documentation for 'allow absolute paths for the --config-dir commandline'
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3 changed files with 24 additions and 19 deletions
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@ -199,7 +199,8 @@ Version 1.9.0-svn:
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* Fixed picking the proper locale, the problem only occurred on some
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systems
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* Added a way to compile wesnoth on windows by using CMake + MSVC9.
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* Added more command line arguments for starting a campaign+scenario
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* Added the possibility to specify absolute paths for "--config-dir"
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* Added more command line arguments for starting a campaign + scenario
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* Added command line "preprocess" to preprocess a specified file/folder and
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output the result
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* Added command line "--data-dir" to explicitly override the data directory
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@ -238,7 +239,7 @@ Version 1.9.0-svn:
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* Fixed attacker still getting resting bonus after attack using movement_used=0
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* Fixed [store_time_of_day] for earlier turn
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* Fixed _off^_usr not using the tile_image of theme.
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* Patch #1727: Fixed revision.hpp generation with cmake 1.8(.2)
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* Patch #1727: Fixed revision.hpp generation with cmake 1.8(.2)
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Version 1.8.0:
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* AI:
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@ -30,14 +30,14 @@ Battle for
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.B Wesnoth
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is a turn-based fantasy strategy game.
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Defeat all enemy leaders using a well-chosen cadre of troops, taking
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care to manage your resources of gold and villages. All units have
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their own strengths and weaknesses; to win, deploy your forces to
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their best advantage while denying your foes the chance to do the
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same. As units gain experience, they acquire new abilities and
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become more powerful. Play in your own language and test your skill
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against a smart computer opponent, or join Wesnoth's large community
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of on-line players. Create your own custom units, scenarios or
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Defeat all enemy leaders using a well-chosen cadre of troops, taking
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care to manage your resources of gold and villages. All units have
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their own strengths and weaknesses; to win, deploy your forces to
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their best advantage while denying your foes the chance to do the
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same. As units gain experience, they acquire new abilities and
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become more powerful. Play in your own language and test your skill
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against a smart computer opponent, or join Wesnoth's large community
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of on-line players. Create your own custom units, scenarios or
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campaigns, and share them with others.
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.
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.SH OPTIONS
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@ -48,7 +48,7 @@ sets BitsPerPixel value. Example:
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.B --bpp 32
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.TP
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.B -c, --campaign[[<difficulty>] <id_campaign> [<id_scenario>]]
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goes directly to the campaign based on the parameters.
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goes directly to the campaign based on the parameters.
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The difficulty is a number between 1 and current campaign's difficulties number. The default difficulty is 1.
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The scenario must be one of the campaign's child scenarios. The default scenario is campaign's first scenario.
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.TP
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@ -56,6 +56,8 @@ The scenario must be one of the campaign's child scenarios. The default scenario
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sets the user configuration directory to
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.I name
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under $HOME or "My Documents\\My Games" for windows.
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You can also specify an absolute path for the configuration directory outside
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the $HOME or "My Documents\\My Games"
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.TP
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.B --config-path
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prints the path of the user configuration directory and exits.
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@ -68,9 +70,9 @@ enables additional command mode options in-game
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(see the wiki page at http://www.wesnoth.org/wiki/CommandMode for more information about command mode).
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.TP
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.BI -e,\ --editor \ file
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start the in-game map editor directly. If
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start the in-game map editor directly. If
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.I file
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is specified, equivalent to
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is specified, equivalent to
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.B -l --load
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.TP
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.B --fps
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@ -81,13 +83,13 @@ at, in a corner of the screen.
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runs the game in full screen mode.
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.TP
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.BI --gunzip \ infile.gz
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decompresses a file which should be in gzip format and stores it
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decompresses a file which should be in gzip format and stores it
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without the .gz suffix. The
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.I infile.gz
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will be removed.
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.TP
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.BI --gzip \ infile
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compresses a file in gzip format, stores it as
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compresses a file in gzip format, stores it as
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.IR infile .gz
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and removes
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.IR infile .
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@ -99,7 +101,7 @@ displays a summary of command line options to standard output, and exits.
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loads the savegame
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.I file
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from the standard save game directory.
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If the
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If the
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.B -e
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or
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.B --editor
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@ -122,7 +124,7 @@ Dumps a list of all log domains and exits.
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.B --max-fps
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the number of frames per second the game can show, the value should be between
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the 1 and 1000, the default is
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.BR 50 .
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.BR 50 .
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.TP
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.B -m, --multiplayer
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runs a multiplayer game. There are additional options that can be used
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@ -205,13 +207,13 @@ this side. Available values:
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.B idle_ai
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and
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.BR sample_ai .
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.TP
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.TP
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.BI --controller number = value
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selects the controller for this side. Available values:
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.B human
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and
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.BR ai .
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.TP
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.TP
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.BI --era= value
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use this option to play in the selected era instead of the
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.B Default
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@ -1764,6 +1764,8 @@ static int process_command_args(int argc, char** argv) {
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<< " specified campaign\n"
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<< " --config-dir <name> sets the path of the user config directory to\n"
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<< " $HOME/<name> or My Documents\\My Games\\<name> for windows.\n"
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<< " You can specify also an absolute path outside the\n"
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<< " $HOME or My Documents\\My Games directory."
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<< " --config-path prints the path of the user config directory and\n"
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<< " exits.\n"
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<< " --data-dir <directory> overrides the data directory with the one specified.\n"
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