diff --git a/data/core/editor/help.cfg b/data/core/editor/help.cfg index 15209889e63..64acff9e682 100644 --- a/data/core/editor/help.cfg +++ b/data/core/editor/help.cfg @@ -105,7 +105,7 @@ This is a very powerful mechanism since it allows generic scenario codings worki [topic] id=editor_playlist title= _ "Playlist Manager" - text= _ "Saves a list of music tracks defining a random playlist to the scenario. + text= "src=icons/action/playlist_30.png align=left box=yes" + _ "Saves a list of music tracks defining a random playlist to the scenario. Have a look at the addon server for easy to use additional music tracks." [/topic] @@ -165,7 +165,7 @@ These are the items of the toolkit in detail: [topic] id=editor_overview title= _ "Overview" - text= _ "The Editor's main purpose is to create the maps on which every Wesnoth scenario takes place. + text= "src=icons/icon-editor.png align=left box=yes" + _ "The Editor's main purpose is to create the maps on which every Wesnoth scenario takes place. Those maps provide only a mesh of terrain fields and starting locations.
text='What you get'
" + _ "