Added a level 3 of the Horseman Commander line...

...and changed the other two levels. Also made a three versions of the
dismounted commander depending upon the level.
This commit is contained in:
Dimitar Ilccov 2007-09-09 17:08:21 +00:00
parent d89ed74965
commit df3718516f
4 changed files with 475 additions and 30 deletions

View file

@ -7,13 +7,13 @@
ellipse="misc/ellipse-leader"
image_leading=deoran/junior-commander-defend.png
profile=portraits/deoran.png
hitpoints=32
hitpoints=34
alignment=lawful
cost=17
cost=19
movement_type=mounted
movement=6
level=1
experience=34
experience=45
advanceto=Horseman Commander
usage=fighter
[abilities]
@ -26,7 +26,7 @@
description= _"spear"
type=pierce
range=melee
damage=4
damage=6
number=3
[/attack]
[movement_anim]

View file

@ -7,17 +7,14 @@
ellipse="misc/ellipse-leader"
image_leading=deoran/horseman-commander-defend.png
profile=portraits/deoran.png
hitpoints=38
hitpoints=52
alignment=lawful
cost=32
cost=40
movement_type=mounted
movement=7
level=2
advanceto=null
{AMLA_TOUGH 4}
{AMLA_BARBED_LANCE lance}
{AMLA_MACE}
experience=40
advanceto=Mounted General
experience=80
usage=fighter
[abilities]
{ABILITY_LEADERSHIP_LEVEL_2}
@ -32,9 +29,58 @@
{WEAPON_SPECIAL_CHARGE}
[/specials]
range=melee
damage=6
damage=8
number=3
[/attack]
[attack]
name=mace
description= _"mace"
type=impact
range=melee
damage=13
number=2
[animation]
[frame]
begin=-225
end=-200
image=deoran/horseman-commander.png
sound=horse-canter.wav
[/frame]
[frame]
begin=-200
end=-100
image=deoran/horseman-commander-moving.png
[/frame]
[if]
hits=no
[frame]
begin=-100
end=100
image=deoran/horseman-commander-attack.png
sound={SOUND_LIST:MISS}
[/frame]
[/if]
[else]
hits=yes
[frame]
begin=-100
end=100
image=deoran/horseman-commander-attack.png
sound=spear.wav
[/frame]
[/else]
[frame]
begin=100
end=175
image=deoran/horseman-commander-moving.png
[/frame]
[frame]
begin=175
end=200
image=deoran/horseman-commander.png
[/frame]
[/animation]
[/attack]
[movement_anim]
[frame]
begin=0

View file

@ -1,6 +1,6 @@
[unit]
#textdomain wesnoth-tsg
id=Dismounted Commander
id=Dismounted Commander 1
name= _ "Dismounted Commander"
race=human
image=deoran/dismounted-commander.png
@ -8,17 +8,89 @@
#FIXME: There is supposed to be a leading image. There isn't.
#image_leading=deoran/dismounted-commander-leading.png
profile=portraits/deoran.png
hitpoints=60
hitpoints=34
alignment=lawful
cost=19
movement_type=smallfoot
movement=5
level=1
experience=45
advanceto=Dismounted Commander 2
usage=fighter
[abilities]
{ABILITY_LEADERSHIP_LEVEL_1}
[/abilities]
unit_description= _ "Deoran was still a dangerous commander, even without his horse."
die_sound={SOUND_LIST:HUMAN_DIE}
[attack]
name=spear
description= _"spear"
type=pierce
[specials]
{WEAPON_SPECIAL_FIRSTSTRIKE}
[/specials]
range=melee
damage=6
number=3
[animation]
[frame]
begin=-200
end=-175
image=deoran/dismounted-commander.png
[/frame]
[frame]
begin=-175
end=-100
image=deoran/dismounted-commander-attack1.png
[/frame]
[if]
hits=no
[frame]
begin=-100
end=100
image=deoran/dismounted-commander-attack2.png
sound=spear-miss.ogg
[/frame]
[/if]
[else]
hits=yes
[frame]
begin=-100
end=100
image=deoran/dismounted-commander-attack2.png
sound=spear.ogg
[/frame]
[/else]
[frame]
begin=100
end=175
image=deoran/dismounted-commander.png
[/frame]
[/animation]
[/attack]
{DEFENSE_ANIM "deoran/dismounted-commander-defend.png" "deoran/dismounted-commander.png" {SOUND_LIST:HUMAN_HIT} }
[/unit]
[unit]
id=Dismounted Commander 2
name= _ "Dismounted Commander"
race=human
image=deoran/dismounted-commander.png
ellipse="misc/ellipse-leader"
#FIXME: There is supposed to be a leading image. There isn't.
#image_leading=deoran/dismounted-commander-leading.png
profile=portraits/deoran.png
hitpoints=52
alignment=lawful
cost=40
movement_type=smallfoot
movement=6
level=3
experience=500
advanceto=null
level=2
experience=80
advanceto=Dismounted Commander 3
usage=fighter
[abilities]
{ABILITY_LEADERSHIP_LEVEL_3}
{ABILITY_LEADERSHIP_LEVEL_2}
[/abilities]
unit_description= _ "Deoran was still a dangerous commander, even without his horse."
die_sound={SOUND_LIST:HUMAN_DIE}
@ -30,7 +102,50 @@
{WEAPON_SPECIAL_FIRSTSTRIKE}
[/specials]
range=melee
damage=15
damage=8
number=3
[animation]
[frame]
begin=-200
end=-175
image=deoran/dismounted-commander.png
[/frame]
[frame]
begin=-175
end=-100
image=deoran/dismounted-commander-attack1.png
[/frame]
[if]
hits=no
[frame]
begin=-100
end=100
image=deoran/dismounted-commander-attack2.png
sound=spear-miss.ogg
[/frame]
[/if]
[else]
hits=yes
[frame]
begin=-100
end=100
image=deoran/dismounted-commander-attack2.png
sound=spear.ogg
[/frame]
[/else]
[frame]
begin=100
end=175
image=deoran/dismounted-commander.png
[/frame]
[/animation]
[/attack]
[attack]
name=mace
description= _"mace"
type=impact
range=melee
damage=13
number=2
[/attack]
{DEFENSE_ANIM "deoran/dismounted-commander-defend.png" "deoran/dismounted-commander.png" {SOUND_LIST:HUMAN_HIT} }
@ -51,10 +166,89 @@
[if]
hits=no
[frame]
begin=-100
end=100
image=deoran/dismounted-commander-attack2.png
sound=spear-miss.ogg
begin=-225
end=-200
image=deoran/horseman-commander.png
sound=horse-canter.wav
[/frame]
[frame]
begin=-200
end=-100
image=deoran/horseman-commander-moving.png
[/frame]
[if]
hits=no
[frame]
begin=-100
end=100
image=deoran/horseman-commander-attack.png
sound={SOUND_LIST:MISS}
[/frame]
[/if]
[else]
hits=yes
[frame]
begin=-100
end=100
image=deoran/horseman-commander-attack.png
sound=spear.wav
[/frame]
[/else]
[frame]
begin=100
end=175
image=deoran/horseman-commander-moving.png
[/frame]
[frame]
begin=175
end=200
image=deoran/horseman-commander.png
[/frame]
[/animation]
[/attack]
{DEFENSE_ANIM "deoran/dismounted-commander-defend.png" "deoran/dismounted-commander.png" {SOUND_LIST:HUMAN_HIT} }
[/unit]
[unit]
id=Dismounted Commander 3
name= _ "Dismounted Commander"
race=human
image=deoran/dismounted-commander.png
ellipse="misc/ellipse-leader"
#FIXME: There is supposed to be a leading image. There isn't.
#image_leading=deoran/dismounted-commander-leading.png
profile=portraits/deoran.png
hitpoints=68
alignment=lawful
cost=70
movement_type=smallfoot
movement=6
level=3
experience=100
advanceto=null
{AMLA_TOUGH 3}
usage=fighter
[abilities]
{ABILITY_LEADERSHIP_LEVEL_3}
[/abilities]
unit_description= _ "Deoran was still a dangerous commander, even without his horse."
die_sound={SOUND_LIST:HUMAN_DIE}
[attack]
name=barbed lance
description= _"barbed lance"
type=pierce
[specials]
{WEAPON_SPECIAL_FIRSTSTRIKE}
{WAEPON_SPECIAL_SLOW}
[/specials]
range=melee
damage=11
number=3
[animation]
[frame]
begin=-200
end=-175
image=deoran/dismounted-commander.png
[/frame]
[/if]
[else]
@ -65,11 +259,80 @@
image=deoran/dismounted-commander-attack2.png
sound=spear.ogg
[/frame]
[/else]
[frame]
begin=100
end=175
image=deoran/dismounted-commander.png
[/frame]
[/attack_anim]
[if]
hits=no
[frame]
begin=-100
end=100
image=deoran/dismounted-commander-attack2.png
sound=spear-miss.ogg
[/frame]
[/if]
[else]
hits=yes
[frame]
begin=-100
end=100
image=deoran/dismounted-commander-attack2.png
sound=spear.ogg
[/frame]
[/else]
[frame]
begin=100
end=175
image=deoran/dismounted-commander.png
[/frame]
[/animation]
[/attack]
[attack]
name=mace
description= _"mace"
type=impact
range=melee
damage=19
number=2
[animation]
[frame]
begin=-225
end=-200
image=deoran/horseman-commander.png
sound=horse-canter.wav
[/frame]
[frame]
begin=-200
end=-100
image=deoran/horseman-commander-moving.png
[/frame]
[if]
hits=no
[frame]
begin=-100
end=100
image=deoran/horseman-commander-attack.png
sound={SOUND_LIST:MISS}
[/frame]
[/if]
[else]
hits=yes
[frame]
begin=-100
end=100
image=deoran/horseman-commander-attack.png
sound=spear.wav
[/frame]
[/else]
[frame]
begin=100
end=175
image=deoran/horseman-commander-moving.png
[/frame]
[frame]
begin=175
end=200
image=deoran/horseman-commander.png
[/frame]
[/animation]
[/attack]
{DEFENSE_ANIM "deoran/dismounted-commander-defend.png" "deoran/dismounted-commander.png" {SOUND_LIST:HUMAN_HIT} }
[/unit]

View file

@ -0,0 +1,136 @@
[unit]
#textdomain wesnoth-tsg
id=Mounted General
name= _ "Mounted General"
race=human
image=deoran/horseman-commander.png
ellipse="misc/ellipse-leader"
image_leading=deoran/horseman-commander-defend.png
profile=portraits/deoran.png
hitpoints=68
alignment=lawful
cost=70
movement_type=mounted
movement=8
level=3
advanceto=null
{AMLA_TOUGH 3}
experience=100
usage=fighter
[abilities]
{ABILITY_LEADERSHIP_LEVEL_3}
[/abilities]
unit_description= _ "Being the most able leaders of the border guards, Mounted Generals are trained not only to ride and fight, but to lead. They command the garrisons that keep peace in the provinces of Wesnoth."
die_sound=horse-die.ogg
[attack]
name=lance
description= _"barbed lance"
type=pierce
[specials]
{WEAPON_SPECIAL_CHARGE}
{WEAPON_SPECIAL_SLOW}
[/specials]
range=melee
damage=11
number=3
[animation]
[frame]
begin=-225
end=-200
image=deoran/horseman-commander.png
sound=horse-canter.wav
[/frame]
[frame]
begin=-200
end=-100
image=deoran/horseman-commander-moving.png
[/frame]
[if]
hits=no
[frame]
begin=-100
end=100
image=deoran/horseman-commander-attack.png
sound={SOUND_LIST:MISS}
[/frame]
[/if]
[else]
hits=yes
[frame]
begin=-100
end=100
image=deoran/horseman-commander-attack.png
sound=spear.wav
[/frame]
[/else]
[frame]
begin=100
end=175
image=deoran/horseman-commander-moving.png
[/frame]
[frame]
begin=175
end=200
image=deoran/horseman-commander.png
[/frame]
[/animation]
[/attack]
[attack]
name=mace
description= _"mace"
type=pierce
range=impact
damage=19
number=2
[animation]
[frame]
begin=-225
end=-200
image=deoran/horseman-commander.png
sound=horse-canter.wav
[/frame]
[frame]
begin=-200
end=-100
image=deoran/horseman-commander-moving.png
[/frame]
[if]
hits=no
[frame]
begin=-100
end=100
image=deoran/horseman-commander-attack.png
sound={SOUND_LIST:MISS}
[/frame]
[/if]
[else]
hits=yes
[frame]
begin=-100
end=100
image=deoran/horseman-commander-attack.png
sound=spear.wav
[/frame]
[/else]
[frame]
begin=100
end=175
image=deoran/horseman-commander-moving.png
[/frame]
[frame]
begin=175
end=200
image=deoran/horseman-commander.png
[/frame]
[/animation]
[/attack]
[movement_anim]
[frame]
begin=0
end=150
image=deoran/horseman-commander-moving.png
[/frame]
[/movement_anim]
{DEFENSE_ANIM "deoran/horseman-commander-defend.png" "deoran/horseman-commander.png" {SOUND_LIST:HORSE_HIT} }
[/unit]