Fixes bug #7295: " Computer vs Computer" not in string_table.

This commit is contained in:
uid69097 2004-01-19 22:01:21 +00:00
parent daeab295a4
commit dd9267a472
2 changed files with 3 additions and 1 deletions

View file

@ -257,6 +257,7 @@ login="Login"
must_login="You must log in to this server" must_login="You must log in to this server"
quit_message="Do you really want to quit?" quit_message="Do you really want to quit?"
end_turn_message="Some units have movement left. Do you really want to end your turn?"
advance_unit_heading="Advance Unit" advance_unit_heading="Advance Unit"
advance_unit_message="What should our victorious unit become?" advance_unit_message="What should our victorious unit become?"
@ -435,6 +436,7 @@ fog_of_war="Fog Of War"
observers="Observers" observers="Observers"
im_ready="I'm Ready" im_ready="I'm Ready"
player_type="Player/Type" player_type="Player/Type"
ai_players=" Computer vs Computer "
race="Race" race="Race"
team="Team" team="Team"
color="Color" color="Color"

View file

@ -46,7 +46,7 @@ mp_connect::mp_connect(display& disp, std::string game_name,
combos_team_(), combos_color_(), sliders_gold_(), combos_team_(), combos_color_(), sliders_gold_(),
launch_(gui::button(disp, string_table["im_ready"])), launch_(gui::button(disp, string_table["im_ready"])),
cancel_(gui::button(disp, string_table["cancel"])), cancel_(gui::button(disp, string_table["cancel"])),
ai_(gui::button(disp, " Computer vs Computer ")), ai_(gui::button(disp, string_table["ai_players"])),
width_(630), height_(290), full_(false) width_(630), height_(290), full_(false)
{ {
// Send Initial information // Send Initial information