updated changelog
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11
changelog
11
changelog
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@ -5,6 +5,7 @@ CVS HEAD:
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* snow forest tiles
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* unit images
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* tower
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* units images and animations
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* new scenarios for 'Heir to the Throne' campaign:
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* Battle for Wesnoth (final scenario)
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* scenario balancing for 'Heir to the Throne' campaign:
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@ -36,6 +37,7 @@ CVS HEAD:
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* french
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* spanish
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* swedish
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* status for translations (gettext) - http://gettext.wesnoth.org
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* made hosting games work elegantly when wesnothd is running on the same machine
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* fixed typo causing 'Troll Whelp' being recruitable in 'The Dark Hordes: A New Chance' scenario
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* fixed alignment and abilities not being shown in panel
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@ -55,15 +57,20 @@ CVS HEAD:
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* fixed Delfador appearing in 'The Dark Hordes: Inside The Tower'
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* fixed about/credits not being translatable
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* fixed 'Orcish Ruler' appearing in 'The Rise of Wesnoth' campaign
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* fixed editor not being translatable
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* re-implemented enhanced sound quality fix
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* multiple textdomain (gettext) infrastructure
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* added error dialog when a campaign has corrupt WML
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* added better error messages for machines that cannot bind to local ports
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* village placement optimizations
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* switched relevant flags from --enable-* to --with-* in autotools
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* autotools re-organizations for better BSD support
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* editor dependency cleanups
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* help system optimizations
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* village placement optimizations
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* compile speed optimizations
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* squashed many compile warnings
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* code cleanups
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Version 0.8.3:
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* information about encountered terrain added in the help system
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* removed the unit description dialog in favor of in-game help
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