From d98bcba2b82eb20026d813334a78fedc4216c23c Mon Sep 17 00:00:00 2001 From: Dave White Date: Tue, 11 Nov 2003 15:14:44 +0000 Subject: [PATCH] attempt to fix hitpoints not displaying correctly on MacOSX --- src/display.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/display.cpp b/src/display.cpp index f945a3bdb07..92a446eb2f1 100644 --- a/src/display.cpp +++ b/src/display.cpp @@ -1196,7 +1196,7 @@ void display::draw_tile(int x, int y, SDL_Surface* unit_image, short* startdst = dstlock.pixels() + j*dst->w + xdst; const Pixel replace_energy = - Pixel(SDL_MapRGB(energy_image->format,0xFF,0xFF,0xFF)); + Pixel(SDL_MapRGBA(energy_image->format,0xFF,0xFF,0xFF,0xFF)); const short new_energy = yloc >= show_energy_after ? energy_colour : energy_loss_colour;