trow story streamlining
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5 changed files with 30 additions and 15 deletions
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@ -15,9 +15,7 @@
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next_scenario=The_Fall
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[music]
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name="wesnoth-1.ogg"
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[/music]
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# Music for this scenario is handled in the intro and an event below
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{campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg}
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@ -124,6 +122,13 @@
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[/message]
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[/event]
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[event]
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name=side turn
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[music]
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name="wesnoth-1.ogg"
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[/music]
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[/event]
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[event]
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name=turn 5
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[message]
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@ -285,6 +285,7 @@ SW - The Midlands."
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speaker=Burin the Lost
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message= _ "SWAMP! I'm under 5 feet tall, and I don't float! Argh, have it your way."
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[/message]
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{VARIABLE escape_choice 1}
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[endlevel]
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result=victory
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bonus=yes
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@ -304,6 +305,7 @@ SW - The Midlands."
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speaker=Burin the Lost
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message= _ "It's better than the swamp. I'm under 5 feet tall, and I don't float! Besides, I'd rather enjoy meeting more orcs."
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[/message]
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{VARIABLE escape_choice 2}
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[endlevel]
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result=victory
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bonus=yes
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@ -175,6 +175,7 @@
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[event]
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name=start
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{CLEAR_VARIABLE escape_choice}
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[message]
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speaker=narrator
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message= _ "With great trepidation Prince Haldric leads his refugee band into the Swamp of Esten. In the center of that very swamp a shroud of fog descends over Young Prince Haldric."
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@ -174,7 +174,7 @@
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[event]
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name=start
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{CLEAR_VARIABLE escape_choice}
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[message]
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speaker=narrator
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message= _ "Prince Haldric leads his refugee band into the Midlands and smoke is in the air."
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@ -5,15 +5,22 @@
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story= _ "So it came to pass that Prince Haldric was forced from his home, never to return. With the help of his father's noble sacrifice he has escaped through the southern pass. Haldric has left the lands of his home, and before him stretches the vast expanse of the southern kingdoms of his people."
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background=story/fall_of_eldaric.png
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[/part]
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[part]
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story= _ "To the southwest lay the Midlands. These were prosperous kingdoms, nestled between hill and forest. They served as the bread basket of a people, as well as a valuable source of both lumber and gemstones. These kingdoms fed the city of Southbay, the largest city on the Isle. Although, with this coming of the orcs the midlands are probably a barren waste by now."
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background=story/fall_of_eldaric.png
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[/part]
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[part]
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story= _ "The river road follows the Isle's greatest river to the southeast. This road leads to the Isle's second largest city, Clearwater Port. It would likely have been the Isle's largest city save for the events of the Wesfolk War. The Lich-Lords befouled much of the land around the river during the course of a great battle. Now the swamp is home to a Wesfolk-imitating cult."
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background=story/fall_of_eldaric.png
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[/part]
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[if]
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[variable]
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name=escape_choice
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numerical_equals=2
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[/variable]
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[then]
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[part]
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story= _ "To the southwest lay the Midlands. These were prosperous kingdoms, nestled between hill and forest. They served as the bread basket of a people, as well as a valuable source of both lumber and gemstones. These kingdoms fed the city of Southbay, the largest city on the Isle. Although, with this coming of the orcs the midlands are probably a barren waste by now."
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background=story/fall_of_eldaric.png
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[/part]
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[/then]
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[else]
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[part]
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story= _ "The river road follows the Isle's greatest river to the southeast. This road leads to the Isle's second largest city, Clearwater Port. It would likely have been the Isle's largest city save for the events of the Wesfolk War. The Lich-Lords befouled much of the land around the river during the course of a great battle. Now the swamp is home to a Wesfolk-imitating cult."
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background=story/fall_of_eldaric.png
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[/part]
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[/else]
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[/if]
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[/story]
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