Editor: don't use border when applying mask
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1 changed files with 1 additions and 1 deletions
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@ -271,7 +271,7 @@ editor_action_apply_mask* editor_action_apply_mask::clone() const
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}
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void editor_action_apply_mask::perform_without_undo(map_context& mc) const
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{
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mc.get_map().overlay(mask_, config(), 0, 0, true);
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mc.get_map().overlay(mask_, config(), 0, 0, false);
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mc.set_needs_terrain_rebuild();
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}
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