corrected description for slow effect

This commit is contained in:
David Philippi 2006-02-12 14:48:51 +00:00
parent c40395fe97
commit ddc998c042
7 changed files with 7 additions and 7 deletions

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@ -127,7 +127,7 @@ weapon_special_poison_description= _ "Poison:
This attack poisons the target. Poisoned units lose 8 HP every turn until they are cured or are reduced to 1 HP."
weapon_special_slow_description= _ "Slow:
This attack slows the target. Slow reorders the attacks allowing the attacker to strike one more time until the defender can fight. Slowed units move at half normal speed, do not emit a zone of control, and always lose initiative in fights."
This attack slows the target. Slow halves the damage caused by attacks and slowed units move at half the normal speed (rounded up)."
weapon_special_stone_description= _ "Stone:
This attack turns the target to stone. Units that have been turned to stone may not move or attack."

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@ -29,7 +29,7 @@
Their chief ability lies in healing, and it is for this skill that the elvish druids are revered by their people.
Special Notes: A druid's entangling attack slows enemies down and reduces by one the strikes they can deliver in combat. Druids are capable of healing units around them, and curing them of poison."
Special Notes: A druid's entangling attack slows enemies down, halving their movement speed and attack damage. Druids are capable of healing units around them, and curing them of poison."
get_hit_sound=female-hit.wav
[attack]
name=staff

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@ -30,7 +30,7 @@
The healing abilities of the elves are also remarkable, and of capital use in battle.
Special Notes: A shaman's entangling attack slows enemies down and reduces by one the strikes they can deliver in combat. Shamans are capable of basic healing, though they can only delay the effects of poison, not cure them entirely."
Special Notes: A shaman's entangling attack slows enemies down, halving their movement speed and attack damage. Shamans are capable of basic healing, though they can only delay the effects of poison, not cure them entirely."
get_hit_sound=female-hit.wav
[attack]

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@ -29,7 +29,7 @@
[/abilities]
unit_description= _ "Devotion to her faerie side will eventually transform an elf maiden into a creature of both worlds. Guided by a nature which is little understood, these beautiful stewards of the elven forests epitomize the grace and mystery of their people.
Special Notes: A shyde's entangling attack slows enemies down and reduces the damage they can deliver in combat. Shydes are capable of healing units around them, and curing them of poison."
Special Notes: A shyde's entangling attack slows enemies down, halving their movement speed and attack damage. Shydes are capable of healing units around them, and curing them of poison."
get_hit_sound=female-hit.wav
[attack]

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@ -33,7 +33,7 @@
usage=scout
unit_description= _ "Some Goblins train their wolves to overcome their fear of fire. In raids, these goblins take a supporting role; they will torch the homes and crops of their foes, and also carry nets to wreak havoc against those attempting to rally a defense or reprisal.
Special Notes: being caught in a net slows enemies down and reduces by one the strikes they can deliver in combat."
Special Notes: being caught in a net slows enemies down, halving their movement speed and attack damage."
get_hit_sound=orc-small-hit.wav
[attack]
name=torch

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@ -17,7 +17,7 @@
usage=mixed fighter
unit_description= _ "The weighted nets used by mermen in warfare are a difficult weapon to use well; those who master it are valued and revered by their comrades. This weapon helps to cement the utter superiority of a merman in his own element, and makes their race a threat even to enemies who merely approach the water.
Special Notes: being caught in a net slows enemies down and reduces by one the strikes they can deliver in combat."
Special Notes: being caught in a net slows enemies down, halving their movement speed and attack damage."
get_hit_sound=mermen-hit.wav
[attack]
name=spear

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@ -16,7 +16,7 @@
usage=mixed fighter
unit_description= _ "Fishing, as practiced by mermen, is largely a matter of chasing schools of fish into waiting nets. These are not very damaging in themselves, but they can be used to great effect against troops attempting to ford a river. Smaller, weighted nets can be cast through the air; though these are not designed for peacetime use, they are especially effective in warfare. Mermen use such weapons both to immobilize troops in water, and more importantly, to level the playing field against troops on land, who would otherwise be at a great advantage.
Special Notes: being caught in a net slows enemies down and reduces by one the strikes they can deliver in combat."
Special Notes: being caught in a net slows enemies down, halving their movement speed and attack damage."
get_hit_sound=mermen-hit.wav
[attack]
name=spear