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df087a9677
2 changed files with 90 additions and 0 deletions
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@ -75,6 +75,7 @@ Version 1.13.1+dev:
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* apply_to=attack - add set_ versions of all existing increase_ keys
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* apply_to=attack - add increase_movement_used and set_movement_used to change the
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number of movement points the attack consumes
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* Ability to patch movetypes to account for custom terrains or damage types
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* Editor:
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* Added Category field and color sliders to the Edit Label panel.
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* Miscellaneous and bug fixes:
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@ -31,9 +31,13 @@
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#include "unit.hpp"
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#include "unit_abilities.hpp"
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#include "unit_animation.hpp"
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#include "util.hpp"
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#include "gui/auxiliary/formula.hpp"
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#include <boost/foreach.hpp>
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#include <boost/static_assert.hpp>
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#include <boost/regex.hpp>
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static lg::log_domain log_config("config");
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#define ERR_CF LOG_STREAM(err, log_config)
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@ -997,6 +1001,24 @@ namespace { // Helpers for set_config()
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// Restore the variations.
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ut_cfg.splice_children(variations, "variation");
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}
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const boost::regex fai_identifier("[a-zA-Z_]+");
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template<typename MoveT>
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void patch_movetype(MoveT& mt, const std::string& new_key, const std::string& formula_str, int default_val) {
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config temp_cfg, original_cfg;
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gui2::tformula<int> formula(formula_str);
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game_logic::map_formula_callable original;
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mt.write(original_cfg);
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boost::sregex_iterator m(formula_str.begin(), formula_str.end(), fai_identifier);
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BOOST_FOREACH(const boost::sregex_iterator::value_type& p, std::make_pair(m, boost::sregex_iterator())) {
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const std::string var_name = p.str();
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variant val(original_cfg[var_name].to_int(default_val));
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original.add(var_name, val);
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}
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temp_cfg[new_key] = formula(original);
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mt.merge(temp_cfg, true);
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}
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}// unnamed namespace
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/**
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@ -1023,6 +1045,73 @@ void unit_type_data::set_config(config &cfg)
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races_.insert(std::pair<std::string,unit_race>(race.id(),race));
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loadscreen::increment_progress();
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}
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// Movetype resistance patching
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BOOST_FOREACH(const config &r, cfg.child_range("resistance_defaults"))
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{
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const std::string& dmg_type = r["id"];
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config temp_cfg;
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BOOST_FOREACH(const config::attribute &attr, r.attribute_range()) {
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const std::string &mt = attr.first;
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if (mt == "id" || mt == "default" || movement_types_.find(mt) == movement_types_.end()) {
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continue;
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}
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patch_movetype(movement_types_[mt].get_resistances(), dmg_type, attr.second, 100);
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}
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if (r.has_attribute("default")) {
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BOOST_FOREACH(movement_type_map::value_type &mt, movement_types_) {
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if (r.has_attribute(mt.first)) {
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continue;
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}
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patch_movetype(mt.second.get_resistances(), dmg_type, r["default"], 100);
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}
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}
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}
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// Movetype move/defend patching
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BOOST_FOREACH(const config &terrain, cfg.child_range("terrain_defaults"))
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{
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const std::string& ter_type = terrain["id"];
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config temp_cfg;
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static const std::string terrain_info_tags[] = {"movement", "vision", "jamming", "defense"};
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BOOST_FOREACH(const std::string &tag, terrain_info_tags) {
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if (!terrain.has_child(tag)) {
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continue;
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}
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const config& info = terrain.child(tag);
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BOOST_FOREACH(const config::attribute &attr, info.attribute_range()) {
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const std::string &mt = attr.first;
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if (mt == "default" || movement_types_.find(mt) == movement_types_.end()) {
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continue;
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}
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if (tag == "defense") {
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patch_movetype(movement_types_[mt].get_defense(), ter_type, attr.second, 100);
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} else if (tag == "vision") {
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patch_movetype(movement_types_[mt].get_vision(), ter_type, attr.second, 99);
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} else if (tag == "movement") {
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patch_movetype(movement_types_[mt].get_movement(), ter_type, attr.second, 99);
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} else if (tag == "jamming") {
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patch_movetype(movement_types_[mt].get_jamming(), ter_type, attr.second, 99);
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}
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}
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if (info.has_attribute("default")) {
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BOOST_FOREACH(movement_type_map::value_type &mt, movement_types_) {
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if (info.has_attribute(mt.first)) {
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continue;
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}
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if (tag == "defense") {
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patch_movetype(mt.second.get_defense(), ter_type, info["default"], 100);
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} else if (tag == "vision") {
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patch_movetype(mt.second.get_vision(), ter_type, info["default"], 99);
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} else if (tag == "movement") {
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patch_movetype(mt.second.get_movement(), ter_type, info["default"], 99);
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} else if (tag == "jamming") {
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patch_movetype(mt.second.get_jamming(), ter_type, info["default"], 99);
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}
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}
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}
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}
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}
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// Apply base units.
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BOOST_FOREACH(config &ut, cfg.child_range("unit_type"))
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