Fixup some event deprecations
No functionality change, just documentation
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1 changed files with 2 additions and 2 deletions
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@ -69,10 +69,10 @@ if wesnoth.kernel_type() == "Game Lua Kernel" then
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-- wesnoth.interface.set_menu_item only adds the menu item
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wesnoth.interface.set_menu_item(id, cfg)
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wesnoth.game_events.add_menu(cfg.id, wesnoth.wml_actions.command)
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end)
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end, 'You also need to call wesnoth.game_events.add_menu')
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wesnoth.clear_menu_item = wesnoth.interface.clear_menu_item
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-- Event handlers don't have a separate module Lua file so dump those here
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wesnoth.add_event_handler = wesnoth.deprecate_api('wesnoth.add_event_hander', 'wesnoth.game_events.add', 1, nil, function(cfg) wesnoth.wml_actions.event(cfg) end)
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wesnoth.add_event_handler = wesnoth.deprecate_api('wesnoth.add_event_hander', 'wesnoth.game_events.add_wml', 1, nil, function(cfg) wesnoth.wml_actions.event(cfg) end)
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wesnoth.remove_event_handler = wesnoth.deprecate_api('wesnoth.remove_event_handler', 'wesnoth.game_events.remove', 1, nil, wesnoth.game_events.remove)
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local function old_fire_event(fcn)
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