updated German translation
This commit is contained in:
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eb24b7ee96
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5 changed files with 948 additions and 1037 deletions
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@ -5,16 +5,16 @@ msgstr ""
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"Project-Id-Version: Battle for Wesnoth 1.12\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2022-01-02 18:00 UTC\n"
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"PO-Revision-Date: 2020-02-01 10:57+0100\n"
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"Last-Translator: German translation team <irc://irc.freenode.net/#wesnoth-"
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"PO-Revision-Date: 2022-01-09 22:53+0100\n"
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"Last-Translator: German translation team <irc://irc.libera.chat/#wesnoth-"
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"de>\n"
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"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
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"Language-Team: irc://irc.libera.chat/#wesnoth-de\n"
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"Language: de_DE\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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"X-Generator: Poedit 2.2.4\n"
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"X-Generator: Poedit 3.0.1\n"
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#. [campaign]: id=Dead_Water
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#: data/campaigns/Dead_Water/_main.cfg:13
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@ -34,7 +34,7 @@ msgstr "Bürger"
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#. [campaign]: id=Dead_Water
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#: data/campaigns/Dead_Water/_main.cfg:18
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msgid "Easy"
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msgstr ""
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msgstr "Einfach"
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#. [campaign]: id=Dead_Water
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#: data/campaigns/Dead_Water/_main.cfg:19
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@ -119,16 +119,6 @@ msgstr "Invasion!"
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#. [part]
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#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:45
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#, fuzzy
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#| msgid ""
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#| "In the Far North, where the Mountains of Dorth approach the coast, lies a "
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#| "bay with a narrow mouth. In the calm waters of this bay lies the merfolk "
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#| "city of Jotha. The natural harbor and the prosperity of the dwellers "
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#| "within drew many envious eyes, but none could match the prowess of the "
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#| "merfolk in their aquatic domain. In most years, orcs from the port city "
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#| "of Tirigaz, further north, would raid against Jotha as predictably as the "
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#| "spring rains; always, they were driven back to dry land with heavy "
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#| "losses, the salt water of the bay stinging their wounds."
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msgid ""
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"In the Far North, where the foothills of the Heart Mountains approach the "
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"coast, lies a bay with a narrow mouth. In the calm waters of this bay lies "
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@ -139,15 +129,15 @@ msgid ""
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"spring rains; always, they were driven back to dry land with heavy losses, "
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"the salt water of the bay stinging their wounds."
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msgstr ""
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"Im hohen Norden, wo die Berge von Dorth sich zur Küste neigen, liegt eine "
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"Lagune. Dort am stillen Wasser findet man Jotha, die Heimstatt des "
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"Meervolks. Die geschützte Lage des Hafens und der Wohlstand des Meervolks "
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"zog den gierigen Blick vieler Neider auf sich. Doch niemand kam gegen die "
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"Stärke des Meervolks in ihrem nassen Herrschaftsbereich an. So vorhersehbar "
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"wie der Frühlingsregen wurde Jotha fast jedes Jahr von Orks aus der "
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"nördlichen Hafenstadt Tirigaz überfallen und immer wieder wurden sie mit "
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"hohen Verlusten ans Land zurückgetrieben, während das Salzwasser der Bucht "
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"in ihren Wunden brannte."
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"Im hohen Norden, wo die Ausläufer des Erzgebirges sich der Küste nähern, "
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"liegt eine Lagune mit einer engen Mündung. Dort am stillen Wasser findet man "
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"Jotha, die Heimstatt des Meervolks. Die geschützte Lage des Hafens und der "
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"Wohlstand des Meervolks zog den gierigen Blick vieler Neider auf sich. Doch "
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"niemand kam gegen die Stärke des Meervolks in ihrem nassen "
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"Herrschaftsbereich an. So vorhersehbar wie der Frühlingsregen wurde Jotha "
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"fast jedes Jahr von Orks aus der nördlichen Hafenstadt Tirigaz überfallen "
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"und immer wieder wurden sie mit hohen Verlusten ans Land zurückgetrieben, "
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"während das Salzwasser der Bucht in ihren Wunden brannte."
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# Ich glaube der Narrator sollte kein ’ benutzen
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#. [part]
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@ -164,13 +154,13 @@ msgid ""
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"band as it reached Tirigaz."
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msgstr ""
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"Es war das Jahr 626 Wesnoths, als Jotha von der wohl größten orkischen "
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"Streitmacht in ihrer Geschichte angegriffen wurde. Der König der "
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"Meermenschen, Cai Laudiss schlug die Angreifer unter großen Verlusten "
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"zurück. Unter den Opfern war auch die Königin. In gerechtem Zorn "
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"mobilisierte er alle verfügbaren Truppen und setzte den flüchtigen Orks "
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"nach. Nicht Rache war es, die ihn trieb, sondern die Sicherheit Jothas solle "
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"ein für alle Mal garantiert sein. Nach einem Gewaltmarsch stellte er das "
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"flüchtige Heer der Orks in der Hafenstadt Tirigaz zur Entscheidungsschlacht."
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"Streitmacht in ihrer Geschichte angegriffen wurde. Der König des Meervolks, "
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"Cai Laudiss schlug die Angreifer unter großen Verlusten zurück. Unter den "
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"Opfern war auch die Königin. In gerechtem Zorn mobilisierte er alle "
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"verfügbaren Truppen und setzte den flüchtigen Orks nach. Nicht Rache war es, "
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"die ihn trieb, sondern die Sicherheit Jothas solle ein für alle Mal "
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"garantiert sein. Nach einem Gewaltmarsch stellte er das flüchtige Heer der "
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"Orks in der Hafenstadt Tirigaz zur Entscheidungsschlacht."
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#. [part]
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#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:55
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@ -317,11 +307,6 @@ msgstr ""
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#. [message]: speaker=Gwabbo
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#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:350
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#, fuzzy
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#| msgid ""
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#| "Kai, please lead us against them yourself, it will hearten the folk. And "
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#| "— if you will permit — you reach the age now where a kai must learn "
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#| "battle skills."
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msgid ""
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"Kai, please lead us against them yourself, it will hearten the folk. And — "
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"if you will permit — you now reach the age where a kai must learn battle "
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@ -423,15 +408,6 @@ msgstr ""
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#. [part]
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#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:41
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#, fuzzy
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#| msgid ""
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#| "Mal-Ravanal, it seemed, was a great human wizard who had transformed "
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#| "himself into a lich. He had attacked the edges of the kingdom of Wesnoth, "
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#| "and was building a fearsome army of undead humans there. He had also sent "
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#| "necromancers to attack the orcs, and even the elves, in a quest for "
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#| "undead soldiers of different races. It seemed that he also lusted for "
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#| "merfolk slaves. Krellis’ scouts reported that more dark armies were "
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#| "heading north."
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msgid ""
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"Mal-Ravanal, it seemed, was a great human wizard who had transformed himself "
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"into a lich. He had attacked the edges of the Kingdom of Wesnoth, and was "
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@ -610,11 +586,6 @@ msgstr ""
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#. [message]: speaker=Cylanna
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#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:366
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#, fuzzy
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#| msgid ""
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#| "However, I am afraid that not everyone will follow you on so perilous an "
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#| "adventure. First you must prove you are not afraid of danger. If you "
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#| "leave now, many will think the mission is but an excuse to flee."
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msgid ""
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"However, I am afraid that not everyone will follow you on so perilous an "
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"adventure. First, you must prove you are not afraid of danger. If you leave "
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@ -859,10 +830,6 @@ msgstr "Ja, wahrhaftig ohne Leben."
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#. [message]: speaker=Cylanna
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#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:779
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#, fuzzy
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#| msgid ""
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#| "I believe it is undead and has no will of its own, but the Kai may have "
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#| "the will power to direct it."
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msgid ""
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"I believe it is undead and has no will of its own, but the Kai may have the "
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"willpower to direct it."
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@ -899,10 +866,6 @@ msgstr "Das Szenario endet, sobald eine Einheit den Ring genommen hat."
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#. [message]: speaker=Cylanna
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#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:932
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#, fuzzy
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#| msgid ""
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#| "Killing these enemies was good, but there were many more on the way. It "
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#| "will take greater might than we have to defeat them."
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msgid ""
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"Killing these enemies was good, but there are many more on the way. It will "
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"take greater might than we have to defeat them."
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@ -1085,7 +1048,7 @@ msgstr "Gilak"
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#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:255
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#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:262
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msgid "Guardian"
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msgstr ""
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msgstr "Wache"
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#. [side]: id=Raxisz, type=Saurian Ambusher, type=Saurian Ambusher, type=Saurian Flanker, type=Saurian Flanker
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#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:170
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@ -1240,11 +1203,6 @@ msgstr ""
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#. [message]: speaker=narrator
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#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:434
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#, fuzzy
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#| msgid ""
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#| "You can choose when the slaves come out of their villages and attack "
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#| "their captors. When you are ready, right click anywhere and select the "
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#| "slave revolt."
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msgid ""
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"You can choose when the slaves come out of their villages and attack their "
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"captors. When you are ready, right-click anywhere and select 'Inspire the "
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@ -1379,10 +1337,6 @@ msgstr ""
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#. [message]: speaker=Gwabbo
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#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:664
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#, fuzzy
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#| msgid ""
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#| "Don’t let him go too crazy. Those saurian spears will go right through "
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#| "his scales."
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msgid ""
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"Don’t let him go too crazy. Those saurian spears can go right through his "
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"scales."
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@ -1416,8 +1370,6 @@ msgstr ""
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#. [message]: speaker=Kai Krellis
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#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:725
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#, fuzzy
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#| msgid "So you will help us defeat them?"
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msgid "So, you will help us defeat them?"
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msgstr "Werdet ihr euch uns anschließen?"
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@ -1624,8 +1576,6 @@ msgstr "Ich hatte euch gewarnt – jetzt seid ihr erledigt."
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#. [message]: speaker=Marg-Tonz
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#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:548
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#, fuzzy
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#| msgid "I told not to bother the ships! Now you’re in for it."
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msgid "I told you not to bother the ships! Now you’re in for it."
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msgstr "Schmutzflossen weg von den Schiffen! Jetzt seid ihr erledigt."
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@ -1715,10 +1665,6 @@ msgstr "Lieblingstier"
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#. [message]: speaker=Kai Krellis
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#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:166
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#, fuzzy
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#| msgid ""
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#| "Uh oh. There is someone else here. Hey! He is being attacked by a cuttle "
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#| "fish!"
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msgid ""
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"Uh oh. There is someone else here. Hey! He is being attacked by a cuttlefish!"
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msgstr "Da ist jemand! Und er wird von einem Tintenfisch angegriffen!"
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@ -1750,10 +1696,6 @@ msgstr "Aufgepasst!"
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#. [message]: speaker=Kai Krellis
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#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:199
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#, fuzzy
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#| msgid ""
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#| "Oh no! Look what he has frisking at his heels now. And I thought the "
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#| "cuttle fish was bad!"
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msgid ""
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"Oh no! Look what he has frisking at his heels now. And I thought the "
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"cuttlefish was bad!"
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@ -1778,11 +1720,6 @@ msgstr "Ihr habt diese Monstren auf uns gehetzt!"
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#. [message]: speaker=Growloff
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#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:238
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#, fuzzy
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#| msgid ""
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#| "They are my friends. I’ve been so lonely here...and you killed so many of "
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#| "my friends. They could be your friends too. Spare me, and I’ll give you "
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#| "my favorite cuttle fish. His name is Inky."
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msgid ""
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"They are my friends. I’ve been so lonely here...and you killed so many of my "
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"friends. They could be your friends too. Spare me, and I’ll give you my "
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@ -1813,10 +1750,6 @@ msgstr "Vielleicht wäre so ein zahmes Seeungeheuer doch ganz nützlich."
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#. [message]: speaker=Kai Krellis
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#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:254
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#, fuzzy
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#| msgid ""
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#| "Very well. I will take the cuttle fish. But do not trouble us again, or I "
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#| "shall kill you and all the rest of your pets."
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msgid ""
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"Very well. I will take the cuttlefish. But do not trouble us again, or I "
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"shall kill you and all the rest of your pets."
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@ -1934,11 +1867,6 @@ msgstr "Das Gespräch mit Tyegëa"
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#. [part]
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#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:16
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#, fuzzy
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#| msgid ""
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#| "It had been more of an adventure than the Kai Krellis had planned, but "
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#| "they were finally at their destination. The small island where Tyegëa and "
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#| "her students lived was before them."
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msgid ""
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"It had been more of an adventure than Kai Krellis had planned, but they were "
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"finally at their destination. The small island where Tyegëa and her students "
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#. [message]: speaker=Tyegea
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#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:183
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#, fuzzy
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#| msgid ""
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#| "That remains to be seen. I find it disturbing that a Kai — and my "
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#| "descendant — would run here begging for help. Before I agree to save you, "
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#| "you have to prove that my blood flows in your veins. Prove that your are, "
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#| "despite appearances, courageous, and worthy of my help."
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msgid ""
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"That remains to be seen. I find it disturbing that a kai — and my descendant "
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"— would run here begging for help. Before I agree to save you, you have to "
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@ -2119,27 +2041,20 @@ msgstr ""
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#. [message]: speaker=Kai Krellis
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#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:187
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#, fuzzy
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#| msgid "Well, I defeated the Drakes on your island."
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msgid "Well, I defeated the drakes on your island."
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msgstr "Nun, ich besiegte die Draken auf deiner Insel!"
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# »Höre!« - schönstes oberlehrer und alte-tante-Deutsch
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#. [message]: speaker=Tyegea
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#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:191
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#, fuzzy
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#| msgid ""
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#| "Bah! Drakes only look dangerous. Soldiers carrying spears make short work "
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#| "of them. No, I have something else in mind. You will complete a task for "
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#| "the good of the merfolk. Listen."
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msgid ""
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"Drakes only look dangerous. Soldiers carrying spears make short work of "
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"them. No, I have something else in mind. You will complete a task for the "
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"good of the merfolk. Listen."
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msgstr ""
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"Mumpitz. Draken sehen nur gefährlich aus. Speere machen mit denen kurzen "
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"Prozess. Nein, mir deucht etwas anderes. Du wirst eine große Tat für das "
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"Meervolk vollbringen. Höre!"
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"Draken sehen nur gefährlich aus. Speere machen mit denen kurzen Prozess. "
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"Nein, mir deucht etwas anderes. Du wirst eine große Tat für das Meervolk "
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"vollbringen. Höre!"
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#. [message]: speaker=Tyegea
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#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:195
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@ -2524,14 +2439,6 @@ msgstr "Agnovon ist der Lich?"
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#. [message]: speaker=Caladon
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#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:291
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#, fuzzy
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#| msgid ""
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#| "Well, he calls himself Mal-Govon now, but yes. He called this land the "
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#| "KINGDOM of Agnovon. He was its first king. And its last, and every one in "
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#| "between, too! He kept getting older and older, but he never died. Well, "
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#| "NOW he’s dead of course. He still putters around in that castle over "
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#| "there, but he hasn’t really cared about keeping his kingdom under control "
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#| "for a good long while. I bet I can wake him up, though. Watch THIS!"
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msgid ""
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"Well, he calls himself Mal-Govon now, but yes. He called this land the "
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"KINGDOM of Agnovon. He was its first king. And its last. And each one in "
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@ -2575,12 +2482,6 @@ msgstr ""
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#. [message]: speaker=Mal-Govon
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#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:310
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#, fuzzy
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#| msgid ""
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#| "What I remember, you old fool, is you leaving behind the smoldering "
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#| "bodies of the orcs you had hired to steal my sword. Now, you bring mer to "
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#| "do your dirty work. When they lay expiring like gasping fish on the "
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#| "shore, will you not flee again? Do not speak to <i>me</i> of fear."
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msgid ""
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"What I remember, you old fool, is you leaving behind the smoldering bodies "
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"of the orcs you had hired to steal my sword. Now, you bring merfolk to do "
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@ -2636,10 +2537,6 @@ msgstr ""
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#. [message]: speaker=Kai Krellis
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#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:372
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#, fuzzy
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#| msgid ""
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#| "I am Kai Krellis of Jotha. I am attempting to defeat Mal-Govon and take "
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#| "his sword. Will you to join us in battle against a common enemy?"
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msgid ""
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"I am Kai Krellis of Jotha. I am attempting to defeat Mal-Govon and take his "
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"sword. Will you join us in battle against a common enemy?"
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@ -2705,19 +2602,19 @@ msgstr ""
|
|||
#. [unit]: type=Footpad, id=Lyllan
|
||||
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:451
|
||||
msgid "Lyllan"
|
||||
msgstr ""
|
||||
msgstr "Lyllan"
|
||||
|
||||
#. [unit]: type=Thug, id=Trudd
|
||||
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:463
|
||||
msgid "Trudd"
|
||||
msgstr ""
|
||||
msgstr "Trudd"
|
||||
|
||||
#. [unit]: type=Thug, id=Dorcyn
|
||||
#. [unit]: type=Footpad, id=Dorcyn
|
||||
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:475
|
||||
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:492
|
||||
msgid "Dorcyn"
|
||||
msgstr ""
|
||||
msgstr "Dorcyn"
|
||||
|
||||
#. [message]: speaker=Dorcyn
|
||||
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:500
|
||||
|
@ -2850,10 +2747,6 @@ msgstr "Vielleicht möchte lieber jemand anderes?"
|
|||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1071
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "We thank all you humans for your help, and release you from any farther "
|
||||
#| "obligations. Where we are going, you cannot easily follow."
|
||||
msgid ""
|
||||
"We thank all you humans for your help, and release you from any further "
|
||||
"obligations. Where we are going, you cannot easily follow."
|
||||
|
@ -2976,27 +2869,27 @@ msgstr ""
|
|||
#. [modify_unit]
|
||||
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:296
|
||||
msgid "Mal-Necross"
|
||||
msgstr ""
|
||||
msgstr "Mal-Necross"
|
||||
|
||||
#. [modify_unit]
|
||||
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:312
|
||||
msgid "Mal-Verloth"
|
||||
msgstr ""
|
||||
msgstr "Mal-Verloth"
|
||||
|
||||
#. [unit]: type=Merman Fighter, id=Nebthun
|
||||
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:381
|
||||
msgid "Nebthun"
|
||||
msgstr ""
|
||||
msgstr "Nebthun"
|
||||
|
||||
#. [unit]: type=Merman Hunter, id=Jarla
|
||||
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:393
|
||||
msgid "Jarla"
|
||||
msgstr ""
|
||||
msgstr "Jarla"
|
||||
|
||||
#. [unit]: type=Merman Brawler, id=Tabomo
|
||||
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:405
|
||||
msgid "Tabomo"
|
||||
msgstr ""
|
||||
msgstr "Tabomo"
|
||||
|
||||
#. [message]: speaker=Nebthun
|
||||
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:414
|
||||
|
@ -3017,12 +2910,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Nebthun
|
||||
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:422
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Indeed, though we have not been hard pressed. The creatures have been "
|
||||
#| "busy fouling the waters and making the bay more to their liking. We worry "
|
||||
#| "that they will soon be back to finish with us, and I fear we will not "
|
||||
#| "survive."
|
||||
msgid ""
|
||||
"Indeed, though we have not been hard-pressed. The creatures have been busy "
|
||||
"fouling the waters and making the bay more to their liking. We worry that "
|
||||
|
@ -3104,7 +2991,7 @@ msgstr "Oh ja, lass es krachen!"
|
|||
#. [unit]: type=$type_3, id=Carallcyn
|
||||
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:593
|
||||
msgid "Carallcyn"
|
||||
msgstr ""
|
||||
msgstr "Carallcyn"
|
||||
|
||||
#. [message]: speaker=Carallcyn
|
||||
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:599
|
||||
|
@ -3454,11 +3341,6 @@ msgstr "Perlenprinz"
|
|||
|
||||
#. [unit_type]: id=Merman Young King, race=merman
|
||||
#: data/campaigns/Dead_Water/units/Young_King.cfg:20
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "A young king with some battle experience will be treated with some "
|
||||
#| "respect. Common citizens will be inspired to do their utmost when the "
|
||||
#| "king is nearby, but battle-hardened veterens will be less impressed."
|
||||
msgid ""
|
||||
"A young king with some battle experience will be treated with some respect. "
|
||||
"Common citizens will be inspired to do their utmost when the king is nearby, "
|
||||
|
@ -3490,8 +3372,6 @@ msgstr "Diese Waffe beschwört mächtige Blitze auf Eure Feinde hernieder."
|
|||
|
||||
#. [object]: id={ID}
|
||||
#: data/campaigns/Dead_Water/utils/items.cfg:13
|
||||
#, fuzzy
|
||||
#| msgid "Only the merfolk can use this item."
|
||||
msgid "Only merfolk can use this item."
|
||||
msgstr "Nur das Meervolk kann diesen Gegenstand nutzen!"
|
||||
|
||||
|
@ -3576,10 +3456,6 @@ msgstr "Ring der Kraft"
|
|||
|
||||
#. [message]: speaker=Cylanna
|
||||
#: data/campaigns/Dead_Water/utils/items.cfg:352
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Killing these enemies was good, but there were many more on the way. I’m "
|
||||
#| "sure it is still unsafe here."
|
||||
msgid ""
|
||||
"Killing these enemies was good, but there are many more on the way. I’m sure "
|
||||
"it is still unsafe here."
|
||||
|
@ -3620,62 +3496,7 @@ msgstr ""
|
|||
|
||||
#. [damage]: id=tail_stun
|
||||
#: data/campaigns/Dead_Water/utils/specials.cfg:8
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| " This unit is able to stun its enemies, disrupting their zones of control."
|
||||
msgid ""
|
||||
"This unit is able to stun its enemies, disrupting their zones of control."
|
||||
msgstr ""
|
||||
" Diese Einheit kann Gegner lähmen und setzt so deren Kontrollzone außer "
|
||||
"Kraft."
|
||||
|
||||
#~ msgid "Beginner"
|
||||
#~ msgstr "Sehr einfach"
|
||||
|
||||
#, fuzzy
|
||||
#~| msgid ""
|
||||
#~| " This unit is able to stun its enemies, disrupting their zones of "
|
||||
#~| "control."
|
||||
#~ msgid ""
|
||||
#~ "\n"
|
||||
#~ "• This unit is able to stun its enemies, disrupting their zones of "
|
||||
#~ "control."
|
||||
#~ msgstr ""
|
||||
#~ " Diese Einheit kann Gegner lähmen und setzt so deren Kontrollzone außer "
|
||||
#~ "Kraft."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Let’s hope those wild wolves over there don’t get to it before we do."
|
||||
#~ msgstr ""
|
||||
#~ "Hoffen wir, dass die wilden Wölfe das Festmahl nicht vor uns erreichen."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Hold on...It looks like a better feast is coming our way! Fresh fish, "
|
||||
#~ "boys! Go get it."
|
||||
#~ msgstr ""
|
||||
#~ "Schaut mal… Festessen voraus mit Frischfisch auf Bestellung! Ran ans "
|
||||
#~ "Buffet!"
|
||||
|
||||
#~ msgid "Merman Forces"
|
||||
#~ msgstr "Meervolkgeschwader"
|
||||
|
||||
#~ msgid "fist"
|
||||
#~ msgstr "Faust"
|
||||
|
||||
#~ msgid "tail"
|
||||
#~ msgstr "Schwanz"
|
||||
|
||||
#~ msgid "tentacle"
|
||||
#~ msgstr "Tentakel"
|
||||
|
||||
#~ msgid "ink"
|
||||
#~ msgstr "Tinte"
|
||||
|
||||
#~ msgid "mace"
|
||||
#~ msgstr "Streitkolben"
|
||||
|
||||
#~ msgid ""
|
||||
#~ " This unit is able to stun its enemies, disrupting their zones of control."
|
||||
#~ msgstr ""
|
||||
#~ " Diese Einheit kann Gegner lähmen und setzt so deren Kontrollzone außer "
|
||||
#~ "Kraft."
|
||||
"Diese Einheit kann Gegner lähmen und setzt so deren Kontrollzone außer Kraft."
|
||||
|
|
|
@ -8,16 +8,16 @@ msgstr ""
|
|||
"Project-Id-Version: Battle for Wesnoth 1.12\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2022-01-02 18:01 UTC\n"
|
||||
"PO-Revision-Date: 2021-07-25 23:01+0200\n"
|
||||
"Last-Translator: German translation team <irc://irc.freenode.net/#wesnoth-"
|
||||
"PO-Revision-Date: 2022-01-08 11:19+0100\n"
|
||||
"Last-Translator: German translation team <irc://irc.libera.chat/#wesnoth-"
|
||||
"de>\n"
|
||||
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
|
||||
"Language-Team: irc://irc.libera.chat/#wesnoth-de\n"
|
||||
"Language: de_DE\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: Poedit 3.0\n"
|
||||
"X-Generator: Poedit 3.0.1\n"
|
||||
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:9
|
||||
|
@ -478,9 +478,6 @@ msgstr "Es ist vorbei, ich bin des Todes …"
|
|||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:395
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "I have... have failed in my duty to protect the prince! I am defeated."
|
||||
msgid "I have... have failed in my duty to protect the Prince! I am defeated."
|
||||
msgstr ""
|
||||
"Ich … bin in meiner Pflicht, den Prinzen zu beschützen … gescheitert. Ich "
|
||||
|
@ -834,12 +831,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Kaylan
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:458
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "You have risked your life to defend our city. In return, I place one of "
|
||||
#| "my city’s finest defenders in your service. Simyr, step forward. I place "
|
||||
#| "your lance in the service of young prince Konrad here. May you help him "
|
||||
#| "restore order to the country."
|
||||
msgid ""
|
||||
"You have risked your life to defend our city. In return, I place one of my "
|
||||
"city’s finest defenders in your service. Simyr, step forward. I place your "
|
||||
|
@ -1047,12 +1038,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Seimus
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:310
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "She has taken control of the Bay of Pearls, long held by the Mer, and has "
|
||||
#| "turned them into slaves. There they dive for pearls by which she grows "
|
||||
#| "richer every day. There are even rumors that she may break the ancient "
|
||||
#| "treaty and attack Elensefar!"
|
||||
msgid ""
|
||||
"She has taken control of the Bay of Pearls, long held by the mer, and has "
|
||||
"turned them into slaves. There they dive for pearls by which she grows "
|
||||
|
@ -2621,9 +2606,6 @@ msgstr "Die Königin hat mich geschickt, Euch zu stoppen, Hochstapler!"
|
|||
|
||||
#. [message]: role=Advisor
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:338
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "That’s the princess, Li’sar. The daughter of the Queen, and her successor!"
|
||||
msgid ""
|
||||
"That’s the Princess, Li’sar. The daughter of the Queen, and her successor!"
|
||||
msgstr ""
|
||||
|
@ -2873,12 +2855,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Moremirmu
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:396
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "You must escape the clutches of that vile Queen, my lord. If you take a "
|
||||
#| "course bearing north-east, on past the mountain of gryphons, you will be "
|
||||
#| "able to ford the Great River at Abez. Make haste though, for you will not "
|
||||
#| "be able to ford the river in winter!"
|
||||
msgid ""
|
||||
"You must escape the clutches of that vile queen, my lord. If you take a "
|
||||
"course bearing north-east, on past the mountain of gryphons, you will be "
|
||||
|
@ -3022,15 +2998,11 @@ msgstr "Dann lasst uns mit der Besteigung des Berges beginnen!"
|
|||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:172
|
||||
#, fuzzy
|
||||
#| msgid "Here are the mother Gryphon’s eggs!"
|
||||
msgid "Here are the mother gryphon’s eggs!"
|
||||
msgstr "Hier sind die Greifeneier!"
|
||||
|
||||
#. [message]: speaker=Konrad
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:177
|
||||
#, fuzzy
|
||||
#| msgid "Excellent! We should be able to breed Gryphons for our own uses now!"
|
||||
msgid "Excellent! We should be able to breed gryphons for our own uses now!"
|
||||
msgstr ""
|
||||
"Großartig! Nun sollte es möglich sein, Greifen für unseren Nutzen "
|
||||
|
@ -3216,12 +3188,6 @@ msgstr "Wirklich? Was passierte dort, Delfador?"
|
|||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:202
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "The forces of the king were encamped here, and the forces of the north "
|
||||
#| "were on the north side of the river. For three days and three nights the "
|
||||
#| "armies faced each other, neither willing to ford the river. On the fourth "
|
||||
#| "day, the northern armies crossed and attacked us."
|
||||
msgid ""
|
||||
"The forces of the King were encamped here, and the forces of the north were "
|
||||
"on the north side of the river. For three days and three nights the armies "
|
||||
|
@ -3246,9 +3212,6 @@ msgstr "Wir gewannen die Schlacht. Wir schlugen sie zurück als …"
|
|||
|
||||
#. [message]: speaker=Kalenz
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:214
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "And then the king’s son, in the heat of battle, turned upon the king!"
|
||||
msgid "And then the King’s son, in the heat of battle, turned upon the King!"
|
||||
msgstr ""
|
||||
"Der Sohn des Königs sich in der Hitze der Schlacht gegen seinen eigenen "
|
||||
|
@ -3256,8 +3219,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Konrad
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:218
|
||||
#, fuzzy
|
||||
#| msgid "But you avenged the murder. You killed the prince. Right, Delfador?"
|
||||
msgid "But you avenged the murder. You killed the Prince. Right, Delfador?"
|
||||
msgstr ""
|
||||
"Aber Ihr habt den Mord doch gerächt. Ihr habt den Prinzen getötet. Richtig, "
|
||||
|
@ -3265,11 +3226,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:222
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "When I saw the king betrayed and his banner fallen, I fled the battle. I "
|
||||
#| "know not now whether it was wisdom or cowardice, but I did flee, seeing "
|
||||
#| "no further hope on that day."
|
||||
msgid ""
|
||||
"When I saw the King betrayed and his banner fallen, I fled the battle. I "
|
||||
"know not now whether it was wisdom or cowardice, but I did flee, seeing no "
|
||||
|
@ -3281,10 +3237,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Konrad
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:226
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Oh, but the elves always told me that you killed the prince, Delfador, "
|
||||
#| "even though you never talked about it."
|
||||
msgid ""
|
||||
"Oh, but the elves always told me that you killed the Prince, Delfador, even "
|
||||
"though you never talked about it."
|
||||
|
@ -4227,10 +4179,6 @@ msgstr "Das bin ich, mein Herr."
|
|||
|
||||
#. [message]: speaker=Relgorn
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:383
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! "
|
||||
#| "I haven’t had such a laugh in a long time. And who are you, old man?"
|
||||
msgid ""
|
||||
"You? Ha ha! This boy that stands before me is the King of Wesnoth? Ha ha! I "
|
||||
"haven’t had such a laugh in a long time. And who are you, old man?"
|
||||
|
@ -4300,11 +4248,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Relgorn
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:449
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "You are right, friend. I will put my best men at your disposal, though we "
|
||||
#| "know naught of the Sceptre's location. Legend says it is hidden in the "
|
||||
#| "eastern tunnels."
|
||||
msgid ""
|
||||
"You are right, friend. I will put my best men at your disposal, though we "
|
||||
"know naught of the Sceptre’s location. Legend says it is hidden in the "
|
||||
|
@ -4630,10 +4573,6 @@ msgstr "<small>Was war das für ein Geräusch?</small>"
|
|||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:372
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "That can only have been a Dwarven thunderstick, Konrad. Our Knalgan "
|
||||
#| "allies must be in the thick of battle."
|
||||
msgid ""
|
||||
"That can only have been a dwarven thunderstick, Konrad. Our Knalgan allies "
|
||||
"must be in the thick of battle."
|
||||
|
@ -5232,11 +5171,6 @@ msgstr ""
|
|||
#. [message]: race=merman
|
||||
#. Comic relief
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:629
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "I wouldn't know, milord. Without a river running though it, such hot, dry "
|
||||
#| "places are anathema to my kind. Whatever monsters may abide in these "
|
||||
#| "depths, are known not to my kin."
|
||||
msgid ""
|
||||
"I wouldn’t know, milord. Without a river running though it, such hot, dry "
|
||||
"places are anathema to my kind. Whatever monsters may abide in these depths, "
|
||||
|
@ -5249,12 +5183,6 @@ msgstr ""
|
|||
#. [message]: race=merman
|
||||
#. Comic relief
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:634
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Nor do I know, my most eccentric lord, what I am doing in a cave. No Mer "
|
||||
#| "has yet entered the caves under the mountain and lived to tell the tale. "
|
||||
#| "I would gladly die for you, milord, but I would that you didn't spend my "
|
||||
#| "life for nothing, looking for another dwarf to rescue when there is none."
|
||||
msgid ""
|
||||
"Nor do I know, my most eccentric lord, what I am doing in a cave. No mer has "
|
||||
"yet entered the caves under the mountain and lived to tell the tale. I would "
|
||||
|
@ -5725,12 +5653,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Konrad
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:357
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Lord elf, I am in command. I have held council with the Merfolk, and they "
|
||||
#| "believe they can find a path down the river and over the falls. We will "
|
||||
#| "take the most direct route to your homeland and escape the grasp of the "
|
||||
#| "Northerner armies that swarm the wilderness."
|
||||
msgid ""
|
||||
"Lord elf, I am in command. I have held council with the merfolk, and they "
|
||||
"believe they can find a path down the river and over the falls. We will take "
|
||||
|
@ -5790,10 +5712,6 @@ msgstr "Ich denke, …"
|
|||
|
||||
#. [option]
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:385
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Our need for speed outweighs the danger. With the Merfolk to help us, we "
|
||||
#| "will win through."
|
||||
msgid ""
|
||||
"Our need for speed outweighs the danger. With the merfolk to help us, we "
|
||||
"will win through."
|
||||
|
@ -6254,10 +6172,6 @@ msgstr "Warven"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:241
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "The party traveled down the river for days, sometimes walking through the "
|
||||
#| "shallow water, sometimes swimming, helped by the Merfolk."
|
||||
msgid ""
|
||||
"The party traveled down the river for days, sometimes walking through the "
|
||||
"shallow water, sometimes swimming, helped by the merfolk."
|
||||
|
@ -6447,10 +6361,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Konrad
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:350
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Eh... well of course, sir drake. Let me introduce myself — I am Prince "
|
||||
#| "Konrad, leader of the group and heir to the throne of Wesnoth."
|
||||
msgid ""
|
||||
"Eh... well of course, Sir Drake. Let me introduce myself — I am Prince "
|
||||
"Konrad, leader of the group and heir to the throne of Wesnoth."
|
||||
|
@ -7261,9 +7171,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=El'rien
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:837
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Indeed. We will escort you to our capital, where we will make Council."
|
||||
msgid "Indeed. We will escort you to our capital, where we will make council."
|
||||
msgstr ""
|
||||
"Tatsächlich. Wir werden Euch zu unserer Hauptstadt begleiten, wo wir den Rat "
|
||||
|
@ -7315,8 +7222,6 @@ msgstr "Findet einen Ausgang und geleitet Konrad dorthin"
|
|||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:39
|
||||
#, fuzzy
|
||||
#| msgid "Help the Wose fend off the undead attack"
|
||||
msgid "Help the wose fend off the undead attack"
|
||||
msgstr "Helft dem Waldschrat, den Angriff der Untoten abzuwehren"
|
||||
|
||||
|
@ -7455,11 +7360,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Kalenz
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:300
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "What is this? Where are the guardians? I see signs of battle everywhere: "
|
||||
#| "Saurian footprints, Elvish blood. This bodes ill for Lintanir. We must "
|
||||
#| "hurry onward to Elensiria. Quickly, before we, too, are beset."
|
||||
msgid ""
|
||||
"What is this? Where are the guardians? I see signs of battle everywhere: "
|
||||
"saurian footprints, elvish blood. This bodes ill for Lintanir. We must hurry "
|
||||
|
@ -7581,8 +7481,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Konrad
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:513
|
||||
#, fuzzy
|
||||
#| msgid "Yes, Delfador. I'm afraid we must be going, Sir Wose."
|
||||
msgid "Yes, Delfador. I’m afraid we must be going, Sir Wose."
|
||||
msgstr ""
|
||||
"<small>(<i>raunt</i>)</small> Weiß ich selbst. – Verehrter Schrat, wir "
|
||||
|
@ -7617,10 +7515,6 @@ msgstr ""
|
|||
#. [message]: speaker=Delfador
|
||||
#. Over 50 years ago, probably 52, to be more precise.
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:539
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "That was many years ago, I'm afraid. Now, we really must be moving "
|
||||
#| "along ..."
|
||||
msgid ""
|
||||
"That was many years ago, I’m afraid. Now, we really must be moving along ..."
|
||||
msgstr ""
|
||||
|
@ -7695,8 +7589,6 @@ msgstr "Soll $unit.name das Buch lesen?"
|
|||
|
||||
#. [message]: speaker=$unit.id|
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:614
|
||||
#, fuzzy
|
||||
#| msgid "Should $unit.name| read the book?"
|
||||
msgid "female^Should $unit.name| read the book?"
|
||||
msgstr "Soll $unit.name das Buch lesen?"
|
||||
|
||||
|
@ -7746,11 +7638,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=$unit.id|
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:641
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Upon finishing the book, $unit.name| has a much greater understanding of "
|
||||
#| "the forest, its nature and ways, and all the creatures within it. "
|
||||
#| "Unfortunately, as the last page was turned, the book crumbled to dust."
|
||||
msgid ""
|
||||
"female^Upon finishing the book, $unit.name| has a much greater understanding "
|
||||
"of the forest, its nature and ways, and all the creatures within it. "
|
||||
|
@ -7800,12 +7687,6 @@ msgstr "Everlore"
|
|||
|
||||
#. [message]: speaker=Uradredia
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:99
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Greetings, and welcome to our capital. You should feel honored. It has "
|
||||
#| "been half a century — a generation in the way your race counts time — "
|
||||
#| "since any man has been considered Elf-friend enough to stand here in "
|
||||
#| "Elensiria."
|
||||
msgid ""
|
||||
"Greetings, and welcome to our capital. You should feel honored. It has been "
|
||||
"half a century — a generation in the way your race counts time — since any "
|
||||
|
@ -8151,12 +8032,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Kalenz
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:271
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Wisdom has been spoken here today, Delfador. We have been with Li’sar in "
|
||||
#| "the most trying of times, and risked life and limb with her. Yet we still "
|
||||
#| "have both our lives and our limbs. She lacks experience, and has too much "
|
||||
#| "of the brashness of youth, but she will make a good Queen in time."
|
||||
msgid ""
|
||||
"Wisdom has been spoken here today, Delfador. We have been with Li’sar in the "
|
||||
"most trying of times, and risked life and limb with her. Yet we still have "
|
||||
|
@ -8514,10 +8389,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:242
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "We come in peace! We wish for you to aid us in our struggle against "
|
||||
#| "Asheviere, the evil Queen."
|
||||
msgid ""
|
||||
"We come in peace! We wish for you to aid us in our struggle against "
|
||||
"Asheviere, the evil queen."
|
||||
|
@ -8534,11 +8405,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:250
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "You are for us or against us. If you do not join us to overthrow the evil "
|
||||
#| "Queen, we will strip you of your power, once the throne is rightfully "
|
||||
#| "reclaimed."
|
||||
msgid ""
|
||||
"You are for us or against us. If you do not join us to overthrow the evil "
|
||||
"queen, we will strip you of your power, once the throne is rightfully "
|
||||
|
@ -9082,10 +8948,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:404
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "... bearer of the staff of An-Usrukhar, guardian of the book of "
|
||||
#| "Crelanu ..."
|
||||
msgid ""
|
||||
"... bearer of the staff of An-Usrukhar, guardian of the Book of Crelanu ..."
|
||||
msgstr "… Träger des Stabes von An-Usrukhar, Wächter des Buches von Crelanu …"
|
||||
|
@ -9218,11 +9080,6 @@ msgstr ""
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:31
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "The bones of the young prince Konrad were retrieved from the elves and "
|
||||
#| "buried in the Royal Crypt in Weldyn, which Konrad visited to pay homage "
|
||||
#| "every week."
|
||||
msgid ""
|
||||
"The bones of the young Prince Konrad were retrieved from the elves and "
|
||||
"buried in the Royal Crypt in Weldyn, which Konrad visited to pay homage "
|
||||
|
@ -9407,8 +9264,6 @@ msgstr "Schlafender Greif"
|
|||
|
||||
#. [unit_type]: id=Sleeping Gryphon, race=gryphon
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Sleeping_Gryphon.cfg:22
|
||||
#, fuzzy
|
||||
#| msgid "Shhhh! The Gryphon is sleeping! You’d better not wake it up!"
|
||||
msgid "Shhhh! The gryphon is sleeping! You’d better not wake it up!"
|
||||
msgstr "Pssst! Der Greif schläft! Besser, Ihr weckt ihn nicht auf!"
|
||||
|
||||
|
@ -9480,8 +9335,6 @@ msgstr "Soll $unit.name| versuchen, das Schwert aufzuheben?"
|
|||
|
||||
#. [message]: speaker=$unit.id|
|
||||
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:120
|
||||
#, fuzzy
|
||||
#| msgid "Should $unit.name| attempt to pick up the sword?"
|
||||
msgid "female^Should $unit.name| attempt to pick up the sword?"
|
||||
msgstr "Soll $unit.name| versuchen, das Schwert aufzuheben?"
|
||||
|
||||
|
@ -9544,8 +9397,6 @@ msgstr "Soll $unit.name| versuchen, die Rüstung aufzuheben?"
|
|||
|
||||
#. [message]: speaker=$unit.id|
|
||||
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:206
|
||||
#, fuzzy
|
||||
#| msgid "Should $unit.name| attempt to pick up the armor?"
|
||||
msgid "female^Should $unit.name| attempt to pick up the armor?"
|
||||
msgstr "Soll $unit.name| versuchen, die Rüstung aufzuheben?"
|
||||
|
||||
|
@ -9702,10 +9553,6 @@ msgstr "Kalenz"
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:7
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "In the twenty-eighth year of the reign of Garard II, king of Wesnoth, the "
|
||||
#| "kingdom was plunged into a bitter war with the Orcs of the North."
|
||||
msgid ""
|
||||
"In the twenty-eighth year of the reign of Garard II, King of Wesnoth, the "
|
||||
"kingdom was plunged into a bitter war with the Orcs of the North."
|
||||
|
@ -9716,11 +9563,6 @@ msgstr ""
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:12
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "The Northern host encamped at Galcadar, by the Ford of Abez, and the king "
|
||||
#| "led his forces to meet them. Splitting his army in two, he led one half "
|
||||
#| "while his son, the crown prince Eldred, led the other."
|
||||
msgid ""
|
||||
"The Northern host encamped at Galcadar, by the Ford of Abez, and the King "
|
||||
"led his forces to meet them. Splitting his army in two, he led one half "
|
||||
|
@ -9733,13 +9575,6 @@ msgstr ""
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:16
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Eldred was a brave and courageous warrior, able to lead his soldiers "
|
||||
#| "well. Unfortunately for Garard, his son was also ambitious... and "
|
||||
#| "treacherous. In the heat of battle, Eldred’s men turned on the king. And "
|
||||
#| "so, Garard was slain in battle that day, along with his brother and all "
|
||||
#| "his sons but Eldred."
|
||||
msgid ""
|
||||
"Eldred was a brave and courageous warrior, able to lead his soldiers well. "
|
||||
"Unfortunately for Garard, his son was also ambitious... and treacherous. In "
|
||||
|
@ -9776,12 +9611,6 @@ msgstr ""
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:28
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "But Garard’s arch-mage, Delfador, had escaped the battle and, riding with "
|
||||
#| "haste, reached Weldyn first. He mustered a force of loyalists to fight "
|
||||
#| "Eldred and avenge the king’s death. The loyalist army marched north to "
|
||||
#| "meet Eldred."
|
||||
msgid ""
|
||||
"But Garard’s arch-mage, Delfador, had escaped the battle and, riding with "
|
||||
"haste, reached Weldyn first. He mustered a force of loyalists to fight "
|
||||
|
@ -9828,12 +9657,6 @@ msgstr ""
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:44
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Asheviere herself then took command of the army and led it back to "
|
||||
#| "Weldyn. Knowing that the king’s young nephews were next in line to the "
|
||||
#| "throne, she ordered them all killed, and declared herself Queen of "
|
||||
#| "Wesnoth."
|
||||
msgid ""
|
||||
"Asheviere herself then took command of the army and led it back to Weldyn. "
|
||||
"Knowing that the King’s young nephews were next in line to the throne, she "
|
||||
|
@ -9857,11 +9680,6 @@ msgstr ""
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:52
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Fleeing to the Aethenwood beyond the south-western border of Wesnoth, "
|
||||
#| "Delfador raised the child Konrad under the protection of the Elves, "
|
||||
#| "watching sadly as Asheviere’s reign of terror over the land began..."
|
||||
msgid ""
|
||||
"Fleeing to the Aethenwood beyond the south-western border of Wesnoth, "
|
||||
"Delfador raised the child Konrad under the protection of the elves, watching "
|
||||
|
|
|
@ -6,16 +6,16 @@ msgstr ""
|
|||
"Project-Id-Version: Battle for Wesnoth 1.14\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2022-01-02 18:02 UTC\n"
|
||||
"PO-Revision-Date: 2020-12-18 23:19+0100\n"
|
||||
"Last-Translator: German translation team <irc://irc.freenode.net/#wesnoth-"
|
||||
"PO-Revision-Date: 2022-01-08 11:37+0100\n"
|
||||
"Last-Translator: German translation team <irc://irc.libera.chat/#wesnoth-"
|
||||
"de>\n"
|
||||
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
|
||||
"Language-Team: irc://irc.libera.chat/#wesnoth-de\n"
|
||||
"Language: de_DE\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: Poedit 2.4.1\n"
|
||||
"X-Generator: Poedit 3.0.1\n"
|
||||
"X-Poedit-Bookmarks: -1,-1,-1,282,-1,-1,-1,-1,-1,-1\n"
|
||||
|
||||
#. [campaign]: id=The_South_Guard
|
||||
|
@ -834,15 +834,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Minister Hylas
|
||||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:344
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Alas, Sir Loris fell in battle several days ago. For weeks, we warned him "
|
||||
#| "of the new power of these bandits, yet he would never lead his men "
|
||||
#| "against them until their strength had become too great for us to handle. "
|
||||
#| "I sent a messenger to the king about our plight, but some misfortune must "
|
||||
#| "have befallen him, for you are the first reinforcements to arrive here. "
|
||||
#| "If only Sir Loris had sent a rider earlier, he might have survived long "
|
||||
#| "enough to stand with us here."
|
||||
msgid ""
|
||||
"Alas, Sir Loris fell in battle several days ago. For weeks, we warned him of "
|
||||
"the new power of these bandits, yet he would never lead his men against them "
|
||||
|
@ -2336,11 +2327,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Sir Gerrick
|
||||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:711
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "<i>Indeed, these elves are not as incorruptible and pure as they like to "
|
||||
#| "believe they are. I suspect that this sage's pride led him to believe "
|
||||
#| "that he could master a power that is uncontrollable.</i>"
|
||||
msgid ""
|
||||
"<i>Indeed, these elves are not as incorruptible and pure as they like to "
|
||||
"believe they are. I suspect that this sage’s pride led him to believe that "
|
||||
|
@ -2462,10 +2448,6 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#. All of Urza Afalas’s units have been transferred to the player’s side. The troops who attacked or were recruited last turn can’t attack this turn; the others can. The “disengaged” orb is the one used for Under the Burning Sun’s disengage ability.
|
||||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:875
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Urza Afalas’s troops are exhausted from battle and cannot attack this "
|
||||
#| "turn, but are still able to withdraw and reposition themselves."
|
||||
msgid ""
|
||||
"Many of Urza Afalas’s troops are exhausted from battle and cannot attack "
|
||||
"this turn, but are still able to withdraw and reposition themselves.\n"
|
||||
|
@ -3736,10 +3718,6 @@ msgstr ""
|
|||
#. [message]: speaker=Deoran
|
||||
#. Defeat message after time-over
|
||||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:374
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "The elves are attacking Westin! They'll surely destroy the city without "
|
||||
#| "us there to defend it..."
|
||||
msgid ""
|
||||
"The elves are attacking Westin! They’ll surely destroy the city without us "
|
||||
"there to defend it..."
|
||||
|
@ -4698,14 +4676,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Deoran
|
||||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:725
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "What is truly pitiful is the plight you have put yourself in, once wise "
|
||||
#| "sage of the Elves. You have fallen to the black arts, twisted and "
|
||||
#| "corrupted by its use. Though you and your undead have ravaged our lands "
|
||||
#| "with your profane sorceries, I feel nothing but pity for the shambling "
|
||||
#| "shell you have become. Perhaps I can take solace in putting you out of "
|
||||
#| "your misery."
|
||||
msgid ""
|
||||
"What is truly pitiful is the plight you have put yourself in, once wise sage "
|
||||
"of the elves. You have fallen to the black arts, twisted and corrupted by "
|
||||
|
@ -4884,13 +4854,6 @@ msgstr "Berittener Leutnant"
|
|||
|
||||
#. [unit_type]: id=Junior Commander, race=human
|
||||
#: data/campaigns/The_South_Guard/units/Junior_Commander.cfg:25
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "At scarcely 17 or 18 years of age, squires are not yet full knights, but "
|
||||
#| "still have the knowledge and skill to master their mounts whilst in full "
|
||||
#| "panoply. Talented squires are sometimes given command of small units in "
|
||||
#| "Wesnoth' s army, where they gain experience leading fellow troops and "
|
||||
#| "honing their prowess in battle."
|
||||
msgid ""
|
||||
"At scarcely 17 or 18 years of age, squires are not yet full knights, but "
|
||||
"still have the knowledge and skill to master their mounts whilst in full "
|
||||
|
@ -5081,12 +5044,6 @@ msgstr ""
|
|||
#. [part]
|
||||
#. Intro to scenario 1
|
||||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:19
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Over time, in the absence of pressing danger, the South Guard grew "
|
||||
#| "complacent and lazy. Reports to King Haldric slowed, and in the spring of "
|
||||
#| "the ninth year, ceased altogether. Displeased with Sir Loris’ conduct, "
|
||||
#| "the king decided to send someone to investigate."
|
||||
msgid ""
|
||||
"Over time, in the absence of pressing danger, the South Guard grew "
|
||||
"complacent and lazy. Reports to King Haldric slowed, and in the spring of "
|
||||
|
@ -5178,14 +5135,6 @@ msgstr ""
|
|||
#. [part]
|
||||
#. Intro to scenario 5
|
||||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:59
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "For many weeks they marched down nameless paths that no man had trod "
|
||||
#| "before. From time to time, Deoran fancied that he saw ghostly images of "
|
||||
#| "elven villages and halls in the deep woods, but as they advanced, even "
|
||||
#| "those became scarce. Far from civilization, in the deep woods, time "
|
||||
#| "passed in blurred day and night with the ever creeping chill of deathly "
|
||||
#| "shadow growing upon them."
|
||||
msgid ""
|
||||
"For many days they marched down nameless paths that no man had trod before. "
|
||||
"From time to time, Deoran fancied that he saw ghostly images of elven "
|
||||
|
@ -5194,7 +5143,7 @@ msgid ""
|
|||
"blurred day and night with the ever creeping chill of deathly shadow growing "
|
||||
"upon them."
|
||||
msgstr ""
|
||||
"Viele Wochen beschritt die Gruppe namenlose Pfade, die nie ein Mensch zuvor "
|
||||
"Vielen Tage beschritt die Gruppe namenlose Pfade, die nie ein Mensch zuvor "
|
||||
"betreten hatte.\n"
|
||||
"Hin und wieder waren im Halbdunkel zwar die geisterhaften Schemen von "
|
||||
"Elfenschlössern wahrnehmbar,\n"
|
||||
|
@ -5229,13 +5178,6 @@ msgstr ""
|
|||
#. [part]
|
||||
#. Intro to scenario 6a
|
||||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:82
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "He wondered briefly why she had stopped mentioning Mebrin and his "
|
||||
#| "whereabouts, but something told him that now was not the time to mention "
|
||||
#| "the sage’s name. Perhaps, he thought, she suspected that the bandits’ "
|
||||
#| "story was indeed true and that Mebrin had been corrupted by his dabbling "
|
||||
#| "in undead magic. Perhaps she simply hadn't come to terms with it."
|
||||
msgid ""
|
||||
"He wondered briefly why she had stopped mentioning Mebrin and his "
|
||||
"whereabouts, but something told him that now was not the time to mention the "
|
||||
|
@ -5441,17 +5383,6 @@ msgstr ""
|
|||
#. [part]
|
||||
#. Epilogue B
|
||||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:169
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "As the lich’s final death scream echoed across the battlefield, his "
|
||||
#| "skeletal form began to crumble. Decayed bones disintegrated into ash, "
|
||||
#| "borne away on the frigid wind, another immortal soul cast back into the "
|
||||
#| "endless flow of time. With their master's power gone, the undead warriors "
|
||||
#| "fell back to lifelessness, crumbling into inanimate heaps of bones. The "
|
||||
#| "rustling wind floated across the battlefield in gentle streams, carrying "
|
||||
#| "with it the souls of the fallen and ascending toward the sky where the "
|
||||
#| "sun began to break through the ashen clouds. As the sunlight broke "
|
||||
#| "through, the wind passed, and all was still."
|
||||
msgid ""
|
||||
"As the lich’s final death scream echoed across the battlefield, his skeletal "
|
||||
"form began to crumble. Decayed bones disintegrated into ash, borne away on "
|
||||
|
@ -5527,16 +5458,6 @@ msgstr ""
|
|||
#. [part]
|
||||
#. Epilogue B
|
||||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:194
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Urza Afalas earned his own mound as well, a small, inconspicuous thing "
|
||||
#| "near his old home, where his brothers and he used to live before they "
|
||||
#| "were exiled for their crimes. Knowing that the former outlaw leader had "
|
||||
#| "helped defend the city against the undead assault, the council of Westin "
|
||||
#| "absolved the remaining bandits of their crimes and allowed them to return "
|
||||
#| "to their homes. After many years away from home and a difficult and "
|
||||
#| "terrifying battle against the undead, most were more than happy to come "
|
||||
#| "back in peace and help clean up the town."
|
||||
msgid ""
|
||||
"Urza Afalas earned his own mound as well, a small, inconspicuous thing near "
|
||||
"his old home, where his brothers and he used to live before they were exiled "
|
||||
|
|
|
@ -6,18 +6,18 @@
|
|||
# Tobias 'SonIcco' Schönau <tobias.schoenau@eagerbyte.com>, 2009
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.14\n"
|
||||
"Project-Id-Version: Battle for Wesnoth 1.16\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2022-01-02 18:02 UTC\n"
|
||||
"PO-Revision-Date: 2020-01-25 20:26+0100\n"
|
||||
"PO-Revision-Date: 2022-01-12 20:44+0100\n"
|
||||
"Last-Translator: Rhonda D'Vine <rhonda@deb.at>\n"
|
||||
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
|
||||
"Language-Team: irc://irc.libera.chat/#wesnoth-de\n"
|
||||
"Language: de_DE\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: Poedit 2.2.4\n"
|
||||
"X-Generator: Poedit 3.0.1\n"
|
||||
|
||||
#. [campaign]: id=Tutorial
|
||||
#: data/campaigns/tutorial/_main.cfg:11
|
||||
|
@ -32,10 +32,6 @@ msgstr "Einführung"
|
|||
|
||||
#. [campaign]: id=Tutorial
|
||||
#: data/campaigns/tutorial/_main.cfg:21
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Learn the basics of Wesnoth gameplay with a tutorial. Recommended for "
|
||||
#| "first time players."
|
||||
msgid ""
|
||||
"Learn the basics of Wesnoth gameplay with a tutorial. Recommended for first-"
|
||||
"time players."
|
||||
|
@ -55,8 +51,6 @@ msgstr "Wähle einen Charakter"
|
|||
|
||||
#. [label]
|
||||
#: data/campaigns/tutorial/gui/character_selection.cfg:30
|
||||
#, fuzzy
|
||||
#| msgid "Who do you want to play?"
|
||||
msgid "Who do you want to play as?"
|
||||
msgstr "Wen wollt Ihr spielen?"
|
||||
|
||||
|
@ -152,38 +146,26 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:161
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "For this tutorial, you are playing Konrad. You are standing on the keep, "
|
||||
#| "and your mentor Delfador is on the east side of the river. You can move "
|
||||
#| "the mouse over a unit to see a summary of its abilities and stats on the "
|
||||
#| "right of the screen."
|
||||
msgid ""
|
||||
"For this tutorial, you are playing as Konrad. You are standing on the keep, "
|
||||
"and your mentor Delfador is on the east side of the river. You can move the "
|
||||
"mouse over a unit to see a summary of its abilities and stats on the right "
|
||||
"of the screen."
|
||||
msgstr ""
|
||||
"In dieser Einführung spielt Ihr Konrad. Ihr steht im Burgfried und Euer "
|
||||
"In dieser Einführung spielt Ihr als Konrad. Ihr steht im Burgfried und Euer "
|
||||
"Mentor Delfador befindet sich östlich des Flusses. Ihr könnt den Mauszeiger "
|
||||
"über eine Einheit bewegen, um am rechten Bildrand eine Zusammenfassung ihrer "
|
||||
"Fähigkeiten zu sehen."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:169
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "For this tutorial, you are playing Li’sar. You are standing on the keep, "
|
||||
#| "and your mentor Delfador is on the east side of the river. You can move "
|
||||
#| "the mouse over a unit to see a summary of its abilities and stats on the "
|
||||
#| "right of the screen."
|
||||
msgid ""
|
||||
"For this tutorial, you are playing as Li’sar. You are standing on the keep, "
|
||||
"and your mentor Delfador is on the east side of the river. You can move the "
|
||||
"mouse over a unit to see a summary of its abilities and stats on the right "
|
||||
"of the screen."
|
||||
msgstr ""
|
||||
"In dieser Einführung spielt Ihr Li’sar. Ihr steht im Burgfried und Euer "
|
||||
"In dieser Einführung spielt Ihr als Li’sar. Ihr steht im Burgfried und Euer "
|
||||
"Mentor Delfador befindet sich östlich des Flusses. Ihr könnt den Mauszeiger "
|
||||
"über eine Einheit bewegen, um am rechten Bildrand eine Zusammenfassung ihrer "
|
||||
"Fähigkeiten zu sehen."
|
||||
|
@ -203,7 +185,7 @@ msgstr "Klickt auf Li’sar"
|
|||
msgid "To undo your last move, press <b>u</b> or use the right-click menu."
|
||||
msgstr ""
|
||||
"Um Euren letzten Zug rückgängig zu machen, drückt <b>u</b> oder benutzt das "
|
||||
"Kontextmenü"
|
||||
"Kontextmenü."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:360
|
||||
|
@ -285,7 +267,7 @@ msgstr ""
|
|||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:417
|
||||
msgid "Quiet! I will summon an enemy for you..."
|
||||
msgstr "Still! Ich werde einen Gegner für dich beschwören …"
|
||||
msgstr "Still! Ich werde einen Gegner für dich beschwören…"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:489
|
||||
|
@ -308,8 +290,8 @@ msgid ""
|
|||
"Young man, you have $student_hp hitpoints and a sword. I’m fairly sure "
|
||||
"you’ll win."
|
||||
msgstr ""
|
||||
"Junger Mann, du hast 32 Lebenspunkte und ein Schwert. Ich bin mir ziemlich "
|
||||
"sicher, dass du sie besiegen wirst."
|
||||
"Junger Mann, du hast $student_hp Lebenspunkte und ein Schwert. Ich bin mir "
|
||||
"ziemlich sicher, dass du sie besiegen wirst."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:506
|
||||
|
@ -317,8 +299,8 @@ msgid ""
|
|||
"female^Young lady, you have $student_hp hitpoints and a sword. I’m fairly "
|
||||
"sure you’ll win."
|
||||
msgstr ""
|
||||
"Junge Dame, du hast 32 Lebenspunkte und ein Schwert. Ich bin mir ziemlich "
|
||||
"sicher, dass du sie besiegen wirst."
|
||||
"Junge Dame, du hast $student_hp Lebenspunkte und ein Schwert. Ich bin mir "
|
||||
"ziemlich sicher, dass du sie besiegen wirst."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:513
|
||||
|
@ -446,15 +428,6 @@ msgstr "Runden"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:618
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Every turn, each side in a scenario gets a chance to make their move. "
|
||||
#| "Once you’ve completed everything you wish to do this turn, click on the "
|
||||
#| "<b>End Turn</b> button in the bottom right of the screen. The other "
|
||||
#| "teams, whether controlled by the AI or other human players, will then "
|
||||
#| "make their move. Some scenarios must be completed in a certain number of "
|
||||
#| "turns. You can see what turn it is, and any applicable turn limit, next "
|
||||
#| "to the flag icon at the top of the screen."
|
||||
msgid ""
|
||||
"Every turn, each side in a scenario gets a chance to make their move. Once "
|
||||
"you’ve completed everything you wish to do this turn, click on the <b>End "
|
||||
|
@ -466,7 +439,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Jede Runde hat eine Partei die Möglichkeit, ihren Zug zu machen. Sobald Ihr "
|
||||
"alles in Eurem Zug erledigt habt, klickt auf den <b>Zug Beenden</b>-Knopf "
|
||||
"unten rechts auf dem Bildschirm. Die anderen Teams, ob von der KI oder "
|
||||
"unten rechts auf dem Bildschirm. Die andere Seiten, ob von der KI oder "
|
||||
"anderen menschlichen Spielern kontrolliert, werden dann ihren Zug machen. "
|
||||
"Einige Szenarien müssen in einer bestimmten Anzahl von Runden abgeschlossen "
|
||||
"werden. Oben am Bildschirm befindet sich ein Flaggensymbol, neben dem die "
|
||||
|
@ -564,7 +537,9 @@ msgid ""
|
|||
"hitpoints."
|
||||
msgstr ""
|
||||
"Da du zu Beginn deines Zuges in einem Dorf warst, wurdest du geheilt. Dörfer "
|
||||
"heilen Einheiten um 8 Lebenspunkte pro Runde."
|
||||
"heilen Einheiten um 8 Lebenspunkte pro Runde. Falls deine Einheit weniger "
|
||||
"als 8 LP verloren hat, bekommt sie ihre Lebenspunkte komplett aufgefüllt. In "
|
||||
"diesem Fall hast du $student_hp_heal_amount LP wiedererhalten."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:725
|
||||
|
@ -615,13 +590,6 @@ msgstr "Ausbilden"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:777
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Whenever you’re on a <i>keep</i>, you can <i>recruit</i> units on the "
|
||||
#| "castle tiles around it by right-clicking and selecting <b>Recruit</b>. "
|
||||
#| "Note that newly recruited units cannot act the turn you recruit them; you "
|
||||
#| "will be able to use them next turn. This scenario you have only one type "
|
||||
#| "of unit to choose from: the Elvish Fighter."
|
||||
msgid ""
|
||||
"Whenever you’re on a <i>keep</i>, you can <i>recruit</i> units on the castle "
|
||||
"tiles around it by right-clicking and selecting <b>Recruit</b>. Note that "
|
||||
|
@ -694,16 +662,12 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:863
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Before you send your fighters against the quintain, you should know they "
|
||||
#| "have two kinds of attack..."
|
||||
msgid ""
|
||||
"Before you send your fighters against the quintain, you should know they "
|
||||
"have two kinds of attacks..."
|
||||
msgstr ""
|
||||
"Bevor du deine Krieger gegen die Turnierpuppe aussendest, solltest du "
|
||||
"wissen, dass sie zwei Arten des Angriffs beherrschen …"
|
||||
"wissen, dass sie zwei Arten des Angriffs beherrschen…"
|
||||
|
||||
#. [message]: speaker=student
|
||||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:868
|
||||
|
@ -728,7 +692,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Und welche wäre das? Das Schwert (5x4; bzw. 5 Schaden, 4 Angriffe) oder der "
|
||||
"Bogen (3x3; bzw. 3 Schaden, 3 Angriffe)? Ich vermute, du wirst es selbst "
|
||||
"herausfinden …"
|
||||
"herausfinden…"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:877
|
||||
|
@ -837,9 +801,6 @@ msgstr "Einheitenbeschreibungen"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1016
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "You can right click on a unit to see a detailed <b>Unit Description</b>."
|
||||
msgid ""
|
||||
"You can right-click on a unit to see a detailed <b>Unit Description</b>."
|
||||
msgstr ""
|
||||
|
@ -932,12 +893,12 @@ msgstr ""
|
|||
#. [message]: speaker=unit
|
||||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1087
|
||||
msgid "Agh! This training is too much for me..."
|
||||
msgstr "Agh! Dieses Training ist zu hart für mich …"
|
||||
msgstr "Agh! Dieses Training ist zu hart für mich…"
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1088
|
||||
msgid "female^Agh! This training is too much for me..."
|
||||
msgstr "Agh! Dieses Training ist zu hart für mich …"
|
||||
msgstr "Agh! Dieses Training ist zu hart für mich…"
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1124
|
||||
|
@ -961,7 +922,7 @@ msgid ""
|
|||
"we have real work to do..."
|
||||
msgstr ""
|
||||
"Nun, Konrad, werde ich dich mit weiteren Turnierpuppen zurücklassen, an "
|
||||
"denen du üben kannst! Anschließend haben wir ernsthafte Arbeit zu erledigen …"
|
||||
"denen du üben kannst! Anschließend haben wir ernsthafte Arbeit zu erledigen…"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1140
|
||||
|
@ -970,7 +931,7 @@ msgid ""
|
|||
"we have real work to do..."
|
||||
msgstr ""
|
||||
"Nun, Li’sar, werde ich dich mit weiteren Turnierpuppen zurücklassen, an "
|
||||
"denen du üben kannst! Anschließend haben wir ernsthafte Arbeit zu erledigen …"
|
||||
"denen du üben kannst! Anschließend haben wir ernsthafte Arbeit zu erledigen…"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1216
|
||||
|
@ -1063,7 +1024,7 @@ msgstr "Ich könnte die Heilung eines Dorfes gut gebrauchen."
|
|||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:127
|
||||
msgid "I had better retreat, before I get caught out with such low health!"
|
||||
msgstr "Ich sollte mich besser zurückziehen, bevor sie mich erwischen …"
|
||||
msgstr "Ich sollte mich besser zurückziehen, bevor sie mich erwischen…"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:128
|
||||
|
@ -1084,7 +1045,7 @@ msgstr "Ich könnte die Heilung eines Dorfes gut gebrauchen."
|
|||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:131
|
||||
msgid ""
|
||||
"female^I had better retreat, before I get caught out with such low health!"
|
||||
msgstr "Ich sollte mich besser zurückziehen, bevor sie mich erwischen …"
|
||||
msgstr "Ich sollte mich besser zurückziehen, bevor sie mich erwischen…"
|
||||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:136
|
||||
|
@ -1117,11 +1078,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:197
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Welcome back! This is second part of the two-part tutorial. Part 2 will "
|
||||
#| "teach you about recalling units, abilities and weapon specials, income "
|
||||
#| "and upkeep, long-distance movement, zone of control, and time of day."
|
||||
msgid ""
|
||||
"Welcome back! This is the second part of the two-part tutorial. Part 2 will "
|
||||
"teach you about recalling units, abilities and weapon specials, income and "
|
||||
|
@ -1152,12 +1108,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Galdrad
|
||||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:210
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "This is no game, Konrad! Orcs have encamped across the river. This is "
|
||||
#| "elven country; they are fools to enter here. We Elves are fast and hard "
|
||||
#| "to hit in forests. You must defeat their leader so they never threaten us "
|
||||
#| "again. I will advise you."
|
||||
msgid ""
|
||||
"This is no game, Konrad! Orcs have encamped across the river. This is elven "
|
||||
"country; they are fools to enter here. We elves are fast and hard to hit in "
|
||||
|
@ -1172,12 +1122,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Galdrad
|
||||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:215
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "This is no game, Li’sar! Orcs have encamped across the river. This is "
|
||||
#| "elven country; they are fools to enter here. We Elves are fast and hard "
|
||||
#| "to hit in forests. You must defeat their leader so they never threaten us "
|
||||
#| "again. I will advise you."
|
||||
msgid ""
|
||||
"This is no game, Li’sar! Orcs have encamped across the river. This is elven "
|
||||
"country; they are fools to enter here. We elves are fast and hard to hit in "
|
||||
|
@ -1228,7 +1172,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Seht Ihr dieses dunkelblaue Wasser? Es kann weder von uns noch von den Orks "
|
||||
"durchquert werden. Die einzige Möglichkeit bestünde darin, durch das "
|
||||
"seichte, hellblaue Wasser im Osten zu waten. Es wäre daher klug, wenn du "
|
||||
"seichte, hellblaue Wasser im Norden zu waten. Es wäre daher klug, wenn du "
|
||||
"einige unserer Krieger an das bewaldete Ufer schickst, damit sie die Orks in "
|
||||
"Empfang nehmen können."
|
||||
|
||||
|
@ -1317,16 +1261,6 @@ msgstr "Einberufen"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:294
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "In addition to recruiting new units each scenario, you can also "
|
||||
#| "<i>recall</i> your experienced veterans from previous scenarios, for the "
|
||||
#| "cost of 20 gold each. This allows you to build up a formidable army over "
|
||||
#| "the course of multiple scenarios by recalling your highest leveled troops "
|
||||
#| "or those with good combinations of traits and abilities. To recall a "
|
||||
#| "unit, right click while your leader stands on a keep and select the "
|
||||
#| "<i>Recall</i> option. Remember to also recruit new troops in addition to "
|
||||
#| "recalling old ones."
|
||||
msgid ""
|
||||
"In addition to recruiting new units each scenario, you can also <i>recall</"
|
||||
"i> your experienced veterans from previous scenarios, for the cost of 20 "
|
||||
|
@ -1418,18 +1352,6 @@ msgstr "Waffenfähigkeiten"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:333
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Weapon specials are special attack modifiers that make certain attacks "
|
||||
#| "more powerful. In this case, the Shaman has the Slows special on her "
|
||||
#| "entangle attack. When this attack successfully hits an enemy, it will "
|
||||
#| "halve the damage they do for one turn. Other weapon specials include "
|
||||
#| "First Strike, which allows that attack to always hit first no matter who "
|
||||
#| "attacks first, and Magical, which gives that attack a constant 70% chance "
|
||||
#| "to hit.\n"
|
||||
#| "\n"
|
||||
#| "A full list of abilities and weapons specials, along with traits, may be "
|
||||
#| "found in the help (default hotkey: <b>F1</b>)."
|
||||
msgid ""
|
||||
"Weapon specials are special attack modifiers that make certain attacks more "
|
||||
"powerful. In this case, the Shaman has the Slows special on her entangle "
|
||||
|
@ -1476,17 +1398,11 @@ msgstr ""
|
|||
"\n"
|
||||
"Sollte es Euch gelingen, eine Schamanin zu eine Druidin aufsteigen zu "
|
||||
"lassen, so kann sie 8 LP pro Runde heilen. Eine Einheit neben mehreren "
|
||||
"Heilern wird von dem besten Heiler geheilt"
|
||||
"Heilern wird von dem besten Heiler geheilt."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#. one healer is a level one shaman, but the other healer is a druid or (very unlikely) a shyde
|
||||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:376
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "You now have two healers. Your Druid can heal adjacent units by 8 "
|
||||
#| "hitpoints per turn compared to your Shaman's 4. However, each unit can "
|
||||
#| "only receive healing from one healer — a unit next to multiple healers is "
|
||||
#| "healed by the most advanced one."
|
||||
msgid ""
|
||||
"You now have two healers. Your Druid can heal adjacent units by 8 hitpoints "
|
||||
"per turn compared to your Shaman’s 4. However, each unit can only receive "
|
||||
|
@ -1812,7 +1728,7 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:711
|
||||
msgid "The tutorial isn’t meant to be this difficult"
|
||||
msgstr "Das Tutorial sollte eigentlich einfacher sein …"
|
||||
msgstr "Das Tutorial sollte eigentlich einfacher sein…"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:713
|
||||
|
@ -1934,10 +1850,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Galdrad
|
||||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:794
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "If one of your Shamans stands just behind your wounded units, she will "
|
||||
#| "heal them each 4 hitpoints at the beginning of the next turn."
|
||||
msgid ""
|
||||
"If one of your Shamans stands just behind your wounded units, she will heal "
|
||||
"each of them 4 hitpoints at the beginning of the next turn."
|
||||
|
@ -1996,7 +1908,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Vergiss nicht das Dorf unten am Fluss. Die Orks werden es einnehmen, wenn "
|
||||
"sie den Fluss bei der Furt überqueren. Wenn sie das erreichen, werden wir "
|
||||
"sie nicht mehr so leicht los …"
|
||||
"sie nicht mehr so leicht los…"
|
||||
|
||||
#. [message]: speaker=Galdrad
|
||||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:897
|
||||
|
@ -2011,10 +1923,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Galdrad
|
||||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:923
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "You’re venturing away from your keep. You might need recruit more units, "
|
||||
#| "and I doubt the orc leader will let you use his! Careful!"
|
||||
msgid ""
|
||||
"You’re venturing away from your keep. You might need to recruit more units, "
|
||||
"and I doubt the orc leader will let you use his! Careful!"
|
||||
|
@ -2124,11 +2032,6 @@ msgstr "Siegesbedingungen"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1012
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "In this scenario, you only need to defeat the orc leader to win. Victory "
|
||||
#| "conditions for a scenario are given under <b>Scenario Objectives</b> in "
|
||||
#| "the <b>Menu</b> menu."
|
||||
msgid ""
|
||||
"In this scenario, you only need to defeat the orc leader to win. Victory "
|
||||
"conditions for a scenario are given under <b>Objectives</b> in the <b>Menu</"
|
||||
|
@ -2478,7 +2381,7 @@ msgstr "Das … war töricht. Ich sollte das nächste Mal besser aufpassen."
|
|||
#. [message]: speaker=unit
|
||||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1474
|
||||
msgid "Agh! Who will guide you to victory now?"
|
||||
msgstr "Arg! Wer wird Euch jetzt noch lehren, diese Orks zu besiegen …"
|
||||
msgstr "Arg! Wer wird Euch jetzt noch lehren, diese Orks zu besiegen…"
|
||||
|
||||
#. [message]: speaker=Galdrad
|
||||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1489
|
||||
|
|
File diff suppressed because it is too large
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Add table
Reference in a new issue