Update changelog.
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@ -51,6 +51,7 @@ Version 1.9.0-svn:
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* Two new flag styles.
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* Animate terrain in editor
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* New advanced preference to use a local ToD color-shift
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* Added framework allowing to draw various arrow styles on the map.
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* Language and i18n:
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* Updated translations: British English, Catalan, Chinese (Simplified),
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Chinese (Traditional), Czech, Dutch, Estonian, Finnish, French, Galician,
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@ -188,6 +189,8 @@ Version 1.9.0-svn:
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* Fixed #15781: On maps with statues player can pick statues team
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* Fixed move+attack not interrupted when ambushed at destination
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* Stop disabling mouse during attack+move
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* Added the whiteboard planning system (GSoC project), see release notes for details.
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* Allowed viewing terrain defense for the selected unit outside of your turn.
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* WML Engine:
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* Deprecated [set_variable]'s random key, use rand instead
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* Renamed [unit][status] healable to unhealable so it can default to 'no'
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@ -235,7 +238,6 @@ Version 1.9.0-svn:
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* Miscellaneous and bug fixes:
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* Added help entry when new unit is created directly in the recall list
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* Defaulted log level to warning again
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* New option to auto-set delay shroud update on game start
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* better fix for bug 14765 now that string freeze is off
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* Fixed picking the proper locale, the problem only occurred on some
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systems
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