reverted 2011-05-03T17:04:09Z!anonymissimus@arcor.de (fix for bug #18106)
reintroduces part of bug #17995
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1 changed files with 2 additions and 4 deletions
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@ -216,10 +216,8 @@ void play_controller::init(CVideo& video){
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gamestate_.build_team_stage_two(tb_ptr);
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}
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if (teams_.empty()) {
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throw game::game_error("The scenario is invalid, it has no sides!");
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}
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// mouse_handler expects at least one team for linger mode to work.
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if (teams_.empty()) end_level_data_.linger_mode = false;
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LOG_NG << "loading units..." << (SDL_GetTicks() - ticks_) << "\n";
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loadscreen::start_stage("load units");
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