move replace_schedule impl to lua
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parent
fa32be5602
commit
defb9e5051
4 changed files with 22 additions and 12 deletions
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@ -1346,3 +1346,7 @@ function wml_actions.time_area(cfg)
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wesnoth.add_time_area(cfg.id, cfg)
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end
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end
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function wml_actions.replace_schedule(cfg)
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wesnoth.replace_schedule(cfg)
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end
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@ -1619,18 +1619,6 @@ WML_HANDLER_FUNCTION(replace_map, /*event_info*/, cfg)
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ai::manager::raise_map_changed();
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}
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/// Replacing the current time of day schedule.
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WML_HANDLER_FUNCTION(replace_schedule, /*event_info*/, cfg)
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{
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if(cfg.get_children("time").empty()) {
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ERR_NG << "attempted to to replace ToD schedule with empty schedule" << std::endl;
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} else {
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resources::tod_manager->replace_schedule(cfg.get_parsed_config());
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resources::screen->new_turn();
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LOG_NG << "replaced ToD schedule\n";
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}
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}
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WML_HANDLER_FUNCTION(reset_fog, /*event_info*/, cfg)
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{
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toggle_fog(false, cfg, cfg["reset_view"].to_bool(false));
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@ -2989,6 +2989,22 @@ int game_lua_kernel::intf_remove_time_area(lua_State * L)
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return 0;
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}
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/// Replacing the current time of day schedule.
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int game_lua_kernel::intf_replace_schedule(lua_State * L)
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{
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vconfig cfg = luaW_checkvconfig(L, 1);
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if(cfg.get_children("time").empty()) {
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ERR_LUA << "attempted to to replace ToD schedule with empty schedule" << std::endl;
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} else {
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tod_man().replace_schedule(cfg.get_parsed_config());
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if (game_display_) {
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game_display_->new_turn();
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}
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LOG_LUA << "replaced ToD schedule\n";
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}
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return 0;
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}
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namespace {
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struct lua_report_generator : reports::generator
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@ -3165,6 +3181,7 @@ game_lua_kernel::game_lua_kernel(const config &cfg, CVideo * video, game_state &
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{ "put_unit", boost::bind(&game_lua_kernel::intf_put_unit, this, _1) },
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{ "remove_shroud", boost::bind(&game_lua_kernel::intf_shroud_op, this, _1, false) },
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{ "remove_tile_overlay", boost::bind(&game_lua_kernel::intf_remove_tile_overlay, this, _1) },
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{ "replace_schedule", boost::bind(&game_lua_kernel::intf_replace_schedule, this, _1) },
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{ "scroll_to_tile", boost::bind(&game_lua_kernel::intf_scroll_to_tile, this, _1) },
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{ "select_hex", boost::bind(&game_lua_kernel::intf_select_hex, this, _1) },
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{ "set_menu_item", boost::bind(&game_lua_kernel::intf_set_menu_item, this, _1) },
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@ -124,6 +124,7 @@ class game_lua_kernel : public lua_kernel_base
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int intf_add_tile_overlay(lua_State *L);
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int intf_remove_tile_overlay(lua_State *L);
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int intf_delay(lua_State *L);
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int intf_replace_schedule(lua_State *l);
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int intf_get_all_vars(lua_State *L);
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int impl_theme_item(lua_State *L, std::string name);
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int impl_theme_items_get(lua_State *L);
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