Update changelog
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@ -113,6 +113,10 @@ Version 1.13.5+dev:
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gettext plurals.
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* New matches function in team and unit attack metatables, which test if the
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side or weapon matches a filter.
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* Networking
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* Ported campaignd to use boost.asio instead of SDL_net.
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* Removed unit tests for old networking stack. This was the last part that
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depended on SDL_net
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* Performance:
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* When a heuristic determines that it's probably faster, the game predicts
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battle
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