am Kai Krellis of Jotha. I am attempting to defeat Mal-Govon and take his "
"sword. Will you to join us in battle against a common enemy?"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:426
msgid ""
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
@ -1993,31 +1987,31 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:417
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:430
msgid ""
"You can now recruit human villagers, but you will not be able to recall them "
"in future scenarios."
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:466
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:479
msgid ""
"Kai Krellis! What are you doing here? I thought you were traveling south "
"when I met you."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:470
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:483
msgid "Friend Siddry!"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:474
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:487
msgid "You know each other?!"
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:478
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:491
msgid ""
"Kai Krellis is the one who saved me from slavery, Howyrth. I told him I "
"would repay him if I could, and here is my chance. My friends and I will "
@ -2025,37 +2019,42 @@ msgid ""
"to be paid."
msgstr ""
#. [message]: speaker=Dorcyn
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:552
msgid "I'll join you right now! That monster is just unnatural."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:594
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:626
msgid ""
"The mermen clapped their hands over their ears as a terrible wail echoed off "
"the castle walls."
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:619
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:651
msgid "Now we have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:624
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:656
msgid "Correction. Now I have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:741
msgid ""
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:734
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:766
msgid "What? We won that sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:771
msgid ""
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
@ -2063,85 +2062,85 @@ msgid ""
msgstr ""
#. [message]: speaker=$staff_tip_off
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:744
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:776
msgid "Kai! He dropped his staff! We can attack him whenever we want now!"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:748
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:780
msgid ""
"We can pretend we are going to leave though. That would buy me some time to "
"heal the wounded."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:784
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:816
msgid ""
"You DARE attack ME! You will regret that. Witness the POWER of the Flaming "
"Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:883
msgid ""
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:933
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:965
msgid "Now we can finally grab that sword."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:951
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:983
msgid "I am not going with you. One of your people should take the sword."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:978
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1010
msgid "This sword is 8-4, magical, with <i>fire</i> damage."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1017
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:994
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1026
msgid "This sword is not right for me. Let someone else have it."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1061
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1038
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1070
msgid "Let someone else have it."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1076
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1108
msgid ""
"We thank all you humans for your help, and release you from any farther "
"obligations. Where we are going, you cannot easily follow."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1137
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1169
msgid "CURSE you mermen!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1152
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1184
msgid "Aghh! Die!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1157
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1189
msgid "He has that staff of..."
msgstr ""
@ -2468,7 +2467,7 @@ msgstr ""
msgid ""
"Krellis himself married within a few years, and fathered strong sons and "
"beautiful daughters. When the orcs who had learned to fear his father tested "
"the folk of Jotha gain, they learned to fear him even more."
"Jotha again, they learned to fear Kai Krellis even more."
msgstr ""
#. [message]: speaker=narrator

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-12-22 12:37+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2010-05-04 12:09+0100\n"
"Last-Translator: Kelemen Zoltán <kelemen_zoltan@freemail.hu>\n"
"Language-Team: none\n"
@ -216,7 +216,7 @@ msgid "Undead Forces"
msgstr "Élőholt erők"
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:180
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:202
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:70
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:145
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:140
@ -224,33 +224,33 @@ msgid "Defeat enemy leader"
msgstr "Legyőzöd az ellenséges vezért"
#. [unit]: type=Mermaid Priestess, id=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:206
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:228
msgid "Cylanna"
msgstr "Cylanna"
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:227
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:266
msgid "Is something wrong, priestess?"
msgstr "Valami baj van, papnő?"
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:232
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:271
msgid "Maybe. I smell death and decay."
msgstr "Lehet. A halál és a romlás szagát érzem."
#. [unit]: type=Merman Netcaster, id=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:275
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
msgid "Gwabbo"
msgstr "Gwabbo"
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:293
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:332
msgid "Back, you fiend! You have not won...I will return to finish this."
msgstr ""
"Vissza, te szörnyeteg! Nem győztél... Visszatérek, s befejezzük a viadalt."
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:304
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:343
msgid ""
"Kai! We are under attack! Fell creatures invaded our village and slew "
"without mercy. I managed to fight my way clear, and have come to seek your "
@ -260,12 +260,12 @@ msgstr ""
"könyörtelenül mészárolnak. Átvágtam magam rajtuk, hogy a segítségedet kérjem."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:309
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:348
msgid "What manner of creatures were they?"
msgstr "Miféle torzszülöttekről beszélsz?"
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:353
msgid ""
"I have never seen their like before in all my years. They were like men, but "
"they had no skin. Our spears went right through them; they <i>laughed</i> at "
@ -277,7 +277,7 @@ msgstr ""
"fegyvereinken. Ráadásul a szaguk is olyan, mint a dohos földé vagy a hulláké."
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:319
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:358
msgid ""
"Undead. This will be your first real test as a leader, Kai Krellis. You must "
"defeat these creatures."
@ -286,7 +286,7 @@ msgstr ""
"lényeket."
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:324
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:363
msgid ""
"Kai, please lead us against them yourself, it will hearten the folk. And — "
"if you will permit — you reach the age now where a kai must learn battle "
@ -297,7 +297,7 @@ msgstr ""
"háborúból is ki kell vennie a részét."
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:329
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:368
msgid ""
"Gwabbo speaks wisely. You must fight; I will protect you as much as I can..."
"but when war looms, a kai must lead. It is our way."
@ -307,7 +307,7 @@ msgstr ""
"törvény."
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:334
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
msgid ""
"You have few trained fighters, so you can only recruit three of each level 1 "
"unit. There is no limit on citizens."
@ -316,12 +316,12 @@ msgstr ""
"toborozhatsz. S mellettük még korlátlan számú polgárt."
#. [message]: speaker=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:364
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:403
msgid "Rise, my slaves! We will create an army for Lord Ravanal."
msgstr "Emelkedjetek fel szolgáim! Gyarapítsuk Lord Ravanal seregét! "
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:412
msgid ""
"He is raising our dead to fight against us! Even though they were your own "
"citizens, Krellis, show no mercy. Destroy them if you can."
@ -331,13 +331,13 @@ msgstr ""
"is!"
#. [message]: id=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:394
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:433
#, fuzzy
msgid "Foolish fish-men. You cannot kill <i>me</i> that easily."
msgstr "Ostoba halemberek. Nem pusztíthattok el <i>engem</i> ilyen könnyen."
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:399
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:438
msgid ""
"The merfolk saw a shadowy shape rise from the dead body of the necromancer "
"and disappear under the mountain."
@ -346,22 +346,22 @@ msgstr ""
"amely eltűnt a hegyek alatt."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:441
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:613
msgid "He is raising the dead from every village!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:445
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:617
msgid "This will be a dark day, but we <i>will</i> prevail."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:628
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:639
msgid "Hey, I did it!"
msgstr "Héjj! Megcsináltam!"
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:632
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:643
msgid "Good work Kai, if I may say so."
msgstr "Szép munka volt, Kai, ha mondhatok ilyet."
@ -1783,38 +1783,30 @@ msgstr "Ismerted a nagyszüleimet?"
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgstr ""
"Kai Maudin az apádnak, Laudissnak az apja volt, Krellis. De a felesége, "
"Indress nem az apád anyja volt. Ő nevelte fel atyádat, s te őt nevezted "
"nagymamának, pedig az igazi nagymamád Tyegëa."
#, fuzzy
msgid "Actually, Tyegëa is your grandmother."
msgstr "Én vagyok a nagymamád."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:205
msgid "What?!"
msgstr "Micsoda?!"
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid "I am your grandmother."
msgstr "Én vagyok a nagymamád."
msgid "What? How is that possible?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid ""
"Before your grandfather Maudin was Kai, he went on an adventure of his own."
msgstr "Mielőtt nagyapád, Maudin király lett, tett egy utazást."
"When your grandfather married Indress, he he did not know that Tyegëa had "
"already born him a son. When she delivered your father to Jotha, your "
"grandmother Indress agreed to keep it secret and raise the infant as her own."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid "I was young then, and he was very handsome."
msgstr "Én még akkor nagyon fiatal voltam, ő pedig nagyon vonzó."
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
msgid "That was quite a scandal, too, but I was not cut out to be a mother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid ""
"I am astonished. I suppose I should be honored to have such a distinguished "
"ancestor. Now I understand why Cylanna knew you would help us."
@ -1824,7 +1816,7 @@ msgstr ""
"segítesz nekünk."
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
msgid ""
"That remains to be seen. I find it disturbing that a Kai — and my descendant "
"— would run here begging for help. Before I agree to save you, you have to "
@ -1837,12 +1829,12 @@ msgstr ""
"hogy a látszat ellenére bátor vagy, és méltó a segítségemre."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
msgid "Well, I defeated the Drakes on your island."
msgstr "Nos, legyőztem a perzsekényeket a nagy szigeten."
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
msgid ""
"Bah! Drakes only look dangerous. Soldiers carrying spears make short work of "
"them. No, I have something else in mind. You will complete a task for the "
@ -1854,15 +1846,15 @@ msgstr ""
"egy történetet."
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
#, fuzzy
msgid ""
"About 200 years ago, a powerful mermaid named Imirna fell in love with a "
"human wizard named Agnovon. Agnovon cared not for love, but he smiled "
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"devoted all her skill to fashioning the weapon. Later, Agnovon used that "
"very sword to defeat Imirnas own people and steal their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
"Mintegy kétszáz évvel ezelőtt egy nagyhatalmú sellő, Imirna szerelmes lett "
@ -1873,7 +1865,7 @@ msgstr ""
"népét, s vette el a kincseiket. Szégyenében Imirna megmérgezte magát."
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
msgid ""
"I have long desired to see the sword returned to the merfolk to whom it "
"should belong. If you retrieve it, you would prove yourself to be worthy of "
@ -1891,12 +1883,12 @@ msgstr ""
"hollétét kideríteni."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
msgid "A lich has it? We were fleeing liches in the first place."
msgstr "Egy delevénynél van? Mi is épp delevények elől menekültünk el."
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
msgid ""
"There is only one of them. If you cannot defeat even one lich, you must be "
"expecting me to get rid of all of your undead myself!"
@ -1905,12 +1897,12 @@ msgstr ""
"el tőlem, hogy egy egész sereggel egyedül birkózzak meg?!"
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
msgid "My apologies. You are right, of course. We will undertake this task."
msgstr "Bocsáss meg! Igazad van. Megszerezzük azt a kardot."
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:257
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
msgid ""
"I will not send you away completely empty-handed, though. I can spare some "
"holy water for one of your soldiers."
@ -1919,7 +1911,7 @@ msgstr ""
"vizet."
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:268
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:264
#, fuzzy
msgid ""
"The holy water will make melee attacks do <i>arcane</i> damage for the rest "
@ -1931,12 +1923,12 @@ msgstr ""
"visszahívhatsz egy egységet, ha akarsz."
#. [object]: id=holywater1
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:281
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:277
msgid "Holy Water"
msgstr "Szentelt víz"
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:299
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:295
msgid ""
"Now, go. Come back with the flaming sword, and my priestesses and I will "
"help you take back Jotha."
@ -2129,20 +2121,20 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:599
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1103
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1135
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:158
msgid "Cylanna! I need you!"
msgstr "Cylanna! Szükségem van rád!"
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:603
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1107
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1139
msgid "Tyegëa will never forgive me. We are lost."
msgstr "Tyegëa sosem bocsátja meg ezt nekem. Elvesztünk."
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:617
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1121
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1153
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:172
msgid "We are lost without our king!"
msgstr "Elvesztünk a királyunk nélkül!"
@ -2177,7 +2169,7 @@ msgstr "Falusiak"
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:241
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:680
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:712
msgid "Pry the flaming sword from the dead hand of its owner"
msgstr "Kiveszed a tűzpengét a tulajdonosa halott kezéből"
@ -2200,21 +2192,21 @@ msgid "Death of Caladon"
msgstr "Caladon elesik"
#. [message]: speaker=$spy_unit.id
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:306
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
msgid ""
"(whisper) Kai, I heard Caladon muttering about the sword. I think he may try "
"to take it for himself."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:310
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
msgid ""
"Thank you, $spy_unit.name|. I will keep that in mind, but it may be hard for "
"us to stop him with that teleporting trick he has."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:332
msgid ""
"Here we are. Theres a castle up ahead in the fog. Thats where Agnovon has "
"the sword."
@ -2223,12 +2215,12 @@ msgstr ""
"tartja Agnovon a kardját."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid "The lich is Agnovon?"
msgstr "Agnovon a delevény?"
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:327
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:340
#, fuzzy
msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
@ -2246,7 +2238,7 @@ msgstr ""
"felébresztem! IDE süssetek!"
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:344
msgid ""
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
@ -2255,7 +2247,7 @@ msgstr ""
"összerezzentek, mintha egy tucat ember kiáltott volna egyszerre."
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:349
msgid ""
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
@ -2264,7 +2256,7 @@ msgstr ""
"heh. Jó trükk, nemde?"
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:341
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"A voice came back like wind moaning through dry leaves. Though it was only "
"whispered, all heard it better than they wanted."
@ -2273,7 +2265,7 @@ msgstr ""
"suttogás volt, mégis jobban hallották, mint szerették volna."
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:346
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:359
msgid ""
"What I remember, you old fool, is you leaving behind the smoldering bodies "
"of the orcs you had hired to steal my sword. Now, you bring mermen. When "
@ -2286,12 +2278,12 @@ msgstr ""
"akkor megint elfutsz? Ne beszélj <i>nekem</i> félelemről!"
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:350
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:363
msgid "We are here of our own accord, and we will take that sword."
msgstr "Mi a saját akaratunkból vagyunk itt, és megszerezzük azt a kardot."
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
@ -2300,12 +2292,12 @@ msgstr ""
"élete."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:358
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:371
msgid "That does it. Attack!"
msgstr "Elég a szövegből, támadás!"
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:380
msgid ""
"A word of warning, young Kai. I carry a staff of righteous FLAME. If you let "
"me die, I will take YOU all with me!"
@ -2314,18 +2306,18 @@ msgstr ""
"meghalni, MINDŐTÖKET magammal viszem a sírba."
#. [unit]: type=Outlaw, id=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:389
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:402
msgid "Howyrth"
msgstr "Howyrth"
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:403
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:416
msgid ""
"Hello there! Who are you? Were you the ones shouting about taking a sword?"
msgstr "Hé te ott! Ki vagy? Te kiáltottad, hogy megszerzed a kardot?"
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:408
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:421
#, fuzzy
msgid ""
"I am Kai Krellis of Jotha. I am attempting to defeat Mal-Govon and take his "
@ -2335,7 +2327,7 @@ msgstr ""
"megszerezni a kardját. Csatlakoztok hozzánk a közös ellenség ellen?"
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:426
msgid ""
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
@ -2348,7 +2340,7 @@ msgstr ""
"Szerintem örülhetünk, ha megszabadítasz minket ezektől a szörnyektől."
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:417
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:430
msgid ""
"You can now recruit human villagers, but you will not be able to recall them "
"in future scenarios."
@ -2357,7 +2349,7 @@ msgstr ""
"hívhatod majd vissza őket."
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:466
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:479
msgid ""
"Kai Krellis! What are you doing here? I thought you were traveling south "
"when I met you."
@ -2365,17 +2357,17 @@ msgstr ""
"Kai Krellis! Mit keresel te itt? Azt hittem délre mész, mikor találkoztunk."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:470
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:483
msgid "Friend Siddry!"
msgstr "Siddry, barátom!"
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:474
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:487
msgid "You know each other?!"
msgstr "Ismeritek egymást?!"
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:478
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:491
msgid ""
"Kai Krellis is the one who saved me from slavery, Howyrth. I told him I "
"would repay him if I could, and here is my chance. My friends and I will "
@ -2387,8 +2379,13 @@ msgstr ""
"barátaimmal csatlakozunk hozzád, Kai Krellis. Rendelkezz velünk, s nem "
"kérünk semmi fizetséget!"
#. [message]: speaker=Dorcyn
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:552
msgid "I'll join you right now! That monster is just unnatural."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:594
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:626
msgid ""
"The mermen clapped their hands over their ears as a terrible wail echoed off "
"the castle walls."
@ -2397,17 +2394,17 @@ msgstr ""
"visszhangzott a kastély falairól."
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:619
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:651
msgid "Now we have the sword!"
msgstr "Megszereztük a kardot!"
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:624
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:656
msgid "Correction. Now I have the sword!"
msgstr "Pontosítanék. Megszereztem a kardot!"
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:741
msgid ""
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
@ -2416,12 +2413,12 @@ msgstr ""
"SZÉTÁRAD a testemben."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:734
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:766
msgid "What? We won that sword!"
msgstr "Micsoda? Mi szereztük meg azt a kardot!"
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:771
msgid ""
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
@ -2432,19 +2429,19 @@ msgstr ""
"Caladon aranyszíve LEGENDÁS! Heh, heh, HA!"
#. [message]: speaker=$staff_tip_off
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:744
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:776
msgid "Kai! He dropped his staff! We can attack him whenever we want now!"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:748
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:780
msgid ""
"We can pretend we are going to leave though. That would buy me some time to "
"heal the wounded."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:784
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:816
msgid ""
"You DARE attack ME! You will regret that. Witness the POWER of the Flaming "
"Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
@ -2453,7 +2450,7 @@ msgstr ""
"Tűzpengéje HATALMÁNAK! Hívom az ELEMI TÜZET, TELJESÍTSE PARANCSAIMAT!"
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:883
msgid ""
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
@ -2462,45 +2459,45 @@ msgstr ""
"HATALMÁNAK! Hívom az ELEMI TÜZET, TELJESÍTSE PARANCSAIMAT!"
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:933
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:965
msgid "Now we can finally grab that sword."
msgstr "Végre megszereztük ezt a kardot."
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:951
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:983
msgid "I am not going with you. One of your people should take the sword."
msgstr "Én nem tartok veletek. A népedből valakinek kellene elvenni a kardot."
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:978
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1010
#, fuzzy
msgid "This sword is 8-4, magical, with <i>fire</i> damage."
msgstr "Ennek a kardnak a sebzése 8-4, mágikus, tűz típusú támadása van."
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1017
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
"Magamhoz veszem ezt a kardot és megsemmisítem a tűzcsapásaival az "
"élőholtakat."
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:994
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1026
msgid "This sword is not right for me. Let someone else have it."
msgstr "Én nem tudok a karddal bánni. Valaki más vegye fel a kardot."
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1061
msgid "Ill carry the sword."
msgstr "Felveszem a kardot."
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1038
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1070
msgid "Let someone else have it."
msgstr "Valaki más vegye fel."
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1076
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1108
msgid ""
"We thank all you humans for your help, and release you from any farther "
"obligations. Where we are going, you cannot easily follow."
@ -2509,17 +2506,17 @@ msgstr ""
"készülünk, oda nem könnyen követhettek."
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1137
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1169
msgid "CURSE you mermen!"
msgstr "ÁTOK rátok, sellők!"
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1152
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1184
msgid "Aghh! Die!"
msgstr "Arghh! Meghalok!"
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1157
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1189
msgid "He has that staff of..."
msgstr "Van neki egy olyan botja..."
@ -2923,10 +2920,11 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:139
#, fuzzy
msgid ""
"Krellis himself married within a few years, and fathered strong sons and "
"beautiful daughters. When the orcs who had learned to fear his father tested "
"the folk of Jotha gain, they learned to fear him even more."
"Jotha again, they learned to fear Kai Krellis even more."
msgstr ""
"Krellis maga pár éven belül megházasodott, erős fiakat és gyönyörű lányokat "
"nemzett. Amikor az orkok legyőzték az apja által elültetett félelmüket, s "
@ -3233,6 +3231,26 @@ msgstr ""
"Ez a támadás olyan kemény, hogy a védőt összezavarja, s nem képes a védelmi "
"zónáját ellenőrizni. A hatás a kör végéig tart."
#~ msgid ""
#~ "Kai Maudin was your father Laudisss father, Krellis, but his wife, "
#~ "Indress, was not Laudisss mother. She raised your father, and you called "
#~ "her grandmother, but Tyegëa is your fathers mother."
#~ msgstr ""
#~ "Kai Maudin az apádnak, Laudissnak az apja volt, Krellis. De a felesége, "
#~ "Indress nem az apád anyja volt. Ő nevelte fel atyádat, s te őt nevezted "
#~ "nagymamának, pedig az igazi nagymamád Tyegëa."
#~ msgid "What?!"
#~ msgstr "Micsoda?!"
#~ msgid ""
#~ "Before your grandfather Maudin was Kai, he went on an adventure of his "
#~ "own."
#~ msgstr "Mielőtt nagyapád, Maudin király lett, tett egy utazást."
#~ msgid "I was young then, and he was very handsome."
#~ msgstr "Én még akkor nagyon fiatal voltam, ő pedig nagyon vonzó."
#~ msgid "Fire Guardian"
#~ msgstr "Élő tűz"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-12-22 12:37+0100\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2009-12-27 16:38+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -167,7 +167,7 @@ msgid "Undead Forces"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:180
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:202
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:70
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:145
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:140
@ -175,32 +175,32 @@ msgid "Defeat enemy leader"
msgstr ""
#. [unit]: type=Mermaid Priestess, id=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:206
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:228
msgid "Cylanna"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:227
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:266
msgid "Is something wrong, priestess?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:232
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:271
msgid "Maybe. I smell death and decay."
msgstr ""
#. [unit]: type=Merman Netcaster, id=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:275
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
msgid "Gwabbo"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:293
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:332
msgid "Back, you fiend! You have not won...I will return to finish this."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:304
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:343
msgid ""
"Kai! We are under attack! Fell creatures invaded our village and slew "
"without mercy. I managed to fight my way clear, and have come to seek your "
@ -208,12 +208,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:309
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:348
msgid "What manner of creatures were they?"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:314
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:353
msgid ""
"I have never seen their like before in all my years. They were like men, but "
"they had no skin. Our spears went right through them; they <i>laughed</i> at "
@ -222,14 +222,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:319
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:358
msgid ""
"Undead. This will be your first real test as a leader, Kai Krellis. You must "
"defeat these creatures."
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:324
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:363
msgid ""
"Kai, please lead us against them yourself, it will hearten the folk. And — "
"if you will permit — you reach the age now where a kai must learn battle "
@ -237,60 +237,60 @@ msgid ""
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:329
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:368
msgid ""
"Gwabbo speaks wisely. You must fight; I will protect you as much as I can..."
"but when war looms, a kai must lead. It is our way."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:334
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
msgid ""
"You have few trained fighters, so you can only recruit three of each level 1 "
"unit. There is no limit on citizens."
msgstr ""
#. [message]: speaker=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:364
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:403
msgid "Rise, my slaves! We will create an army for Lord Ravanal."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:373
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:412
msgid ""
"He is raising our dead to fight against us! Even though they were your own "
"citizens, Krellis, show no mercy. Destroy them if you can."
msgstr ""
#. [message]: id=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:394
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:433
msgid "Foolish fish-men. You cannot kill <i>me</i> that easily."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:399
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:438
msgid ""
"The merfolk saw a shadowy shape rise from the dead body of the necromancer "
"and disappear under the mountain."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:441
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:613
msgid "He is raising the dead from every village!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:445
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:617
msgid "This will be a dark day, but we <i>will</i> prevail."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:628
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:639
msgid "Hey, I did it!"
msgstr ""
#. [message]: speaker=Gwabbo
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:632
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:643
msgid "Good work Kai, if I may say so."
msgstr ""
@ -1523,42 +1523,36 @@ msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:201
msgid ""
"Kai Maudin was your father Laudisss father, Krellis, but his wife, Indress, "
"was not Laudisss mother. She raised your father, and you called her "
"grandmother, but Tyegëa is your fathers mother."
msgid "Actually, Tyegëa is your grandmother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:205
msgid "What?!"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid "I am your grandmother."
msgid "What? How is that possible?"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:209
msgid ""
"Before your grandfather Maudin was Kai, he went on an adventure of his own."
"When your grandfather married Indress, he he did not know that Tyegëa had "
"already born him a son. When she delivered your father to Jotha, your "
"grandmother Indress agreed to keep it secret and raise the infant as her own."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid "I was young then, and he was very handsome."
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:213
msgid "That was quite a scandal, too, but I was not cut out to be a mother."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:217
msgid ""
"I am astonished. I suppose I should be honored to have such a distinguished "
"ancestor. Now I understand why Cylanna knew you would help us."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:221
msgid ""
"That remains to be seen. I find it disturbing that a Kai — and my descendant "
"— would run here begging for help. Before I agree to save you, you have to "
@ -1567,12 +1561,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:225
msgid "Well, I defeated the Drakes on your island."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:229
msgid ""
"Bah! Drakes only look dangerous. Soldiers carrying spears make short work of "
"them. No, I have something else in mind. You will complete a task for the "
@ -1580,19 +1574,19 @@ msgid ""
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:233
msgid ""
"About 200 years ago, a powerful mermaid named Imirna fell in love with a "
"human wizard named Agnovon. Agnovon cared not for love, but he smiled "
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
"devoted all her skill to fashioning the weapon. Later, Agnovon used the "
"sword to defeat Imirnas own people and steal all their wealth. In her "
"devoted all her skill to fashioning the weapon. Later, Agnovon used that "
"very sword to defeat Imirnas own people and steal their wealth. In her "
"grief, Imirna poisoned herself."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:237
msgid ""
"I have long desired to see the sword returned to the merfolk to whom it "
"should belong. If you retrieve it, you would prove yourself to be worthy of "
@ -1603,31 +1597,31 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:241
msgid "A lich has it? We were fleeing liches in the first place."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:245
msgid ""
"There is only one of them. If you cannot defeat even one lich, you must be "
"expecting me to get rid of all of your undead myself!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:249
msgid "My apologies. You are right, of course. We will undertake this task."
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:257
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:253
msgid ""
"I will not send you away completely empty-handed, though. I can spare some "
"holy water for one of your soldiers."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:268
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:264
msgid ""
"The holy water will make melee attacks do <i>arcane</i> damage for the rest "
"of the campaign. Choose a unit to take it. You may recruit or recall a unit "
@ -1635,12 +1629,12 @@ msgid ""
msgstr ""
#. [object]: id=holywater1
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:281
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:277
msgid "Holy Water"
msgstr ""
#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:299
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:295
msgid ""
"Now, go. Come back with the flaming sword, and my priestesses and I will "
"help you take back Jotha."
@ -1806,20 +1800,20 @@ msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:599
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1103
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1135
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:158
msgid "Cylanna! I need you!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:603
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1107
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1139
msgid "Tyegëa will never forgive me. We are lost."
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:617
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1121
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1153
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:172
msgid "We are lost without our king!"
msgstr ""
@ -1850,7 +1844,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:241
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:680
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:712
msgid "Pry the flaming sword from the dead hand of its owner"
msgstr ""
@ -1873,33 +1867,33 @@ msgid "Death of Caladon"
msgstr ""
#. [message]: speaker=$spy_unit.id
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:306
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
msgid ""
"(whisper) Kai, I heard Caladon muttering about the sword. I think he may try "
"to take it for himself."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:310
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
msgid ""
"Thank you, $spy_unit.name|. I will keep that in mind, but it may be hard for "
"us to stop him with that teleporting trick he has."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:319
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:332
msgid ""
"Here we are. Theres a castle up ahead in the fog. Thats where Agnovon has "
"the sword."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:323
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
msgid "The lich is Agnovon?"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:327
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:340
msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
@ -1910,28 +1904,28 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:331
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:344
msgid ""
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:336
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:349
msgid ""
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
"Nice trick, huh?"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:341
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
msgid ""
"A voice came back like wind moaning through dry leaves. Though it was only "
"whispered, all heard it better than they wanted."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:346
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:359
msgid ""
"What I remember, you old fool, is you leaving behind the smoldering bodies "
"of the orcs you had hired to steal my sword. Now, you bring mermen. When "
@ -1940,49 +1934,49 @@ msgid ""
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:350
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:363
msgid "We are here of our own accord, and we will take that sword."
msgstr ""
#. [message]: speaker=Mal-Govon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:354
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
msgid ""
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
"hurt."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:358
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:371
msgid "That does it. Attack!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:367
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:380
msgid ""
"A word of warning, young Kai. I carry a staff of righteous FLAME. If you let "
"me die, I will take YOU all with me!"
msgstr ""
#. [unit]: type=Outlaw, id=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:389
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:402
msgid "Howyrth"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:403
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:416
msgid ""
"Hello there! Who are you? Were you the ones shouting about taking a sword?"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:408
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:421
msgid ""
"I am Kai Krellis of Jotha. I am attempting to defeat Mal-Govon and take his "
"sword. Will you to join us in battle against a common enemy?"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:413
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:426
msgid ""
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
@ -1991,31 +1985,31 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:417
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:430
msgid ""
"You can now recruit human villagers, but you will not be able to recall them "
"in future scenarios."
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:466
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:479
msgid ""
"Kai Krellis! What are you doing here? I thought you were traveling south "
"when I met you."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:470
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:483
msgid "Friend Siddry!"
msgstr ""
#. [message]: speaker=Howyrth
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:474
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:487
msgid "You know each other?!"
msgstr ""
#. [message]: speaker=Siddry
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:478
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:491
msgid ""
"Kai Krellis is the one who saved me from slavery, Howyrth. I told him I "
"would repay him if I could, and here is my chance. My friends and I will "
@ -2023,37 +2017,42 @@ msgid ""
"to be paid."
msgstr ""
#. [message]: speaker=Dorcyn
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:552
msgid "I'll join you right now! That monster is just unnatural."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:594
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:626
msgid ""
"The mermen clapped their hands over their ears as a terrible wail echoed off "
"the castle walls."
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:619
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:651
msgid "Now we have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:624
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:656
msgid "Correction. Now I have the sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:709
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:741
msgid ""
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
"SPREADING through me!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:734
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:766
msgid "What? We won that sword!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:739
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:771
msgid ""
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
"so leave my realm. Go on. I will grant you some time. The benevolence of "
@ -2061,85 +2060,85 @@ msgid ""
msgstr ""
#. [message]: speaker=$staff_tip_off
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:744
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:776
msgid "Kai! He dropped his staff! We can attack him whenever we want now!"
msgstr ""
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:748
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:780
msgid ""
"We can pretend we are going to leave though. That would buy me some time to "
"heal the wounded."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:784
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:816
msgid ""
"You DARE attack ME! You will regret that. Witness the POWER of the Flaming "
"Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:851
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:883
msgid ""
"You havent left yet? My patience is at an END! Witness the POWER of the "
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:933
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:965
msgid "Now we can finally grab that sword."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:951
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:983
msgid "I am not going with you. One of your people should take the sword."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:978
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1010
msgid "This sword is 8-4, magical, with <i>fire</i> damage."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:985
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1017
msgid "Ill carry this sword and destroy undead with blasts of flame."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:994
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1026
msgid "This sword is not right for me. Let someone else have it."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1029
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1061
msgid "Ill carry the sword."
msgstr ""
#. [option]: speaker=unit
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1038
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1070
msgid "Let someone else have it."
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1076
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1108
msgid ""
"We thank all you humans for your help, and release you from any farther "
"obligations. Where we are going, you cannot easily follow."
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1137
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1169
msgid "CURSE you mermen!"
msgstr ""
#. [message]: speaker=Caladon
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1152
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1184
msgid "Aghh! Die!"
msgstr ""
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1157
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1189
msgid "He has that staff of..."
msgstr ""
@ -2466,7 +2465,7 @@ msgstr ""
msgid ""
"Krellis himself married within a few years, and fathered strong sons and "
"beautiful daughters. When the orcs who had learned to fear his father tested "
"the folk of Jotha gain, they learned to fear him even more."
"Jotha again, they learned to fear Kai Krellis even more."
msgstr ""
#. [message]: speaker=narrator

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