New, TC images for the Shadow.
This commit is contained in:
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0be2797764
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d9a13d6db2
1 changed files with 343 additions and 14 deletions
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@ -3,7 +3,8 @@
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id=Shadow
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name= _ "Shadow"
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race=undead
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image="units/undead/shadow.png"
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image="units/undead/shadow-s-2.png"
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{MAGENTA_IS_THE_TEAM_COLOR}
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hitpoints=24
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movement_type=undeadspirit
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movement=7
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@ -17,11 +18,106 @@
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That is a question which is easily answered by a necromancer."+{SPECIAL_NOTES}+{SPECIAL_NOTES_BACKSTAB}+{SPECIAL_NOTES_SPIRIT}+{SPECIAL_NOTES_NIGHTSTALK}+{SPECIAL_NOTES_SKIRMISHER}
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die_sound=wail-long.wav
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{DEFENSE_ANIM "units/undead/shadow-defend.png" "units/undead/shadow.png" wail.wav }
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[abilities]
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{ABILITY_NIGHTSTALK}
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{ABILITY_SKIRMISHER}
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[/abilities]
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[defend]
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direction=s,se,sw
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start_time=-126
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[if]
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hits=hit,kill
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offset=0.0~-0.05:126,-0.05~0.0:126
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alpha=0.8~0.5:126,0.5~0.8:126
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[frame]
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duration=1
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image="units/undead/shadow-s-2.png"
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[/frame]
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[frame]
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duration=100
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image="units/undead/shadow-s-attack-1.png"
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[/frame]
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[frame]
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duration=150
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image="units/undead/shadow-s-attack-1.png"
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sound=wail-sml.wav
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[/frame]
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[frame]
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duration=1
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image="units/undead/shadow-s-2.png"
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[/frame]
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[/if]
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[else]
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hits=miss
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offset=0.0~-0.1:126,-0.1~0.0:126
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alpha=0.8~0.25:126,0.25~0.8:126
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[frame]
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duration=1
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image="units/undead/shadow-s-2.png"
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[/frame]
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[frame]
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duration=100
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image="units/undead/shadow-s-attack-1.png"
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[/frame]
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[frame]
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duration=150
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image="units/undead/shadow-s-attack-1.png"
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[/frame]
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[frame]
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duration=1
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image="units/undead/shadow-s-2.png"
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[/frame]
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[/else]
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[/defend]
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[defend]
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direction=n,ne,nw
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start_time=-126
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[if]
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hits=hit,kill
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offset=0.0~-0.05:126,-0.05~0.0:126
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alpha=0.8~0.5:126,0.5~0.8:126
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[frame]
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duration=1
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image="units/undead/shadow-n-2.png"
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[/frame]
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[frame]
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duration=100
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image="units/undead/shadow-n-attack-1.png"
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[/frame]
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[frame]
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duration=150
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image="units/undead/shadow-n-attack-1.png"
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sound=wail-sml.wav
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[/frame]
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[frame]
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duration=1
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image="units/undead/shadow-n-2.png"
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[/frame]
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[/if]
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[else]
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hits=miss
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offset=0.0~-0.1:126,-0.1~0.0:126
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alpha=0.8~0.25:126,0.25~0.8:126
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[frame]
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duration=1
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image="units/undead/shadow-n-2.png"
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[/frame]
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[frame]
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duration=100
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image="units/undead/shadow-n-attack-1.png"
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[/frame]
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[frame]
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duration=150
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image="units/undead/shadow-n-attack-1.png"
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[/frame]
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[frame]
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duration=1
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image="units/undead/shadow-n-2.png"
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[/frame]
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[/else]
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[/defend]
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[attack]
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name=claws
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description=_"claws"
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@ -38,33 +134,266 @@ That is a question which is easily answered by a necromancer."+{SPECIAL_NOTES}+{
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[attack_filter]
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name=claws
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[/attack_filter]
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start_time=-500
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offset=0.0~1.0:550,0.0:225
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alpha=0.8~0.7:350,0.7~0.0:200,0.0~0.8:225
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direction=s,se,sw
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[frame]
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begin=-200
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end=-150
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image="units/undead/shadow.png"
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duration=25
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image="units/undead/shadow-s-2.png"
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[/frame]
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[frame]
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duration=75
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image="units/undead/shadow-s-attack-1.png"
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[/frame]
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[frame]
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duration=75
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image="units/undead/shadow-s-attack-2.png"
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[/frame]
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[frame]
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duration=50
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image="units/undead/shadow-s-attack-3.png"
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sound=wail-sml.wav
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[/frame]
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[if]
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hits=no
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[frame]
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begin=-100
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end=100
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image="units/undead/shadow-attack.png"
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duration=50
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image="units/undead/shadow-s-attack-4.png"
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sound={SOUND_LIST:MISS}
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[/frame]
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[/if]
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[else]
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hits=yes
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[frame]
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begin=-100
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end=100
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image="units/undead/shadow-attack.png"
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duration=50
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image="units/undead/shadow-s-attack-4.png"
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sound=claws.ogg
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[/frame]
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[/else]
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[frame]
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begin=100
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end=200
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image="units/undead/shadow.png"
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duration=75
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image="units/undead/shadow-s-attack-5.png"
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[/frame]
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[frame]
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duration=200
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image="units/undead/shadow-s-attack-6.png"
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[/frame]
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[frame]
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duration=100
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image="units/undead/shadow-s-attack-2.png"
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[/frame]
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[frame]
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duration=100
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image="units/undead/shadow-s-attack-1.png"
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[/frame]
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[frame]
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duration=25
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image="units/undead/shadow-s-2.png"
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[/frame]
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[/attack_anim]
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[attack_anim]
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[attack_filter]
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name=claws
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[/attack_filter]
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start_time=-500
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offset=0.0~1.0:550,0.0:225
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alpha=0.8~0.7:350,0.7~0.0:200,0.0~0.8:225
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direction=n,ne,nw
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[frame]
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duration=25
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image="units/undead/shadow-n-2.png"
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[/frame]
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[frame]
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duration=75
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image="units/undead/shadow-n-attack-1.png"
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[/frame]
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[frame]
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duration=75
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image="units/undead/shadow-n-attack-2.png"
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[/frame]
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[frame]
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duration=50
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image="units/undead/shadow-n-attack-3.png"
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sound=wail-sml.wav
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[/frame]
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[if]
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hits=no
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[frame]
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duration=50
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image="units/undead/shadow-n-attack-4.png"
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sound={SOUND_LIST:MISS}
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[/frame]
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[/if]
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[else]
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hits=yes
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[frame]
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duration=50
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image="units/undead/shadow-n-attack-4.png"
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sound=claws.ogg
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[/frame]
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[/else]
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[frame]
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duration=75
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image="units/undead/shadow-n-attack-5.png"
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[/frame]
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[frame]
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duration=200
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image="units/undead/shadow-n-attack-6.png"
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[/frame]
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[frame]
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duration=100
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image="units/undead/shadow-n-attack-2.png"
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[/frame]
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[frame]
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duration=100
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image="units/undead/shadow-n-attack-1.png"
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[/frame]
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[frame]
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duration=25
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image="units/undead/shadow-n-2.png"
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[/frame]
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[/attack_anim]
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[standing_anim]
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direction=s,se,sw
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start_time=0
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alpha=0.8~0.4:1400,0.4~0.6:600,0.6~0.4:600,0.4~0.8:1400
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[frame]
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duration=250
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image="units/undead/shadow-s-2.png"
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[/frame]
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[frame]
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duration=250
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image="units/undead/shadow-s-1.png"
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[/frame]
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[frame]
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duration=250
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image="units/undead/shadow-s-2.png"
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[/frame]
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[frame]
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duration=250
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image="units/undead/shadow-s-3.png"
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[/frame]
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[frame]
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duration=250
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image="units/undead/shadow-s-2.png"
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[/frame]
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[frame]
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duration=250
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image="units/undead/shadow-s-1.png"
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[/frame]
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[frame]
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duration=250
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image="units/undead/shadow-s-2.png"
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[/frame]
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[frame]
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duration=250
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image="units/undead/shadow-s-3.png"
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[/frame]
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[frame]
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duration=250
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image="units/undead/shadow-s-2.png"
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[/frame]
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[frame]
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duration=250
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image="units/undead/shadow-s-1.png"
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[/frame]
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[frame]
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duration=250
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image="units/undead/shadow-s-2.png"
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[/frame]
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[frame]
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duration=250
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image="units/undead/shadow-s-3.png"
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[/frame]
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[frame]
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duration=250
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image="units/undead/shadow-s-2.png"
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[/frame]
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[frame]
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duration=250
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image="units/undead/shadow-s-1.png"
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[/frame]
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[frame]
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duration=250
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image="units/undead/shadow-s-2.png"
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[/frame]
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[frame]
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duration=250
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image="units/undead/shadow-s-3.png"
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[/frame]
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[/standing_anim]
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[standing_anim]
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direction=n,ne,nw
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start_time=0
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alpha=0.8~0.4:1400,0.4~0.6:600,0.6~0.4:600,0.4~0.8:1400
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[frame]
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duration=250
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image="units/undead/shadow-n-2.png"
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[/frame]
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[frame]
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duration=250
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image="units/undead/shadow-n-1.png"
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[/frame]
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[frame]
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duration=250
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image="units/undead/shadow-n-2.png"
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[/frame]
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[frame]
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duration=250
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image="units/undead/shadow-n-3.png"
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[/frame]
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[frame]
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duration=250
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image="units/undead/shadow-n-2.png"
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[/frame]
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[frame]
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duration=250
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image="units/undead/shadow-n-1.png"
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[/frame]
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[frame]
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duration=250
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image="units/undead/shadow-n-2.png"
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[/frame]
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[frame]
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duration=250
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image="units/undead/shadow-n-3.png"
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[/frame]
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[frame]
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duration=250
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image="units/undead/shadow-n-2.png"
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[/frame]
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[frame]
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duration=250
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image="units/undead/shadow-n-1.png"
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[/frame]
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[frame]
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duration=250
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image="units/undead/shadow-n-2.png"
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[/frame]
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[frame]
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duration=250
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image="units/undead/shadow-n-3.png"
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[/frame]
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[frame]
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duration=250
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image="units/undead/shadow-n-2.png"
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[/frame]
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[frame]
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duration=250
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image="units/undead/shadow-n-1.png"
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[/frame]
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[frame]
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duration=250
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image="units/undead/shadow-n-2.png"
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[/frame]
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[frame]
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duration=250
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image="units/undead/shadow-n-3.png"
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[/frame]
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[/standing_anim]
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[/unit]
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