Fix a changelog entry
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10
changelog
10
changelog
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@ -128,6 +128,11 @@ Version 1.11.0-svn:
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* Fixed bug #19498: [modify_unit] duplicating units if x,y changed
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* Added inline SLF support in [scroll_to], by using the first matching location
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* Introduce inline SSF support in [objectives] and [show_objectives]
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* The [drain] weapon special now supports value=, multiply=, divide=, add= and sub=
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* Added [heal_on_hit] for healing/harming the user by a fixed amount
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* Drained HP amounts can now be negative. Trigger this by setting
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a negative value in the [drain] or [heal_on_hit] weapon special.
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* Negative drain amounts will not take a unit below 1 health.
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* Miscellaneous and bug fixes:
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* Fix wrong preferences path suffix (1.1 instead of 1.10) on Linux and other
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platforms using XDG layout (no compiled-in preferences path override,
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@ -686,11 +691,6 @@ Version 1.9.9:
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* Added support for 24 hour ToD.
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* Added WML validation system based on schema validation.
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* Enabled validation for GUI WML.
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* The [drain] weapon special now supports value=, multiply=, divide=, add= and sub=
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* Added [heal_on_hit] for healing/harming the user by a fixed amount
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* Drained HP amounts can now be negative. Trigger this by setting
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a negative value in the [drain] or [heal_on_hit] weapon special.
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* Negative drain amounts will not take a unit below 1 health.
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* Miscellaneous and bug fixes:
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* Teach wmllint to fix deprecated implicit side=1 in [store_gold], [gold]
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[remove_shroud], [place_shroud], [modify_side], [modify_ai] actions
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