Added Jetryl's new dirt tiles, with transitions.
The old dirt tile is still used for encampments.
BIN
data/core/images/terrain/castle/encampment-ground.png
Normal file
After Width: | Height: | Size: 8.5 KiB |
Before Width: | Height: | Size: 6.2 KiB |
Before Width: | Height: | Size: 5.9 KiB After Width: | Height: | Size: 6.3 KiB |
Before Width: | Height: | Size: 3.2 KiB After Width: | Height: | Size: 4.5 KiB |
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 3 KiB |
Before Width: | Height: | Size: 6 KiB After Width: | Height: | Size: 6.2 KiB |
Before Width: | Height: | Size: 2.5 KiB After Width: | Height: | Size: 5 KiB |
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 3.3 KiB |
Before Width: | Height: | Size: 3.9 KiB After Width: | Height: | Size: 6.3 KiB |
Before Width: | Height: | Size: 3.2 KiB After Width: | Height: | Size: 4.5 KiB |
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 3.5 KiB |
Before Width: | Height: | Size: 6.3 KiB |
Before Width: | Height: | Size: 6.2 KiB After Width: | Height: | Size: 6.3 KiB |
Before Width: | Height: | Size: 3 KiB After Width: | Height: | Size: 4.5 KiB |
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 2.8 KiB |
Before Width: | Height: | Size: 4 KiB After Width: | Height: | Size: 6.2 KiB |
Before Width: | Height: | Size: 3.4 KiB After Width: | Height: | Size: 4.5 KiB |
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 3.3 KiB |
Before Width: | Height: | Size: 6.1 KiB After Width: | Height: | Size: 6.3 KiB |
Before Width: | Height: | Size: 2.4 KiB After Width: | Height: | Size: 5 KiB |
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 3.5 KiB |
Before Width: | Height: | Size: 6.6 KiB After Width: | Height: | Size: 10 KiB |
|
@ -338,7 +338,7 @@
|
|||
{TERRAIN_BASE Cv castle/elven/grounds}
|
||||
{TERRAIN_BASE Kv castle/elven/keep}
|
||||
|
||||
{TERRAIN_BASE (Ce,Ke) flat/dirt}
|
||||
{TERRAIN_BASE (Ce,Ke) castle/encampment-ground}
|
||||
{OVERLAY_RANDOM Ke tent}
|
||||
|
||||
{TERRAIN_BASE_RANDOM Cud castle/dwarven-castle-floor}
|
||||
|
@ -482,6 +482,7 @@
|
|||
{TRANSITION_BASE_L Rr (!,Rr) -300 flat/road}
|
||||
{TRANSITION_BASE_L Rp (!,Rp) -310 flat/stone-path}
|
||||
{TRANSITION_BASE_LF *^Gvs (!,*^Gvs,C*,K*,*^F*,M*,H*,W*) -320 transition2 flat/farm-veg-spring}
|
||||
{TRANSITION_BASE_LF (!,Re) Re -329 transition3 flat/dirt}
|
||||
{TRANSITION_BASE_L Re (!,Re) -330 flat/dirt}
|
||||
|
||||
#{TRANSITION_BASE (Dd,Do) (!,Dd,Do) desert-oasis}
|
||||
|
|