Remove wrong comment

The option to load a game is only disabled in networked
multiplayer not in local multiplayer
This commit is contained in:
gfgtdf 2024-03-01 02:24:09 +01:00
parent 69fc479cfa
commit dd91316104

View file

@ -240,10 +240,6 @@ void playmp_controller::linger()
play_linger_turn();
turn_data_.send_data();
LOG_NG << "finished human turn";
} catch(const savegame::load_game_exception&) {
LOG_NG << "caught load-game-exception";
// this should not happen, the option to load a game is disabled
throw;
} catch(const leavegame_wesnothd_error& e) {
scoped_savegame_snapshot snapshot(*this);
savegame::ingame_savegame save(saved_game_, preferences::save_compression_format());