Update changelog.

This commit is contained in:
Gabriel Morin 2010-08-16 17:43:20 +00:00
parent ea9ffc591a
commit d945545657

View file

@ -51,6 +51,7 @@ Version 1.9.0-svn:
* Two new flag styles.
* Animate terrain in editor
* New advanced preference to use a local ToD color-shift
* Added framework allowing to draw various arrow styles on the map.
* Language and i18n:
* Updated translations: British English, Catalan, Chinese (Simplified),
Chinese (Traditional), Czech, Dutch, Estonian, Finnish, French, Galician,
@ -188,6 +189,8 @@ Version 1.9.0-svn:
* Fixed #15781: On maps with statues player can pick statues team
* Fixed move+attack not interrupted when ambushed at destination
* Stop disabling mouse during attack+move
* Added the whiteboard planning system (GSoC project), see release notes for details.
* Allowed viewing terrain defense for the selected unit outside of your turn.
* WML Engine:
* Deprecated [set_variable]'s random key, use rand instead
* Renamed [unit][status] healable to unhealable so it can default to 'no'
@ -235,7 +238,6 @@ Version 1.9.0-svn:
* Miscellaneous and bug fixes:
* Added help entry when new unit is created directly in the recall list
* Defaulted log level to warning again
* New option to auto-set delay shroud update on game start
* better fix for bug 14765 now that string freeze is off
* Fixed picking the proper locale, the problem only occurred on some
systems