updated changelog
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28
changelog
28
changelog
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CVS HEAD:
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* image polishing
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* cave-based terrain generator
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* random map minimun size sanity
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* polished and added new unit images and attack icons
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* made the 'Sword of Fire' shoot fireballs instead of lightning bolt
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* resting stacks with heal and cure
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* shortcut keys are displayed next to menu items
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* undo, redo and next unit added to context menu
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* new minor terrain item: trash heap
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* village number slider in random map generation is now proportional
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* fight calculations
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* statistics
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* added deleting saved games
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* added deleting units from recall list
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* added cave-based terrain generator
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* added fight calculations
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* added some statistics
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* new units
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* Cockatrice
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* new scenarios for 'Heir to the Throne' campaign:
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* Return to Wesnoth
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* Valley of Statues
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* scenario balancing for 'Heir to the Throne' campaign:
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* Hasty Alliance
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* updated translations:
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* hungarian
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* de-elvished Gryphon Rider description and set race to human
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* fixed minor glitch in tutorial id messages
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* fixed random map generator creating invalid small maps
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* fixed result=continue showing victory message
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* fixed units not getting resting if they ended turn with space
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* fixed enemies getting healed after loading, resting serialized in unit
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* fixed Merman Lord -> Triton in some scenarios
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* slacknoth now ignores an insignificant makefile error
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* added [store_gold] tag to WML
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Version 0.7:
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* added new sounds, unit images and attack icons
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