SotA S1: Grammer fix
[ci skip]
This commit is contained in:
parent
bc44b55cc7
commit
e1f98a8782
1 changed files with 1 additions and 1 deletions
|
@ -81,7 +81,7 @@ One of my bats must have been old, for it died. Boldly then, I decided to animat
|
|||
[/background_layer]
|
||||
story= _ "Later:
|
||||
|
||||
With further observation, I have determined that this is probably not be the way death is avoided. The reanimated bat has no will! It does nothing unless I nudge it with my mind. Perhaps the will of a human is stronger, and someday soon I will have the opportunity to find out... because I’m quitting the Academy. I will be in my room when old Morvihn checks for the night, but not two hours later! I grow weary of this place and its restrictions on thought. So, no more brown initiate’s robes, no more being ridiculed on account of my hair, no more pompous instructors. I will teach myself the so-called “dark” arts and learn how to live forever! The ancients from the Green Isle found a way, so I can discover it too. When all these oldsters here find themselves breathing their last, they will have to beg me for the secret. Perhaps I will be generous. Perhaps not."
|
||||
With further observation, I have determined that this is probably not to be the way death is avoided. The reanimated bat has no will! It does nothing unless I nudge it with my mind. Perhaps the will of a human is stronger, and someday soon I will have the opportunity to find out... because I’m quitting the Academy. I will be in my room when old Morvihn checks for the night, but not two hours later! I grow weary of this place and its restrictions on thought. So, no more brown initiate’s robes, no more being ridiculed on account of my hair, no more pompous instructors. I will teach myself the so-called “dark” arts and learn how to live forever! The ancients from the Green Isle found a way, so I can discover it too. When all these oldsters here find themselves breathing their last, they will have to beg me for the secret. Perhaps I will be generous. Perhaps not."
|
||||
[/part]
|
||||
{JOURNEY_PART 1}
|
||||
[/story]
|
||||
|
|
Loading…
Add table
Reference in a new issue