Fix empty else warning

This commit is contained in:
Celtic Minstrel 2016-09-07 00:57:21 -04:00
parent b4daf7e1dd
commit da92ac0635

View file

@ -318,7 +318,7 @@ void tmp_create_game::pre_show(twindow& window)
plugins_context_->set_callback("load", [this, &window](const config&) { load_game_callback(window); }, false);
#define UPDATE_ATTRIBUTE(field, convert) \
if(cfg.has_attribute(#field)) { field##_->set_widget_value(window, cfg[#field].convert()); } else \
do { if(cfg.has_attribute(#field)) { field##_->set_widget_value(window, cfg[#field].convert()); } } while(false) \
plugins_context_->set_callback("update_settings", [this, &window](const config& cfg) {
UPDATE_ATTRIBUTE(turns, to_int);