updated changelog
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16
changelog
16
changelog
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@ -2,11 +2,10 @@ CVS HEAD:
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* added 'search' action which goes through labels and unit names, hotkey is '/'
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* added 'continue move' action, hotkey is 't'
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* made game more responsive when AI or another player is playing.
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* made village placement fairer in random map generation
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* 'end of turn' sanity check
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* added experience gauge, meld with hit points gauge
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* support different resolutions for 'fullscreen' and 'windowed'
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* UI cleanups
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* various UI cleanups
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* added and improved village images, healing images, hill images
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* resized ellipses
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* renamed Lizardman to Saurian
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@ -15,19 +14,24 @@ CVS HEAD:
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* new units:
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* Elvish Rider
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* Saurian Warrior
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* new scenarios for 'Son of the Black Eye' campaign:
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* Saving Inarix
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* scenario balancing for 'Heir to the Throne' campaign:
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* Bay of Pearls
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* Blackwater Port
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* Isle of Anduin
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* translation updates:
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* french
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* spanish
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* AI improvements
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* added recruitment_ignore_bad_movement option
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* added recruitment_ignore_bad_combat option
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* tweaks to make AI smarter
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* new scenarios for 'Son of the Black Eye' campaign:
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* Saving Inarix
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* various improvements to make AI smarter
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* multiplayer improvements
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* Wesbowl
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* added scrolling and wrapping support for chat in lobby
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* shared vision option
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* made village placement fairer in random map generation
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* game setup improvements
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* editor improvements:
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* added map resizing
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@ -49,9 +53,11 @@ CVS HEAD:
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* fixed preferences widgets disappearing when changing video mode
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* fixed tooltips from game setup appearing in-game
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* fixed hotkey not updating immidiately in the hotkeys dialog when changed
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* fixed assertion failure in playturn.cpp
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* made input of search strings and messages use a textbox that overlays the map, which allows these operations to be performed asynchronously
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* added caching of data files to speed game loading
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* added a "fire_event" in [kill] tags that allow die events to be processed if specified
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* re-ordered attacks: short range attacks are now always before long range attack on all units
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* removed old castle images
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* wesnoth_zip
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