Allow flying creatures to cross canyons (patch #3556).

This commit is contained in:
Guillaume Melquiond 2004-12-13 21:51:34 +00:00
parent 3d2c702ab3
commit d7783233f8
2 changed files with 26 additions and 0 deletions

View file

@ -19,6 +19,7 @@ CVS HEAD:
* Pikeman: increase resistance to pierce, change attacks number and damage
* Halberdier: increase resistance to pierce, increase blade damage, decrease
pierce damage
* flying creatures can now cross canyons
* "," is no longer the column separator, it does not have to be escaped
anymore in some translations, "=" is the new separator
* fix pathfinding bug (#11196)

View file

@ -581,6 +581,7 @@
castle=1
cave=2
tundra=3
canyon=100
cavewall=100
[/movement costs]
@ -625,6 +626,7 @@
castle=1
cave=2
tundra=3
canyon=100
cavewall=100
[/movement costs]
@ -668,6 +670,7 @@
village=1
castle=1
cave=1
canyon=100
cavewall=100
tundra=2
[/movement costs]
@ -711,6 +714,7 @@
village=1
castle=1
cave=2
canyon=100
cavewall=100
tundra=4
[/movement costs]
@ -754,6 +758,7 @@
village=1
castle=1
cave=2
canyon=100
cavewall=100
tundra=2
[/movement costs]
@ -798,6 +803,7 @@
village=1
castle=1
cave=4
canyon=100
cavewall=100
tundra=2
[/movement costs]
@ -841,6 +847,7 @@
village=1
castle=1
cave=3
canyon=100
cavewall=100
tundra=2
[/movement costs]
@ -886,6 +893,7 @@
castle=1
tundra=2
cave=2
canyon=100
cavewall=100
[/movement costs]
@ -928,6 +936,7 @@
village=1
castle=1
cave=3
canyon=100
cavewall=100
tundra=2
[/movement costs]
@ -972,6 +981,7 @@
village=1
castle=1
cave=2
canyon=1
cavewall=100
tundra=1
[/movement costs]
@ -1016,6 +1026,7 @@
castle=1
cave=3
tundra=2
canyon=100
cavewall=100
[/movement costs]
@ -1059,6 +1070,7 @@
castle=1
cave=3
tundra=2
canyon=100
cavewall=100
[/movement costs]
@ -1102,6 +1114,7 @@
castle=2
cave=1
tundra=2
canyon=100
cavewall=100
[/movement costs]
@ -1146,6 +1159,7 @@
castle=200
tundra=200
cave=200
canyon=200
cavewall=200
[/movement costs]
@ -1189,6 +1203,7 @@
castle=1
tundra=2
cave=1
canyon=100
cavewall=100
[/movement costs]
@ -1232,6 +1247,7 @@
castle=1
tundra=2
cave=1
canyon=100
cavewall=100
[/movement costs]
@ -1274,6 +1290,7 @@
village=1
castle=1
cave=2
canyon=100
cavewall=100
tundra=2
[/movement costs]
@ -1318,6 +1335,7 @@
village=1
castle=1
cave=1
canyon=1
cavewall=100
tundra=1
[/movement costs]
@ -1362,6 +1380,7 @@
village=1
castle=1
cave=1
canyon=1
cavewall=100
tundra=1
[/movement costs]
@ -1406,6 +1425,7 @@
village=1
castle=1
cave=1
canyon=1
cavewall=100
tundra=1
[/movement costs]
@ -1450,6 +1470,7 @@
village=1
castle=1
cave=1
canyon=100
cavewall=100
tundra=4
[/movement costs]
@ -1495,6 +1516,7 @@
castle=200
tundra=200
cave=200
canyon=200
cavewall=200
[/movement costs]
@ -1539,6 +1561,7 @@
village=1
castle=1
cave=2
canyon=100
cavewall=100
tundra=2
[/movement costs]
@ -1586,6 +1609,7 @@
village=1
castle=1
cave=1
canyon=1
cavewall=100
tundra=1
[/movement costs]
@ -1632,6 +1656,7 @@
village=1
castle=1
cave=1
canyon=100
cavewall=100
tundra=3
[/movement costs]