Allow SoF to continue after gathering materials (bug reported in forums)

This commit is contained in:
Simon Forsyth 2013-01-13 21:28:12 +00:00
parent 44a453da3e
commit dd7045ddb5
3 changed files with 5 additions and 0 deletions

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@ -23,6 +23,8 @@ Version 1.11.1+svn:
* Fix minor bug in leader_shares_keep candidate action that occurred
under some circumstances when the AI leader does not have full MP
* Campaigns:
* Sceptre of Fire:
* Allow game to continue after completing scenario (reported in forums)
* Son of the Black Eye:
* Prevent infinite loop if fewer than two transport ships (bug #20389)
* Graphics:

View file

@ -23,6 +23,7 @@
name= _ "Gathering Materials"
{TURNS 40 37 34}
victory_when_enemies_defeated=no
next_scenario=4t_The_Jeweler
{SCENARIO_MUSIC underground.ogg}
{EXTRA_SCENARIO_MUSIC suspense.ogg}

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@ -24,6 +24,8 @@ Version 1.11.1+svn:
* Documentation at http://wiki.wesnoth.org/Micro_AIs
* Campaigns:
* Sceptre of Fire:
* Allow game to continue after completing scenario (reported in forums).
* Son of the Black Eye:
* Prevent infinite loop if fewer than two transport ships (bug #20389).