fix initial selection of mods in sp

This commit is contained in:
gfgtdf 2018-03-24 12:02:30 +01:00 committed by Charles Dang
parent afaa75842c
commit da2081de77

View file

@ -286,9 +286,7 @@ create_engine::create_engine(saved_game& state)
}
}
if(state_.classification().campaign_type == game_classification::CAMPAIGN_TYPE::MULTIPLAYER) {
dependency_manager_->try_modifications(state_.mp_settings().active_mods, true);
}
dependency_manager_->try_modifications(state_.mp_settings().active_mods, true);
reset_level_filters();
}