Included extra headers for certain g++ versions (patch #1113).
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8 changed files with 14 additions and 2 deletions
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@ -27,6 +27,8 @@ Version 1.5.6+svn:
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* Added a border and blurring to story screens' text blocks.
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* Improved wrapping in the new widgets.
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* Improved easy close handling.
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* Miscellaneous and bug fixes:
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* Included extra headers for certain g++ versions (patch #1113).
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Version 1.5.6:
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* Authoring tools:
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@ -17,6 +17,8 @@
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#include "addon_checks.hpp"
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#include "config.hpp"
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#include <cstring>
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static bool two_dots(char a, char b)
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{
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return a == '.' && b == '.';
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@ -23,6 +23,8 @@
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#include "config.hpp"
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#include "log.hpp"
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#include <cstring>
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#define ERR_CF LOG_STREAM(err, config)
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config::config() : values(), children(), ordered_children()
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@ -49,6 +49,9 @@ BPath be_path;
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#include <iomanip>
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#include <set>
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// for strerror
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#include <cstring>
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#include "config.hpp"
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#include "filesystem.hpp"
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#include "game_config.hpp"
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@ -31,6 +31,7 @@
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#include <queue>
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#include <iomanip>
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#include <set>
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#include <cstring>
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#include <signal.h>
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#if defined(_WIN32) || defined(__WIN32__) || defined (WIN32)
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@ -22,6 +22,7 @@
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#include "config.hpp"
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#include "video.hpp"
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#include <cstring>
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SDL_Color int_to_color(const Uint32 rgb) {
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SDL_Color to_return = {
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@ -17,9 +17,8 @@
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#include "gui/widgets/helper.hpp"
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#include "font.hpp"
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#include <cassert>
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#include <cstring>
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namespace font {
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@ -19,6 +19,8 @@
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#include "util.hpp"
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#include <cstdlib>
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template<>
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int lexical_cast<int, const std::string&>(const std::string& a)
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{
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