UtBS: updated desert elf units and other minor changes

This commit is contained in:
Asa Swain 2006-04-25 01:47:01 +00:00
parent 8fee587bf4
commit dd4d296c81
47 changed files with 610 additions and 561 deletions

View file

@ -79,7 +79,7 @@ name=gameplay02.ogg
description=Kaleh
type=Desert Fighter
canrecruit=1
{INCOME 14 11 9}
{INCOME 13 10 8}
controller=human
recruit=Desert Fighter, Desert Archer, Desert Hunter, Desert Shaman, Desert Scout
shroud=yes
@ -2741,7 +2741,7 @@ value=$random
[message]
speaker=Kaleh
message= _ "There's no way we can get all our people safely across the desert if these outlaws keep harassing us. We must defeat them before we can continue. "
message= _ "There's no way we can get all our people safely across the desert if these outlaws keep harassing us. We must defeat them before we can continue."
[/message]
[/then]
@ -2760,7 +2760,7 @@ value=$random
[message]
speaker=Kaleh
message= _ "There's no way we can get all our people safely across the desert if we are under constant attack. Whoever they are, we must eliminate this threat before we can continue. "
message= _ "There's no way we can get all our people safely across the desert if we are under constant attack. Whoever they are, we must eliminate this threat before we can continue."
[/message]
[/else]

View file

@ -598,7 +598,7 @@ message= _ "I don't want to be here tomorrow night to find out. The hills to the
canrecruit=1
controller=human
recruit=Desert Fighter, Desert Archer, Desert Hunter, Desert Shaman, Desert Scout
{INCOME 6 4 2}
{INCOME 4 2 0}
shround=no
fog=no
[/side]

View file

@ -2272,9 +2272,43 @@ fire_event=no
# (and doesn't end the scenario)
[set_variable]
name=temp
value=$unit_var.description
[/set_variable]
Ê
[if]
[or]
[variable]
name=temp
equals=Nym
[/variable]
[/or]
[or]
[variable]
name=temp
equals=Zhul
[/variable]
[/or]
[or]
[variable]
name=temp
equals=Elyssa
[/variable]
[/or]Ê
[then]
Ê
Ê [set_variable]
name=immortal_hero
value=1
[/set_variable]
[/set_variable]
Ê
Ê [/then]
[/if]
Ê
{CLEAR_VARIABLE unit_var}
[/event]
@ -2311,14 +2345,14 @@ first_time_only=no
name=moveto
[filter]
y=1-2
side=1
description=Kaleh
y=1-2
side=1
description=Kaleh
[/filter]
[endlevel]
result=victory
bonus=yes
result=victory
bonus=yes
[/endlevel]
[/event]
@ -2388,7 +2422,7 @@ name=victory
[/event]
# if player runs out of time, display time over message
[event]
name=time over
[message]

View file

@ -36,7 +36,7 @@ victory_when_enemies_defeated=no
description=Kaleh
type=Desert Fighter
canrecruit=1
{INCOME 8 6 6}
{INCOME 7 5 3}
controller=human
shroud=yes
fog=no
@ -4393,9 +4393,43 @@ message= _ "Where did he go? How does he disappear like that? And what in Uria'
# (and doesn't end the scenario)
[set_variable]
name=temp
value=$unit_var.description
[/set_variable]
Ê
[if]
[or]
[variable]
name=temp
equals=Nym
[/variable]
[/or]
[or]
[variable]
name=temp
equals=Zhul
[/variable]
[/or]
[or]
[variable]
name=temp
equals=Elyssa
[/variable]
[/or]Ê
[then]
Ê
Ê [set_variable]
name=immortal_hero
value=1
[/set_variable]
[/set_variable]
Ê
Ê [/then]
[/if]
Ê
{CLEAR_VARIABLE unit_var}
[if]
[variable]
@ -4522,6 +4556,7 @@ name=victory
[/event]
# if player runs out of time, display time over message
[event]
name=time over

View file

@ -43,7 +43,7 @@ victory_when_enemies_defeated=no
description=Kaleh
type=Desert Fighter
canrecruit=1
{INCOME 5 4 3}
{INCOME 5 3 1}
controller=human
recruit=Desert Fighter, Desert Archer, Desert Hunter, Desert Shaman, Desert Scout
shroud=yes

View file

@ -39,7 +39,7 @@ victory_when_enemies_defeated=no
description=Kaleh
type=Desert Fighter
canrecruit=1
{INCOME 5 4 3}
{INCOME 5 3 1}
controller=human
shroud=yes
fog=no

View file

@ -205,7 +205,7 @@
level=1
alignment=lawful
advanceto=Desert Ranger,Desert Marksman
cost=18
cost=17
usage=archer
unit_description="Desert Archers are trained from youth in archery, and so skilled in long-range combat. Though their bows are cruder and their arrows less plentiful than their elvish ancestors, they fight with ferocity that does credit to their race."
get_hit_sound=female-hit.wav

View file

@ -67,6 +67,8 @@
image="newelves/desert-elvish-archer-die4.png"
[/frame]
[/death]
# melee attack increased from 5-2 to 6-2
# ranged attack decreased from 5-4 to 4-4
[attack]
name=sword
type=blade
@ -112,6 +114,7 @@
begin=-400
end=-250
image=newelves/desert-elvish-archer-attack1.png
sound=bow-miss.ogg
[/frame]
[frame]
begin=-250
@ -127,13 +130,6 @@
begin=-100
end=0
image=newelves/desert-elvish-archer-attack3.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-miss.wav
begin=0
end=1
image=newelves/desert-elvish-archer-attack3.png
[/frame]
[/animation]
[animation]
@ -148,6 +144,7 @@
begin=-400
end=-250
image=newelves/desert-elvish-archer-attack1.png
sound=bow.ogg
[/frame]
[frame]
begin=-250
@ -163,18 +160,11 @@
begin=-100
end=0
image=newelves/desert-elvish-archer-attack3.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image=newelves/desert-elvish-archer-attack3.png
[/frame]
[/animation]
[/attack]
[female]
id="Desert Archer"
id="Desert Archer10"
name= _ "female^Desert Archer"
race=elf
gender=female
@ -215,7 +205,7 @@
level=1
alignment=lawful
advanceto=Desert Ranger,Desert Marksman
cost=27
cost=26
usage=archer
unit_description="Desert Archers are trained from youth in archery, and so skilled in long-range combat. Though their bows are cruder and their arrows less plentiful than their elvish ancestors, they fight with ferocity that does credit to their race."
get_hit_sound=female-hit.wav
@ -286,6 +276,7 @@
begin=-400
end=-250
image="newelves/desert-elvish-archer+female-attack1.png"
sound=bow-miss.ogg
[/frame]
[frame]
begin=-250
@ -301,13 +292,6 @@
begin=-100
end=0
image="newelves/desert-elvish-archer+female-attack3.png"
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-miss.wav
begin=0
end=1
image="newelves/desert-elvish-archer+female-attack3.png"
[/frame]
[/animation]
[animation]
@ -322,6 +306,7 @@
begin=-400
end=-250
image="newelves/desert-elvish-archer+female-attack1.png"
sound=bow.ogg
[/frame]
[frame]
begin=-250
@ -337,13 +322,6 @@
begin=-100
end=0
image="newelves/desert-elvish-archer+female-attack3.png"
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image="newelves/desert-elvish-archer+female-attack3.png"
[/frame]
[/animation]
[/attack]

View file

@ -22,7 +22,7 @@
image="newelves/desert-elvish-archer-bow-defend.png"
[/frame]
[/defend]
hitpoints=30
hitpoints=29
movement_type=woodland
#desert elves move fast across the sands, but are not used to forests
#they are also a bit faster in caves
@ -41,7 +41,7 @@
level=1
alignment=lawful
advanceto=Desert Ranger,Desert Marksman
cost=26
cost=27
usage=archer
unit_description= _ "Desert Archers are trained from youth in archery, and so skilled in long-range combat. Though their bows are cruder and their arrows less plentiful than their elvish ancestors, they fight with ferocity that does credit to their race."
get_hit_sound=groan.wav
@ -67,6 +67,8 @@
image="newelves/desert-elvish-archer-die4.png"
[/frame]
[/death]
# melee attack increased from 5-2 to 6-2
# ranged attack decreased from 5-4 to 4-4
[attack]
name=sword
type=blade
@ -112,6 +114,7 @@
begin=-400
end=-250
image=newelves/desert-elvish-archer-attack1.png
sound=bow-miss.ogg
[/frame]
[frame]
begin=-250
@ -127,13 +130,6 @@
begin=-100
end=0
image=newelves/desert-elvish-archer-attack3.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-miss.wav
begin=0
end=1
image=newelves/desert-elvish-archer-attack3.png
[/frame]
[/animation]
[animation]
@ -148,6 +144,7 @@
begin=-400
end=-250
image=newelves/desert-elvish-archer-attack1.png
sound=bow.ogg
[/frame]
[frame]
begin=-250
@ -163,18 +160,11 @@
begin=-100
end=0
image=newelves/desert-elvish-archer-attack3.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image=newelves/desert-elvish-archer-attack3.png
[/frame]
[/animation]
[/attack]
[female]
id="Desert Archer"
id="Desert Archer11"
name= _ "female^Desert Archer"
race=elf
gender=female
@ -286,6 +276,7 @@
begin=-400
end=-250
image="newelves/desert-elvish-archer+female-attack1.png"
sound=bow-miss.ogg
[/frame]
[frame]
begin=-250
@ -301,13 +292,6 @@
begin=-100
end=0
image="newelves/desert-elvish-archer+female-attack3.png"
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-miss.wav
begin=0
end=1
image="newelves/desert-elvish-archer+female-attack3.png"
[/frame]
[/animation]
[animation]
@ -322,6 +306,7 @@
begin=-400
end=-250
image="newelves/desert-elvish-archer+female-attack1.png"
sound=bow.ogg
[/frame]
[frame]
begin=-250
@ -337,13 +322,6 @@
begin=-100
end=0
image="newelves/desert-elvish-archer+female-attack3.png"
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image="newelves/desert-elvish-archer+female-attack3.png"
[/frame]
[/animation]
[/attack]

View file

@ -67,6 +67,8 @@
image="newelves/desert-elvish-archer-die4.png"
[/frame]
[/death]
# melee attack increased from 5-2 to 6-2
# ranged attack decreased from 5-4 to 4-4
[attack]
name=sword
type=blade
@ -112,6 +114,7 @@
begin=-400
end=-250
image=newelves/desert-elvish-archer-attack1.png
sound=bow-miss.ogg
[/frame]
[frame]
begin=-250
@ -127,13 +130,6 @@
begin=-100
end=0
image=newelves/desert-elvish-archer-attack3.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-miss.wav
begin=0
end=1
image=newelves/desert-elvish-archer-attack3.png
[/frame]
[/animation]
[animation]
@ -148,6 +144,7 @@
begin=-400
end=-250
image=newelves/desert-elvish-archer-attack1.png
sound=bow.ogg
[/frame]
[frame]
begin=-250
@ -163,18 +160,11 @@
begin=-100
end=0
image=newelves/desert-elvish-archer-attack3.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image=newelves/desert-elvish-archer-attack3.png
[/frame]
[/animation]
[/attack]
[female]
id="Desert Archer"
id="Desert Archer2"
name= _ "female^Desert Archer"
race=elf
gender=female
@ -215,7 +205,7 @@
level=1
alignment=lawful
advanceto=Desert Ranger,Desert Marksman
cost=19
cost=18
usage=archer
unit_description="Desert Archers are trained from youth in archery, and so skilled in long-range combat. Though their bows are cruder and their arrows less plentiful than their elvish ancestors, they fight with ferocity that does credit to their race."
get_hit_sound=female-hit.wav
@ -286,6 +276,7 @@
begin=-400
end=-250
image="newelves/desert-elvish-archer+female-attack1.png"
sound=bow-miss.ogg
[/frame]
[frame]
begin=-250
@ -301,13 +292,6 @@
begin=-100
end=0
image="newelves/desert-elvish-archer+female-attack3.png"
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-miss.wav
begin=0
end=1
image="newelves/desert-elvish-archer+female-attack3.png"
[/frame]
[/animation]
[animation]
@ -322,6 +306,7 @@
begin=-400
end=-250
image="newelves/desert-elvish-archer+female-attack1.png"
sound=bow.ogg
[/frame]
[frame]
begin=-250
@ -337,13 +322,6 @@
begin=-100
end=0
image="newelves/desert-elvish-archer+female-attack3.png"
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image="newelves/desert-elvish-archer+female-attack3.png"
[/frame]
[/animation]
[/attack]

View file

@ -67,6 +67,8 @@
image="newelves/desert-elvish-archer-die4.png"
[/frame]
[/death]
# melee attack increased from 5-2 to 6-2
# ranged attack decreased from 5-4 to 4-4
[attack]
name=sword
type=blade
@ -112,6 +114,7 @@
begin=-400
end=-250
image=newelves/desert-elvish-archer-attack1.png
sound=bow-miss.ogg
[/frame]
[frame]
begin=-250
@ -127,13 +130,6 @@
begin=-100
end=0
image=newelves/desert-elvish-archer-attack3.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-miss.wav
begin=0
end=1
image=newelves/desert-elvish-archer-attack3.png
[/frame]
[/animation]
[animation]
@ -148,6 +144,7 @@
begin=-400
end=-250
image=newelves/desert-elvish-archer-attack1.png
sound=bow.ogg
[/frame]
[frame]
begin=-250
@ -163,18 +160,11 @@
begin=-100
end=0
image=newelves/desert-elvish-archer-attack3.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image=newelves/desert-elvish-archer-attack3.png
[/frame]
[/animation]
[/attack]
[female]
id="Desert Archer"
id="Desert Archer2"
name= _ "female^Desert Archer"
race=elf
gender=female
@ -215,7 +205,7 @@
level=1
alignment=lawful
advanceto=Desert Ranger,Desert Marksman
cost=20
cost=19
usage=archer
unit_description="Desert Archers are trained from youth in archery, and so skilled in long-range combat. Though their bows are cruder and their arrows less plentiful than their elvish ancestors, they fight with ferocity that does credit to their race."
get_hit_sound=female-hit.wav
@ -286,6 +276,7 @@
begin=-400
end=-250
image="newelves/desert-elvish-archer+female-attack1.png"
sound=bow-miss.ogg
[/frame]
[frame]
begin=-250
@ -301,13 +292,6 @@
begin=-100
end=0
image="newelves/desert-elvish-archer+female-attack3.png"
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-miss.wav
begin=0
end=1
image="newelves/desert-elvish-archer+female-attack3.png"
[/frame]
[/animation]
[animation]
@ -322,6 +306,7 @@
begin=-400
end=-250
image="newelves/desert-elvish-archer+female-attack1.png"
sound=bow.ogg
[/frame]
[frame]
begin=-250
@ -337,13 +322,6 @@
begin=-100
end=0
image="newelves/desert-elvish-archer+female-attack3.png"
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image="newelves/desert-elvish-archer+female-attack3.png"
[/frame]
[/animation]
[/attack]

View file

@ -67,6 +67,8 @@
image="newelves/desert-elvish-archer-die4.png"
[/frame]
[/death]
# melee attack increased from 5-2 to 6-2
# ranged attack decreased from 5-4 to 4-4
[attack]
name=sword
type=blade
@ -112,6 +114,7 @@
begin=-400
end=-250
image=newelves/desert-elvish-archer-attack1.png
sound=bow-miss.ogg
[/frame]
[frame]
begin=-250
@ -127,13 +130,6 @@
begin=-100
end=0
image=newelves/desert-elvish-archer-attack3.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-miss.wav
begin=0
end=1
image=newelves/desert-elvish-archer-attack3.png
[/frame]
[/animation]
[animation]
@ -148,6 +144,7 @@
begin=-400
end=-250
image=newelves/desert-elvish-archer-attack1.png
sound=bow.ogg
[/frame]
[frame]
begin=-250
@ -163,18 +160,11 @@
begin=-100
end=0
image=newelves/desert-elvish-archer-attack3.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image=newelves/desert-elvish-archer-attack3.png
[/frame]
[/animation]
[/attack]
[female]
id="Desert Archer"
id="Desert Archer4"
name= _ "female^Desert Archer"
race=elf
gender=female
@ -215,7 +205,7 @@
level=1
alignment=lawful
advanceto=Desert Ranger,Desert Marksman
cost=21
cost=20
usage=archer
unit_description="Desert Archers are trained from youth in archery, and so skilled in long-range combat. Though their bows are cruder and their arrows less plentiful than their elvish ancestors, they fight with ferocity that does credit to their race."
get_hit_sound=female-hit.wav
@ -286,6 +276,7 @@
begin=-400
end=-250
image="newelves/desert-elvish-archer+female-attack1.png"
sound=bow-miss.ogg
[/frame]
[frame]
begin=-250
@ -301,13 +292,6 @@
begin=-100
end=0
image="newelves/desert-elvish-archer+female-attack3.png"
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-miss.wav
begin=0
end=1
image="newelves/desert-elvish-archer+female-attack3.png"
[/frame]
[/animation]
[animation]
@ -322,6 +306,7 @@
begin=-400
end=-250
image="newelves/desert-elvish-archer+female-attack1.png"
sound=bow.ogg
[/frame]
[frame]
begin=-250
@ -337,13 +322,6 @@
begin=-100
end=0
image="newelves/desert-elvish-archer+female-attack3.png"
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image="newelves/desert-elvish-archer+female-attack3.png"
[/frame]
[/animation]
[/attack]

View file

@ -67,6 +67,8 @@
image="newelves/desert-elvish-archer-die4.png"
[/frame]
[/death]
# melee attack increased from 5-2 to 6-2
# ranged attack decreased from 5-4 to 4-4
[attack]
name=sword
type=blade
@ -112,6 +114,7 @@
begin=-400
end=-250
image=newelves/desert-elvish-archer-attack1.png
sound=bow-miss.ogg
[/frame]
[frame]
begin=-250
@ -127,13 +130,6 @@
begin=-100
end=0
image=newelves/desert-elvish-archer-attack3.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-miss.wav
begin=0
end=1
image=newelves/desert-elvish-archer-attack3.png
[/frame]
[/animation]
[animation]
@ -148,6 +144,7 @@
begin=-400
end=-250
image=newelves/desert-elvish-archer-attack1.png
sound=bow.ogg
[/frame]
[frame]
begin=-250
@ -163,18 +160,11 @@
begin=-100
end=0
image=newelves/desert-elvish-archer-attack3.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image=newelves/desert-elvish-archer-attack3.png
[/frame]
[/animation]
[/attack]
[female]
id="Desert Archer"
id="Desert Archer5"
name= _ "female^Desert Archer"
race=elf
gender=female
@ -215,7 +205,7 @@
level=1
alignment=lawful
advanceto=Desert Ranger,Desert Marksman
cost=22
cost=21
usage=archer
unit_description="Desert Archers are trained from youth in archery, and so skilled in long-range combat. Though their bows are cruder and their arrows less plentiful than their elvish ancestors, they fight with ferocity that does credit to their race."
get_hit_sound=female-hit.wav
@ -286,6 +276,7 @@
begin=-400
end=-250
image="newelves/desert-elvish-archer+female-attack1.png"
sound=bow-miss.ogg
[/frame]
[frame]
begin=-250
@ -301,13 +292,6 @@
begin=-100
end=0
image="newelves/desert-elvish-archer+female-attack3.png"
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-miss.wav
begin=0
end=1
image="newelves/desert-elvish-archer+female-attack3.png"
[/frame]
[/animation]
[animation]
@ -322,6 +306,7 @@
begin=-400
end=-250
image="newelves/desert-elvish-archer+female-attack1.png"
sound=bow.ogg
[/frame]
[frame]
begin=-250
@ -337,13 +322,6 @@
begin=-100
end=0
image="newelves/desert-elvish-archer+female-attack3.png"
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image="newelves/desert-elvish-archer+female-attack3.png"
[/frame]
[/animation]
[/attack]

View file

@ -67,6 +67,8 @@
image="newelves/desert-elvish-archer-die4.png"
[/frame]
[/death]
# melee attack increased from 5-2 to 6-2
# ranged attack decreased from 5-4 to 4-4
[attack]
name=sword
type=blade
@ -112,6 +114,7 @@
begin=-400
end=-250
image=newelves/desert-elvish-archer-attack1.png
sound=bow-miss.ogg
[/frame]
[frame]
begin=-250
@ -127,13 +130,6 @@
begin=-100
end=0
image=newelves/desert-elvish-archer-attack3.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-miss.wav
begin=0
end=1
image=newelves/desert-elvish-archer-attack3.png
[/frame]
[/animation]
[animation]
@ -148,6 +144,7 @@
begin=-400
end=-250
image=newelves/desert-elvish-archer-attack1.png
sound=bow.ogg
[/frame]
[frame]
begin=-250
@ -163,18 +160,11 @@
begin=-100
end=0
image=newelves/desert-elvish-archer-attack3.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image=newelves/desert-elvish-archer-attack3.png
[/frame]
[/animation]
[/attack]
[female]
id="Desert Archer"
id="Desert Archer6"
name= _ "female^Desert Archer"
race=elf
gender=female
@ -215,7 +205,7 @@
level=1
alignment=lawful
advanceto=Desert Ranger,Desert Marksman
cost=23
cost=22
usage=archer
unit_description="Desert Archers are trained from youth in archery, and so skilled in long-range combat. Though their bows are cruder and their arrows less plentiful than their elvish ancestors, they fight with ferocity that does credit to their race."
get_hit_sound=female-hit.wav
@ -286,6 +276,7 @@
begin=-400
end=-250
image="newelves/desert-elvish-archer+female-attack1.png"
sound=bow-miss.ogg
[/frame]
[frame]
begin=-250
@ -301,13 +292,6 @@
begin=-100
end=0
image="newelves/desert-elvish-archer+female-attack3.png"
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-miss.wav
begin=0
end=1
image="newelves/desert-elvish-archer+female-attack3.png"
[/frame]
[/animation]
[animation]
@ -322,6 +306,7 @@
begin=-400
end=-250
image="newelves/desert-elvish-archer+female-attack1.png"
sound=bow.ogg
[/frame]
[frame]
begin=-250
@ -337,13 +322,6 @@
begin=-100
end=0
image="newelves/desert-elvish-archer+female-attack3.png"
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image="newelves/desert-elvish-archer+female-attack3.png"
[/frame]
[/animation]
[/attack]

View file

@ -67,6 +67,8 @@
image="newelves/desert-elvish-archer-die4.png"
[/frame]
[/death]
# melee attack increased from 5-2 to 6-2
# ranged attack decreased from 5-4 to 4-4
[attack]
name=sword
type=blade
@ -112,6 +114,7 @@
begin=-400
end=-250
image=newelves/desert-elvish-archer-attack1.png
sound=bow-miss.ogg
[/frame]
[frame]
begin=-250
@ -127,13 +130,6 @@
begin=-100
end=0
image=newelves/desert-elvish-archer-attack3.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-miss.wav
begin=0
end=1
image=newelves/desert-elvish-archer-attack3.png
[/frame]
[/animation]
[animation]
@ -148,6 +144,7 @@
begin=-400
end=-250
image=newelves/desert-elvish-archer-attack1.png
sound=bow.ogg
[/frame]
[frame]
begin=-250
@ -163,18 +160,11 @@
begin=-100
end=0
image=newelves/desert-elvish-archer-attack3.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image=newelves/desert-elvish-archer-attack3.png
[/frame]
[/animation]
[/attack]
[female]
id="Desert Archer"
id="Desert Archer7"
name= _ "female^Desert Archer"
race=elf
gender=female
@ -215,7 +205,7 @@
level=1
alignment=lawful
advanceto=Desert Ranger,Desert Marksman
cost=24
cost=23
usage=archer
unit_description="Desert Archers are trained from youth in archery, and so skilled in long-range combat. Though their bows are cruder and their arrows less plentiful than their elvish ancestors, they fight with ferocity that does credit to their race."
get_hit_sound=female-hit.wav
@ -286,6 +276,7 @@
begin=-400
end=-250
image="newelves/desert-elvish-archer+female-attack1.png"
sound=bow-miss.ogg
[/frame]
[frame]
begin=-250
@ -301,13 +292,6 @@
begin=-100
end=0
image="newelves/desert-elvish-archer+female-attack3.png"
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-miss.wav
begin=0
end=1
image="newelves/desert-elvish-archer+female-attack3.png"
[/frame]
[/animation]
[animation]
@ -322,6 +306,7 @@
begin=-400
end=-250
image="newelves/desert-elvish-archer+female-attack1.png"
sound=bow.ogg
[/frame]
[frame]
begin=-250
@ -337,13 +322,6 @@
begin=-100
end=0
image="newelves/desert-elvish-archer+female-attack3.png"
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image="newelves/desert-elvish-archer+female-attack3.png"
[/frame]
[/animation]
[/attack]

View file

@ -1,6 +1,6 @@
[unit]
#textdomain wesnoth-utbs
id=Desert Archer9
id=Desert Archer8
name= _ "Desert Archer"
race=elf
gender=male
@ -67,6 +67,8 @@
image="newelves/desert-elvish-archer-die4.png"
[/frame]
[/death]
# melee attack increased from 5-2 to 6-2
# ranged attack decreased from 5-4 to 4-4
[attack]
name=sword
type=blade
@ -112,6 +114,7 @@
begin=-400
end=-250
image=newelves/desert-elvish-archer-attack1.png
sound=bow-miss.ogg
[/frame]
[frame]
begin=-250
@ -127,13 +130,6 @@
begin=-100
end=0
image=newelves/desert-elvish-archer-attack3.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-miss.wav
begin=0
end=1
image=newelves/desert-elvish-archer-attack3.png
[/frame]
[/animation]
[animation]
@ -148,6 +144,7 @@
begin=-400
end=-250
image=newelves/desert-elvish-archer-attack1.png
sound=bow.ogg
[/frame]
[frame]
begin=-250
@ -163,18 +160,11 @@
begin=-100
end=0
image=newelves/desert-elvish-archer-attack3.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image=newelves/desert-elvish-archer-attack3.png
[/frame]
[/animation]
[/attack]
[female]
id="Desert Archer"
id="Desert Archer8"
name= _ "female^Desert Archer"
race=elf
gender=female
@ -215,7 +205,7 @@
level=1
alignment=lawful
advanceto=Desert Ranger,Desert Marksman
cost=25
cost=24
usage=archer
unit_description="Desert Archers are trained from youth in archery, and so skilled in long-range combat. Though their bows are cruder and their arrows less plentiful than their elvish ancestors, they fight with ferocity that does credit to their race."
get_hit_sound=female-hit.wav
@ -286,6 +276,7 @@
begin=-400
end=-250
image="newelves/desert-elvish-archer+female-attack1.png"
sound=bow-miss.ogg
[/frame]
[frame]
begin=-250
@ -301,13 +292,6 @@
begin=-100
end=0
image="newelves/desert-elvish-archer+female-attack3.png"
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-miss.wav
begin=0
end=1
image="newelves/desert-elvish-archer+female-attack3.png"
[/frame]
[/animation]
[animation]
@ -322,6 +306,7 @@
begin=-400
end=-250
image="newelves/desert-elvish-archer+female-attack1.png"
sound=bow.ogg
[/frame]
[frame]
begin=-250
@ -337,13 +322,6 @@
begin=-100
end=0
image="newelves/desert-elvish-archer+female-attack3.png"
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image="newelves/desert-elvish-archer+female-attack3.png"
[/frame]
[/animation]
[/attack]

View file

@ -67,6 +67,8 @@
image="newelves/desert-elvish-archer-die4.png"
[/frame]
[/death]
# melee attack increased from 5-2 to 6-2
# ranged attack decreased from 5-4 to 4-4
[attack]
name=sword
type=blade
@ -112,6 +114,7 @@
begin=-400
end=-250
image=newelves/desert-elvish-archer-attack1.png
sound=bow-miss.ogg
[/frame]
[frame]
begin=-250
@ -127,13 +130,6 @@
begin=-100
end=0
image=newelves/desert-elvish-archer-attack3.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-miss.wav
begin=0
end=1
image=newelves/desert-elvish-archer-attack3.png
[/frame]
[/animation]
[animation]
@ -148,6 +144,7 @@
begin=-400
end=-250
image=newelves/desert-elvish-archer-attack1.png
sound=bow.ogg
[/frame]
[frame]
begin=-250
@ -163,18 +160,11 @@
begin=-100
end=0
image=newelves/desert-elvish-archer-attack3.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image=newelves/desert-elvish-archer-attack3.png
[/frame]
[/animation]
[/attack]
[female]
id="Desert Archer"
id="Desert Archer9"
name= _ "female^Desert Archer"
race=elf
gender=female
@ -215,7 +205,7 @@
level=1
alignment=lawful
advanceto=Desert Ranger,Desert Marksman
cost=26
cost=25
usage=archer
unit_description="Desert Archers are trained from youth in archery, and so skilled in long-range combat. Though their bows are cruder and their arrows less plentiful than their elvish ancestors, they fight with ferocity that does credit to their race."
get_hit_sound=female-hit.wav
@ -286,6 +276,7 @@
begin=-400
end=-250
image="newelves/desert-elvish-archer+female-attack1.png"
sound=bow-miss.ogg
[/frame]
[frame]
begin=-250
@ -301,13 +292,6 @@
begin=-100
end=0
image="newelves/desert-elvish-archer+female-attack3.png"
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-miss.wav
begin=0
end=1
image="newelves/desert-elvish-archer+female-attack3.png"
[/frame]
[/animation]
[animation]
@ -322,6 +306,7 @@
begin=-400
end=-250
image="newelves/desert-elvish-archer+female-attack1.png"
sound=bow.ogg
[/frame]
[frame]
begin=-250
@ -337,13 +322,6 @@
begin=-100
end=0
image="newelves/desert-elvish-archer+female-attack3.png"
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image="newelves/desert-elvish-archer+female-attack3.png"
[/frame]
[/animation]
[/attack]

View file

@ -54,6 +54,16 @@
number=4
icon=attacks/sword-elven.png
[animation]
hits=no
[frame]
begin=-101
end=100
image=newelves/desert-elvish-fighter-attack.png
sound={SOUND_LIST:MISS}
[/frame]
[/animation]
[animation]
hits=yes
[frame]
begin=-101
end=100
@ -86,6 +96,7 @@
begin=-450
end=-300
image=newelves/desert-elvish-fighter-bow-attack1.png
sound=bow-miss.ogg
[/frame]
[frame]
begin=-300
@ -101,13 +112,11 @@
begin=-100
end=0
image=newelves/desert-elvish-fighter-bow-attack2.png
sound=firearrow.wav
[/frame]
[frame]
begin=0
end=100
image=newelves/desert-elvish-fighter-bow.png
sound=arrow-miss.wav
[/frame]
[/animation]
[animation]
@ -127,6 +136,7 @@
begin=-450
end=-300
image=newelves/desert-elvish-fighter-bow-attack1.png
sound=bow.ogg
[/frame]
[frame]
begin=-300
@ -142,13 +152,11 @@
begin=-100
end=0
image=newelves/desert-elvish-fighter-bow-attack2.png
sound=firearrow.wav
[/frame]
[frame]
begin=0
end=100
image=newelves/desert-elvish-fighter-bow.png
sound=arrow-hit.wav
[/frame]
[/animation]
[/attack]

View file

@ -54,6 +54,16 @@
number=4
icon=attacks/sword-elven.png
[animation]
hits=no
[frame]
begin=-101
end=100
image=newelves/desert-elvish-fighter-attack.png
sound={SOUND_LIST:MISS}
[/frame]
[/animation]
[animation]
hits=yes
[frame]
begin=-101
end=100
@ -86,6 +96,7 @@
begin=-450
end=-300
image=newelves/desert-elvish-fighter-bow-attack1.png
sound=bow-miss.ogg
[/frame]
[frame]
begin=-300
@ -101,13 +112,11 @@
begin=-100
end=0
image=newelves/desert-elvish-fighter-bow-attack2.png
sound=firearrow.wav
[/frame]
[frame]
begin=0
end=100
image=newelves/desert-elvish-fighter-bow.png
sound=arrow-miss.wav
[/frame]
[/animation]
[animation]
@ -127,6 +136,7 @@
begin=-450
end=-300
image=newelves/desert-elvish-fighter-bow-attack1.png
sound=bow.ogg
[/frame]
[frame]
begin=-300
@ -142,13 +152,11 @@
begin=-100
end=0
image=newelves/desert-elvish-fighter-bow-attack2.png
sound=firearrow.wav
[/frame]
[frame]
begin=0
end=100
image=newelves/desert-elvish-fighter-bow.png
sound=arrow-hit.wav
[/frame]
[/animation]
[/attack]

View file

@ -54,6 +54,16 @@
number=4
icon=attacks/sword-elven.png
[animation]
hits=no
[frame]
begin=-101
end=100
image=newelves/desert-elvish-fighter-attack.png
sound={SOUND_LIST:MISS}
[/frame]
[/animation]
[animation]
hits=yes
[frame]
begin=-101
end=100
@ -86,6 +96,7 @@
begin=-450
end=-300
image=newelves/desert-elvish-fighter-bow-attack1.png
sound=bow-miss.ogg
[/frame]
[frame]
begin=-300
@ -101,13 +112,11 @@
begin=-100
end=0
image=newelves/desert-elvish-fighter-bow-attack2.png
sound=firearrow.wav
[/frame]
[frame]
begin=0
end=100
image=newelves/desert-elvish-fighter-bow.png
sound=arrow-miss.wav
[/frame]
[/animation]
[animation]
@ -127,6 +136,7 @@
begin=-450
end=-300
image=newelves/desert-elvish-fighter-bow-attack1.png
sound=bow.ogg
[/frame]
[frame]
begin=-300
@ -142,13 +152,11 @@
begin=-100
end=0
image=newelves/desert-elvish-fighter-bow-attack2.png
sound=firearrow.wav
[/frame]
[frame]
begin=0
end=100
image=newelves/desert-elvish-fighter-bow.png
sound=arrow-hit.wav
[/frame]
[/animation]
[/attack]

View file

@ -54,6 +54,16 @@
number=4
icon=attacks/sword-elven.png
[animation]
hits=no
[frame]
begin=-101
end=100
image=newelves/desert-elvish-fighter-attack.png
sound={SOUND_LIST:MISS}
[/frame]
[/animation]
[animation]
hits=yes
[frame]
begin=-101
end=100
@ -86,6 +96,7 @@
begin=-450
end=-300
image=newelves/desert-elvish-fighter-bow-attack1.png
sound=bow-miss.ogg
[/frame]
[frame]
begin=-300
@ -101,13 +112,11 @@
begin=-100
end=0
image=newelves/desert-elvish-fighter-bow-attack2.png
sound=firearrow.wav
[/frame]
[frame]
begin=0
end=100
image=newelves/desert-elvish-fighter-bow.png
sound=arrow-miss.wav
[/frame]
[/animation]
[animation]
@ -127,6 +136,7 @@
begin=-450
end=-300
image=newelves/desert-elvish-fighter-bow-attack1.png
sound=bow.ogg
[/frame]
[frame]
begin=-300
@ -142,13 +152,11 @@
begin=-100
end=0
image=newelves/desert-elvish-fighter-bow-attack2.png
sound=firearrow.wav
[/frame]
[frame]
begin=0
end=100
image=newelves/desert-elvish-fighter-bow.png
sound=arrow-hit.wav
[/frame]
[/animation]
[/attack]

View file

@ -54,6 +54,16 @@
number=4
icon=attacks/sword-elven.png
[animation]
hits=no
[frame]
begin=-101
end=100
image=newelves/desert-elvish-fighter-attack.png
sound={SOUND_LIST:MISS}
[/frame]
[/animation]
[animation]
hits=yes
[frame]
begin=-101
end=100
@ -86,6 +96,7 @@
begin=-450
end=-300
image=newelves/desert-elvish-fighter-bow-attack1.png
sound=bow-miss.ogg
[/frame]
[frame]
begin=-300
@ -101,13 +112,11 @@
begin=-100
end=0
image=newelves/desert-elvish-fighter-bow-attack2.png
sound=firearrow.wav
[/frame]
[frame]
begin=0
end=100
image=newelves/desert-elvish-fighter-bow.png
sound=arrow-miss.wav
[/frame]
[/animation]
[animation]
@ -127,6 +136,7 @@
begin=-450
end=-300
image=newelves/desert-elvish-fighter-bow-attack1.png
sound=bow.ogg
[/frame]
[frame]
begin=-300
@ -142,13 +152,11 @@
begin=-100
end=0
image=newelves/desert-elvish-fighter-bow-attack2.png
sound=firearrow.wav
[/frame]
[frame]
begin=0
end=100
image=newelves/desert-elvish-fighter-bow.png
sound=arrow-hit.wav
[/frame]
[/animation]
[/attack]

View file

@ -54,6 +54,16 @@
number=4
icon=attacks/sword-elven.png
[animation]
hits=no
[frame]
begin=-101
end=100
image=newelves/desert-elvish-fighter-attack.png
sound={SOUND_LIST:MISS}
[/frame]
[/animation]
[animation]
hits=yes
[frame]
begin=-101
end=100
@ -86,6 +96,7 @@
begin=-450
end=-300
image=newelves/desert-elvish-fighter-bow-attack1.png
sound=bow-miss.ogg
[/frame]
[frame]
begin=-300
@ -101,13 +112,11 @@
begin=-100
end=0
image=newelves/desert-elvish-fighter-bow-attack2.png
sound=firearrow.wav
[/frame]
[frame]
begin=0
end=100
image=newelves/desert-elvish-fighter-bow.png
sound=arrow-miss.wav
[/frame]
[/animation]
[animation]
@ -127,6 +136,7 @@
begin=-450
end=-300
image=newelves/desert-elvish-fighter-bow-attack1.png
sound=bow.ogg
[/frame]
[frame]
begin=-300
@ -142,13 +152,11 @@
begin=-100
end=0
image=newelves/desert-elvish-fighter-bow-attack2.png
sound=firearrow.wav
[/frame]
[frame]
begin=0
end=100
image=newelves/desert-elvish-fighter-bow.png
sound=arrow-hit.wav
[/frame]
[/animation]
[/attack]

View file

@ -54,6 +54,16 @@
number=4
icon=attacks/sword-elven.png
[animation]
hits=no
[frame]
begin=-101
end=100
image=newelves/desert-elvish-fighter-attack.png
sound={SOUND_LIST:MISS}
[/frame]
[/animation]
[animation]
hits=yes
[frame]
begin=-101
end=100
@ -86,6 +96,7 @@
begin=-450
end=-300
image=newelves/desert-elvish-fighter-bow-attack1.png
sound=bow-miss.ogg
[/frame]
[frame]
begin=-300
@ -101,13 +112,11 @@
begin=-100
end=0
image=newelves/desert-elvish-fighter-bow-attack2.png
sound=firearrow.wav
[/frame]
[frame]
begin=0
end=100
image=newelves/desert-elvish-fighter-bow.png
sound=arrow-miss.wav
[/frame]
[/animation]
[animation]
@ -127,6 +136,7 @@
begin=-450
end=-300
image=newelves/desert-elvish-fighter-bow-attack1.png
sound=bow.ogg
[/frame]
[frame]
begin=-300
@ -142,13 +152,11 @@
begin=-100
end=0
image=newelves/desert-elvish-fighter-bow-attack2.png
sound=firearrow.wav
[/frame]
[frame]
begin=0
end=100
image=newelves/desert-elvish-fighter-bow.png
sound=arrow-hit.wav
[/frame]
[/animation]
[/attack]

View file

@ -54,6 +54,16 @@
number=4
icon=attacks/sword-elven.png
[animation]
hits=no
[frame]
begin=-101
end=100
image=newelves/desert-elvish-fighter-attack.png
sound={SOUND_LIST:MISS}
[/frame]
[/animation]
[animation]
hits=yes
[frame]
begin=-101
end=100
@ -86,6 +96,7 @@
begin=-450
end=-300
image=newelves/desert-elvish-fighter-bow-attack1.png
sound=bow-miss.ogg
[/frame]
[frame]
begin=-300
@ -101,13 +112,11 @@
begin=-100
end=0
image=newelves/desert-elvish-fighter-bow-attack2.png
sound=firearrow.wav
[/frame]
[frame]
begin=0
end=100
image=newelves/desert-elvish-fighter-bow.png
sound=arrow-miss.wav
[/frame]
[/animation]
[animation]
@ -127,6 +136,7 @@
begin=-450
end=-300
image=newelves/desert-elvish-fighter-bow-attack1.png
sound=bow.ogg
[/frame]
[frame]
begin=-300
@ -142,13 +152,11 @@
begin=-100
end=0
image=newelves/desert-elvish-fighter-bow-attack2.png
sound=firearrow.wav
[/frame]
[frame]
begin=0
end=100
image=newelves/desert-elvish-fighter-bow.png
sound=arrow-hit.wav
[/frame]
[/animation]
[/attack]

View file

@ -54,6 +54,16 @@
number=4
icon=attacks/sword-elven.png
[animation]
hits=no
[frame]
begin=-101
end=100
image=newelves/desert-elvish-fighter-attack.png
sound={SOUND_LIST:MISS}
[/frame]
[/animation]
[animation]
hits=yes
[frame]
begin=-101
end=100
@ -86,6 +96,7 @@
begin=-450
end=-300
image=newelves/desert-elvish-fighter-bow-attack1.png
sound=bow-miss.ogg
[/frame]
[frame]
begin=-300
@ -101,13 +112,11 @@
begin=-100
end=0
image=newelves/desert-elvish-fighter-bow-attack2.png
sound=firearrow.wav
[/frame]
[frame]
begin=0
end=100
image=newelves/desert-elvish-fighter-bow.png
sound=arrow-miss.wav
[/frame]
[/animation]
[animation]
@ -127,6 +136,7 @@
begin=-450
end=-300
image=newelves/desert-elvish-fighter-bow-attack1.png
sound=bow.ogg
[/frame]
[frame]
begin=-300
@ -142,13 +152,11 @@
begin=-100
end=0
image=newelves/desert-elvish-fighter-bow-attack2.png
sound=firearrow.wav
[/frame]
[frame]
begin=0
end=100
image=newelves/desert-elvish-fighter-bow.png
sound=arrow-hit.wav
[/frame]
[/animation]
[/attack]

View file

@ -54,6 +54,16 @@
number=4
icon=attacks/sword-elven.png
[animation]
hits=no
[frame]
begin=-101
end=100
image=newelves/desert-elvish-fighter-attack.png
sound={SOUND_LIST:MISS}
[/frame]
[/animation]
[animation]
hits=yes
[frame]
begin=-101
end=100
@ -86,6 +96,7 @@
begin=-450
end=-300
image=newelves/desert-elvish-fighter-bow-attack1.png
sound=bow-miss.ogg
[/frame]
[frame]
begin=-300
@ -101,13 +112,11 @@
begin=-100
end=0
image=newelves/desert-elvish-fighter-bow-attack2.png
sound=firearrow.wav
[/frame]
[frame]
begin=0
end=100
image=newelves/desert-elvish-fighter-bow.png
sound=arrow-miss.wav
[/frame]
[/animation]
[animation]
@ -127,6 +136,7 @@
begin=-450
end=-300
image=newelves/desert-elvish-fighter-bow-attack1.png
sound=bow.ogg
[/frame]
[frame]
begin=-300
@ -142,13 +152,11 @@
begin=-100
end=0
image=newelves/desert-elvish-fighter-bow-attack2.png
sound=firearrow.wav
[/frame]
[frame]
begin=0
end=100
image=newelves/desert-elvish-fighter-bow.png
sound=arrow-hit.wav
[/frame]
[/animation]
[/attack]

View file

@ -44,6 +44,16 @@
number=4
icon=attacks/sword-elven.png
[animation]
hits=no
[frame]
begin=-101
end=100
image=newelves/desert-elvish-hunter-melee.png
sound={SOUND_LIST:MISS}
[/frame]
[/animation]
[animation]
hits=yes
[frame]
begin=-101
end=100
@ -73,6 +83,7 @@
begin=-400
end=-250
image=newelves/desert-elvish-hunter-ranged-1.png
sound=hatchet.ogg
[/frame]
[frame]
begin=-250
@ -85,12 +96,6 @@
image=newelves/desert-elvish-hunter-ranged-3.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image=newelves/desert-elvish-hunter-ranged-3.png
[/frame]
[/animation]
[/attack]
[female]

View file

@ -44,6 +44,16 @@
number=4
icon=attacks/sword-elven.png
[animation]
hits=no
[frame]
begin=-101
end=100
image=newelves/desert-elvish-hunter-melee.png
sound={SOUND_LIST:MISS}
[/frame]
[/animation]
[animation]
hits=yes
[frame]
begin=-101
end=100
@ -73,6 +83,7 @@
begin=-400
end=-250
image=newelves/desert-elvish-hunter-ranged-1.png
sound=hatchet.ogg
[/frame]
[frame]
begin=-250
@ -85,12 +96,6 @@
image=newelves/desert-elvish-hunter-ranged-3.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image=newelves/desert-elvish-hunter-ranged-3.png
[/frame]
[/animation]
[/attack]
[female]

View file

@ -44,6 +44,16 @@
number=4
icon=attacks/sword-elven.png
[animation]
hits=no
[frame]
begin=-101
end=100
image=newelves/desert-elvish-hunter-melee.png
sound={SOUND_LIST:MISS}
[/frame]
[/animation]
[animation]
hits=yes
[frame]
begin=-101
end=100
@ -73,6 +83,7 @@
begin=-400
end=-250
image=newelves/desert-elvish-hunter-ranged-1.png
sound=hatchet.ogg
[/frame]
[frame]
begin=-250
@ -85,12 +96,6 @@
image=newelves/desert-elvish-hunter-ranged-3.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image=newelves/desert-elvish-hunter-ranged-3.png
[/frame]
[/animation]
[/attack]
[female]

View file

@ -44,6 +44,16 @@
number=4
icon=attacks/sword-elven.png
[animation]
hits=no
[frame]
begin=-101
end=100
image=newelves/desert-elvish-hunter-melee.png
sound={SOUND_LIST:MISS}
[/frame]
[/animation]
[animation]
hits=yes
[frame]
begin=-101
end=100
@ -73,6 +83,7 @@
begin=-400
end=-250
image=newelves/desert-elvish-hunter-ranged-1.png
sound=hatchet.ogg
[/frame]
[frame]
begin=-250
@ -85,12 +96,6 @@
image=newelves/desert-elvish-hunter-ranged-3.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image=newelves/desert-elvish-hunter-ranged-3.png
[/frame]
[/animation]
[/attack]
[female]

View file

@ -31,7 +31,7 @@
level=1
alignment=lawful
advanceto=Desert Sentinel
cost=23
cost=22
usage=mixed fighter
unit_description= _ "Desert Hunters are trained to scour the sands for prey and enemies. They can quickly entangle others with their bolas and then finish them off with their swords."
get_hit_sound=groan.wav
@ -44,6 +44,16 @@
number=4
icon=attacks/sword-elven.png
[animation]
hits=no
[frame]
begin=-101
end=100
image=newelves/desert-elvish-hunter-melee.png
sound={SOUND_LIST:MISS}
[/frame]
[/animation]
[animation]
hits=yes
[frame]
begin=-101
end=100
@ -73,6 +83,7 @@
begin=-400
end=-250
image=newelves/desert-elvish-hunter-ranged-1.png
sound=hatchet.ogg
[/frame]
[frame]
begin=-250
@ -85,12 +96,6 @@
image=newelves/desert-elvish-hunter-ranged-3.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image=newelves/desert-elvish-hunter-ranged-3.png
[/frame]
[/animation]
[/attack]
[female]

View file

@ -44,6 +44,16 @@
number=4
icon=attacks/sword-elven.png
[animation]
hits=no
[frame]
begin=-101
end=100
image=newelves/desert-elvish-hunter-melee.png
sound={SOUND_LIST:MISS}
[/frame]
[/animation]
[animation]
hits=yes
[frame]
begin=-101
end=100
@ -73,6 +83,7 @@
begin=-400
end=-250
image=newelves/desert-elvish-hunter-ranged-1.png
sound=hatchet.ogg
[/frame]
[frame]
begin=-250
@ -85,12 +96,6 @@
image=newelves/desert-elvish-hunter-ranged-3.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image=newelves/desert-elvish-hunter-ranged-3.png
[/frame]
[/animation]
[/attack]
[female]

View file

@ -44,6 +44,16 @@
number=4
icon=attacks/sword-elven.png
[animation]
hits=no
[frame]
begin=-101
end=100
image=newelves/desert-elvish-hunter-melee.png
sound={SOUND_LIST:MISS}
[/frame]
[/animation]
[animation]
hits=yes
[frame]
begin=-101
end=100
@ -73,6 +83,7 @@
begin=-400
end=-250
image=newelves/desert-elvish-hunter-ranged-1.png
sound=hatchet.ogg
[/frame]
[frame]
begin=-250
@ -85,12 +96,6 @@
image=newelves/desert-elvish-hunter-ranged-3.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image=newelves/desert-elvish-hunter-ranged-3.png
[/frame]
[/animation]
[/attack]
[female]

View file

@ -44,6 +44,16 @@
number=4
icon=attacks/sword-elven.png
[animation]
hits=no
[frame]
begin=-101
end=100
image=newelves/desert-elvish-hunter-melee.png
sound={SOUND_LIST:MISS}
[/frame]
[/animation]
[animation]
hits=yes
[frame]
begin=-101
end=100
@ -73,6 +83,7 @@
begin=-400
end=-250
image=newelves/desert-elvish-hunter-ranged-1.png
sound=hatchet.ogg
[/frame]
[frame]
begin=-250
@ -85,12 +96,6 @@
image=newelves/desert-elvish-hunter-ranged-3.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image=newelves/desert-elvish-hunter-ranged-3.png
[/frame]
[/animation]
[/attack]
[female]

View file

@ -44,6 +44,16 @@
number=4
icon=attacks/sword-elven.png
[animation]
hits=no
[frame]
begin=-101
end=100
image=newelves/desert-elvish-hunter-melee.png
sound={SOUND_LIST:MISS}
[/frame]
[/animation]
[animation]
hits=yes
[frame]
begin=-101
end=100
@ -73,6 +83,7 @@
begin=-400
end=-250
image=newelves/desert-elvish-hunter-ranged-1.png
sound=hatchet.ogg
[/frame]
[frame]
begin=-250
@ -85,12 +96,6 @@
image=newelves/desert-elvish-hunter-ranged-3.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image=newelves/desert-elvish-hunter-ranged-3.png
[/frame]
[/animation]
[/attack]
[female]

View file

@ -1,6 +1,6 @@
[unit]
#textdomain wesnoth-utbs
id=Desert Hunter9
id=Desert Hunter8
name= _ "Desert Hunter"
race=elf
gender=male,female
@ -31,7 +31,7 @@
level=1
alignment=lawful
advanceto=Desert Sentinel
cost=28
cost=27
usage=mixed fighter
unit_description= _ "Desert Hunters are trained to scour the sands for prey and enemies. They can quickly entangle others with their bolas and then finish them off with their swords."
get_hit_sound=groan.wav
@ -44,6 +44,16 @@
number=4
icon=attacks/sword-elven.png
[animation]
hits=no
[frame]
begin=-101
end=100
image=newelves/desert-elvish-hunter-melee.png
sound={SOUND_LIST:MISS}
[/frame]
[/animation]
[animation]
hits=yes
[frame]
begin=-101
end=100
@ -73,6 +83,7 @@
begin=-400
end=-250
image=newelves/desert-elvish-hunter-ranged-1.png
sound=hatchet.ogg
[/frame]
[frame]
begin=-250
@ -85,12 +96,6 @@
image=newelves/desert-elvish-hunter-ranged-3.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image=newelves/desert-elvish-hunter-ranged-3.png
[/frame]
[/animation]
[/attack]
[female]

View file

@ -46,6 +46,8 @@
unit_description= _ "Desert Scouts move swiftly across the sands. Their skill on horseback is virtually unmatched, although they do lack power in combat."
get_hit_sound=groan.wav
die_sound=horse-elf-canter.wav
# melee attack increased from 4-3 to 5-3
# ranged attack decreased from 6-2 to 5-2
[attack]
name=sword
type=blade
@ -54,6 +56,7 @@
number=3
icon=attacks/sword-elven.png
[animation]
hits=no
[frame]
begin=-200
end=-100
@ -64,6 +67,22 @@
begin=-100
end=100
image=newelves/desert-elvish-scout-attack.png
sound={SOUND_LIST:MISS}
[/frame]
[/animation]
[animation]
hits=yes
[frame]
begin=-200
end=-100
image=newelves/desert-elvish-scout-moving.png
sound=horse-canter.wav
[/frame]
[frame]
begin=-100
end=100
image=newelves/desert-elvish-scout-attack.png
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[/animation]
[/attack]
@ -86,6 +105,7 @@
begin=-300
end=-150
image=newelves/desert-elvish-scout-attack1.png
sound=bow-miss.ogg
[/frame]
[frame]
begin=-150
@ -96,13 +116,6 @@
begin=-100
end=0
image=newelves/desert-elvish-scout-attack2.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-miss.wav
begin=0
end=1
image=newelves/desert-elvish-scout-attack2.png
[/frame]
[/animation]
[animation]
@ -117,6 +130,7 @@
begin=-300
end=-150
image=newelves/desert-elvish-scout-attack1.png
sound=bow.ogg
[/frame]
[frame]
begin=-150
@ -127,13 +141,6 @@
begin=-100
end=0
image=newelves/desert-elvish-scout-attack2.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image=newelves/desert-elvish-scout-attack2.png
[/frame]
[/animation]
[/attack]

View file

@ -46,6 +46,8 @@
unit_description= _ "Desert Scouts move swiftly across the sands. Their skill on horseback is virtually unmatched, although they do lack power in combat."
get_hit_sound=groan.wav
die_sound=horse-elf-canter.wav
# melee attack increased from 4-3 to 5-3
# ranged attack decreased from 6-2 to 5-2
[attack]
name=sword
type=blade
@ -54,6 +56,7 @@
number=3
icon=attacks/sword-elven.png
[animation]
hits=no
[frame]
begin=-200
end=-100
@ -64,6 +67,22 @@
begin=-100
end=100
image=newelves/desert-elvish-scout-attack.png
sound={SOUND_LIST:MISS}
[/frame]
[/animation]
[animation]
hits=yes
[frame]
begin=-200
end=-100
image=newelves/desert-elvish-scout-moving.png
sound=horse-canter.wav
[/frame]
[frame]
begin=-100
end=100
image=newelves/desert-elvish-scout-attack.png
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[/animation]
[/attack]
@ -86,6 +105,7 @@
begin=-300
end=-150
image=newelves/desert-elvish-scout-attack1.png
sound=bow-miss.ogg
[/frame]
[frame]
begin=-150
@ -96,13 +116,6 @@
begin=-100
end=0
image=newelves/desert-elvish-scout-attack2.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-miss.wav
begin=0
end=1
image=newelves/desert-elvish-scout-attack2.png
[/frame]
[/animation]
[animation]
@ -117,6 +130,7 @@
begin=-300
end=-150
image=newelves/desert-elvish-scout-attack1.png
sound=bow.ogg
[/frame]
[frame]
begin=-150
@ -127,13 +141,6 @@
begin=-100
end=0
image=newelves/desert-elvish-scout-attack2.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image=newelves/desert-elvish-scout-attack2.png
[/frame]
[/animation]
[/attack]

View file

@ -46,6 +46,8 @@
unit_description= _ "Desert Scouts move swiftly across the sands. Their skill on horseback is virtually unmatched, although they do lack power in combat."
get_hit_sound=groan.wav
die_sound=horse-elf-canter.wav
# melee attack increased from 4-3 to 5-3
# ranged attack decreased from 6-2 to 5-2
[attack]
name=sword
type=blade
@ -54,6 +56,7 @@
number=3
icon=attacks/sword-elven.png
[animation]
hits=no
[frame]
begin=-200
end=-100
@ -64,6 +67,22 @@
begin=-100
end=100
image=newelves/desert-elvish-scout-attack.png
sound={SOUND_LIST:MISS}
[/frame]
[/animation]
[animation]
hits=yes
[frame]
begin=-200
end=-100
image=newelves/desert-elvish-scout-moving.png
sound=horse-canter.wav
[/frame]
[frame]
begin=-100
end=100
image=newelves/desert-elvish-scout-attack.png
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[/animation]
[/attack]
@ -86,6 +105,7 @@
begin=-300
end=-150
image=newelves/desert-elvish-scout-attack1.png
sound=bow-miss.ogg
[/frame]
[frame]
begin=-150
@ -96,13 +116,6 @@
begin=-100
end=0
image=newelves/desert-elvish-scout-attack2.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-miss.wav
begin=0
end=1
image=newelves/desert-elvish-scout-attack2.png
[/frame]
[/animation]
[animation]
@ -117,6 +130,7 @@
begin=-300
end=-150
image=newelves/desert-elvish-scout-attack1.png
sound=bow.ogg
[/frame]
[frame]
begin=-150
@ -127,13 +141,6 @@
begin=-100
end=0
image=newelves/desert-elvish-scout-attack2.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image=newelves/desert-elvish-scout-attack2.png
[/frame]
[/animation]
[/attack]

View file

@ -46,6 +46,8 @@
unit_description= _ "Desert Scouts move swiftly across the sands. Their skill on horseback is virtually unmatched, although they do lack power in combat."
get_hit_sound=groan.wav
die_sound=horse-elf-canter.wav
# melee attack increased from 4-3 to 5-3
# ranged attack decreased from 6-2 to 5-2
[attack]
name=sword
type=blade
@ -54,6 +56,7 @@
number=3
icon=attacks/sword-elven.png
[animation]
hits=no
[frame]
begin=-200
end=-100
@ -64,6 +67,22 @@
begin=-100
end=100
image=newelves/desert-elvish-scout-attack.png
sound={SOUND_LIST:MISS}
[/frame]
[/animation]
[animation]
hits=yes
[frame]
begin=-200
end=-100
image=newelves/desert-elvish-scout-moving.png
sound=horse-canter.wav
[/frame]
[frame]
begin=-100
end=100
image=newelves/desert-elvish-scout-attack.png
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[/animation]
[/attack]
@ -86,6 +105,7 @@
begin=-300
end=-150
image=newelves/desert-elvish-scout-attack1.png
sound=bow-miss.ogg
[/frame]
[frame]
begin=-150
@ -96,13 +116,6 @@
begin=-100
end=0
image=newelves/desert-elvish-scout-attack2.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-miss.wav
begin=0
end=1
image=newelves/desert-elvish-scout-attack2.png
[/frame]
[/animation]
[animation]
@ -117,6 +130,7 @@
begin=-300
end=-150
image=newelves/desert-elvish-scout-attack1.png
sound=bow.ogg
[/frame]
[frame]
begin=-150
@ -127,13 +141,6 @@
begin=-100
end=0
image=newelves/desert-elvish-scout-attack2.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image=newelves/desert-elvish-scout-attack2.png
[/frame]
[/animation]
[/attack]

View file

@ -46,6 +46,8 @@
unit_description= _ "Desert Scouts move swiftly across the sands. Their skill on horseback is virtually unmatched, although they do lack power in combat."
get_hit_sound=groan.wav
die_sound=horse-elf-canter.wav
# melee attack increased from 4-3 to 5-3
# ranged attack decreased from 6-2 to 5-2
[attack]
name=sword
type=blade
@ -54,6 +56,7 @@
number=3
icon=attacks/sword-elven.png
[animation]
hits=no
[frame]
begin=-200
end=-100
@ -64,6 +67,22 @@
begin=-100
end=100
image=newelves/desert-elvish-scout-attack.png
sound={SOUND_LIST:MISS}
[/frame]
[/animation]
[animation]
hits=yes
[frame]
begin=-200
end=-100
image=newelves/desert-elvish-scout-moving.png
sound=horse-canter.wav
[/frame]
[frame]
begin=-100
end=100
image=newelves/desert-elvish-scout-attack.png
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[/animation]
[/attack]
@ -86,6 +105,7 @@
begin=-300
end=-150
image=newelves/desert-elvish-scout-attack1.png
sound=bow-miss.ogg
[/frame]
[frame]
begin=-150
@ -96,13 +116,6 @@
begin=-100
end=0
image=newelves/desert-elvish-scout-attack2.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-miss.wav
begin=0
end=1
image=newelves/desert-elvish-scout-attack2.png
[/frame]
[/animation]
[animation]
@ -117,6 +130,7 @@
begin=-300
end=-150
image=newelves/desert-elvish-scout-attack1.png
sound=bow.ogg
[/frame]
[frame]
begin=-150
@ -127,13 +141,6 @@
begin=-100
end=0
image=newelves/desert-elvish-scout-attack2.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image=newelves/desert-elvish-scout-attack2.png
[/frame]
[/animation]
[/attack]

View file

@ -46,6 +46,8 @@
unit_description= _ "Desert Scouts move swiftly across the sands. Their skill on horseback is virtually unmatched, although they do lack power in combat."
get_hit_sound=groan.wav
die_sound=horse-elf-canter.wav
# melee attack increased from 4-3 to 5-3
# ranged attack decreased from 6-2 to 5-2
[attack]
name=sword
type=blade
@ -54,6 +56,7 @@
number=3
icon=attacks/sword-elven.png
[animation]
hits=no
[frame]
begin=-200
end=-100
@ -64,6 +67,22 @@
begin=-100
end=100
image=newelves/desert-elvish-scout-attack.png
sound={SOUND_LIST:MISS}
[/frame]
[/animation]
[animation]
hits=yes
[frame]
begin=-200
end=-100
image=newelves/desert-elvish-scout-moving.png
sound=horse-canter.wav
[/frame]
[frame]
begin=-100
end=100
image=newelves/desert-elvish-scout-attack.png
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[/animation]
[/attack]
@ -86,6 +105,7 @@
begin=-300
end=-150
image=newelves/desert-elvish-scout-attack1.png
sound=bow-miss.ogg
[/frame]
[frame]
begin=-150
@ -96,13 +116,6 @@
begin=-100
end=0
image=newelves/desert-elvish-scout-attack2.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-miss.wav
begin=0
end=1
image=newelves/desert-elvish-scout-attack2.png
[/frame]
[/animation]
[animation]
@ -117,6 +130,7 @@
begin=-300
end=-150
image=newelves/desert-elvish-scout-attack1.png
sound=bow.ogg
[/frame]
[frame]
begin=-150
@ -127,13 +141,6 @@
begin=-100
end=0
image=newelves/desert-elvish-scout-attack2.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image=newelves/desert-elvish-scout-attack2.png
[/frame]
[/animation]
[/attack]

View file

@ -46,6 +46,8 @@
unit_description= _ "Desert Scouts move swiftly across the sands. Their skill on horseback is virtually unmatched, although they do lack power in combat."
get_hit_sound=groan.wav
die_sound=horse-elf-canter.wav
# melee attack increased from 4-3 to 5-3
# ranged attack decreased from 6-2 to 5-2
[attack]
name=sword
type=blade
@ -54,6 +56,7 @@
number=3
icon=attacks/sword-elven.png
[animation]
hits=no
[frame]
begin=-200
end=-100
@ -64,6 +67,22 @@
begin=-100
end=100
image=newelves/desert-elvish-scout-attack.png
sound={SOUND_LIST:MISS}
[/frame]
[/animation]
[animation]
hits=yes
[frame]
begin=-200
end=-100
image=newelves/desert-elvish-scout-moving.png
sound=horse-canter.wav
[/frame]
[frame]
begin=-100
end=100
image=newelves/desert-elvish-scout-attack.png
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[/animation]
[/attack]
@ -86,6 +105,7 @@
begin=-300
end=-150
image=newelves/desert-elvish-scout-attack1.png
sound=bow-miss.ogg
[/frame]
[frame]
begin=-150
@ -96,13 +116,6 @@
begin=-100
end=0
image=newelves/desert-elvish-scout-attack2.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-miss.wav
begin=0
end=1
image=newelves/desert-elvish-scout-attack2.png
[/frame]
[/animation]
[animation]
@ -117,6 +130,7 @@
begin=-300
end=-150
image=newelves/desert-elvish-scout-attack1.png
sound=bow.ogg
[/frame]
[frame]
begin=-150
@ -127,13 +141,6 @@
begin=-100
end=0
image=newelves/desert-elvish-scout-attack2.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image=newelves/desert-elvish-scout-attack2.png
[/frame]
[/animation]
[/attack]

View file

@ -46,6 +46,8 @@
unit_description= _ "Desert Scouts move swiftly across the sands. Their skill on horseback is virtually unmatched, although they do lack power in combat."
get_hit_sound=groan.wav
die_sound=horse-elf-canter.wav
# melee attack increased from 4-3 to 5-3
# ranged attack decreased from 6-2 to 5-2
[attack]
name=sword
type=blade
@ -54,6 +56,7 @@
number=3
icon=attacks/sword-elven.png
[animation]
hits=no
[frame]
begin=-200
end=-100
@ -64,6 +67,22 @@
begin=-100
end=100
image=newelves/desert-elvish-scout-attack.png
sound={SOUND_LIST:MISS}
[/frame]
[/animation]
[animation]
hits=yes
[frame]
begin=-200
end=-100
image=newelves/desert-elvish-scout-moving.png
sound=horse-canter.wav
[/frame]
[frame]
begin=-100
end=100
image=newelves/desert-elvish-scout-attack.png
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[/animation]
[/attack]
@ -86,6 +105,7 @@
begin=-300
end=-150
image=newelves/desert-elvish-scout-attack1.png
sound=bow-miss.ogg
[/frame]
[frame]
begin=-150
@ -96,13 +116,6 @@
begin=-100
end=0
image=newelves/desert-elvish-scout-attack2.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-miss.wav
begin=0
end=1
image=newelves/desert-elvish-scout-attack2.png
[/frame]
[/animation]
[animation]
@ -117,6 +130,7 @@
begin=-300
end=-150
image=newelves/desert-elvish-scout-attack1.png
sound=bow.ogg
[/frame]
[frame]
begin=-150
@ -127,13 +141,6 @@
begin=-100
end=0
image=newelves/desert-elvish-scout-attack2.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image=newelves/desert-elvish-scout-attack2.png
[/frame]
[/animation]
[/attack]

View file

@ -46,6 +46,8 @@
unit_description= _ "Desert Scouts move swiftly across the sands. Their skill on horseback is virtually unmatched, although they do lack power in combat."
get_hit_sound=groan.wav
die_sound=horse-elf-canter.wav
# melee attack increased from 4-3 to 5-3
# ranged attack decreased from 6-2 to 5-2
[attack]
name=sword
type=blade
@ -54,6 +56,7 @@
number=3
icon=attacks/sword-elven.png
[animation]
hits=no
[frame]
begin=-200
end=-100
@ -64,6 +67,22 @@
begin=-100
end=100
image=newelves/desert-elvish-scout-attack.png
sound={SOUND_LIST:MISS}
[/frame]
[/animation]
[animation]
hits=yes
[frame]
begin=-200
end=-100
image=newelves/desert-elvish-scout-moving.png
sound=horse-canter.wav
[/frame]
[frame]
begin=-100
end=100
image=newelves/desert-elvish-scout-attack.png
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[/animation]
[/attack]
@ -86,6 +105,7 @@
begin=-300
end=-150
image=newelves/desert-elvish-scout-attack1.png
sound=bow-miss.ogg
[/frame]
[frame]
begin=-150
@ -96,13 +116,6 @@
begin=-100
end=0
image=newelves/desert-elvish-scout-attack2.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-miss.wav
begin=0
end=1
image=newelves/desert-elvish-scout-attack2.png
[/frame]
[/animation]
[animation]
@ -117,6 +130,7 @@
begin=-300
end=-150
image=newelves/desert-elvish-scout-attack1.png
sound=bow.ogg
[/frame]
[frame]
begin=-150
@ -127,13 +141,6 @@
begin=-100
end=0
image=newelves/desert-elvish-scout-attack2.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image=newelves/desert-elvish-scout-attack2.png
[/frame]
[/animation]
[/attack]

View file

@ -46,6 +46,8 @@
unit_description= _ "Desert Scouts move swiftly across the sands. Their skill on horseback is virtually unmatched, although they do lack power in combat."
get_hit_sound=groan.wav
die_sound=horse-elf-canter.wav
# melee attack increased from 4-3 to 5-3
# ranged attack decreased from 6-2 to 5-2
[attack]
name=sword
type=blade
@ -54,6 +56,7 @@
number=3
icon=attacks/sword-elven.png
[animation]
hits=no
[frame]
begin=-200
end=-100
@ -64,6 +67,22 @@
begin=-100
end=100
image=newelves/desert-elvish-scout-attack.png
sound={SOUND_LIST:MISS}
[/frame]
[/animation]
[animation]
hits=yes
[frame]
begin=-200
end=-100
image=newelves/desert-elvish-scout-moving.png
sound=horse-canter.wav
[/frame]
[frame]
begin=-100
end=100
image=newelves/desert-elvish-scout-attack.png
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[/animation]
[/attack]
@ -86,6 +105,7 @@
begin=-300
end=-150
image=newelves/desert-elvish-scout-attack1.png
sound=bow-miss.ogg
[/frame]
[frame]
begin=-150
@ -96,13 +116,6 @@
begin=-100
end=0
image=newelves/desert-elvish-scout-attack2.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-miss.wav
begin=0
end=1
image=newelves/desert-elvish-scout-attack2.png
[/frame]
[/animation]
[animation]
@ -117,6 +130,7 @@
begin=-300
end=-150
image=newelves/desert-elvish-scout-attack1.png
sound=bow.ogg
[/frame]
[frame]
begin=-150
@ -127,13 +141,6 @@
begin=-100
end=0
image=newelves/desert-elvish-scout-attack2.png
sound=firearrow.wav
[/frame]
[frame]
sound=arrow-hit.wav
begin=0
end=1
image=newelves/desert-elvish-scout-attack2.png
[/frame]
[/animation]
[/attack]