made mountains a 'dark' terrain
made labels disappear on end of level
This commit is contained in:
parent
1ef27f14b2
commit
df83b3d4a1
2 changed files with 3 additions and 1 deletions
|
@ -205,7 +205,6 @@ name=mountains
|
|||
char=m
|
||||
red=150
|
||||
green=150
|
||||
light=true
|
||||
[/terrain]
|
||||
|
||||
[terrain]
|
||||
|
|
|
@ -264,6 +264,9 @@ LEVEL_RESULT play_level(game_data& gameinfo, const config& game_config,
|
|||
const config dummy_cfg;
|
||||
display gui(units,video,map,status,teams,theme_cfg != NULL ? *theme_cfg : dummy_cfg);
|
||||
|
||||
//object that will make sure that labels are removed at the end of the scenario
|
||||
const font::floating_label_manager labels_manager;
|
||||
|
||||
gui.labels().read(*level);
|
||||
|
||||
if(first_human_team != -1) {
|
||||
|
|
Loading…
Add table
Reference in a new issue