Fix a changelog entry

This commit is contained in:
Alexander van Gessel 2012-03-11 03:18:12 +01:00
parent 8c30a9b668
commit db4adda228

View file

@ -128,6 +128,11 @@ Version 1.11.0-svn:
* Fixed bug #19498: [modify_unit] duplicating units if x,y changed
* Added inline SLF support in [scroll_to], by using the first matching location
* Introduce inline SSF support in [objectives] and [show_objectives]
* The [drain] weapon special now supports value=, multiply=, divide=, add= and sub=
* Added [heal_on_hit] for healing/harming the user by a fixed amount
* Drained HP amounts can now be negative. Trigger this by setting
a negative value in the [drain] or [heal_on_hit] weapon special.
* Negative drain amounts will not take a unit below 1 health.
* Miscellaneous and bug fixes:
* Fix wrong preferences path suffix (1.1 instead of 1.10) on Linux and other
platforms using XDG layout (no compiled-in preferences path override,
@ -686,11 +691,6 @@ Version 1.9.9:
* Added support for 24 hour ToD.
* Added WML validation system based on schema validation.
* Enabled validation for GUI WML.
* The [drain] weapon special now supports value=, multiply=, divide=, add= and sub=
* Added [heal_on_hit] for healing/harming the user by a fixed amount
* Drained HP amounts can now be negative. Trigger this by setting
a negative value in the [drain] or [heal_on_hit] weapon special.
* Negative drain amounts will not take a unit below 1 health.
* Miscellaneous and bug fixes:
* Teach wmllint to fix deprecated implicit side=1 in [store_gold], [gold]
[remove_shroud], [place_shroud], [modify_side], [modify_ai] actions