home of the north elves slight objectives change

This commit is contained in:
Scott Klempner 2006-06-28 18:39:30 +00:00
parent db972f195d
commit e14c95f23d

View file

@ -641,8 +641,36 @@
[/message]
[/event]
# check if Konrad is inside forest, loosely defined -- but include
#
# Check if Konrad is inside forest, loosely defined -- but include
# Eastern woods, and a bit of grassland nearby
#
# This event makes you win if Konrad is inside the forest at the start of the
# next turn - that way the enemy still has one last shot to kill you
#
[event]
name=new turn
[if]
[have_unit]
description=Konrad
x=66-80,67-80,68-80,69-80,70-80,71-80,73-80,74-80
y= 1- 8, 9-14, 15,16-17,18-20, 21,22-25,26-28
[/have_unit]
[then]
[endlevel]
result=victory
[/endlevel]
[/then]
[/if]
[/event]
#
# Check if Konrad is inside forest, loosely defined -- but include
# Eastern woods and a bit of grassland nearby
#
# This event makes you win if Konrad is inside the forest at the end of the scenario -
# just in case the new turn even never fires (you make it there on the last turn)
#
[event]
name=time over
[if]