wesnthd manpage update
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@ -108,10 +108,17 @@ key="\fIvalue\fR,\fIvalue\fR,..."
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.SS "Global keys:"
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.
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.TP
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.B allow_remote_shutdown
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If set to `no' (default), shut_down and restart requests are ignored unless the come from the fifo.
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Set it to `yes' to allow remote shutdown via a /query by an administrator.
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.TB
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.B ban_save_file
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Full or relative path to a (gzip compressed) file that the server can read and write.
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Bans will be saved to this file and read again on server start.
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.TP
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.B compress_stored_rooms
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Determines whether the rooms file should be read and written to in compressed form. Defaults to `yes'.
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.TP
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.B connections_allowed
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The number of allowed connections from the same IP. \fB0\fR means infinite. (default: \fB5\fR)
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.TP
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@ -135,6 +142,9 @@ The time period (in seconds) message flooding is detected in. (default: \fB10\fR
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.B motd
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The message of the day.
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.TP
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.B new_room_policy
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Determines who can create new rooms on the server. Available values are `everyone', `registered', `admin' and `nobody', and give the permission respectively to everyone, registered users, admin users or disables new room creation. Default value is `everyone'.
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.TP
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.B passwd
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The password used to gain admin privileges. Usually it starts with `admin '.
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.TP
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@ -144,6 +154,9 @@ The directory where the server stores game replays. (Don't forget the trailing /
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.B restart_command
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The command that the server uses to start a new server process via the `restart' command. (Can only be issued via the fifo.)
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.TP
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.B room_save_file
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Path to a file where the room info should be stored. This file is read on server startup and written to later. If empty or not set, rooms are not loaded and not saved.
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.TP
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.B save_replays
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Defines whether the server will automatically save replays of games. (default: \fBfalse\fR)
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.TP
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