DW: ditch the ENABLE_KRAKEN macro

This commit is contained in:
Charles Dang 2021-01-16 23:27:36 +11:00
parent bf153a1f76
commit e2e50645cd
2 changed files with 6 additions and 15 deletions

View file

@ -58,6 +58,12 @@
comment = "Attack icons"
[/entry]
[/about]
[modify_unit_type]
type="Cuttle Fish"
add_advancement="Kraken"
set_experience=80
[/modify_unit_type]
[/campaign]
#ifdef CAMPAIGN_DEAD_WATER
@ -71,13 +77,6 @@
{campaigns/Dead_Water/units}
[/units]
# wmllint bug: wmllint is not smart enough to realise that the campaign already has an id
# wmllint: validate-off
[+campaign]
{ENABLE_KRAKEN}
[/campaign]
# wmllint: validate-on
{campaigns/Dead_Water/scenarios}
[lua]

View file

@ -1,13 +1,5 @@
#textdomain wesnoth-dw
#define ENABLE_KRAKEN
[modify_unit_type]
type="Cuttle Fish"
add_advancement="Kraken"
set_experience=80
[/modify_unit_type]
#enddef
[unit_type]
id=Kraken
name= _ "Kraken"