don't assign computer sides to new players
seems like that part of bug https://gna.org/bugs/?22968 effected 1.13 too.
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1 changed files with 2 additions and 2 deletions
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@ -247,7 +247,7 @@ void connect_engine::import_user(const config& data, const bool observer,
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// Check if user has a side(s) reserved for him.
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BOOST_FOREACH(side_engine_ptr side, side_engines_) {
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if (side->reserved_for() == username && side->player_id().empty()) {
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if (side->reserved_for() == username && side->player_id().empty() && side->controller() != CNTR_COMPUTER) {
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side->place_user(data);
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side_assigned = true;
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@ -793,7 +793,7 @@ void connect_engine::load_previous_sides_users(LOAD_USERS load_users)
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if (side_users.find(save_id) != side_users.end()) {
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side->set_reserved_for(side_users[save_id]);
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if (load_users == RESERVE_USERS) {
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if (load_users == RESERVE_USERS && side->controller() != CNTR_COMPUTER) {
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side->update_controller_options();
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side->set_controller(CNTR_RESERVED);
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} else if (load_users == FORCE_IMPORT_USERS) {
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