rename "main" compilation unit "wesnoth.cpp" to match executable
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d577938307
commit
da41bf9968
5 changed files with 21 additions and 21 deletions
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@ -330,7 +330,6 @@
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<Unit filename="..\..\src\formula_string_utils.hpp" />
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<Unit filename="..\..\src\formula_tokenizer.cpp" />
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<Unit filename="..\..\src\formula_tokenizer.hpp" />
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<Unit filename="..\..\src\game.cpp" />
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<Unit filename="..\..\src\game_board.cpp" />
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<Unit filename="..\..\src\game_board.hpp" />
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<Unit filename="..\..\src\game_classification.cpp" />
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@ -1070,6 +1069,7 @@
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<Unit filename="..\..\src\video.cpp" />
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<Unit filename="..\..\src\video.hpp" />
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<Unit filename="..\..\src\wesconfig.h" />
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<Unit filename="..\..\src\wesnoth.cpp" />
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<Unit filename="..\..\src\whiteboard\action.cpp" />
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<Unit filename="..\..\src\whiteboard\action.hpp" />
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<Unit filename="..\..\src\whiteboard\attack.cpp" />
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@ -20256,18 +20256,6 @@
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RelativePath="..\..\src\formula_tokenizer.hpp"
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>
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</File>
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<File
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RelativePath="..\..\src\game.cpp"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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DisableSpecificWarnings="4706"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\src\game_board.cpp"
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>
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@ -20712,6 +20700,14 @@
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RelativePath="..\..\src\notifications\notifications.hpp"
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>
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</File>
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<File
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RelativePath="..\..\src\notifications\windows_tray_notification.cpp"
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>
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</File>
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<File
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RelativePath="..\..\src\notifications\windows_tray_notification.hpp"
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>
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</File>
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<File
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RelativePath="..\..\src\overlay.hpp"
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>
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@ -21281,12 +21277,16 @@
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>
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</File>
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<File
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RelativePath="..\..\src\notifications\windows_tray_notification.cpp"
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>
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</File>
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<File
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RelativePath="..\..\src\notifications\windows_tray_notification.hpp"
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RelativePath="..\..\src\wesnoth.cpp"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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DisableSpecificWarnings="4706"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\src\wmi_pager.cpp"
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@ -1020,7 +1020,7 @@ endif(ENABLE_GAME AND ENABLE_TESTS)
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if(ENABLE_GAME)
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if(ENABLE_TESTS)
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set(wesnoth_SRC
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game.cpp
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wesnoth.cpp
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)
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set(wesnoth_LIB
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wesnoth-game
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@ -1037,7 +1037,7 @@ if(ENABLE_GAME)
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)
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else(ENABLE_TESTS)
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set(wesnoth_SRC
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game.cpp
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wesnoth.cpp
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${wesnoth-gui_types_SRC}
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${wesnoth-gui_event_SRC}
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${wesnoth-gui_iterator_SRC}
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@ -589,7 +589,7 @@ def WesnothProgram(env, target, source, can_build, **kw):
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for env in [test_env, client_env, env]:
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env.AddMethod(WesnothProgram)
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wesnoth_objects = ["game.cpp", libwesnoth_extras, libwesnoth_core, libwesnoth,
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wesnoth_objects = ["wesnoth.cpp", libwesnoth_extras, libwesnoth_core, libwesnoth,
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libwesnoth_sdl, libwesnoth_extras, env["wesnoth_res"]]
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if env["host"] in ["x86_64-nacl", "i686-nacl"]:
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wesnoth_objects += [SConscript("nacl/SConscript")]
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