Changelog update
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@ -96,6 +96,8 @@ SVN trunk (1.1.x):
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* hitting with slow changes attack order to allow attacker to strike again
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* slowed units lose initiative on fight
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* unit modifications now round toward original value instead of truncating
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* changed resilient trait bonus from +7hp to +10%+3hp
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* decreased strong trait hitpoints bonus from 2 to 1
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* units and balancing changes:
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* decreased Dwarvish Fighter hammer attack damage from 9 to 8
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* decreased Merman Hunter experience needed to level from 38 to 35
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@ -112,6 +114,9 @@ SVN trunk (1.1.x):
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* increased the HP of the Vampire Bat from 14 to 17
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* decreased the cost of the Blood Bat from 24 to 21
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* increased the HP of the Blood Bat from 24 to 27
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* increased Orcish Archer fire damage from 5-2 to 6-2
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* increased Orcish Crossbowman fire damage from 8-2 to 9-2
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* increased Orcish Slurbow fire damage from 12-2 to 14-2
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* multiplayer and server
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* server: add administration functions
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* multiplayer game with "empty" as side no longer causes OOS (#4464)
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