tunit_attack: few layout tweaks
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2 changed files with 5 additions and 5 deletions
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@ -233,7 +233,7 @@
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id = "attacker_weapon"
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definition = "default"
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linked_group = "weapon"
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characters_per_line = 15
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characters_per_line = 25
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[/label]
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[/column]
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@ -269,7 +269,7 @@
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linked_group = "weapon"
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text_alignment = "right"
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characters_per_line = 15
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characters_per_line = 25
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[/label]
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[/column]
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@ -392,7 +392,7 @@
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vertical_placement = "center"
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horizontal_placement = "center"
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maximum_width = 600
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maximum_width = 650
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# Both unit panels are the same width.
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[linked_group]
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@ -205,9 +205,9 @@ static void set_weapon_info(twindow& window,
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}
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const std::string& attw_apecials =
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!attacker_weapon.weapon_specials().empty() ? " " + attacker_weapon.weapon_specials() : "";
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!attacker_weapon.weapon_specials().empty() ? " " + attacker_weapon.weapon_specials() : "";
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const std::string& defw_specials =
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!defender_weapon.weapon_specials().empty() ? " " + defender_weapon.weapon_specials() : "";
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!defender_weapon.weapon_specials().empty() ? " " + defender_weapon.weapon_specials() : "";
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std::stringstream attacker_stats, defender_stats;
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