[UtBS] S4 extra dialog to acknowledge effect of finding the map in S3 (#6963)

Nym has additional dialog as a cue to let the player know the effect of having found the map from the previous scenario.
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Alexander Lacson 2022-09-02 19:44:38 +08:00 committed by GitHub
parent 87fd44ce7e
commit e2b1295ac6
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@ -342,7 +342,7 @@
[/then]
[/if]
{CLEAR_VARIABLE random,sneak_up}
{CLEAR_VARIABLE random}
[/event]
# starting dialogue
@ -359,6 +359,19 @@
message= _ "I wish Garak were here, hed know more about these lands than I do. Ive never been up here, but I heard stories from the few who have made the journey and returned. That white stuff is called snow, Nym, and the mountains are very cold. These smaller hills arent as hard to cross, but they are filled with orcs and goblins. It may look peaceful now, but they hide in the many caves and tunnels beneath the surface."
[/message]
[if]
[variable]
name=sneak_up
boolean_equals=yes
[/variable]
[then]
[message]
speaker=Nym
message= _ "Speaking of these lands, we may not have Garak to guide us, but all the terrain in this area perfectly matches the map we got from the orcs last night! It shows an orcish camp just up ahead! I wonder if we could sneak around without alerting them."
[/message]
[/then]
[/if]
[message]
speaker=Kaleh
message= _ "I had another vision last night, Eloh told me that we had to continue north, but instead of trying to go over the mountains, she said that we had to go underneath them."
@ -491,6 +504,19 @@
speaker=Zhul
message= _ "Goblins are so predictable."
[/message]
[if]
[variable]
name=sneak_up
boolean_equals=yes
[/variable]
[then]
[message]
speaker=Nym
message= _ "Merely a few steps in and all these goblins already know were here! I guess its not that easy to sneak around in someone elses home territory."
[/message]
[/then]
[/if]
[/event]
[/event]
@ -1100,7 +1126,7 @@
message= _ "Well, theres only one way to find out."
[/message]
{CLEAR_VARIABLE naga_ambush}
{CLEAR_VARIABLE naga_ambush,sneak_up}
[/event]
# if player runs out of time, display time over message