Help: these shouldn't be t_strings
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2 changed files with 2 additions and 2 deletions
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@ -717,7 +717,7 @@ std::vector<topic> generate_trait_topics(const bool sort_generated)
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// All traits that could be assigned to at least one discovered or HIDDEN_BUT_SHOW_MACROS unit.
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// This is collected from the [units][trait], [race][traits], and [unit_type][traits] tags. If
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// there are duplicates with the same id, it takes the first one encountered.
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std::map<t_string, const config> trait_list;
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std::map<std::string, const config> trait_list;
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// The global traits that are direct children of a [units] tag
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for (const config & trait : unit_types.traits()) {
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@ -46,7 +46,7 @@ namespace help {
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struct terrain_movement_info
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{
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const t_string name;
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const t_string id;
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const std::string id;
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const int defense;
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const int movement_cost;
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const int vision_cost;
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