Renamed r=, g=, and b=...
...in [objective], [gold_carryover], and [note] to red=, green=, and blue= for consistency.
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2 changed files with 13 additions and 13 deletions
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@ -82,7 +82,7 @@ Version 1.9.9+svn:
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* Added $this_unit support to [harm_unit] and [find_path]
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* Settings by [color_adjust] no longer expire at turn start or over save/load cycles
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* Implemented bullet= for [objectives], [objective], [gold_carryover], and [note]
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* Implemented r=, g=, and b= for [objective], [gold_carryover], and [note]
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* Implemented red=, green=, and blue= for [objective], [gold_carryover], and [note]
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* Miscellaneous and bug fixes:
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* Fixed compilation on all Debian architectures (Debian bug #636193)
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* Fixed handling of #ifver and #ifnver preprocessor directives in wmllint
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@ -77,9 +77,9 @@ local function generate_objectives(cfg)
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if condition == "win" then
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local caption = obj.caption
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local r = obj.r or 0
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local g = obj.g or 255
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local b = obj.b or 0
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local r = obj.red or 0
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local g = obj.green or 255
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local b = obj.blue or 0
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if caption then
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win_objectives = win_objectives .. caption .. "\n"
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@ -88,9 +88,9 @@ local function generate_objectives(cfg)
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win_objectives = win_objectives .. color_prefix(r, g, b) .. objective_bullet .. description .. turn_counter .. "</span>" .. "\n"
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elseif condition == "lose" then
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local caption = obj.caption
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local r = obj.r or 255
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local g = obj.g or 0
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local b = obj.b or 0
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local r = obj.red or 255
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local g = obj.green or 0
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local b = obj.blue or 0
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if caption then
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lose_objectives = lose_objectives .. caption .. "\n"
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@ -105,9 +105,9 @@ local function generate_objectives(cfg)
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for obj in helper.child_range(cfg, "gold_carryover") do
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local gold_carryover_bullet = obj.bullet or bullet
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local r = obj.r or 255
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local g = obj.g or 255
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local b = obj.b or 192
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local r = obj.red or 255
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local g = obj.green or 255
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local b = obj.blue or 192
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if obj.bonus ~= nil then
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if obj.bonus then
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@ -132,9 +132,9 @@ local function generate_objectives(cfg)
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for note in helper.child_range(cfg, "note") do
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local note_bullet = note.bullet or bullet
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local r = note.r or 255
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local g = note.g or 255
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local b = note.b or 255
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local r = note.red or 255
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local g = note.green or 255
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local b = note.blue or 255
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if note.description then
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notes = notes .. color_prefix(r, g, b) .. note_bullet .. "<small>" .. note.description .. "</small></span>\n"
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