Minor code cleanup.
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1 changed files with 1 additions and 2 deletions
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@ -351,16 +351,15 @@ void button::mouse_up(SDL_MouseButtonEvent const &event)
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case TOUCHED_NORMAL:
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state_ = PRESSED_ACTIVE;
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pressed_ = true;
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sound::play_UI_sound(game_config::sounds::checkbox_release);
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break;
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case TOUCHED_PRESSED:
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state_ = ACTIVE;
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pressed_ = true;
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sound::play_UI_sound(game_config::sounds::checkbox_release);
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break;
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default:
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break;
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}
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if (pressed_) sound::play_UI_sound(game_config::sounds::checkbox_release);
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break;
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case TYPE_PRESS:
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if (state_ == PRESSED) {
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