Resort changelog to keep headings other than "misc" alphabetical
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18
changelog
18
changelog
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@ -78,15 +78,6 @@ Version 1.13.8+dev:
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* Fixed a number of issues with hotkeys
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* Fixed the viewport being moved when changing the zoom level
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* Fixed an occasional interface hang where only the menus work
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* Miscellaneous and Bug Fixes:
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* Add --report/-R command line switch for printing the same report from the
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Game Version dialog's clipboard function to stdout.
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* Fixed programmatically killed unit flashing after its death animation
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* On GNU/Linux the game no longer minimizes when it loses focus in fullscreen mode
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(bug #1606)
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* Fixed whiteboard crash on delete action with multiple moves (bug #1842)
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* Fix units beeing unable to step on hexes with too high movecosts (bug #1473)
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* Improved and more detailed FPS display
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* WFL Engine
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* Add owner key to terrain space callable, for villages
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* Location formulas in [tunnel] now have a teleport_unit variable
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@ -127,6 +118,15 @@ Version 1.13.8+dev:
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* Add [cancel_action] (bug #1427)
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* Allowed TerrainGraphicsWML random_start= to optionally take a positive
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integer to limit the range of the random shift of the animation start time
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* Miscellaneous and Bug Fixes:
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* Add --report/-R command line switch for printing the same report from the
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Game Version dialog's clipboard function to stdout.
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* Fixed programmatically killed unit flashing after its death animation
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* On GNU/Linux the game no longer minimizes when it loses focus in fullscreen mode
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(bug #1606)
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* Fixed whiteboard crash on delete action with multiple moves (bug #1842)
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* Fix units beeing unable to step on hexes with too high movecosts (bug #1473)
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* Improved and more detailed FPS display
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Version 1.13.8:
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* Campaigns:
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